function Init() -- Allocate menu menu = Popup_Create("plutonium_friends", "FRIENDS", 534, 340, nil, -- onopen nil, -- onclose function(menu, item) -- accept Game.CloseMenu("plutonium_friends") end, nil -- cancel ) -- Create friendslist friends = UI.Item.new() friends:SetRect(-267, -135, 534, 280, 2, 2) friends:SetTextScale(0.3) friends:SetFont(UI.Fonts.BigFont) friends:SetType(UI.ItemType.ListBox) friends:SetBorder(false) friends:SetBorderSize(0.5) friends:SetBorderColor(1, 1, 1, 0) friends:SetItemSize(14) friends:OnClick( function (menu, mods) end ) friends:OnDoubleClick( function (menu, mods) Game.JoinFriend( mods:GetSelectedItemIndex() ) end ) friends:GetColumnText( function (row, col) if col == 0 then return Game.GetFriendName(row) end if col == 1 then return Game.GetFriendStatus(row) end end ) friends:GetColumnOffset( function (column) if column == 0 then return 0 end if column == 1 then return 200 end end ) friends:GetColumnCount( function () return 2 end ) friends:GetRowCount( function () return Game.GetNumFriends() end ) menu:AddItem(friends) end