exec "gamedata/gamesettings/mp/gamesettings_default.cfg" exec "gamedata/configs/common/default_xboxlive.cfg" // Below this line you may uncomment the " // " commands and edit to your liking. // If you unsure the default command. you can always " // " them back for later custom gameplay. gts prematchrequirement "0" // (0-10) Number of players on each team or the total number of players before the pre-match countdown will start. gts prematchrequirementtime "0" // (0-60) The amount of time before the match will start. gts prematchperiod "15" // The amount of time before the game starts. gts preroundperiod "5" // The amount of time before a round starts. gts inactivityKick "120" // Kick players that's AFK gts allowInGameTeamChange "1" // Allow players to switch teams? gts allowFinalKillcam "1" // Controls whether the final killcam is played gts timelimit "2.5" // Time limit of the game. gts scorelimit "2" // Score limit reach to end the game. gts roundlimit "0" // The number of rounds that will be played before the game ends. gts bombTimer "45" // Bomb Timer. The amount of time before the bomb detonates. (2.5-150 seconds) gts plantTime "5" // Plant Time. The amount of time it takes to plant the bomb. (1-10 seconds) gts defuseTime "5" // Defuse Time. The amount of time it takes to defuse the bomb.(1-10 seconds) gts extraTime "2" // Extra Time. The amount of time added on to the current time when a bomb site is destroyed. gts OvertimetimeLimit "2" // Overtime. The amount of time the Overtime round will last before it ends. gts silentPlant "0" // Silent Plant. Players can hear the bomb being planted. gts roundStartExplosiveDelay "2" // Delay explosive weapon use at the start of the round. gts roundStartKillstreakDelay "15" // Delay scorestreaks start of the round. gts maxObjectiveEventsPerMinute "5" // Used to determine whether a player is scoreboosting. gts maxPlayerDefensive "128" // Used to determine whether a player is scoreboosting. gts maxPlayerEventsPerMinute "2.5" // Used to determine whether a player is scoreboosting. gts spawntraptriggertime "10" //gts loadoutKillstreaksEnabled "1" // Disable Killstreaks by setting this to 0 //gts perksEnabled "1" // Disable Perks by setting this to 0 //gts disableVehicleSpawners "0" // This should disable robots from the DLC map Rupture by setting this to 1 //gts disableweapondrop "0" // No weapons on the ground. //gts disallowprone "0" // Don't allow players to lay down. //gts allowHitMarkers "2" // Rather or not to show hitmakers? //gts allowAnnouncer "1" // Annouce enemy team actions //Hardcore Mode //gts hardcoreMode "1" // Enable hardcore mode. //gts friendlyfiretype "1" // Enable or Disable Friendly Fire. 1 on, 2 reflect, 3 shared. //gts playerHealthRegenTime "0" // Time it takes you to recover damage. //gts playerMaxHealth "30" // Percent of Health players will have on Respawn. //gts allowKillcam "0" // Allow Killcam. //gts allowbattlechatter "0" // Shut the fucking player dialogues up. //gts teamKillPointLoss "1" // Points per Kill - The number of points for each kill. (0-25) //gts teamKillPunishCount "3" // Kick constant Team killers out of your server. gts scoreHeroPowerGainFactor "0.679" //Score earned towards Hero Weapons and Abilities are multiplied by this factor in Demolition gts scoreHeroPowerTimeFactor "0.679" gts gameAdvertisementRuleRound "3" gts gameAdvertisementRuleTimeLeft "1"