diff --git a/data/ui_scripts/party/__init__.lua b/data/ui_scripts/party/__init__.lua new file mode 100644 index 00000000..5416f138 --- /dev/null +++ b/data/ui_scripts/party/__init__.lua @@ -0,0 +1,9 @@ + +-- Removed check for public matches to allow team change in ranked matches +CoD.IsTeamChangeAllowed = function() + if Engine.GetGametypeSetting( "allowInGameTeamChange" ) == 1 then + return true + else + return false + end +end \ No newline at end of file