#include #include "../steam.hpp" namespace steam { ClientUnifiedMessageHandle unified_messages::SendMethod(const char* pchServiceMethod, const void* pRequestBuffer, uint32_t unRequestBufferSize, uint64_t unContext) { return 0; } bool unified_messages::GetMethodResponseInfo(ClientUnifiedMessageHandle hHandle, uint32_t* punResponseSize, uint32_t* peResult) { return false; } bool unified_messages::GetMethodResponseData(ClientUnifiedMessageHandle hHandle, void* pResponseBuffer, uint32_t unResponseBufferSize, bool bAutoRelease) { return false; } bool unified_messages::ReleaseMethod(ClientUnifiedMessageHandle hHandle) { return false; } bool unified_messages::SendNotification(const char* pchServiceNotification, const void* pNotificationBuffer, uint32_t unNotificationBufferSize) { return false; } }