>mode,core >type,common #include "core_mod.class" stringtable,gamedata/weapons/common/attachmenttable.csv stringtable,gamedata/weapons/common/weaponoptions.csv stringtable,gamedata/stats/zm/zm_statstable.csv //rawfile,ui/LobbyMenuButtons.lua /////////////////////////////////////////////////////////////////////////////////////////////////////////// // you should keep these defaults cfg in core_mod and always include them in your mods this is to prevent the game from hitching when it needs to execute them rawfile,mod.cfg rawfile,cp_mod.cfg rawfile,mp_mod.cfg rawfile,zm_mod.cfg // note that if you make changes in the cfg, you need to build this fastfile for the game to get the latest ///////////////////////////////////////////////////////////////////////////////////////////////////////////