From 8e86b676ff4ba007a806833a604ca5afb0f38756 Mon Sep 17 00:00:00 2001 From: momo5502 Date: Sat, 1 Oct 2022 10:26:07 +0200 Subject: [PATCH] Optimize console performance --- src/client/component/console.cpp | 44 +++++++++++++++++++++++++++----- 1 file changed, 38 insertions(+), 6 deletions(-) diff --git a/src/client/component/console.cpp b/src/client/component/console.cpp index 89dcd16a..b198cf32 100644 --- a/src/client/component/console.cpp +++ b/src/client/component/console.cpp @@ -6,6 +6,7 @@ #include #include +#include #define CONSOLE_BUFFER_SIZE 16384 #define WINDOW_WIDTH 608 @@ -17,19 +18,49 @@ namespace console HANDLE logo; std::atomic_bool started{false}; std::atomic_bool terminate_runner{false}; + utils::concurrency::container> message_queue{}; void print_message(const char* message) { -#ifndef NDEBUG - OutputDebugStringA(message); -#endif - if (started && !terminate_runner) { game::Com_Printf(0, 0, "%s", message); } } + void queue_message(const char* message) + { + message_queue.access([message](std::queue& queue) + { + queue.push(message); + }); + } + + void print_message_to_console(const char* message) + { + static auto print_func = utils::hook::assemble([](utils::hook::assembler& a) + { + a.push(rbx); + a.mov(eax, 0x8030); + a.jmp(0x142333667_g); + }); + + static_cast(print_func)(message); + } + + void empty_message_queue() + { + message_queue.access([](std::queue& queue) + { + while(!queue.empty()) + { + auto& msg = queue.front(); + print_message_to_console(msg.data()); + queue.pop(); + } + }); + } + void print_stub(const char* fmt, ...) { va_list ap; @@ -162,8 +193,8 @@ namespace console { utils::hook::set(0x14133D2FE_g, 0xEB); // Always enable ingame console - //utils::hook::jump(0x1423337F0_g, print_message); - //utils::hook::jump(0x142333660_g, print_message); + utils::hook::jump(0x1423337F0_g, queue_message); + utils::hook::jump(0x142333660_g, queue_message); const auto self = utils::nt::library::get_by_address(sys_create_console_stub); logo = LoadImageA(self.get_handle(), MAKEINTRESOURCEA(IMAGE_LOGO), 0, 0, 0, LR_COPYFROMRESOURCE); @@ -192,6 +223,7 @@ namespace console } else { + empty_message_queue(); std::this_thread::sleep_for(1ms); } }