diff --git a/src/client/component/dedicated_patches.cpp b/src/client/component/dedicated_patches.cpp index 307f1095..b535a7be 100644 --- a/src/client/component/dedicated_patches.cpp +++ b/src/client/component/dedicated_patches.cpp @@ -70,7 +70,7 @@ namespace dedicated_patches uint64_t sv_get_player_xuid_stub(int client_num) { - return static_cast(game::svs_clients[client_num].xuid); + return static_cast((*game::svs_clients)[client_num].xuid); } int sv_get_guid(int client_num) @@ -80,7 +80,7 @@ namespace dedicated_patches return 0; } - return game::svs_clients[client_num].xuid; + return (*game::svs_clients)[client_num].xuid; } } diff --git a/src/client/game/symbols.hpp b/src/client/game/symbols.hpp index 029c3d5f..c2fd5aec 100644 --- a/src/client/game/symbols.hpp +++ b/src/client/game/symbols.hpp @@ -190,7 +190,7 @@ namespace game WEAK symbol s_dvarPool{0x157AC6220, 0x14A3CB620}; WEAK symbol g_dvarCount{0x157AC61CC, 0x14A3CB5FC}; - WEAK symbol svs_clients{0x0, 0x14A178E98}; + WEAK symbol svs_clients{0x0, 0x14A178E98}; // Dvar variables WEAK symbol com_maxclients{0x0, 0x14948EE70};