#include #include "loader/component_loader.hpp" #include #include #include "game/game.hpp" #include "game/demonware/servers/lobby_server.hpp" #include "game/demonware/servers/auth3_server.hpp" #include "game/demonware/servers/stun_server.hpp" #include "game/demonware/servers/umbrella_server.hpp" #include "game/demonware/server_registry.hpp" #include "localized_strings.hpp" #define TCP_BLOCKING true #define UDP_BLOCKING false namespace demonware { namespace { std::atomic_bool exit_server{false}; std::thread server_thread{}; utils::concurrency::container> blocking_sockets{}; utils::concurrency::container> socket_map{}; server_registry tcp_servers{}; server_registry udp_servers{}; std::unordered_map original_imports{}; tcp_server* find_server(const SOCKET socket) { return socket_map.access([&](const std::unordered_map& map) -> tcp_server* { const auto entry = map.find(socket); if (entry == map.end()) { return nullptr; } return entry->second; }); } bool socket_link(const SOCKET socket, const uint32_t address) { auto* server = tcp_servers.find(address); if (!server) { return false; } socket_map.access([&](std::unordered_map& map) { map[socket] = server; }); return true; } void socket_unlink(const SOCKET socket) { socket_map.access([&](std::unordered_map& map) { const auto entry = map.find(socket); if (entry != map.end()) { map.erase(entry); } }); } bool is_socket_blocking(const SOCKET socket, const bool def) { return blocking_sockets.access([&](std::unordered_map& map) { const auto entry = map.find(socket); if (entry == map.end()) { return def; } return entry->second; }); } void remove_blocking_socket(const SOCKET socket) { blocking_sockets.access([&](std::unordered_map& map) { const auto entry = map.find(socket); if (entry != map.end()) { map.erase(entry); } }); } void add_blocking_socket(const SOCKET socket, const bool block) { blocking_sockets.access([&](std::unordered_map& map) { map[socket] = block; }); } void server_main() { exit_server = false; while (!exit_server) { tcp_servers.frame(); udp_servers.frame(); std::this_thread::sleep_for(50ms); } } namespace io { int getaddrinfo_stub(const char* name, const char* service, const addrinfo* hints, addrinfo** res) { #ifndef NDEBUG printf("[ network ]: [getaddrinfo]: \"%s\" \"%s\"\n", name, service); #endif base_server* server = tcp_servers.find(name); if (!server) { server = udp_servers.find(name); } if (!server) { return getaddrinfo(name, service, hints, res); } const auto address = utils::memory::get_allocator()->allocate(); const auto ai = utils::memory::get_allocator()->allocate(); auto in_addr = reinterpret_cast(address); in_addr->sin_addr.s_addr = server->get_address(); in_addr->sin_family = AF_INET; ai->ai_family = AF_INET; ai->ai_socktype = SOCK_STREAM; ai->ai_addr = address; ai->ai_addrlen = sizeof(sockaddr); ai->ai_next = nullptr; ai->ai_flags = 0; ai->ai_protocol = 0; ai->ai_canonname = const_cast(name); *res = ai; return 0; } void freeaddrinfo_stub(addrinfo* ai) { if (!utils::memory::get_allocator()->find(ai)) { return freeaddrinfo(ai); } utils::memory::get_allocator()->free(ai->ai_addr); utils::memory::get_allocator()->free(ai); } int getpeername_stub(const SOCKET s, sockaddr* addr, socklen_t* addrlen) { auto* server = find_server(s); if (server) { auto in_addr = reinterpret_cast(addr); in_addr->sin_addr.s_addr = server->get_address(); in_addr->sin_family = AF_INET; *addrlen = sizeof(sockaddr); return 0; } return getpeername(s, addr, addrlen); } int getsockname_stub(const SOCKET s, sockaddr* addr, socklen_t* addrlen) { auto* server = find_server(s); if (server) { auto in_addr = reinterpret_cast(addr); in_addr->sin_addr.s_addr = server->get_address(); in_addr->sin_family = AF_INET; *addrlen = sizeof(sockaddr); return 0; } return getsockname(s, addr, addrlen); } hostent* gethostbyname_stub(const char* name) { #ifndef NDEBUG printf("[ network ]: [gethostbyname]: \"%s\"\n", name); #endif base_server* server = tcp_servers.find(name); if (!server) { server = udp_servers.find(name); } if (!server) { #pragma warning(push) #pragma warning(disable: 4996) return gethostbyname(name); #pragma warning(pop) } static thread_local in_addr address{}; address.s_addr = server->get_address(); static thread_local in_addr* addr_list[2]{}; addr_list[0] = &address; addr_list[1] = nullptr; static thread_local hostent host{}; host.h_name = const_cast(name); host.h_aliases = nullptr; host.h_addrtype = AF_INET; host.h_length = sizeof(in_addr); host.h_addr_list = reinterpret_cast(addr_list); return &host; } int connect_stub(const SOCKET s, const struct sockaddr* addr, const int len) { if (len == sizeof(sockaddr_in)) { const auto* in_addr = reinterpret_cast(addr); if (socket_link(s, in_addr->sin_addr.s_addr)) return 0; } return connect(s, addr, len); } int closesocket_stub(const SOCKET s) { remove_blocking_socket(s); socket_unlink(s); return closesocket(s); } int send_stub(const SOCKET s, const char* buf, const int len, const int flags) { auto* server = find_server(s); if (server) { server->handle_input(buf, len); return len; } return send(s, buf, len, flags); } int recv_stub(const SOCKET s, char* buf, const int len, const int flags) { auto* server = find_server(s); if (server) { if (server->pending_data()) { return static_cast(server->handle_output(buf, len)); } else { WSASetLastError(WSAEWOULDBLOCK); return -1; } } return recv(s, buf, len, flags); } int sendto_stub(const SOCKET s, const char* buf, const int len, const int flags, const sockaddr* to, const int tolen) { const auto* in_addr = reinterpret_cast(to); auto* server = udp_servers.find(in_addr->sin_addr.s_addr); if (server) { server->handle_input(buf, len, {s, to, tolen}); return len; } return sendto(s, buf, len, flags, to, tolen); } int recvfrom_stub(const SOCKET s, char* buf, const int len, const int flags, struct sockaddr* from, int* fromlen) { // Not supported yet if (is_socket_blocking(s, UDP_BLOCKING)) { return recvfrom(s, buf, len, flags, from, fromlen); } size_t result = 0; udp_servers.for_each([&](udp_server& server) { if (server.pending_data(s)) { result = server.handle_output( s, buf, static_cast(len), from, fromlen); } }); if (result) { return static_cast(result); } return recvfrom(s, buf, len, flags, from, fromlen); } int select_stub(const int nfds, fd_set* readfds, fd_set* writefds, fd_set* exceptfds, struct timeval* timeout) { if (exit_server) { return select(nfds, readfds, writefds, exceptfds, timeout); } auto result = 0; std::vector read_sockets; std::vector write_sockets; socket_map.access([&](std::unordered_map& sockets) { for (auto& s : sockets) { if (readfds) { if (FD_ISSET(s.first, readfds)) { if (s.second->pending_data()) { read_sockets.push_back(s.first); FD_CLR(s.first, readfds); } } } if (writefds) { if (FD_ISSET(s.first, writefds)) { write_sockets.push_back(s.first); FD_CLR(s.first, writefds); } } if (exceptfds) { if (FD_ISSET(s.first, exceptfds)) { FD_CLR(s.first, exceptfds); } } } }); if ((!readfds || readfds->fd_count == 0) && (!writefds || writefds->fd_count == 0)) { timeout->tv_sec = 0; timeout->tv_usec = 0; } result = select(nfds, readfds, writefds, exceptfds, timeout); if (result < 0) result = 0; for (const auto& socket : read_sockets) { if (readfds) { FD_SET(socket, readfds); result++; } } for (const auto& socket : write_sockets) { if (writefds) { FD_SET(socket, writefds); result++; } } return result; } int ioctlsocket_stub(const SOCKET s, const long cmd, u_long* argp) { if (static_cast(cmd) == (FIONBIO)) { add_blocking_socket(s, *argp == 0); } return ioctlsocket(s, cmd, argp); } } void register_hook(const std::string& process, void* stub) { const utils::nt::library game_module{}; std::optional> result{}; if (!result) result = utils::hook::iat(game_module, "wsock32.dll", process, stub); if (!result) result = utils::hook::iat(game_module, "WS2_32.dll", process, stub); if (!result) { throw std::runtime_error("Failed to hook: " + process); } original_imports[result->first] = result->second; } const char* get_ffotd_name() { return "core_ffotd_tu32_593"; } } struct component final : generic_component { component() { udp_servers.create("stun.us.demonware.net"); udp_servers.create("stun.eu.demonware.net"); udp_servers.create("stun.jp.demonware.net"); udp_servers.create("stun.au.demonware.net"); tcp_servers.create("ops3-pc-auth3.prod.demonware.net"); tcp_servers.create("ops3-pc-lobby.prod.demonware.net"); tcp_servers.create("prod.umbrella.demonware.net"); } void post_load() override { register_hook("send", io::send_stub); register_hook("recv", io::recv_stub); register_hook("sendto", io::sendto_stub); register_hook("recvfrom", io::recvfrom_stub); register_hook("connect", io::connect_stub); register_hook("select", io::select_stub); register_hook("closesocket", io::closesocket_stub); register_hook("ioctlsocket", io::ioctlsocket_stub); register_hook("gethostbyname", io::gethostbyname_stub); register_hook("getaddrinfo", io::getaddrinfo_stub); register_hook("freeaddrinfo", io::freeaddrinfo_stub); register_hook("getpeername", io::getpeername_stub); register_hook("getsockname", io::getsockname_stub); } void post_unpack() override { server_thread = utils::thread::create_named_thread("Demonware", server_main); utils::hook::set(game::select(0x14293DC69, 0x1407D5879), 0x0); // CURLOPT_SSL_VERIFYPEER utils::hook::set(game::select(0x15C293850, 0x1407D5865), 0xAF); // CURLOPT_SSL_VERIFYHOST utils::hook::copy_string(game::select(0x1430B8670, 0x140EE4C68), "http://prod.umbrella.demonware.net"); if (game::is_server()) { return; } utils::hook::copy_string(0x1430B8B70_g, "http://prod.uno.demonware.net/v1.0"); utils::hook::set(0x1430B87A0_g, 0x0); // HTTPS -> HTTP utils::hook::copy_string(0x1430B8358_g, "http://%s:%d/auth/"); utils::hook::set(0x141EC4AC0_g, 0xC3D08948); // Skip publisher file signature stuff utils::hook::call(0x141EC44FC_g, get_ffotd_name); // Return unlocalized ffotd name utils::hook::set(0x141F04500_g, 0xC300000001B8); // Kill LPC_File_SafeWrite utils::hook::set(0x141F03130_g, 0xC300000001B8); // Kill LPC_DeleteStale utils::hook::set(0x141E0AA1B_g, 0xEB); // Release un-handled reportReward spamming loop localized_strings::override("MENU_CONNECTING_DW", "Emulating Online Service"); } void pre_destroy() override { exit_server = true; if (server_thread.joinable()) { server_thread.join(); } for (const auto& import : original_imports) { utils::hook::set(import.first, import.second); } } }; } REGISTER_COMPONENT(demonware::component)