plutonium/storage/iw5/ui_mp/plutonium_customise_stats_prestige2.lua
2023-12-10 07:55:13 -05:00

60 lines
1.6 KiB
Lua

function Init()
-- Define buttons
buttonoptions = {}
height = 0
for i=1,10 do
buttonoptions[i] = {
function(menu)
Game.SetPlayerData("prestige " .. (i+10))
Game.PlaySound("enter_prestige")
Game.CloseMenu("plutonium_customise_stats_prestige2")
Game.OpenMenu("plutonium_customise_stats")
end,
("PRESTIGE " .. (i+10))
}
height = height + 28
end
buttonoptions[11] = {
nil,
nil
}
buttonoptions[12] = {
nil,
nil
}
buttonoptions[13] = {
function(menu)
Game.CloseMenu("plutonium_customise_stats_prestige2")
Game.OpenMenu("plutonium_customise_stats_prestige1")
end,
"BACK"
}
height = height + 84
-- Allocate popup
menu = Popup_Create_Advanced("plutonium_customise_stats_prestige2", "Choose your prestige", 400, height,
function(menu) -- onopen
Game.PlaySound("tabs_slide")
end,
function(menu) -- onclose
Game.CloseMenu("plutonium_customise_stats_prestige2")
Game.OpenMenu("plutonium_customise_stats_prestige1")
end,
buttonoptions -- buttonoptions
)
-- Text
warning = UI.Item.new()
warning:SetType(UI.ItemType.Text)
warning:SetRect(-195, -135, 400, height, 2, 2)
warning:SetText("Select the prestige you want 0-20.")
warning:SetFont(UI.Fonts.BigFont)
warning:SetTextScale(0.375)
menu:AddItem(warning)
end