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+![license](https://img.shields.io/github/license/momo5502/boiii.svg)
+[![open bugs](https://img.shields.io/github/issues/momo5502/boiii/bug?label=bugs)](https://github.com/momo5502/boiii/issues?q=is%3Aissue+is%3Aopen+label%3Abug)
+[![Build](https://github.com/momo5502/boiii/workflows/Build/badge.svg)](https://github.com/momo5502/boiii/actions)
+[![paypal](https://img.shields.io/badge/PayPal-support-blue.svg?logo=paypal)](https://paypal.me/momo5502)
+[![patreon](https://img.shields.io/badge/Patreon-support-red.svg?logo=patreon)](https://www.patreon.com/xlabsproject)
+[![discord](https://img.shields.io/endpoint?url=https://momo5502.com/iw4x/members-badge.php)](https://discord.gg/sKeVmR3)
+
+
+# BOIII
+
+Reverse Engineering and analysis of Call of Duty: Black Ops 3. Very experimental.
+
+
+
+## Download
+
Unzip this into your BOIII folder and run the BlackOps3.exe
+
+## Compile from source
+
+- Clone the Git repo. Do NOT download it as ZIP, that won't work.
+- Update the submodules and run `premake5 vs2022` or simply use the delivered `generate.bat`.
+- Build via solution file in `build\boiii.sln`.
+
+
+
+## Disclaimer
+
+This software has been created purely for the purposes of
+academic research. It is not intended to be used to harm
+others. Project maintainers are not responsible or
+liable for misuse of the software. Use responsibly.
+