//Don't touch the first 3 lines below here. exec "gamedata/gamesettings/mp/gamesettings_default.cfg" exec "gamedata/configs/common/default_xboxlive.cfg" gts wagermatchhud "1" // Below this line you may uncomment the " // " commands and edit to your liking. // If you unsure the default command. you can always " // " them back for later custom gameplay. gts gunSelection 3 // Ladder. Determines which set of weapons the game uses (0 = Normal. 1 = Close Quarters. 2 = Marksman. 3 = Random.) set black_market_gun_game "0" // Toggle 1 if you want Blackjack's GunGame. leave it 0 for regular. (This might conflect with gunselection set) gts prematchrequirement "0" // (0-10) Number of players on each team or the total number of players before the pre-match countdown will start. gts prematchrequirementtime "0" // (0-60) The amount of time before the match will start. gts prematchperiod 20 // The amount of time before the game starts. (Give weak potato players a chance to load in and not spawn.) gts preroundperiod "10" // The amount of time before a round starts. gts disableClassSelection "1" // Disable CAC for GunGame. gts allowSpectating "1" // Allow players to spectate other players or CODcasting. gts spectateType "1" // 0 disabled, 1 team only, 2 freelook, 3 team only spectate splitscreen players only gts timelimit "10" // Time limit of the game. gts scorelimit "30" // Score limit reach to end the game. gts setbacks 1 // Setbacks. How much weapon progression a player loses when knifed. (1-10) gts forceRadar "1" // Enable UAV all the time gts loadoutKillstreaksEnabled "0" // Disable Killstreaks for GunGame. gts disableVehicleSpawners "1" // This should disable robots from the DLC map Rupture by setting this to 1 gts disableweapondrop "1" // No weapons on the ground for GunGame. gts perksEnabled "0" // Disable Perks on GunGame //gts disallowprone "0" // Don't allow players to lay down. //gts allowHitMarkers "2" // Rather or not to show hitmakers? gts playerNumLives "0" // Number of Lives - The number of times each player can die before they are no longer allowed to respawn. (0-25) //gts playerMaxHealth "100" // Percent of Health players will have on Respawn. //gts onlyHeadshots "0" // Headshots only gts useEmblemInsteadOfFactionIcon "1" // Show player's art on scoreboard gts voipEveryoneHearsEveryone "1" // Everyone on voice chat hear you. teamCount 1