maint: dump changes

This commit is contained in:
Jack Back 2024-03-31 19:13:28 +02:00
parent bab89ec828
commit e2e5e281c2
11 changed files with 68 additions and 57 deletions

View File

@ -1,6 +1,8 @@
#include <std_include.hpp> #include <std_include.hpp>
#include "loader/component_loader.hpp" #include "loader/component_loader.hpp"
#include "game/game.hpp" #include "game/game.hpp"
#include "game/dvars.hpp"
#include "game/scripting/functions.hpp" #include "game/scripting/functions.hpp"
#include <utils/hook.hpp> #include <utils/hook.hpp>
@ -19,8 +21,6 @@ namespace gsc
std::uint16_t function_id_start = 0x2DF; std::uint16_t function_id_start = 0x2DF;
void* func_table[0x1000]; void* func_table[0x1000];
const game::dvar_t* developer_script = nullptr;
namespace namespace
{ {
#define RVA(ptr) static_cast<std::uint32_t>(reinterpret_cast<std::size_t>(ptr) - 0x140000000) #define RVA(ptr) static_cast<std::uint32_t>(reinterpret_cast<std::size_t>(ptr) - 0x140000000)
@ -135,7 +135,7 @@ namespace gsc
void vm_error_stub(int mark_pos) void vm_error_stub(int mark_pos)
{ {
if (!developer_script->current.enabled && !force_error_print) if (!dvars::com_developer_script->current.enabled && !force_error_print)
{ {
utils::hook::invoke<void>(0x1404B6790, mark_pos); utils::hook::invoke<void>(0x1404B6790, mark_pos);
return; return;
@ -263,8 +263,6 @@ namespace gsc
return; return;
} }
developer_script = game::Dvar_RegisterBool("developer_script", false, game::DVAR_FLAG_NONE, "Enable developer script comments");
utils::hook::nop(0x1403FB7F7 + 5, 2); utils::hook::nop(0x1403FB7F7 + 5, 2);
utils::hook::call(0x1403FB7F7, vm_call_builtin_function); utils::hook::call(0x1403FB7F7, vm_call_builtin_function);

View File

@ -4,8 +4,6 @@ namespace gsc
{ {
extern void* func_table[0x1000]; extern void* func_table[0x1000];
extern const game::dvar_t* developer_script;
void scr_error(const char* error); void scr_error(const char* error);
void override_function(const std::string& name, game::BuiltinFunction func); void override_function(const std::string& name, game::BuiltinFunction func);
void add_function(const std::string& name, game::BuiltinFunction function); void add_function(const std::string& name, game::BuiltinFunction function);

View File

@ -1,6 +1,7 @@
#include <std_include.hpp> #include <std_include.hpp>
#include "loader/component_loader.hpp" #include "loader/component_loader.hpp"
#include "game/game.hpp" #include "game/game.hpp"
#include "game/dvars.hpp"
#include <utils/compression.hpp> #include <utils/compression.hpp>
#include <utils/hook.hpp> #include <utils/hook.hpp>
@ -10,7 +11,6 @@
#include "component/filesystem.hpp" #include "component/filesystem.hpp"
#include "component/console.hpp" #include "component/console.hpp"
#include "component/scripting.hpp" #include "component/scripting.hpp"
#include "component/fastfiles.hpp"
#include "script_loading.hpp" #include "script_loading.hpp"
@ -26,8 +26,6 @@ namespace gsc
std::unordered_map<std::string, game::ScriptFile*> loaded_scripts; std::unordered_map<std::string, game::ScriptFile*> loaded_scripts;
utils::memory::allocator script_allocator; utils::memory::allocator script_allocator;
const game::dvar_t* developer_script;
void clear() void clear()
{ {
main_handles.clear(); main_handles.clear();
@ -228,18 +226,6 @@ namespace gsc
clear(); clear();
fastfiles::enum_assets(game::ASSET_TYPE_RAWFILE, [](const game::XAssetHeader header)
{
const std::string name = header.rawfile->name;
if (name.ends_with(".gsc") && name.starts_with("scripts/"))
{
// Remove .gsc from the file name as it will be re-added by the game later
const auto base_name = name.substr(0, name.size() - 4);
load_script(base_name);
}
}, true);
for (const auto& path : filesystem::get_search_paths()) for (const auto& path : filesystem::get_search_paths())
{ {
load_scripts(path); load_scripts(path);
@ -292,11 +278,19 @@ namespace gsc
void scr_begin_load_scripts_stub() void scr_begin_load_scripts_stub()
{ {
const auto comp_mode = developer_script->current.enabled ? auto build = xsk::gsc::build::prod;
xsk::gsc::build::dev :
xsk::gsc::build::prod;
gsc_ctx->init(comp_mode, []([[maybe_unused]] auto const* ctx, const auto& included_path) -> std::pair<xsk::gsc::buffer, std::vector<std::uint8_t>> if (dvars::com_developer && dvars::com_developer->current.integer > 0)
{
build = static_cast<xsk::gsc::build>(static_cast<unsigned int>(build) | static_cast<unsigned int>(xsk::gsc::build::dev_maps));
}
if (dvars::com_developer_script && dvars::com_developer_script->current.enabled)
{
build = static_cast<xsk::gsc::build>(static_cast<unsigned int>(build) | static_cast<unsigned int>(xsk::gsc::build::dev_blocks));
}
gsc_ctx->init(build, []([[maybe_unused]] auto const* ctx, const auto& included_path) -> std::pair<xsk::gsc::buffer, std::vector<std::uint8_t>>
{ {
const auto script_name = std::filesystem::path(included_path).replace_extension().string(); const auto script_name = std::filesystem::path(included_path).replace_extension().string();
@ -364,7 +358,8 @@ namespace gsc
utils::hook::call(SELECT_VALUE(0x1403309E9, 0x1403309E9), scr_begin_load_scripts_stub); // GScr_LoadScripts utils::hook::call(SELECT_VALUE(0x1403309E9, 0x1403309E9), scr_begin_load_scripts_stub); // GScr_LoadScripts
utils::hook::call(SELECT_VALUE(0x14023DA84, 0x140330B9C), scr_end_load_scripts_stub); // GScr_LoadScripts utils::hook::call(SELECT_VALUE(0x14023DA84, 0x140330B9C), scr_end_load_scripts_stub); // GScr_LoadScripts
developer_script = game::Dvar_RegisterBool("developer_script", false, game::DVAR_FLAG_NONE, "Enable developer script comments"); dvars::com_developer = game::Dvar_RegisterInt("developer", 0, 0, 2, game::DVAR_FLAG_NONE, "Enable development options");
dvars::com_developer_script = game::Dvar_RegisterBool("developer_script", false, game::DVAR_FLAG_NONE, "Enable developer script comments");
if (game::environment::is_sp()) if (game::environment::is_sp())
{ {

View File

@ -3,9 +3,9 @@
#include "game/game.hpp" #include "game/game.hpp"
#include "command.hpp" #include "command.hpp"
#include "network.hpp"
#include "console.hpp" #include "console.hpp"
#include "dvars.hpp" #include "dvars.hpp"
#include "network.hpp"
#include <utils/hook.hpp> #include <utils/hook.hpp>
#include <utils/string.hpp> #include <utils/string.hpp>
@ -273,12 +273,8 @@ namespace network
utils::hook::set<int>(0x1403DAD14, max_packet_size); utils::hook::set<int>(0x1403DAD14, max_packet_size);
utils::hook::set<int>(0x1403DAD35, max_packet_size); utils::hook::set<int>(0x1403DAD35, max_packet_size);
// ignore built in "print" oob command and add in our own // ignore built in "print" oob command for security reasons
utils::hook::set<std::uint8_t>(0x14020A723, 0xEB); utils::hook::set<std::uint8_t>(0x14020A723, 0xEB);
on("print", [](const game::netadr_s&, const std::string& data)
{
console::info("%s", data.data());
});
} }
} }
}; };

View File

@ -35,6 +35,7 @@ namespace patches
{ {
return; return;
} }
return sv_kick_client_num_hook.invoke<void>(client_num, reason); return sv_kick_client_num_hook.invoke<void>(client_num, reason);
} }
@ -100,7 +101,7 @@ namespace patches
} }
else else
{ {
char command[0x1000] = {0}; char command[0x1000]{};
game::Dvar_GetCombinedString(command, 1); game::Dvar_GetCombinedString(command, 1);
game::Dvar_SetCommand(args.get(0), command); game::Dvar_SetCommand(args.get(0), command);
} }
@ -226,10 +227,6 @@ namespace patches
SetThreadExecutionState(ES_DISPLAY_REQUIRED); SetThreadExecutionState(ES_DISPLAY_REQUIRED);
}, scheduler::pipeline::main); }, scheduler::pipeline::main);
// Allow kbam input when gamepad is enabled
utils::hook::nop(SELECT_VALUE(0x14013EF83, 0x140206DB3), 2);
utils::hook::nop(SELECT_VALUE(0x14013CBAC, 0x140204710), 6);
if (game::environment::is_sp()) if (game::environment::is_sp())
{ {
patch_sp(); patch_sp();

View File

@ -79,7 +79,7 @@ namespace rcon
strncpy_s(clean_name, client->name, _TRUNCATE); strncpy_s(clean_name, client->name, _TRUNCATE);
game::I_CleanStr(clean_name); game::I_CleanStr(clean_name);
if (client->header.state >= 1) if (client->header.state > game::CA_DISCONNECTED)
{ {
buffer.append(utils::string::va("%3i %5i %3s %s %32s %16s %21s %5i\n", buffer.append(utils::string::va("%3i %5i %3s %s %32s %16s %21s %5i\n",
i, i,
@ -136,12 +136,13 @@ namespace rcon
return; return;
} }
console::info("%s", build_status_buffer().data()); const auto status = build_status_buffer();
console::info("%s", status.data());
}); });
if (!game::environment::is_dedi()) if (!game::environment::is_dedi())
{ {
command::add("rcon", [&](const command::params& params) command::add("rcon", [](const command::params& params)
{ {
static std::string rcon_password{}; static std::string rcon_password{};
@ -178,9 +179,8 @@ namespace rcon
const auto password = message.substr(0, pos); const auto password = message.substr(0, pos);
const auto command = message.substr(pos + 1); const auto command = message.substr(pos + 1);
const auto rcon_password = game::Dvar_FindVar("rcon_password"); const auto* rcon_password = game::Dvar_FindVar("rcon_password");
if (command.empty() || !rcon_password || !rcon_password->current.string || !strlen( if (command.empty() || !rcon_password || !*rcon_password->current.string)
rcon_password->current.string))
{ {
return; return;
} }

View File

@ -12,8 +12,8 @@ namespace stats
{ {
namespace namespace
{ {
game::dvar_t* cg_unlock_all_items; const game::dvar_t* cg_unlock_all_items;
game::dvar_t* cg_unlock_all_loot; const game::dvar_t* cg_unlock_all_loot;
utils::hook::detour is_item_locked_hook1; utils::hook::detour is_item_locked_hook1;
utils::hook::detour is_item_locked_hook2; utils::hook::detour is_item_locked_hook2;

View File

@ -40,6 +40,9 @@ namespace dvars
game::dvar_t* sv_cheats = nullptr; game::dvar_t* sv_cheats = nullptr;
game::dvar_t* com_developer = nullptr;
game::dvar_t* com_developer_script = nullptr;
std::string dvar_get_vector_domain(const int components, const game::dvar_limits& domain) std::string dvar_get_vector_domain(const int components, const game::dvar_limits& domain)
{ {
if (domain.vector.min == -FLT_MAX) if (domain.vector.min == -FLT_MAX)

View File

@ -39,6 +39,9 @@ namespace dvars
extern game::dvar_t* sv_cheats; extern game::dvar_t* sv_cheats;
std::string dvar_get_vector_domain(const int components, const game::dvar_limits& domain); extern game::dvar_t* com_developer;
std::string dvar_get_domain(const game::dvar_type type, const game::dvar_limits& domain); extern game::dvar_t* com_developer_script;
std::string dvar_get_vector_domain(int components, const game::dvar_limits& domain);
std::string dvar_get_domain(game::dvar_type type, const game::dvar_limits& domain);
} }

View File

@ -12,6 +12,21 @@
#include <version.hpp> #include <version.hpp>
const char* get_current_date()
{
auto now = std::chrono::system_clock::now();
auto current_time = std::chrono::system_clock::to_time_t(now);
std::tm local_time{};
(void)localtime_s(&local_time, &current_time);
std::stringstream ss;
ss << std::put_time(&local_time, "%Y%m%d_%H%M%S");
const auto result = ss.str();
return utils::string::va("%s", result.data());
}
LONG WINAPI exception_handler(PEXCEPTION_POINTERS exception_info) LONG WINAPI exception_handler(PEXCEPTION_POINTERS exception_info)
{ {
if (exception_info->ExceptionRecord->ExceptionCode == 0x406D1388) if (exception_info->ExceptionRecord->ExceptionCode == 0x406D1388)
@ -38,7 +53,7 @@ LONG WINAPI exception_handler(PEXCEPTION_POINTERS exception_info)
| MiniDumpWithThreadInfo; | MiniDumpWithThreadInfo;
CreateDirectoryA("minidumps", nullptr); CreateDirectoryA("minidumps", nullptr);
const auto* file_name = utils::string::va("minidumps\\s1-mod_%s_%u.dmp", SHORTVERSION, static_cast<std::uint32_t>(std::time(nullptr))); const auto* file_name = utils::string::va("minidumps\\s1-mod_%s_%s.dmp", SHORTVERSION, get_current_date());
constexpr auto file_share = FILE_SHARE_READ | FILE_SHARE_WRITE; constexpr auto file_share = FILE_SHARE_READ | FILE_SHARE_WRITE;
const auto file_handle = CreateFileA(file_name, GENERIC_WRITE | GENERIC_READ, file_share, nullptr, const auto file_handle = CreateFileA(file_name, GENERIC_WRITE | GENERIC_READ, file_share, nullptr,
@ -166,7 +181,11 @@ FARPROC load_binary(const launcher::mode mode)
binary.data())); binary.data()));
} }
#ifdef INJECT_HOST_AS_LIB
return loader.load_library(binary); return loader.load_library(binary);
#else
return loader.load(self, data);
#endif
} }
void remove_crash_file() void remove_crash_file()

View File

@ -32,6 +32,8 @@
#include <iphlpapi.h> #include <iphlpapi.h>
#include <wincrypt.h> #include <wincrypt.h>
#define INJECT_HOST_AS_LIB
// min and max is required by gdi, therefore NOMINMAX won't work // min and max is required by gdi, therefore NOMINMAX won't work
#ifdef max #ifdef max
#undef max #undef max