#include #include "../steam.hpp" namespace steam { bool user_stats::RequestCurrentStats() { return true; } bool user_stats::GetStat(const char* pchName, int* pData) { return false; } bool user_stats::GetStat(const char* pchName, float* pData) { return false; } bool user_stats::SetStat(const char* pchName, int nData) { return false; } bool user_stats::SetStat(const char* pchName, float fData) { return false; } bool user_stats::UpdateAvgRateStat(const char* pchName, float flCountThisSession, double dSessionLength) { return false; } bool user_stats::GetAchievement(const char* pchName, bool* pbAchieved) { return true; } bool user_stats::SetAchievement(const char* pchName) { return true; } bool user_stats::ClearAchievement(const char* pchName) { return true; } bool user_stats::GetAchievementAndUnlockTime(const char* pchName, bool* pbAchieved, unsigned int* punUnlockTime) { return true; } bool user_stats::StoreStats() { return true; } int user_stats::GetAchievementIcon(const char* pchName) { return 0; } const char* user_stats::GetAchievementDisplayAttribute(const char* pchName, const char* pchKey) { return ""; } bool user_stats::IndicateAchievementProgress(const char* pchName, unsigned int nCurProgress, unsigned int nMaxProgress) { return true; } unsigned int user_stats::GetNumAchievements() { return 0; } const char* user_stats::GetAchievementName(unsigned int iAchievement) { return ""; } unsigned long long user_stats::RequestUserStats(steam_id steamIDUser) { return 0; } bool user_stats::GetUserStat(steam_id steamIDUser, const char* pchName, int* pData) { return false; } bool user_stats::GetUserStat(steam_id steamIDUser, const char* pchName, float* pData) { return false; } bool user_stats::GetUserAchievement(steam_id steamIDUser, const char* pchName, bool* pbAchieved) { return true; } bool user_stats::GetUserAchievementAndUnlockTime(steam_id steamIDUser, const char* pchName, bool* pbAchieved, unsigned int* punUnlockTime) { return true; } bool user_stats::ResetAllStats(bool bAchievementsToo) { return false; } unsigned long long user_stats::FindOrCreateLeaderboard(const char* pchLeaderboardName, int eLeaderboardSortMethod, int eLeaderboardDisplayType) { return 0; } unsigned long long user_stats::FindLeaderboard(const char* pchLeaderboardName) { return 0; } const char* user_stats::GetLeaderboardName(unsigned long long hSteamLeaderboard) { return ""; } int user_stats::GetLeaderboardEntryCount(unsigned long long hSteamLeaderboard) { return 0; } int user_stats::GetLeaderboardSortMethod(unsigned long long hSteamLeaderboard) { return 0; } int user_stats::GetLeaderboardDisplayType(unsigned long long hSteamLeaderboard) { return 0; } unsigned long long user_stats::DownloadLeaderboardEntries(unsigned long long hSteamLeaderboard, int eLeaderboardDataRequest, int nRangeStart, int nRangeEnd) { return 0; } unsigned long long user_stats::DownloadLeaderboardEntriesForUsers(unsigned long long hSteamLeaderboard, steam_id* prgUsers, int cUsers) { return 0; } bool user_stats::GetDownloadedLeaderboardEntry(unsigned long long hSteamLeaderboardEntries, int index, int* pLeaderboardEntry, int* pDetails, int cDetailsMax) { return false; } unsigned long long user_stats::UploadLeaderboardScore(unsigned long long hSteamLeaderboard, int eLeaderboardUploadScoreMethod, int nScore, const int* pScoreDetails, int cScoreDetailsCount) { return 0; } unsigned long long user_stats::AttachLeaderboardUGC(unsigned long long hSteamLeaderboard, unsigned long long hUGC) { return 0; } unsigned long long user_stats::GetNumberOfCurrentPlayers() { return 0; } unsigned long long user_stats::RequestGlobalAchievementPercentages() { return 0; } int user_stats::GetMostAchievedAchievementInfo(char* pchName, unsigned int unNameBufLen, float* pflPercent, bool* pbAchieved) { return 0; } int user_stats::GetNextMostAchievedAchievementInfo(int iIteratorPrevious, char* pchName, unsigned int unNameBufLen, float* pflPercent, bool* pbAchieved) { return 0; } bool user_stats::GetAchievementAchievedPercent(const char* pchName, float* pflPercent) { return true; } unsigned long long user_stats::RequestGlobalStats(int nHistoryDays) { return 0; } bool user_stats::GetGlobalStat(const char* pchStatName, long long* pData) { return false; } bool user_stats::GetGlobalStat(const char* pchStatName, double* pData) { return false; } int user_stats::GetGlobalStatHistory(const char* pchStatName, long long* pData, unsigned int cubData) { return 0; } int user_stats::GetGlobalStatHistory(const char* pchStatName, double* pData, unsigned int cubData) { return 0; } }