feat(input): add component
This commit is contained in:
parent
15a0589786
commit
b5ac7b1c57
54
src/client/component/input.cpp
Normal file
54
src/client/component/input.cpp
Normal file
@ -0,0 +1,54 @@
|
||||
#include <std_include.hpp>
|
||||
#include "loader/component_loader.hpp"
|
||||
|
||||
#include "game/game.hpp"
|
||||
|
||||
#include <utils/hook.hpp>
|
||||
|
||||
namespace input
|
||||
{
|
||||
namespace
|
||||
{
|
||||
utils::hook::detour cl_char_event_hook;
|
||||
utils::hook::detour cl_key_event_hook;
|
||||
utils::hook::detour cl_mouse_move_hook;
|
||||
|
||||
void cl_char_event_stub(const int local_client_num, const int key)
|
||||
{
|
||||
cl_char_event_hook.invoke<void>(local_client_num, key);
|
||||
}
|
||||
|
||||
void cl_key_event_stub(const int local_client_num, const int key, const int down)
|
||||
{
|
||||
|
||||
cl_key_event_hook.invoke<void>(local_client_num, key, down);
|
||||
}
|
||||
|
||||
void cl_mouse_move_stub(const int local_client_num, int x, int y)
|
||||
{
|
||||
|
||||
cl_mouse_move_hook.invoke<void>(local_client_num, x, y);
|
||||
}
|
||||
}
|
||||
|
||||
class component final : public component_interface
|
||||
{
|
||||
public:
|
||||
void post_unpack() override
|
||||
{
|
||||
if (game::environment::is_dedi())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
cl_char_event_hook.create(SELECT_VALUE(0x140231E40, 0x1403E92A0), cl_char_event_stub);
|
||||
cl_key_event_hook.create(SELECT_VALUE(0x1402320C0, 0x1403E9500), cl_key_event_stub);
|
||||
|
||||
#ifdef DEBUG
|
||||
cl_mouse_move_hook.create(SELECT_VALUE(0x14016B140, 0x1402C8BF0), cl_mouse_move_stub);
|
||||
#endif
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
REGISTER_COMPONENT(input::component)
|
Loading…
x
Reference in New Issue
Block a user