-- Removed check for public matches to allow team change in ranked matches CoD.IsTeamChangeAllowed = function() if Engine.GetGametypeSetting( "allowInGameTeamChange" ) == 1 then return true else return false end end -- Set com_maxclients InGame so players can join via direct connect local maxclients = function() if Engine.IsZombiesGame() then return 4 else return 18 end end Engine.SetDvar( "com_maxclients", maxclients() ) require("DataSources_StartMenuGameOptions")