63 lines
4.0 KiB
INI
63 lines
4.0 KiB
INI
//Don't touch the first 2 lines below here.
|
|
exec "gamedata/gamesettings/mp/gamesettings_default.cfg"
|
|
exec "gamedata/configs/common/default_xboxlive.cfg"
|
|
|
|
// Below this line you may uncomment the " // " commands and edit to your liking.
|
|
// If you unsure the default command. you can always " // " them back for later custom gameplay.
|
|
|
|
gts prematchrequirement "0" // (0-10) Number of players on each team or the total number of players before the pre-match countdown will start.
|
|
gts prematchrequirementtime "0" // (0-60) The amount of time before the match will start.
|
|
gts prematchperiod "15" // The amount of time before the game starts.
|
|
gts preroundperiod "3" // The amount of time before a round starts.
|
|
gts inactivityKick "120" // Kick players that's AFK
|
|
gts allowSpectating "1" // Allow players to spectate other players or CODcasting. (Could be used as screen cheating)
|
|
gts allowInGameTeamChange "1" // Allow players to switch teams?
|
|
gts autoTeamBalance "1" // Automatically assign players to teams
|
|
gts allowFinalKillcam "1" // Controls whether the final killcam is played.
|
|
gts spectateType "3" // 0 disabled, 1 team only, 2 freelook, 3 team only spectate splitscreen players only
|
|
|
|
gts timelimit "2 // Time limit of the game.
|
|
gts scorelimit "4" // Score limit reach to end the game.
|
|
|
|
gts bombTimer 45 // Bomb Timer. The amount of time before the bomb detonates.
|
|
gts plantTime 5 // Plant Time. The amount of time it takes to plant the bomb.
|
|
gts defuseTime 5 // Defuse Time. The amount of time it takes to defuse the bomb.
|
|
gts multiBomb 0 // Multi Bomb. Every attacking player gets a bomb.
|
|
gts roundswitch 1 // The number of rounds to play before teams switch sides.
|
|
gts roundlimit 0
|
|
//gts silentPlant 0 // Players can hear the bomb being planted.
|
|
|
|
//gts loadoutKillstreaksEnabled "1" // Disable Killstreaks by setting this to 0
|
|
//gts perksEnabled "1" // Disable Perks by setting this to 0
|
|
gts disableVehicleSpawners "1" // This should disable robots from the DLC map Rupture by setting this to 1
|
|
//gts disableweapondrop "0" // No weapons on the ground.
|
|
//gts disallowprone "0" // Don't allow players to lay down.
|
|
//gts allowHitMarkers "2" // Rather or not to show hitmakers?
|
|
//gts allowAnnouncer "1" // Annouce enemy team actions
|
|
|
|
gts playerLives "1"
|
|
gts playerNumLives "1" // Correct gts to configure amount of respawns
|
|
gts playerKillsMax "6"
|
|
gts totalKillsMax "11"
|
|
gts teamKillScore "4"
|
|
|
|
gts voipDeadChatWithDead "1"
|
|
gts voipDeadChatWithTeam "0"
|
|
gts voipDeadHearTeamLiving "0"
|
|
|
|
gts scoreHeroPowerGainFactor "0.8"
|
|
gts scoreHeroPowerTimeFactor "0.3"
|
|
|
|
//Hardcore Mode
|
|
//gts hardcoreMode "1" // Enable hardcore mode.
|
|
//gts friendlyfiretype "1" // Enable or Disable Friendly Fire. 1 on, 2 reflect, 3 shared.
|
|
//gts playerHealthRegenTime "0" // Time it takes you to recover damage.
|
|
//gts playerMaxHealth "30" // Percent of Health players will have on Respawn.
|
|
//gts onlyHeadshots "0" // Headshots only
|
|
//gts allowKillcam "0" // Allow Killcam.
|
|
//gts allowbattlechatter "0" // Shut the fucking player dialogues up.
|
|
//gts teamKillPointLoss "1" // Points per Kill - The number of points for each kill. (0-25)
|
|
//gts teamKillPunishCount "3" // Kick constant Team killers out of your server.
|
|
|
|
gts gameAdvertisementRuleRoundsWon 3
|