From 0d9cfc050cd05c253c0d6f320bb338d11370e712 Mon Sep 17 00:00:00 2001 From: WantedDV <122710241+WantedDV@users.noreply.github.com> Date: Fri, 19 May 2023 15:13:15 -0230 Subject: [PATCH] fix return typo + simplify code --- data/ui_scripts/party/__init__.lua | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/data/ui_scripts/party/__init__.lua b/data/ui_scripts/party/__init__.lua index 98df2e48..663b0e8d 100644 --- a/data/ui_scripts/party/__init__.lua +++ b/data/ui_scripts/party/__init__.lua @@ -1,23 +1,14 @@ -local getModeInfo = function() - local id = Engine.GetLobbyUIScreen() - return LobbyData:UITargetFromId(id) -end - -local getMaxClients = function() - local modeInfo = getModeInfo() - return modeInfo.maxClients -end +local modeInfo = LobbyData:UITargetFromId(Engine.GetLobbyUIScreen()) +local maxClients = modeInfo.maxClients -- Disable setting party privacy in menu. Auto set to open + max. Engine.SetDvar("partyprivacyenabled", 0) Engine.SetDvar("tu4_partyprivacyuseglobal", 0) Engine.SetDvar("tu4_partyprivacyluacheck", 0) -local maxClients = getMaxClients() - -- Fix for invisible bots in custom games if maxClients >= 1 then - return Engine.SetDvar("party_maxplayers", maxClients) + Engine.SetDvar("party_maxplayers", maxClients) end if not Engine.IsInGame() then