//Don't touch the first 3 lines below here.
exec "gamedata/gamesettings/mp/gamesettings_default.cfg" 
exec "gamedata/configs/common/default_xboxlive.cfg"
gts kothMode "1"

// Below this line you may uncomment the " // " commands and edit to your liking. 
// If you unsure the default command. you can always " // " them back for later custom gameplay.

gts prematchrequirement "0"                     // (0-10) Number of players on each team or the total number of players before the pre-match countdown will start.
gts prematchrequirementtime "0"                 // (0-60) The amount of time before the match will start.
gts prematchperiod "15"                         // The amount of time before the game starts.
gts preroundperiod "5"                          // The amount of time before a round starts.
gts inactivityKick "120"                        // Kick players that's AFK
gts allowSpectating "1"                         // Allow players to spectate other players or CODcasting.
gts spectateType "1"                            // 0 disabled, 1 team only, 2 freelook, 3 team only spectate splitscreen players only
gts allowInGameTeamChange "1"                   // Allow players to switch teams?
gts autoTeamBalance "1"                         // Automatically assign players to teams 
gts allowFinalKillcam "1"                       // Controls whether the final killcam is played.

gts timelimit "5"                               // Time limit of the game.
gts scorelimit "250"                            // Score limit reach to end the game.
gts teamCount "2"

//gts loadoutKillstreaksEnabled "1"             // Disable Killstreaks by setting this to 0
//gts perksEnabled "1"                          // Disable Perks by setting this to 0
//gts disableVehicleSpawners "0"                // This should disable robots from the DLC map Rupture by setting this to 1 
//gts disableweapondrop "0"                     // No weapons on the ground.
//gts disallowprone "0"                         // Don't allow players to lay down.

gts maxPlayerEventsPerMinute "8"

gts autoDestroyTime "60"                        // Lifetime. The amount of time hardpoint is active.
gts captureTime "0"                             // Capture Time. The amount of time it takes to capture hardpoint.
gts objectiveSpawnTime "0"                      // Activation Delay Time. The amount of time before the next objective becomes active.
gts randomObjectiveLocations "0"                // Hardpoint Locations. The order in which the hardpoint will appear. (0 = Liner 2 = Random After First)
gts scorePerPlayer "0"                          // Scoring. Determines if the team gets score at a constant rate or if more points are awarded when more players occupy the hardpoint.
gts timePausesWhenInZone "1"                    // timelimit pauses when you capture the hardpoint.


//Hardcore Mode
//gts hardcoreMode "1"                          // Enable hardcore mode. 
//gts friendlyfiretype "1"                      // Enable or Disable Friendly Fire. 1 on, 2 reflect, 3 shared. 
//gts playerHealthRegenTime "0"                 // Time it takes you to recover damage.
//gts playerMaxHealth "30"                      // Percent of Health players will have on Respawn.
//gts onlyHeadshots "0"                         // Headshots only
//gts allowKillcam "0"                          // Allow Killcam.
//gts allowbattlechatter "0"                    // Shut the fucking player dialogues up.
//gts teamKillPointLoss "1"                     // Points per Kill - The number of points for each kill. (0-25)
//gts teamKillPunishCount "3"                   // Kick constant Team killers out of your server. 

gts scoreHeroPowerGainFactor "0.45"             //Score earned towards Hero Weapons and Abilities are multiplied by this factor in Hardpoint
gts scoreHeroPowerTimeFactor "0.45"

gts gameAdvertisementRuleScorePercent "20"
gts gameAdvertisementRuleTimeLeft "1.5"
