gametype_setting     allowAnnouncer                          1
gametype_setting     allowBattleChatter                      1
gametype_setting     allowFinalKillcam                       1
gametype_setting     allowHitMarkers                         2
gametype_setting     allowInGameTeamChange                   0
gametype_setting     allowKillcam                            1
gametype_setting     allowSpectating                         0
gametype_setting     autoDestroyTime                         0
gametype_setting     autoTeamBalance                         0
gametype_setting     bombTimer                               0
gametype_setting     bulletDamageScalar                      1.0
gametype_setting     captureTime                             10
gametype_setting     crateCaptureTime                        3
gametype_setting     cumulativeRoundScores                   0
gametype_setting     deathPointLoss                          0
gametype_setting     defuseTime                              0
gametype_setting     delayPlayer                             0
gametype_setting     destroyTime                             0
gametype_setting     disableAmbientFx                        0
gametype_setting     disableAttachments                      0
gametype_setting     disableCAC                              0
gametype_setting     disableContracts                        0
gametype_setting     disableTacInsert                        0
gametype_setting     disableweapondrop                       1
gametype_setting     disallowaimslowdown                     0
gametype_setting     disallowprone                           0
gametype_setting     enemyCarrierVisible                     0
gametype_setting     extraTime                               0
gametype_setting     flagCaptureGracePeriod                  0
gametype_setting     flagDecayTime                           0
gametype_setting     flagRespawnTime                         0
gametype_setting     forceRadar                              0
gametype_setting     friendlyfiretype                        0
gametype_setting     hardcoremode                            0
gametype_setting     hotPotato                               0
gametype_setting     idleFlagDecay                           0
gametype_setting     idleFlagResetTime                       0
gametype_setting     inactivityKick                          0
gametype_setting     kothMode                                0
gametype_setting     leaderBonus                             0
gametype_setting     loadoutKillstreaksEnabled               0
gametype_setting     maxAllocation                           10
gametype_setting     maxObjectiveEventsPerMinute             0
gametype_setting     maxPlayerDefensive                      0
gametype_setting     maxPlayerEventsPerMinute                0
gametype_setting     maxPlayerOffensive                      0
gametype_setting     multiBomb                               0
gametype_setting     objectivePingTime                       6
gametype_setting     objectiveSpawnTime                      0
gametype_setting     onlyHeadshots                           0
gametype_setting     perksEnabled                            0
gametype_setting     plantTime                               0
gametype_setting     playerForceRespawn                      1
gametype_setting     playerHealthRegenTime                   5
gametype_setting     playerKillsMax                          0
gametype_setting     playerMaxHealth                         100
gametype_setting     playerNumlives                          0
gametype_setting     playerObjectiveHeldRespawnDelay         0
gametype_setting     playerQueuedRespawn                     0
gametype_setting     playerRespawnDelay                      0
gametype_setting     playerSprintTime                        4
gametype_setting     pregameAlwaysShowCACEdit                1
gametype_setting     pregameAlwaysShowStreakEdit             1
gametype_setting     pregameCACModifyTime                    0
gametype_setting     pregameDraftEnabled                     0
gametype_setting     pregameDraftRoundTime                   0
gametype_setting     pregameItemMaxVotes                     0
gametype_setting     pregameItemVoteEnabled                  0
gametype_setting     pregameItemVoteRoundTime                0
gametype_setting     pregamePositionShuffleMethod            0
gametype_setting     pregamePositionSortType                 0
gametype_setting     pregamePostRoundTime                    0
gametype_setting     pregamePostStageTime                    0
gametype_setting     pregamePreStageTime                     0
gametype_setting     pregameScorestreakModifyTime            0
gametype_setting     randomObjectiveLocations                0
gametype_setting     roundlimit                              1
gametype_setting     roundStartExplosiveDelay                5
gametype_setting     roundStartKillstreakDelay               0
gametype_setting     roundswitch                             1  // rounds between switching teams
gametype_setting     roundwinlimit                           0
gametype_setting     scoreHeroPowerGainFactor                1.0
gametype_setting     scoreHeroPowerTimeFactor                1.0
gametype_setting     scorelimit                              100
gametype_setting     spectateType                            1
gametype_setting     teamCount                               1
gametype_setting     teamKillPenalty                         2
gametype_setting     teamKillPointLoss                       0
gametype_setting     teamKillPunishCount                     3
gametype_setting     teamKillReducedPenalty                  0.25
gametype_setting     teamKillScore                           4
gametype_setting     teamKillSpawnDelay                      20
gametype_setting     timelimit                               10
gametype_setting     totalKillsMax                           0
gametype_setting     vehiclesEnabled                         1
gametype_setting     vehiclesTimed                           1
gametype_setting     voipDeadChatWithDead                    0
gametype_setting     voipDeadChatWithTeam                    1
gametype_setting     voipDeadHearAllLiving                   0
gametype_setting     voipDeadHearKiller                      0
gametype_setting     voipDeadHearTeamLiving                  1
gametype_setting     voipEveryoneHearsEveryone               0
gametype_setting     voipKillersHearVictim                   1
gametype_setting     waverespawndelay                        0
gametype_setting     zmDifficulty                            1

// player movement
gametype_setting     trm_maxHeight                           144.0
