chore: update server configs
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@ -1,14 +1,6 @@
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@echo off
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@echo off
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:: Either put the batch in the Advanced Warfare install dir, or change the value below to the Advanced Warfare install dir
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set game_exe=s1-mod.exe
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set AW_INSTALL=%~dp0
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:: Remove this line if automatic updates on start should be disabled
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cd /D "%~dp0"
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start /W alterware-launcher.exe --update
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start %game_exe%
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::///////////////////////////////////////////////////////////////////////
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:://You're done!! WARNING!!! Don't mess with anything below this line //
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::///////////////////////////////////////////////////////////////////////
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set GAME_EXE=s1-mod.exe
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start %GAME_EXE%
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@ -1,23 +0,0 @@
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@echo off
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set ServerFilename=server_horde.cfg
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:://///////////////////////////////////////////////////////////////////////////
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::// What port do you want the server to run on? //
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::// You must port forward this port & allow it through your firewall //
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:://///////////////////////////////////////////////////////////////////////////
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set port=27016
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:: Either put the batch in the Advanced Warfare install dir, or change the value below to the Advanced Warfare install dir
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set AW_INSTALL=%~dp0
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:: Remove this line if automatic updates on start should be disabled
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start /W alterware-launcher.exe --update
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::///////////////////////////////////////////////////////////////////////
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:://You're done!! WARNING!!! Don't mess with anything below this line //
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::///////////////////////////////////////////////////////////////////////
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set GAME_EXE=s1-mod.exe
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start %GAME_EXE% -dedicated +survival 1 +set net_port "%port%" +exec %ServerFilename% +map_rotate
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@ -1,22 +1,30 @@
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@echo off
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@echo off
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::///////////////////////////////////////////////////////////////////////
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::// S1-Mod Server Configuration startup file //
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::///////////////////////////////////////////////////////////////////////
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::// This config best view with Notepad++ or other non-windows notepad //
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::///////////////////////////////////////////////////////////////////////
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::// Your edited server_mp.cfg goes in the "s1/" folder //
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::// This is were you edit your hostname, map & gamemodes from //
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::///////////////////////////////////////////////////////////////////////
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set ServerFilename=server.cfg
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set cfg=server_mp.cfg
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:://///////////////////////////////////////////////////////////////////////////
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::// What port do you want the server to run on? //
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::// You must port forward this port & allow it through your firewall //
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:://///////////////////////////////////////////////////////////////////////////
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set port=27016
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set port=27016
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set name="S1 MP 1"
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:: Either put the batch in the Advanced Warfare install dir, or change the value below to the Advanced Warfare install dir
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set AW_INSTALL=%~dp0
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:: Remove this line if automatic updates on start should be disabled
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start /W alterware-launcher.exe --update
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::///////////////////////////////////////////////////////////////////////
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::///////////////////////////////////////////////////////////////////////
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:://You're done!! WARNING!!! Don't mess with anything below this line //
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::// You're done! WARNING! Do not mess with anything below this line //
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::///////////////////////////////////////////////////////////////////////
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::///////////////////////////////////////////////////////////////////////
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set GAME_EXE=s1-mod.exe
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set game_exe=s1-mod.exe
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start %GAME_EXE% -dedicated +set net_port "%port%" +exec %ServerFilename% +map_rotate
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title S1 - %name% - Server restarter
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echo Server "%name%" will load %cfg% and listen on port %port% UDP!
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echo To shut down the server close this window first!
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echo (%date%) - (%time%) %name% server start.
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cd /D "%~dp0"
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:server
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start /wait /abovenormal %game_exe% -dedicated +set net_port "%port%" +exec %cfg% +map_rotate
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echo (%date%) - (%time%) WARNING: %name% server closed or dropped... server restarts.
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goto server
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30
cfg/!start_zm_horde_server.bat
Normal file
30
cfg/!start_zm_horde_server.bat
Normal file
@ -0,0 +1,30 @@
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@echo off
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::///////////////////////////////////////////////////////////////////////
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::// S1-Mod Server Configuration startup file //
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::///////////////////////////////////////////////////////////////////////
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::// This config best view with Notepad++ or other non-windows notepad //
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::///////////////////////////////////////////////////////////////////////
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::// Your edited server_zm_horde.cfg goes in the "s1/" folder //
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::// This is were you edit your hostname, map & gamemodes from //
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::///////////////////////////////////////////////////////////////////////
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set cfg=server_zm_horde.cfg
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set port=27016
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set name="S1 Horde 1"
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::///////////////////////////////////////////////////////////////////////
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::// You're done! WARNING! Do not mess with anything below this line //
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::///////////////////////////////////////////////////////////////////////
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set game_exe=s1-mod.exe
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title S1 - %name% - Server restarter
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echo Server "%name%" will load %cfg% and listen on port %port% UDP!
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echo To shut down the server close this window first!
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echo (%date%) - (%time%) %name% server start.
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cd /D "%~dp0"
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:server
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start /wait /abovenormal %game_exe% -dedicated +set survival 1 +set net_port "%port%" +exec %cfg% +map_rotate
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echo (%date%) - (%time%) WARNING: %name% server closed or dropped... server restarts.
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goto server
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@ -1,23 +1,30 @@
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@echo off
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@echo off
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::///////////////////////////////////////////////////////////////////////
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::// S1-Mod Server Configuration startup file //
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::///////////////////////////////////////////////////////////////////////
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::// This config best view with Notepad++ or other non-windows notepad //
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::///////////////////////////////////////////////////////////////////////
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::// Your edited server_zm.cfg goes in the "s1/" folder //
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::// This is were you edit your hostname, map & gamemodes from //
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::///////////////////////////////////////////////////////////////////////
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set ServerFilename=server_zm.cfg
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set cfg=server_zm.cfg
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:://///////////////////////////////////////////////////////////////////////////
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::// What port do you want the server to run on? //
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::// You must port forward this port & allow it through your firewall //
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:://///////////////////////////////////////////////////////////////////////////
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set port=27016
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set port=27016
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set name="S1 ZM 1"
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:: Either put the batch in the Advanced Warfare install dir, or change the value below to the Advanced Warfare install dir
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set AW_INSTALL=%~dp0
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:: Remove this line if automatic updates on start should be disabled
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start /W alterware-launcher.exe --update
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::///////////////////////////////////////////////////////////////////////
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::///////////////////////////////////////////////////////////////////////
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:://You're done!! WARNING!!! Don't mess with anything below this line //
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::// You're done! WARNING! Do not mess with anything below this line //
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::///////////////////////////////////////////////////////////////////////
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::///////////////////////////////////////////////////////////////////////
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set GAME_EXE=s1-mod.exe
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set game_exe=s1-mod.exe
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start %GAME_EXE% -dedicated +zombiesMode 1 +set net_port "%port%" +exec %ServerFilename% +map_rotate
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title S1 - %name% - Server restarter
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echo Server "%name%" will load %cfg% and listen on port %port% UDP!
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echo To shut down the server close this window first!
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echo (%date%) - (%time%) %name% server start.
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cd /D "%~dp0"
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:server
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start /wait /abovenormal %game_exe% -dedicated +set zombiesMode 1 +set net_port "%port%" +exec %cfg% +map_rotate
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echo (%date%) - (%time%) WARNING: %name% server closed or dropped... server restarts.
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goto server
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@ -20,7 +20,7 @@
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// //
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// //
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//////////////////////////////////////////////////
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//////////////////////////////////////////////////
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set sv_hostname "S1 Default Server" // Sets the server hostname.
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set sv_hostname "S1 Default MP Server" // Sets the server hostname.
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set sv_motd "" // Sets a custom motd which is shown on the intel message loadscreen when a player joins. Leave blank for default intel messages.
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set sv_motd "" // Sets a custom motd which is shown on the intel message loadscreen when a player joins. Leave blank for default intel messages.
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//////////////////////////////////////////////////
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//////////////////////////////////////////////////
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@ -20,7 +20,7 @@
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// //
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// //
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//////////////////////////////////////////////////
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//////////////////////////////////////////////////
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set sv_hostname "S1 Default Server" // Sets the server hostname.
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set sv_hostname "S1 Default ZM Server" // Sets the server hostname.
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set sv_motd "" // Sets a custom motd which is shown on the intel message loadscreen when a player joins. Leave blank for default intel messages.
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set sv_motd "" // Sets a custom motd which is shown on the intel message loadscreen when a player joins. Leave blank for default intel messages.
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//////////////////////////////////////////////////
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//////////////////////////////////////////////////
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@ -20,7 +20,7 @@
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// //
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// //
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//////////////////////////////////////////////////
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//////////////////////////////////////////////////
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set sv_hostname "S1 Default Server" // Sets the server hostname.
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set sv_hostname "S1 Default Horde Server" // Sets the server hostname.
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set sv_motd "" // Sets a custom motd which is shown on the intel message loadscreen when a player joins. Leave blank for default intel messages.
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set sv_motd "" // Sets a custom motd which is shown on the intel message loadscreen when a player joins. Leave blank for default intel messages.
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//////////////////////////////////////////////////
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//////////////////////////////////////////////////
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@ -104,4 +104,4 @@ set scr_horde_promode "0"
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// //
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// //
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//////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////
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set sv_maprotation "gametype horde map mp_lab2 mp_venus mp_detroit mp_refraction mp_levity mp_comeback mp_terrace mp_instinct mp_greenband mp_solar mp_recovery mp_laser2 mp_prison mp_clowntown3 mp_lost mp_torqued mp_urban"
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set sv_maprotation "gametype horde map mp_lab2 map mp_venus map mp_detroit map mp_refraction map mp_levity map mp_comeback map mp_terrace map mp_instinct map mp_greenband map mp_solar map mp_recovery map mp_laser2 map mp_prison map mp_clowntown3 map mp_lost map mp_torqued map mp_urban"
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