diff --git a/src/client/game/symbols.hpp b/src/client/game/symbols.hpp index 4d0ef329..f491261a 100644 --- a/src/client/game/symbols.hpp +++ b/src/client/game/symbols.hpp @@ -22,12 +22,12 @@ namespace game WEAK symbol Com_Error_{0x1420F8BD0}; WEAK symbol Com_SessionMode_IsMode{0x1420F7DD0}; WEAK symbol Com_IsRunningUILevel{0x142148DB0}; - WEAK symbol Com_SwitchMode{ + WEAK symbol Com_SwitchMode{ 0x14214AF30 }; - WEAK symbol Cbuf_AddText{0x1420EC8B0, 0x1404F75B0}; - WEAK symbol Cbuf_ExecuteBuffer{ + WEAK symbol Cbuf_AddText{0x1420EC8B0, 0x1404F75B0}; + WEAK symbol Cbuf_ExecuteBuffer{ 0x14133BE10, 0x1404F78D0 }; WEAK symbol Cmd_AddCommandInternal{ @@ -38,8 +38,8 @@ namespace game { 0x0, 0x1404F8280 }; - WEAK symbol Cmd_ExecuteSingleCommand{ + WEAK symbol Cmd_ExecuteSingleCommand{ 0x1420EDC20 }; WEAK symbol Con_GetTextCopy{0x14133A7D0, 0x140182C40}; @@ -99,8 +99,8 @@ namespace game WEAK symbol UI_AddMenu{0x1427024B0, 0x0}; WEAK symbol UI_CoD_GetRootNameForController{0x141F291E0, 0x0}; WEAK symbol Lua_CoD_LoadLuaFile{0x141F122C0, 0x0}; - WEAK symbol CG_LUIHUDRestart{0x140F7E970}; - WEAK symbol CL_CheckKeepDrawingConnectScreen{0x1413CCAE0}; + WEAK symbol CG_LUIHUDRestart{0x140F7E970}; + WEAK symbol CL_CheckKeepDrawingConnectScreen{0x1413CCAE0}; // Scr WEAK symbol Scr_AddInt{0x0, 0x14016F160}; @@ -125,7 +125,7 @@ namespace game // SV WEAK symbol SV_AddTestClient{0x1422499A0, 0x14052E3E0}; WEAK symbol SV_SendServerCommand{0x0, 0x140537F10}; - WEAK symbol SV_IsTestClient{0x14224B5C0, 0x14052FF40}; + WEAK symbol SV_IsTestClient{0x14224B5C0, 0x14052FF40}; // Variables