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gamedata/stats/zm/zm_statstable.csv
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gamedata/stats/zm/zm_statstable.csv
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version,12,#Bump this value every time you update the stats table. If you add a new weapon entry, then add the new version number in the #table version column i.e. s18.,,,,,,,,,,,,,,,,,,
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a0,b1,c2,d3,e4,f5,g6,h7,i8,j9,k10,l11,m12,n13,o14,p15,q16,r17,s18,t19,u20,
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0,,weapon_pistol,WEAPON_NULL,weapon_null,,menu_mp_lobby_none_selected,,,,100,,-1,,100,,,,,,,
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1,,weapon_pistol,WEAPON_PISTOL_STANDARD,pistol_standard,,t7_icon_weapon_pistol_standard,WEAPON_PISTOL_STANDARD_DESC,reflex reddot quickdraw steadyaim extbarrel fastreload,1,100,,-1,secondary,100,,,,,,,
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2,,weapon_pistol,WEAPON_PISTOL_BURST,pistol_burst,,t7_icon_weapon_pistol_burst,WEAPON_PISTOL_BURST_DESC,reflex reddot quickdraw steadyaim extbarrel fastreload,2,8,,1,secondary,,,,1,,,,
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3,,weapon_pistol,WEAPON_PISTOL_FULLAUTO,pistol_fullauto,,t7_icon_weapon_pistol_fullauto,WEAPON_PISTOL_FULLAUTO_DESC,reflex reddot quickdraw steadyaim extbarrel fastreload,3,21,,1,secondary,,,,1,,,,
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4,,weapon_pistol,WEAPON_PISTOL_STANDARD_DW,pistol_standard_dw,,t7_icon_weapon_pistol_standard_dw,WEAPON_PISTOL_STANDARD_DW_DESC,damage extbarrel fastreload quickdraw reflex steadyaim suppressed,4,100,,-1,secondary,100,,,,,,,
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5,,weapon_pistol,WEAPON_PISTOL_BURST_DW,pistol_burst_dw,,t7_icon_weapon_pistol_burst_dw,WEAPON_PISTOL_BURST_DW_DESC,damage extbarrel fastreload quickdraw reflex steadyaim suppressed,5,100,,-1,secondary,100,,,,,,,
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6,,weapon_pistol,WEAPON_PISTOL_FULLAUTO_DW,pistol_fullauto_dw,,t7_icon_weapon_pistol_fullauto_dw,WEAPON_PISTOL_FULLAUTO_DW_DESC,damage extbarrel fastreload quickdraw reflex steadyaim suppressed,6,100,,-1,secondary,100,,,,,,,
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8,,weapon_pistol,WEAPON_PISTOL_SHOTGUN,pistol_shotgun,,t7_icon_weapon_pistol_shotgun,WEAPON_PISTOL_SHOTGUN_DESC,reflex reddot quickdraw steadyaim fastreload extbarrel dw gmod6 gmod7,7,100,,-1,secondary,100,,,,4,,,
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9,,weapon_pistol,WEAPON_PISTOL_SHOTGUN_DW,pistol_shotgun_dw,,t7_icon_weapon_pistol_shotgun_dw,WEAPON_PISTOL_SHOTGUN_DESC,gmod6 gmod7,8,100,,-1,secondary,100,,,,4,,,
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10,,weapon_smg,WEAPON_SMG_STANDARD,smg_standard,,t7_icon_weapon_smg_standard,WEAPON_SMG_STANDARD_DESC,reflex dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload,3,15,,1,primary,,,,1,,,,
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11,,weapon_smg,WEAPON_SMG_BURST,smg_burst,,t7_icon_weapon_smg_burst,WEAPON_SMG_BURST_DESC,reflex dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload,4,22,,1,primary,,,,1,,,,
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12,,weapon_smg,WEAPON_SMG_FASTFIRE,smg_fastfire,,t7_icon_weapon_smg_fastfire,WEAPON_SMG_FASTFIRE_DESC,reflex dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload,1,3,,1,primary,,,,1,,,,
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13,,weapon_smg,WEAPON_SMG_LONGRANGE,smg_longrange,,t7_icon_weapon_smg_longrange,WEAPON_SMG_LONGRANGE_DESC,reflex dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload,6,100,,-1,primary,100,,,,,,,
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14,,weapon_smg,WEAPON_SMG_VERSATILE,smg_versatile,,t7_icon_weapon_smg_versatile,WEAPON_SMG_VERSATILE_DESC,reflex dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload,2,7,,1,primary,,,,1,,,,
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15,,weapon_smg,WEAPON_SMG_CAPACITY,smg_capacity,,t7_icon_weapon_smg_capacity,WEAPON_SMG_CAPACITY_DESC,reflex dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload,5,28,,1,primary,,,,1,,,,
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16,,weapon_smg,WEAPON_SMG_AK74U,smg_ak74u,,t7_icon_weapon_smg_ak74u,WEAPON_SMG_AK74U_DESC,reflex acog dualoptic holo reddot quickdraw grip stalker steadyaim fastreload extbarrel rf gmod6 gmod7,12,0,,-1,primary,,,,,9,,,
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17,,weapon_smg,WEAPON_SMG_MP40,smg_mp40,,t7_icon_weapon_smg_capacity,WEAPON_SMG_MP40_DESC,reflex acog dualoptic holo reddot quickdraw grip stalker steadyaim fastreload extbarrel rf gmod6 gmod7,7,100,,-1,primary,100,,,,4,,,
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20,,weapon_assault,WEAPON_AR_STANDARD,ar_standard,,t7_icon_weapon_ar_standard,WEAPON_AR_STANDARD_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload,2,6,,1,primary,,,,1,,,,
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21,,weapon_assault,WEAPON_AR_ACCURATE,ar_accurate,,t7_icon_weapon_ar_accurate,WEAPON_AR_ACCURATE_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload,1,1,,1,primary,,,,1,,,,
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22,,weapon_assault,WEAPON_AR_CQB,ar_cqb,,t7_icon_weapon_ar_cqb,WEAPON_AR_CQB_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload,5,24,,1,primary,,,,1,,,,
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23,,weapon_assault,WEAPON_AR_DAMAGE,ar_damage,,t7_icon_weapon_ar_damage,WEAPON_AR_DAMAGE_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload,6,30,,1,primary,,,,1,,,,
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24,,weapon_assault,WEAPON_AR_FASTBURST,ar_fastburst,,t7_icon_weapon_ar_fastburst,WEAPON_AR_FASTBURST_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload,7,100,,-1,primary,100,,,,,,,
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25,,weapon_assault,WEAPON_AR_LONGBURST,ar_longburst,,t7_icon_weapon_ar_longburst,WEAPON_AR_LONGBURST_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload,3,16,,1,primary,,,,1,,,,
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26,,weapon_assault,WEAPON_AR_MARKSMAN,ar_marksman,,t7_icon_weapon_ar_marksman,WEAPON_AR_MARKSMAN_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload,4,19,,1,primary,,,,1,,,,
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28,,weapon_assault,WEAPON_AR_GARAND,ar_garand,,t7_icon_weapon_ar_garand,WEAPON_AR_GARAND_DESC,reflex acog dualoptic holo ir reddot quickdraw grip damage stalker steadyaim fastreload extbarrel rf gmod6 gmod7,8,100,,-1,primary,100,,,,4,,,
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30,,weapon_lmg,WEAPON_LMG_CQB,lmg_cqb,,t7_icon_weapon_lmg_cqb,WEAPON_LMG_CQB_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip fastreload,2,18,,1,primary,,,,1,,,,
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31,,weapon_lmg,WEAPON_LMG_HEAVY,lmg_heavy,,t7_icon_weapon_lmg_heavy,WEAPON_LMG_HEAVY_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip fastreload,3,26,,1,primary,,,,1,,,,
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32,,weapon_lmg,WEAPON_LMG_LIGHT,lmg_light,,t7_icon_weapon_lmg_light,WEAPON_LMG_LIGHT_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip fastreload,1,11,,1,primary,,,,1,,,,
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33,,weapon_lmg,WEAPON_LMG_SLOWFIRE,lmg_slowfire,,t7_icon_weapon_lmg_slowfire,WEAPON_LMG_SLOWFIRE_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip fastreload,4,30,,1,primary,,,,1,,,,
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40,,weapon_sniper,WEAPON_SNIPER_FASTBOLT,sniper_fastbolt,,t7_icon_weapon_sniper_fastbolt,WEAPON_SNIPER_FASTBOLT_DESC,reddot ir dualoptic acog swayreduc stalker rf fastreload,1,10,,1,primary,,,,1,,,,
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41,,weapon_sniper,WEAPON_SNIPER_FASTSEMI,sniper_fastsemi,,t7_icon_weapon_sniper_fastsemi,WEAPON_SNIPER_FASTSEMI_DESC,reddot ir dualoptic acog swayreduc stalker rf fastreload,2,13,,1,primary,,,,1,,,,
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42,,weapon_sniper,WEAPON_SNIPER_POWERBOLT,sniper_powerbolt,,t7_icon_weapon_sniper_powerbolt,WEAPON_SNIPER_POWERBOLT_DESC,reddot ir dualoptic acog swayreduc stalker rf fastreload,3,23,,1,primary,,,,1,,,,
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43,,weapon_sniper,WEAPON_SNIPER_CHARGESHOT,sniper_chargeshot,,t7_icon_weapon_sniper_chargeshot,WEAPON_SNIPER_CHARGESHOT_DESC,reddot ir dualoptic acog swayreduc stalker rf fastreload,4,100,,-1,primary,100,,,,,,,
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48,,weapon_pistol,WEAPON_PISTOL_M1911,pistol_m1911,,t7_icon_weapon_pistol_m1911,WEAPON_PISTOL_M1911_DESC,reflex reddot quickdraw steadyaim damage fastreload extbarrel dw gmod6 gmod7,6,0,,-1,primary,,,,,9,,,
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50,,weapon_cqb,WEAPON_SHOTGUN_FULLAUTO,shotgun_fullauto,,t7_icon_weapon_shotgun_fullauto,WEAPON_SHOTGUN_FULLAUTO_DESC,reflex reddot holo quickdraw stalker steadyaim rf extbarrel fastreload,4,32,,1,primary,,,,1,,,,
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51,,weapon_cqb,WEAPON_SHOTGUN_PRECISION,shotgun_precision,,t7_icon_weapon_shotgun_precision,WEAPON_SHOTGUN_PRECISION_DESC,reflex reddot holo quickdraw stalker steadyaim rf extbarrel fastreload,2,12,,1,primary,,,,1,,,,
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52,,weapon_cqb,WEAPON_SHOTGUN_PUMP,shotgun_pump,,t7_icon_weapon_shotgun_pump,WEAPON_SHOTGUN_PUMP_DESC,reflex reddot holo quickdraw stalker steadyaim rf extbarrel fastreload,1,4,,1,primary,,,,1,,,,
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53,,weapon_cqb,WEAPON_SHOTGUN_SEMIAUTO,shotgun_semiauto,,t7_icon_weapon_shotgun_semiauto,WEAPON_SHOTGUN_SEMIAUTO_DESC,reflex reddot holo quickdraw stalker steadyaim rf extbarrel fastreload,3,17,,1,primary,,,,1,,,,
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58,,weapon_launcher,WEAPON_LAUNCHER_STANDARD,launcher_standard,1,t7_icon_weapon_launcher_standard,WEAPON_LAUNCHER_STANDARD_ZM_DESC,,7,27,,1,secondary,,,,1,,,,
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59,,weapon_launcher,WEAPON_LAUNCHER_LOCKONLY,launcher_lockonly,1,t7_icon_weapon_launcher_lockonly,WEAPON_LAUNCHER_LOCKONLY_DESC,,8,100,,-1,secondary,100,,,,,,,
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70,,weapon_pistol,WEAPON_PISTOL_REVOLVER38,pistol_revolver38,1,t7_icon_weapon_pistol_revolver38,WEAPON_PISTOL_REVOLVER38_DESC,,1,100,,-1,secondary,100,,,,,,,
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71,,weapon_smg,WEAPON_SMG_STEN,smg_sten,1,t7_icon_weapon_smg_sten,WEAPON_SMG_STEN_DESC,,2,100,,-1,primary,100,,,,,,,
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72,,weapon_special,WEAPON_HERO_GRAVITYSPIKES,hero_gravityspikes_melee,,t7_icon_weapon_hero_mercenary_pu,WEAPON_HERO_GRAVITYSPIKES,,,,,-1,primary,,,,,3,,,
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73,,weapon_smg,WEAPON_SMG_PPSH,smg_ppsh,,t7_icon_weapon_smg_ppsh,WEAPON_SMG_PPSH,reflex acog dualoptic holo reddot quickdraw grip stalker steadyaim fastreload extbarrel rf gmod6 gmod7,,100,,-1,primary,100,,,,4,,,
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74,,weapon_special,WEAPON_SKULL_GUN,skull_gun,,menu_mp_weapons_dg2,WEAPON_SKULL_GUN,,1,100,,-1,primary,100,,,,4,,,
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98,,weapon_special,WEAPON_TESLA_GUN,tesla_gun,,menu_mp_weapons_dg2,WEAPON_TESLA_GUN,,,,,-1,primary,,,,,,,,
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99,,weapon_knife,WEAPON_KNIFE_LOADOUT,knife_loadout,1,t7_icon_weapon_special_knife,WEAPON_KNIFE_LOADOUT_DESC,,1,100,,-1,secondary,100,,,1,,,,
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100,,weapon_knife,WEAPON_BOWIE,bowie_knife,,t7_icon_weapon_special_bowie,WEAPON_BOWIE_DESC,,1,0,,1,secondary,,,,,,,,
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a0,b1,c2,d3,e4,f5,g6,h7,i8,j9,k10,l11,m12,n13,o14,p15,q16,r17,s18,t19,u20,
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101,,weapon_pistol,WEAPON_PISTOL_STANDARD,pistol_standard_upgraded,,t7_icon_weapon_pistol_standard,WEAPON_PISTOL_STANDARD_DESC,reflex reddot quickdraw steadyaim extbarrel fastreload fmj,101,100,,-1,secondary,100,,,,,,,
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102,,weapon_pistol,WEAPON_PISTOL_BURST,pistol_burst_upgraded,,t7_icon_weapon_pistol_burst,WEAPON_PISTOL_BURST_DESC,reflex reddot quickdraw steadyaim extbarrel fastreload fmj,102,100,,-1,secondary,100,,,,,,,
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103,,weapon_pistol,WEAPON_PISTOL_FULLAUTO,pistol_fullauto_upgraded,,t7_icon_weapon_pistol_fullauto,WEAPON_PISTOL_FULLAUTO_DESC,reflex reddot quickdraw steadyaim extbarrel fastreload fmj,103,100,,-1,secondary,100,,,,,,,
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107,,weapon_pistol,WEAPON_PISTOL_SHOTGUN,pistol_shotgun_upgraded,,t7_icon_weapon_pistol_shotgun,WEAPON_PISTOL_SHOTGUN_DESC,reflex reddot quickdraw steadyaim fastreload extbarrel dw gmod6 gmod7,107,100,,-1,secondary,100,,,,4,,,
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108,,weapon_pistol,WEAPON_PISTOL_SHOTGUN_DW,pistol_shotgun_dw_upgraded,,t7_icon_weapon_pistol_shotgun_dw,WEAPON_PISTOL_SHOTGUN_DESC,gmod6 gmod7,108,100,,-1,secondary,100,,,,4,,,
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110,,weapon_smg,WEAPON_SMG_STANDARD,smg_standard_upgraded,,t7_icon_weapon_smg_standard,WEAPON_SMG_STANDARD_DESC,reflex dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload fmj,110,100,,-1,primary,100,,,,,,,
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111,,weapon_smg,WEAPON_SMG_BURST,smg_burst_upgraded,,t7_icon_weapon_smg_burst,WEAPON_SMG_BURST_DESC,reflex dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload fmj,111,100,,-1,primary,100,,,,,,,
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112,,weapon_smg,WEAPON_SMG_FASTFIRE,smg_fastfire_upgraded,,t7_icon_weapon_smg_fastfire,WEAPON_SMG_FASTFIRE_DESC,reflex dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload fmj,112,100,,-1,primary,100,,,,,,,
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113,,weapon_smg,WEAPON_SMG_LONGRANGE,smg_longrange_upgraded,,t7_icon_weapon_smg_longrange,WEAPON_SMG_LONGRANGE_DESC,reflex dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload fmj,113,100,,-1,primary,100,,,,,,,
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114,,weapon_smg,WEAPON_SMG_VERSATILE,smg_versatile_upgraded,,t7_icon_weapon_smg_versatile,WEAPON_SMG_VERSATILE_DESC,reflex dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload fmj,114,100,,-1,primary,100,,,,,,,
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115,,weapon_smg,WEAPON_SMG_CAPACITY,smg_capacity_upgraded,,t7_icon_weapon_smg_capacity,WEAPON_SMG_CAPACITY_DESC,reflex dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload fmj,115,100,,-1,primary,100,,,,,,,
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116,,weapon_smg,WEAPON_SMG_AK74U,smg_ak74u_upgraded,,t7_icon_weapon_smg_ak74u,WEAPON_SMG_AK74U_DESC,reflex acog dualoptic holo reddot quickdraw grip stalker steadyaim fastreload extbarrel rf gmod6 gmod7,12,0,,-1,primary,,,,,9,,,
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117,,weapon_smg,WEAPON_SMG_MP40,smg_mp40_upgraded,,t7_icon_weapon_smg_capacity,WEAPON_SMG_MP40_DESC,reflex acog dualoptic holo reddot quickdraw grip stalker steadyaim fastreload extbarrel rf gmod6 gmod7,116,100,,-1,primary,100,,,,4,,,
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120,,weapon_assault,WEAPON_AR_STANDARD,ar_standard_upgraded,,t7_icon_weapon_ar_standard,WEAPON_AR_STANDARD_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload fmj,120,100,,-1,primary,100,,,,,,,
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121,,weapon_assault,WEAPON_AR_ACCURATE,ar_accurate_upgraded,,t7_icon_weapon_ar_standard,WEAPON_AR_ACCURATE_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload fmj,121,100,,-1,primary,100,,,,,,,
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122,,weapon_assault,WEAPON_AR_CQB,ar_cqb_upgraded,,t7_icon_weapon_ar_standard,WEAPON_AR_CQB_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload fmj,122,100,,-1,primary,100,,,,,,,
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123,,weapon_assault,WEAPON_AR_DAMAGE,ar_damage_upgraded,,t7_icon_weapon_ar_damage,WEAPON_AR_DAMAGE_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload fmj,123,100,,-1,primary,100,,,,,,,
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124,,weapon_assault,WEAPON_AR_FASTBURST,ar_fastburst_upgraded,,t7_icon_weapon_ar_fastburst,WEAPON_AR_FASTBURST_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload fmj,124,100,,-1,primary,100,,,,,,,
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125,,weapon_assault,WEAPON_AR_LONGBURST,ar_longburst_upgraded,,t7_icon_weapon_ar_longburst,WEAPON_AR_LONGBURST_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload fmj,125,100,,-1,primary,100,,,,,,,
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126,,weapon_assault,WEAPON_AR_MARKSMAN,ar_marksman_upgraded,,t7_icon_weapon_ar_marksman,WEAPON_AR_MARKSMAN_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip extbarrel fastreload fmj,126,100,,-1,primary,100,,,,,,,
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127,,weapon_assault,WEAPON_AR_GARAND,ar_garand_upgraded,,t7_icon_weapon_ar_garand,WEAPON_AR_GARAND_DESC,reflex acog dualoptic holo ir reddot quickdraw grip damage stalker steadyaim fastreload extbarrel rf gmod6 gmod7,127,100,,-1,primary,100,,,,4,,,
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128,,weapon_lmg,WEAPON_LMG_RPK,lmg_rpk,,t7_icon_weapon_lmg_rpk,WEAPON_LMG_RPK_DESC,reflex acog dualoptic holo ir reddot quickdraw grip stalker steadyaim fastreload rf gmod6 gmod7,6,0,,-1,primary,,,,,10,,,
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129,,weapon_assault,WEAPON_AR_M14,ar_m14,,t7_icon_weapon_ar_m14,WEAPON_AR_M14_DESC,reflex acog dualoptic holo ir reddot quickdraw grip damage stalker steadyaim fastreload extbarrel rf gmod6 gmod7,16,0,,-1,primary,,,,,11,,,
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130,,weapon_lmg,WEAPON_LMG_CQB,lmg_cqb_upgraded,,t7_icon_weapon_lmg_cqb,WEAPON_LMG_CQB_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip fastreload fmj,130,100,,-1,primary,100,,,,,,,
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131,,weapon_lmg,WEAPON_LMG_HEAVY,lmg_heavy_upgraded,,t7_icon_weapon_lmg_heavy,WEAPON_LMG_HEAVY_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip fastreload fmj,131,100,,-1,primary,100,,,,,,,
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132,,weapon_lmg,WEAPON_LMG_LIGHT,lmg_light_upgraded,,t7_icon_weapon_lmg_light,WEAPON_LMG_LIGHT_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip fastreload fmj,132,100,,-1,primary,100,,,,,,,
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133,,weapon_lmg,WEAPON_LMG_SLOWFIRE,lmg_slowfire_upgraded,,t7_icon_weapon_lmg_slowfire,WEAPON_LMG_SLOWFIRE_DESC,reflex ir dualoptic reddot holo acog quickdraw stalker steadyaim rf grip fastreload fmj,133,100,,-1,primary,100,,,,,,,
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140,,weapon_sniper,WEAPON_SNIPER_FASTBOLT,sniper_fastbolt_upgraded,,t7_icon_weapon_sniper_fastbolt,WEAPON_SNIPER_FASTBOLT_DESC,reddot ir dualoptic acog swayreduc stalker rf fastreload fmj,140,100,,-1,primary,100,,,,,,,
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141,,weapon_sniper,WEAPON_SNIPER_FASTSEMI,sniper_fastsemi_upgraded,,t7_icon_weapon_sniper_fastsemi,WEAPON_SNIPER_FASTSEMI_DESC,reddot ir dualoptic acog swayreduc stalker rf fastreload fmj,141,100,,-1,primary,100,,,,,,,
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142,,weapon_sniper,WEAPON_SNIPER_POWERBOLT,sniper_powerbolt_upgraded,,t7_icon_weapon_sniper_fastbolt,WEAPON_SNIPER_POWERBOLT_DESC,reddot ir dualoptic acog swayreduc stalker rf fastreload fmj,142,100,,-1,primary,100,,,,,,,
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143,,weapon_sniper,WEAPON_SNIPER_CHARGESHOT,sniper_chargeshot_upgraded,,t7_icon_weapon_sniper_chargeshot,WEAPON_SNIPER_CHARGESHOT_DESC,reddot ir dualoptic acog swayreduc stalker rf fastreload fmj,143,100,,-1,primary,100,,,,,,,
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148,,weapon_pistol,WEAPON_PISTOL_M1911,pistol_m1911_upgraded,,t7_icon_weapon_pistol_m1911,WEAPON_PISTOL_M1911_DESC,reflex reddot quickdraw steadyaim damage fastreload extbarrel dw gmod6 gmod7,6,0,,-1,primary,,,,,9,,,
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150,,weapon_cqb,WEAPON_SHOTGUN_FULLAUTO,shotgun_fullauto_upgraded,,t7_icon_weapon_shotgun_fullauto,WEAPON_SHOTGUN_FULLAUTO_DESC,reflex reddot holo quickdraw stalker steadyaim rf extbarrel fastreload extclip,150,100,,-1,primary,100,,,,,,,
|
||||
151,,weapon_cqb,WEAPON_SHOTGUN_PRECISION,shotgun_precision_upgraded,,t7_icon_weapon_shotgun_precision,WEAPON_SHOTGUN_PRECISION_DESC,reflex reddot holo quickdraw stalker steadyaim rf extbarrel fastreload extclip,151,100,,-1,primary,100,,,,,,,
|
||||
152,,weapon_cqb,WEAPON_SHOTGUN_PUMP,shotgun_pump_upgraded,,t7_icon_weapon_shotgun_pump,WEAPON_SHOTGUN_PUMP_DESC,reflex reddot holo quickdraw stalker steadyaim rf extbarrel fastreload extclip,152,100,,-1,primary,100,,,,,,,
|
||||
153,,weapon_cqb,WEAPON_SHOTGUN_SEMIAUTO,shotgun_semiauto_upgraded,,t7_icon_weapon_shotgun_semiauto,WEAPON_SHOTGUN_SEMIAUTO_DESC,reflex reddot holo quickdraw stalker steadyaim rf extbarrel fastreload extclip,153,100,,-1,primary,100,,,,,,,
|
||||
158,,weapon_launcher,WEAPON_LAUNCHER_STANDARD,launcher_standard_upgraded,1,t7_icon_weapon_launcher_standard,WEAPON_LAUNCHER_STANDARD_DESC,,158,100,,-1,secondary,100,,,,,,,
|
||||
159,,weapon_launcher,WEAPON_LAUNCHER_LOCKONLY,launcher_lockonly_upgraded,1,t7_icon_weapon_launcher_standard,WEAPON_LAUNCHER_STANDARD_DESC,,159,100,,-1,secondary,100,,,,,,,
|
||||
170,,weapon_pistol,WEAPON_PISTOL_REVOLVER38,pistol_revolver38_upgraded,1,t7_icon_weapon_pistol_revolver38,WEAPON_PISTOL_REVOLVER38_DESC,,170,100,,-1,secondary,100,,,,,,,
|
||||
171,,weapon_smg,WEAPON_SMG_STEN,smg_sten_upgraded,1,t7_icon_weapon_smg_sten,WEAPON_SMG_STEN_DESC,,171,100,,-1,primary,100,,,,,,,
|
||||
172,,weapon_smg,WEAPON_SMG_PPSH,smg_ppsh_upgraded,,t7_icon_weapon_smg_ppsh,WEAPON_SMG_PPSH,reflex acog dualoptic holo reddot quickdraw grip stalker steadyaim fastreload extbarrel rf gmod6 gmod7,172,100,,-1,primary,100,,,,4,,,
|
||||
173,,weapon_special,WEAPON_SKULL_GUN,skull_gun_upgraded,,menu_mp_weapons_dg2,WEAPON_SKULL_GUN,,173,100,,-1,primary,100,,,,4,,,
|
||||
178,,weapon_lmg,WEAPON_LMG_RPK,lmg_rpk_upgraded,,t7_icon_weapon_lmg_rpk,WEAPON_LMG_RPK_DESC,reflex acog dualoptic holo ir reddot quickdraw grip stalker steadyaim fastreload rf gmod6 gmod7,6,0,,-1,primary,,,,,10,,,
|
||||
179,,weapon_assault,WEAPON_AR_M14,ar_m14_upgraded,,t7_icon_weapon_ar_m14,WEAPON_AR_M14_DESC,acog damage dualoptic_upgraded extbarrel_ar_power_upgraded fastreload_dualmag grip holo ir quickdraw reflex reddot rf_upgraded stalker steadyaim suppressed_ar,16,0,,-1,primary,,,,,11,,,
|
||||
190,,bubblegum,zmui_bgb_tone_death,zm_bgb_tone_death,60,t7_hud_zm_bgb_tone_death,zmui_bgb_tone_death_desc,,19,,,1,equippedbubblegumpack,,dlc5,0,1,8,,event,
|
||||
191,,bubblegum,zmui_bgb_soda_fountain,zm_bgb_soda_fountain,59,t7_hud_zm_bgb_soda_fountain,zmui_bgb_soda_fountain_desc,,107,,,1,equippedbubblegumpack,,,0,1,8,,event,
|
||||
192,,bubblegum,zmui_bgb_reign_drops,zm_bgb_reign_drops,58,t7_hud_zm_bgb_reign_drops,zmui_bgb_reign_drops_desc,,206,,,1,equippedbubblegumpack,,,0,1,8,,activated,
|
||||
193,,bubblegum,zmui_bgb_power_vacuum,zm_bgb_power_vacuum,57,t7_hud_zm_bgb_power_vacuum,zmui_bgb_power_vacuum_desc,,204,,,1,equippedbubblegumpack,,,0,1,8,,round,
|
||||
194,,bubblegum,zmui_bgb_idle_eyes,zm_bgb_idle_eyes,56,t7_hud_zm_bgb_idle_eyes,zmui_bgb_idle_eyes_desc,,10,,,1,equippedbubblegumpack,,,0,1,8,,activated,
|
||||
195,,bubblegum,zmui_bgb_flavor_hexed,zm_bgb_flavor_hexed,55,t7_hud_zm_bgb_flavor_hexed,zmui_bgb_flavor_hexed_desc,,9,,,1,equippedbubblegumpack,,,0,1,8,,event,
|
||||
196,,bubblegum,zmui_bgb_eye_candy,zm_bgb_eye_candy,54,t7_hud_zm_bgb_eye_candy,zmui_bgb_eye_candy_desc,,16,,,1,equippedbubblegumpack,,dlc5,0,1,8,,activated,
|
||||
197,,bubblegum,zmui_bgb_extra_credit,zm_bgb_extra_credit,53,t7_hud_zm_bgb_extra_credit,zmui_bgb_extra_credit_desc,,103,,,1,equippedbubblegumpack,,,0,1,8,,activated,
|
||||
198,,weapon_special,WEAPON_TESLA_GUN,tesla_gun_upgraded,,menu_mp_weapons_dg2,WEAPON_TESLA_GUN,,,,,-1,primary,,,,,,,,
|
||||
200,,weapon_knife,WEAPON_BOWIE,bowie_flourish,,t7_icon_weapon_special_bowie,WEAPON_BOWIE_DESC,,200,0,,-1,secondary,,,,1,,,,
|
||||
a0,b1,c2,d3,e4,f5,g6,h7,i8,j9,k10,l11,m12,n13,o14,p15,q16,r17,s18,t19,u20,
|
||||
201,,bubblegum,zmui_bgb_alchemical_antithesis,zm_bgb_alchemical_antithesis,10,t7_hud_zm_bgb_alchemical_antithesis,zmui_bgb_alchemical_antithesis_desc,,15,34,,1,equippedbubblegumpack,,,0,1,,,activated,
|
||||
202,,bubblegum,zmui_bgb_always_done_swiftly,zm_bgb_always_done_swiftly,16,t7_hud_zm_bgb_always_done_swiftly,zmui_bgb_always_done_swiftly_desc,,1,,,1,equippedbubblegumpack,,,0,0,,,round,
|
||||
203,,bubblegum,zmui_bgb_anywhere_but_here,zm_bgb_anywhere_but_here,18,t7_hud_zm_bgb_anywhere_but_here,zmui_bgb_anywhere_but_here_desc,,8,9,,1,equippedbubblegumpack,,,0,1,,,activated,
|
||||
204,,bubblegum,zmui_bgb_armamental_accomplishment,zm_bgb_armamental_accomplishment,19,t7_hud_zm_bgb_armamental_accomplishment,zmui_bgb_armamental_accomplishment_desc,,10,20,,1,equippedbubblegumpack,,,0,1,,,round,
|
||||
205,,bubblegum,zmui_bgb_arms_grace,zm_bgb_arms_grace,34,t7_hud_zm_bgb_arms_grace,zmui_bgb_arms_grace_desc,,2,,,1,equippedbubblegumpack,,,0,0,,,event,
|
||||
206,,bubblegum,zmui_bgb_arsenal_accelerator,zm_bgb_arsenal_accelerator,21,t7_hud_zm_bgb_arsenal_accelerator,zmui_bgb_arsenal_accelerator_desc,,12,29,,1,equippedbubblegumpack,,,0,1,,,time,
|
||||
207,,bubblegum,zmui_bgb_coagulant,zm_bgb_coagulant,26,t7_hud_zm_bgb_coagulant,zmui_bgb_coagulant_desc,,3,,,1,equippedbubblegumpack,,,0,0,,,time,
|
||||
208,,bubblegum,zmui_bgb_danger_closest,zm_bgb_danger_closest,17,t7_hud_zm_bgb_danger_closest,zmui_bgb_danger_closest_desc,,9,14,,1,equippedbubblegumpack,,,0,1,,,round,
|
||||
209,,bubblegum,zmui_bgb_firing_on_all_cylinders,zm_bgb_firing_on_all_cylinders,9,t7_hud_zm_bgb_firing_on_all_cylinders,zmui_bgb_firing_on_all_cylinders_desc,,11,25,,1,equippedbubblegumpack,,,0,1,,,round,
|
||||
210,,bubblegum,zmui_bgb_impatient,zm_bgb_impatient,35,t7_hud_zm_bgb_impatient,zmui_bgb_impatient_desc,,6,2,,1,equippedbubblegumpack,,,0,1,,,event,
|
||||
211,,bubblegum,zmui_bgb_in_plain_sight,zm_bgb_in_plain_sight,2,t7_hud_zm_bgb_in_plain_sight,zmui_bgb_in_plain_sight_desc,,4,,,1,equippedbubblegumpack,,,0,0,,,activated,
|
||||
212,,bubblegum,zmui_bgb_lucky_crit,zm_bgb_lucky_crit,36,t7_hud_zm_bgb_lucky_crit,zmui_bgb_lucky_crit_desc,,13,31,,1,equippedbubblegumpack,,,0,1,,,round,
|
||||
213,,bubblegum,zmui_bgb_now_you_see_me,zm_bgb_now_you_see_me,37,t7_hud_zm_bgb_now_you_see_me,zmui_bgb_now_you_see_me_desc,,14,33,,1,equippedbubblegumpack,,,0,1,,,activated,
|
||||
214,,bubblegum,zmui_bgb_stock_option,zm_bgb_stock_option,22,t7_hud_zm_bgb_stock_option,zmui_bgb_stock_option_desc,,5,,,1,equippedbubblegumpack,,,0,0,,,time,
|
||||
215,,bubblegum,zmui_bgb_sword_flay,zm_bgb_sword_flay,6,t7_hud_zm_bgb_sword_flay,zmui_bgb_sword_flay_desc,,7,5,,1,equippedbubblegumpack,,,0,1,,,time,
|
||||
216,,bubblegum,zmui_bgb_aftertaste,zm_bgb_aftertaste,23,t7_hud_zm_bgb_aftertaste,zmui_bgb_aftertaste_desc,,0,,,1,equippedbubblegumpack,,,0,1,,,round,
|
||||
217,,bubblegum,zmui_bgb_burned_out,zm_bgb_burned_out,3,t7_hud_zm_bgb_burned_out,zmui_bgb_burned_out_desc,,3,,,1,equippedbubblegumpack,,,0,1,,,event,
|
||||
218,,bubblegum,zmui_bgb_cache_back,zm_bgb_cache_back,38,t7_hud_zm_bgb_cache_back,zmui_bgb_cache_back_desc,,101,,,1,equippedbubblegumpack,,,0,1,,,activated,
|
||||
219,,bubblegum,zmui_bgb_dead_of_nuclear_winter,zm_bgb_dead_of_nuclear_winter,4,t7_hud_zm_bgb_dead_of_nuclear_winter,zmui_bgb_dead_of_nuclear_winter_desc,,5,,,1,equippedbubblegumpack,,,0,1,,,activated,
|
||||
220,,bubblegum,zmui_bgb_ephemeral_enhancement,zm_bgb_ephemeral_enhancement,20,t7_hud_zm_bgb_ephemeral_enhancement,zmui_bgb_ephemeral_enhancement_desc,,7,,,1,equippedbubblegumpack,,,0,1,,,activated,
|
||||
221,,bubblegum,zmui_bgb_im_feelin_lucky,zm_bgb_im_feelin_lucky,7,t7_hud_zm_bgb_im_feelin_lucky,zmui_bgb_im_feelin_lucky_desc,,11,,,1,equippedbubblegumpack,,,0,1,,,activated,
|
||||
222,,bubblegum,zmui_bgb_immolation_liquidation,zm_bgb_immolation_liquidation,15,t7_hud_zm_bgb_immolation_liquidation,zmui_bgb_immolation_liquidation_desc,,12,,,1,equippedbubblegumpack,,,0,1,,,activated,
|
||||
223,,bubblegum,zmui_bgb_kill_joy,zm_bgb_kill_joy,1,t7_hud_zm_bgb_kill_joy,zmui_bgb_kill_joy_desc,,105,,,1,equippedbubblegumpack,,,0,1,,,activated,
|
||||
224,,bubblegum,zmui_bgb_killing_time,zm_bgb_killing_time,39,t7_hud_zm_bgb_killing_time,zmui_bgb_killing_time_desc,,201,,,1,equippedbubblegumpack,,,0,1,,,activated,
|
||||
225,,bubblegum,zmui_bgb_licensed_contractor,zm_bgb_licensed_contractor,40,t7_hud_zm_bgb_licensed_contractor,zmui_bgb_licensed_contractor_desc,,13,,,1,equippedbubblegumpack,,,0,1,,,activated,
|
||||
226,,bubblegum,zmui_bgb_on_the_house,zm_bgb_on_the_house,41,t7_hud_zm_bgb_on_the_house,zmui_bgb_on_the_house_desc,,106,,,1,equippedbubblegumpack,,,0,1,,,activated,
|
||||
227,,bubblegum,zmui_bgb_perkaholic,zm_bgb_perkaholic,27,t7_hud_zm_bgb_perkaholic,zmui_bgb_perkaholic_desc,,203,,,1,equippedbubblegumpack,,,0,1,,,event,
|
||||
228,,bubblegum,zmui_bgb_phoenix_up,zm_bgb_phoenix_up,28,t7_hud_zm_bgb_phoenix_up,zmui_bgb_phoenix_up_desc,,15,,,1,equippedbubblegumpack,,,0,1,,,activated,
|
||||
229,,bubblegum,zmui_bgb_pop_shocks,zm_bgb_pop_shocks,29,t7_hud_zm_bgb_pop_shocks,zmui_bgb_pop_shocks_desc,,16,,,1,equippedbubblegumpack,,,0,1,,,event,
|
||||
230,,bubblegum,zmui_bgb_respin_cycle,zm_bgb_respin_cycle,30,t7_hud_zm_bgb_respin_cycle,zmui_bgb_respin_cycle_desc,,17,,,1,equippedbubblegumpack,,,0,1,,,activated,
|
||||
231,,bubblegum,zmui_bgb_unquenchable,zm_bgb_unquenchable,31,t7_hud_zm_bgb_unquenchable,zmui_bgb_unquenchable_desc,,20,,,1,equippedbubblegumpack,,,0,1,,,event,
|
||||
232,,bubblegum,zmui_bgb_wall_power,zm_bgb_wall_power,32,t7_hud_zm_bgb_wall_power,zmui_bgb_wall_power_desc,,110,,,1,equippedbubblegumpack,,,0,1,,,event,
|
||||
233,,bubblegum,zmui_bgb_whos_keeping_score,zm_bgb_whos_keeping_score,33,t7_hud_zm_bgb_whos_keeping_score,zmui_bgb_whos_keeping_score_desc,,21,,,1,equippedbubblegumpack,,,0,1,,,activated,
|
||||
234,,bubblegum,zmui_bgb_crawl_space,zm_bgb_crawl_space,43,t7_hud_zm_bgb_crawl_space,zmui_bgb_crawl_space_desc,,4,,,1,equippedbubblegumpack,,,0,1,2,,activated,
|
||||
235,,bubblegum,zmui_bgb_fatal_contraption,zm_bgb_fatal_contraption,69,t7_hud_zm_bgb_fatal_contraption,zmui_bgb_fatal_contraption_desc,,8,,,1,equippedbubblegumpack,,,0,1,2,,activated,
|
||||
236,,bubblegum,zmui_bgb_head_drama,zm_bgb_head_drama,70,t7_hud_zm_bgb_head_drama,zmui_bgb_head_drama_desc,,200,,,1,equippedbubblegumpack,,,0,1,2,,round,
|
||||
237,,bubblegum,zmui_bgb_undead_man_walking,zm_bgb_undead_man_walking,71,t7_hud_zm_bgb_undead_man_walking,zmui_bgb_undead_man_walking_desc,,109,,,1,equippedbubblegumpack,,,0,1,2,,time,
|
||||
238,,bubblegum,zmui_bgb_fear_in_headlights,zm_bgb_fear_in_headlights,72,t7_hud_zm_bgb_fear_in_headlights,zmui_bgb_fear_in_headlights_desc,,104,,,1,equippedbubblegumpack,,,0,1,5,,activated,
|
||||
239,,bubblegum,zmui_bgb_secret_shopper,zm_bgb_secret_shopper,24,t7_hud_zm_bgb_secret_shopper,zmui_bgb_secret_shopper_desc,,208,,,1,equippedbubblegumpack,,,0,1,5,,time,
|
||||
240,,bubblegum,zmui_bgb_temporal_gift,zm_bgb_temporal_gift,25,t7_hud_zm_bgb_temporal_gift,zmui_bgb_temporal_gift_desc,,108,,,1,equippedbubblegumpack,,,0,1,5,,round,
|
||||
241,,bubblegum,zmui_bgb_unbearable,zm_bgb_unbearable,73,t7_hud_zm_bgb_unbearable,zmui_bgb_unbearable_desc,,19,,,1,equippedbubblegumpack,,,0,1,5,,event,
|
||||
242,,bubblegum,zmui_bgb_crate_power,zm_bgb_crate_power,42,t7_hud_zm_bgb_crate_power,zmui_bgb_crate_power_desc,,102,,,1,equippedbubblegumpack,,,0,1,6,,event,
|
||||
243,,bubblegum,zmui_bgb_disorderly_combat,zm_bgb_disorderly_combat,74,t7_hud_zm_bgb_disorderly_combat,zmui_bgb_disorderly_combat_desc,,6,,,1,equippedbubblegumpack,,,0,1,6,,time,
|
||||
244,,bubblegum,zmui_bgb_projectile_vomiting,zm_bgb_projectile_vomiting,14,t7_hud_zm_bgb_projectile_vomiting,zmui_bgb_projectile_vomiting_desc,,18,,,1,equippedbubblegumpack,,dlc3,0,1,6,,round,
|
||||
245,,bubblegum,zmui_bgb_shopping_free,zm_bgb_shopping_free,12,t7_hud_zm_bgb_shopping_free,zmui_bgb_shopping_free_desc,,210,,,1,equippedbubblegumpack,,,0,1,6,,time,
|
||||
246,,bubblegum,zmui_bgb_slaughter_slide,zm_bgb_slaughter_slide,13,t7_hud_zm_bgb_slaughter_slide,zmui_bgb_slaughter_slide_desc,,18,,,1,equippedbubblegumpack,,,0,1,6,,event,
|
||||
247,,bubblegum,zmui_bgb_bullet_boost,zm_bgb_bullet_boost,44,t7_hud_zm_bgb_bullet_boost,zmui_bgb_bullet_boost_desc,,100,,,1,equippedbubblegumpack,,,0,1,7,,activated,
|
||||
248,,bubblegum,zmui_bgb_mind_blown,zm_bgb_mind_blown,45,t7_hud_zm_bgb_mind_blown,zmui_bgb_mind_blown_desc,,14,,,1,equippedbubblegumpack,,,0,1,7,,activated,
|
||||
249,,bubblegum,zmui_bgb_near_death_experience,zm_bgb_near_death_experience,46,t7_hud_zm_bgb_near_death_experience,zmui_bgb_near_death_experience_desc,,202,,,1,equippedbubblegumpack,,,0,1,7,,round,
|
||||
250,,bubblegum,zmui_bgb_newtonian_negation,zm_bgb_newtonian_negation,47,t7_hud_zm_bgb_newtonian_negation,zmui_bgb_newtonian_negation_desc,,17,,,1,equippedbubblegumpack,,dlc4,0,1,7,,time,
|
||||
251,,bubblegum,zmui_bgb_profit_sharing,zm_bgb_profit_sharing,48,t7_hud_zm_bgb_profit_sharing,zmui_bgb_profit_sharing_desc,,205,,,1,equippedbubblegumpack,,,0,1,7,,time,
|
||||
252,,bubblegum,zmui_bgb_round_robbin,zm_bgb_round_robbin,49,t7_hud_zm_bgb_round_robbin,zmui_bgb_round_robbin_desc,,207,,,1,equippedbubblegumpack,,,0,1,7,,activated,
|
||||
253,,bubblegum,zmui_bgb_self_medication,zm_bgb_self_medication,50,t7_hud_zm_bgb_self_medication,zmui_bgb_self_medication_desc,,209,,,1,equippedbubblegumpack,,,0,1,7,,event,
|
||||
254,,bubblegum,zmui_bgb_board_games,zm_bgb_board_games,51,t7_hud_zm_bgb_board_games,zmui_bgb_board_games_desc,,1,,,1,equippedbubblegumpack,,,0,1,8,,round,
|
||||
255,,bubblegum,zmui_bgb_board_to_death,zm_bgb_board_to_death,52,t7_hud_zm_bgb_board_to_death,zmui_bgb_board_to_death_desc,,2,,,1,equippedbubblegumpack,,,0,1,8,,time,
|
|
241
scripts/zm/_load.gsc
Normal file
241
scripts/zm/_load.gsc
Normal file
@ -0,0 +1,241 @@
|
||||
#using scripts\codescripts\struct;
|
||||
|
||||
#using scripts\shared\audio_shared;
|
||||
#using scripts\shared\clientfield_shared;
|
||||
#using scripts\shared\exploder_shared;//DO NOT REMOVE - needed for system registration
|
||||
#using scripts\shared\flag_shared;
|
||||
#using scripts\shared\flagsys_shared;
|
||||
#using scripts\shared\fx_shared;
|
||||
#using scripts\shared\demo_shared;
|
||||
#using scripts\shared\hud_message_shared;
|
||||
#using scripts\shared\load_shared;
|
||||
#using scripts\shared\lui_shared;
|
||||
#using scripts\shared\music_shared;
|
||||
#using scripts\shared\_oob;
|
||||
#using scripts\shared\scene_shared;
|
||||
#using scripts\shared\serverfaceanim_shared;
|
||||
#using scripts\shared\system_shared;
|
||||
#using scripts\shared\turret_shared;
|
||||
#using scripts\shared\util_shared;
|
||||
#using scripts\shared\vehicle_shared;
|
||||
#using scripts\shared\archetype_shared\archetype_shared;
|
||||
#using scripts\shared\callbacks_shared;
|
||||
//#using scripts\zm\_zm_bgb;
|
||||
|
||||
//Abilities
|
||||
#using scripts\shared\abilities\_ability_player; //DO NOT REMOVE - needed for system registration
|
||||
|
||||
#insert scripts\shared\shared.gsh;
|
||||
#insert scripts\shared\version.gsh;
|
||||
|
||||
#using scripts\shared\ai\zombie_utility;
|
||||
|
||||
#using scripts\zm\_zm;
|
||||
#using scripts\zm\gametypes\_spawnlogic;
|
||||
|
||||
#using scripts\zm\_destructible;
|
||||
#using scripts\zm\_util;
|
||||
|
||||
//REGISTRATION - These scripts are initialized here
|
||||
//Do not remove unless you are removing the script from the game
|
||||
|
||||
//Gametypes Registration
|
||||
#using scripts\zm\gametypes\_clientids;
|
||||
#using scripts\zm\gametypes\_scoreboard;
|
||||
#using scripts\zm\gametypes\_serversettings;
|
||||
#using scripts\zm\gametypes\_shellshock;
|
||||
#using scripts\zm\gametypes\_spawnlogic;
|
||||
#using scripts\zm\gametypes\_spectating;
|
||||
#using scripts\zm\gametypes\_weaponobjects;
|
||||
|
||||
//Systems registration
|
||||
#using scripts\zm\_art;
|
||||
#using scripts\zm\_callbacks;
|
||||
#using scripts\zm\_zm_audio;
|
||||
#using scripts\zm\_zm_behavior;
|
||||
#using scripts\zm\_zm_blockers;
|
||||
#using scripts\zm\_zm_bot;
|
||||
#using scripts\zm\_zm_clone;
|
||||
#using scripts\zm\_zm_devgui;
|
||||
#using scripts\zm\_zm_magicbox;
|
||||
#using scripts\zm\_zm_playerhealth;
|
||||
#using scripts\zm\_zm_power;
|
||||
#using scripts\zm\_zm_powerups;
|
||||
#using scripts\zm\_zm_score;
|
||||
#using scripts\zm\_zm_stats;
|
||||
#using scripts\zm\_zm_traps;
|
||||
#using scripts\zm\_zm_unitrigger;
|
||||
#using scripts\zm\_zm_zonemgr;
|
||||
|
||||
|
||||
//Weapon registration
|
||||
#using scripts\zm\gametypes\_weaponobjects;
|
||||
|
||||
#precache( "fx", "_t6/bio/player/fx_footstep_dust" );
|
||||
#precache( "fx", "_t6/bio/player/fx_footstep_sand" );
|
||||
#precache( "fx", "_t6/bio/player/fx_footstep_mud" );
|
||||
#precache( "fx", "_t6/bio/player/fx_footstep_water" );
|
||||
|
||||
#namespace load;
|
||||
|
||||
function main()
|
||||
{
|
||||
// bgb = self.bgb;
|
||||
// self.var_e610f362[bgb].var_e0b06b47 = 999;
|
||||
// level.pack_a_punch_camo_index = 17;
|
||||
//level.pack_a_punch_camo_index_number_variants = 1;
|
||||
//thread new_pack_a_punch_camo();
|
||||
//level thread OnPlayerConnect();
|
||||
|
||||
|
||||
zm::init();
|
||||
|
||||
level._loadStarted = true;
|
||||
|
||||
register_clientfields();
|
||||
|
||||
level.aiTriggerSpawnFlags = getaitriggerflags();
|
||||
level.vehicleTriggerSpawnFlags = getvehicletriggerflags();
|
||||
|
||||
level thread start_intro_screen_zm();
|
||||
|
||||
|
||||
|
||||
//thread _spawning::init();
|
||||
//thread _deployable_weapons::init();
|
||||
//thread _minefields::init();
|
||||
//thread _rotating_object::init();
|
||||
//thread _shutter::main();
|
||||
//thread _flare::init();
|
||||
//thread _pipes::main();
|
||||
//thread _vehicles::init();
|
||||
//thread _dogs::init();
|
||||
//thread _tutorial::init();
|
||||
|
||||
setup_traversals();
|
||||
|
||||
footsteps();
|
||||
|
||||
system::wait_till( "all" );
|
||||
|
||||
level thread load::art_review();
|
||||
SetDvar("scr_firstGumFree",1);
|
||||
SetDvar("zm_private_rankedmatch",1);
|
||||
|
||||
level flagsys::set( "load_main_complete" );
|
||||
}
|
||||
|
||||
|
||||
|
||||
function footsteps()
|
||||
{
|
||||
if ( IS_TRUE( level.FX_exclude_footsteps ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
zombie_utility::setFootstepEffect( "asphalt", "_t6/bio/player/fx_footstep_dust" );
|
||||
zombie_utility::setFootstepEffect( "brick", "_t6/bio/player/fx_footstep_dust" );
|
||||
zombie_utility::setFootstepEffect( "carpet", "_t6/bio/player/fx_footstep_dust" );
|
||||
zombie_utility::setFootstepEffect( "cloth", "_t6/bio/player/fx_footstep_dust" );
|
||||
zombie_utility::setFootstepEffect( "concrete", "_t6/bio/player/fx_footstep_dust" );
|
||||
zombie_utility::setFootstepEffect( "dirt", "_t6/bio/player/fx_footstep_sand" );
|
||||
zombie_utility::setFootstepEffect( "foliage", "_t6/bio/player/fx_footstep_sand" );
|
||||
zombie_utility::setFootstepEffect( "gravel", "_t6/bio/player/fx_footstep_dust" );
|
||||
zombie_utility::setFootstepEffect( "grass", "_t6/bio/player/fx_footstep_dust" );
|
||||
zombie_utility::setFootstepEffect( "metal", "_t6/bio/player/fx_footstep_dust" );
|
||||
zombie_utility::setFootstepEffect( "mud", "_t6/bio/player/fx_footstep_mud" );
|
||||
zombie_utility::setFootstepEffect( "paper", "_t6/bio/player/fx_footstep_dust" );
|
||||
zombie_utility::setFootstepEffect( "plaster", "_t6/bio/player/fx_footstep_dust" );
|
||||
zombie_utility::setFootstepEffect( "rock", "_t6/bio/player/fx_footstep_dust" );
|
||||
zombie_utility::setFootstepEffect( "sand", "_t6/bio/player/fx_footstep_sand" );
|
||||
zombie_utility::setFootstepEffect( "water", "_t6/bio/player/fx_footstep_water" );
|
||||
zombie_utility::setFootstepEffect( "wood", "_t6/bio/player/fx_footstep_dust" );
|
||||
}
|
||||
|
||||
function setup_traversals()
|
||||
{
|
||||
/*
|
||||
potential_traverse_nodes = GetAllNodes();
|
||||
for (i = 0; i < potential_traverse_nodes.size; i++)
|
||||
{
|
||||
node = potential_traverse_nodes[i];
|
||||
if (node.type == "Begin")
|
||||
{
|
||||
node zombie_shared::init_traverse();
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
function start_intro_screen_zm( )
|
||||
{
|
||||
players = GetPlayers();
|
||||
for(i = 0; i < players.size; i++)
|
||||
{
|
||||
players[i] lui::screen_fade_out( 0, undefined );
|
||||
players[i] freezecontrols(true);
|
||||
}
|
||||
wait 1;
|
||||
}
|
||||
|
||||
function register_clientfields()
|
||||
{
|
||||
//clientfield::register( "missile", "cf_m_proximity", VERSION_SHIP, 1, "int" );
|
||||
//clientfield::register( "missile", "cf_m_emp", VERSION_SHIP, 1, "int" );
|
||||
//clientfield::register( "missile", "cf_m_stun", VERSION_SHIP, 1, "int" );
|
||||
|
||||
//clientfield::register( "scriptmover", "cf_s_emp", VERSION_SHIP, 1, "int" );
|
||||
//clientfield::register( "scriptmover", "cf_s_stun", VERSION_SHIP, 1, "int" );
|
||||
|
||||
//clientfield::register( "world", "sndPrematch", VERSION_SHIP, 1, "int" );
|
||||
//clientfield::register( "toplayer", "sndMelee", VERSION_SHIP, 1, "int" );
|
||||
//clientfield::register( "toplayer", "sndEMP", VERSION_SHIP, 1, "int" );
|
||||
|
||||
clientfield::register( "allplayers", "zmbLastStand", VERSION_SHIP, 1, "int" );
|
||||
//clientfield::register( "toplayer", "zmbLastStand", VERSION_SHIP, 1, "int" );
|
||||
|
||||
clientfield::register( "clientuimodel", "zmhud.swordEnergy", VERSION_SHIP, 7, "float" ); // energy: 0 to 1
|
||||
clientfield::register( "clientuimodel", "zmhud.swordState", VERSION_SHIP, 4, "int" ); // state: 0 = hidden, 1 = charging, 2 = ready, 3 = inuse, 4 = unavailable (grey), 5 = ele-charging, 6 = ele-ready, 7 = ele-inuse,
|
||||
clientfield::register( "clientuimodel", "zmhud.swordChargeUpdate", VERSION_SHIP, 1, "counter" );
|
||||
}
|
||||
|
||||
/*
|
||||
//Add Pack-a-Punch Camo for All Client's (Advanced Users Only)
|
||||
function new_pack_a_punch_camo()
|
||||
{
|
||||
activated = "";
|
||||
while(1)
|
||||
{
|
||||
|
||||
|
||||
|
||||
if(GetDvarString("pack_a_punch_camo") != "")
|
||||
{
|
||||
|
||||
string = GetDvarString("pack_a_punch_camo");
|
||||
tokenized = StrTok(string, " ");
|
||||
index = Int(tokenized[1]);
|
||||
playername = ToLower(tokenized[0]);
|
||||
|
||||
players = GetPlayers();
|
||||
foreach(player in players)
|
||||
{
|
||||
if (ToLower(player.name) == playername){
|
||||
level.pack_a_punch_camo_index = index;
|
||||
IPrintLnBold("Added new pack_a_punch_camo " + index + " to player: " + playername);
|
||||
}
|
||||
}
|
||||
if (ToLower(playername) == "all"){
|
||||
foreach(player in players){
|
||||
level.pack_a_punch_camo_index = index;
|
||||
IPrintLnBold("Added new pack_a_punch_camo " + index + " to all players");
|
||||
}
|
||||
}
|
||||
|
||||
SetDvar("pack_a_punch_camo", "");
|
||||
}
|
||||
WAIT_SERVER_FRAME;
|
||||
}
|
||||
}
|
||||
*/
|
6260
scripts/zm/_zm_utility.gsc
Normal file
6260
scripts/zm/_zm_utility.gsc
Normal file
File diff suppressed because it is too large
Load Diff
862
ui/LobbyMenuButtons.lua
Normal file
862
ui/LobbyMenuButtons.lua
Normal file
@ -0,0 +1,862 @@
|
||||
require( "lua.Shared.LobbyData" )
|
||||
require( "ui_mp.T6.Menus.CACUtility" )
|
||||
|
||||
Engine.SetDvar("scr_firstGumFree", 1)
|
||||
|
||||
Engine.GetInventoryItemQuantity = function()
|
||||
return 999
|
||||
end
|
||||
|
||||
Engine.GetZMVials = function()
|
||||
return 9999
|
||||
end
|
||||
|
||||
Engine.GetLootItemQuantity = function()
|
||||
return 999
|
||||
end
|
||||
|
||||
Engine.GetRank = function()
|
||||
return 1000
|
||||
end
|
||||
|
||||
Engine.GetRankDisplayLevel = function()
|
||||
return 1000
|
||||
end
|
||||
|
||||
Engine.IsItemLocked = function()
|
||||
return false
|
||||
end
|
||||
|
||||
Engine.IsItemLockedForAll = function()
|
||||
return false
|
||||
end
|
||||
|
||||
Engine.IsItemLockedForRank = function()
|
||||
return false
|
||||
end
|
||||
|
||||
Engine.IsItemPurchasedFromBuffer = function()
|
||||
return true
|
||||
end
|
||||
|
||||
Engine.IsItemPurchased = function()
|
||||
return true
|
||||
end
|
||||
|
||||
Engine.IsItemOptionLocked = function()
|
||||
return false
|
||||
end
|
||||
|
||||
Engine.IsLootItemUnlockedByPreRequisites = function()
|
||||
return true
|
||||
end
|
||||
|
||||
Engine.IsAttachmentLockedInWeaponBuildKits = function()
|
||||
return false
|
||||
end
|
||||
|
||||
Engine.IsAttachmentSlotLocked = function()
|
||||
return false
|
||||
end
|
||||
|
||||
Engine.IsItemAttachmentLocked = function()
|
||||
return false
|
||||
end
|
||||
|
||||
Engine.GetItemUnlockPLevel = function()
|
||||
return 0
|
||||
end
|
||||
|
||||
Engine.GetItemUnlockLevel = function()
|
||||
return 0
|
||||
end
|
||||
|
||||
Engine.IsEmblemBackgroundLocked = function()
|
||||
return false
|
||||
end
|
||||
|
||||
Engine.isRankedGame = function()
|
||||
return true
|
||||
end
|
||||
|
||||
Engine.isOnlineGame = function()
|
||||
return true
|
||||
end
|
||||
|
||||
Engine.SessionMode_IsOnlineGame = function()
|
||||
return true
|
||||
end
|
||||
|
||||
Engine.GetChallengeCompleteForChallengeIndex = function()
|
||||
return true
|
||||
end
|
||||
|
||||
IsLive = function()
|
||||
return true
|
||||
end
|
||||
|
||||
IsProgressionEnabled = function()
|
||||
return true
|
||||
end
|
||||
|
||||
CoD.LobbyButtons = {}
|
||||
CoD.LobbyButtons.DISABLED = 1
|
||||
CoD.LobbyButtons.HIDDEN = 2
|
||||
CoD.LobbyButtons.STARTERPACK_UPGRADE = 3
|
||||
local f0_local0 = function ( f1_arg0 )
|
||||
local f1_local0 = Engine.GetMostRecentPlayedMode( Engine.GetPrimaryController() )
|
||||
local f1_local1 = Engine.ToUpper( Dvar.ui_gametype:get() )
|
||||
if f1_local0 == Enum.eModes.MODE_CAMPAIGN and f1_local1 == "DOA" then
|
||||
return true
|
||||
elseif f1_local0 == Enum.eModes.MODE_CAMPAIGN and f1_local1 == "CPZM" then
|
||||
return true
|
||||
elseif f1_local0 == Enum.eModes.MODE_MULTIPLAYER and f1_local1 == "FR" then
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
function IsMostRecentSessionMode( f2_arg0 )
|
||||
local f2_local0 = Engine.GetMostRecentPlayedMode( Engine.GetPrimaryController() )
|
||||
if f0_local0( f2_arg0 ) then
|
||||
return false
|
||||
else
|
||||
return f2_local0 == f2_arg0
|
||||
end
|
||||
end
|
||||
|
||||
function IsMpUnavailable()
|
||||
if CoD.isPC then
|
||||
return not Engine.IsMpOwned()
|
||||
else
|
||||
return Engine.IsMpInitialStillDownloading()
|
||||
end
|
||||
end
|
||||
|
||||
local f0_local1 = function ()
|
||||
if CoD.isPC then
|
||||
local f4_local0 = Engine.IsMpOwned()
|
||||
local f4_local1 = Engine.GetLobbyNetworkMode() == Enum.LobbyNetworkMode.LOBBY_NETWORKMODE_LIVE
|
||||
local f4_local2 = Engine.IsShipBuild()
|
||||
local f4_local3 = Mods_IsUsingMods()
|
||||
local f4_local4
|
||||
if f4_local0 then
|
||||
if not f4_local3 and not f4_local1 then
|
||||
f4_local4 = f4_local2
|
||||
else
|
||||
f4_local4 = false
|
||||
end
|
||||
else
|
||||
f4_local4 = true
|
||||
end
|
||||
return f4_local4
|
||||
end
|
||||
local f4_local0 = Engine.IsMpInitialStillDownloading()
|
||||
if not f4_local0 then
|
||||
f4_local0 = Engine.IsMpStillDownloading()
|
||||
end
|
||||
return f4_local0
|
||||
end
|
||||
|
||||
local f0_local2 = function ()
|
||||
if CoD.isPC then
|
||||
return not Engine.IsZmOwned()
|
||||
else
|
||||
return Engine.IsZmInitialStillDownloading()
|
||||
end
|
||||
end
|
||||
|
||||
local f0_local3 = function ()
|
||||
if CoD.isPC then
|
||||
return not Engine.IsZmOwned()
|
||||
end
|
||||
local f6_local0 = Engine.IsZmInitialStillDownloading()
|
||||
if not f6_local0 then
|
||||
f6_local0 = Engine.IsZmStillDownloading()
|
||||
end
|
||||
return f6_local0
|
||||
end
|
||||
|
||||
function IsCpUnavailable()
|
||||
if CoD.isPC then
|
||||
return not Engine.IsCpOwned()
|
||||
else
|
||||
return Engine.IsCpStillDownloading()
|
||||
end
|
||||
end
|
||||
|
||||
local f0_local4 = function ()
|
||||
local f8_local0 = Engine.IsCpStillDownloading()
|
||||
if not f8_local0 then
|
||||
f8_local0 = f0_local3()
|
||||
end
|
||||
return f8_local0
|
||||
end
|
||||
|
||||
local f0_local5 = function ()
|
||||
local f9_local0 = IsMpUnavailable()
|
||||
if not f9_local0 then
|
||||
f9_local0 = Engine.IsMpStillDownloading()
|
||||
end
|
||||
return f9_local0
|
||||
end
|
||||
|
||||
local f0_local6 = function ()
|
||||
local f10_local0 = f0_local2()
|
||||
if not f10_local0 then
|
||||
f10_local0 = Engine.IsZmStillDownloading()
|
||||
end
|
||||
return f10_local0
|
||||
end
|
||||
|
||||
local f0_local7 = function ()
|
||||
local f11_local0 = Engine.IsCpStillDownloading()
|
||||
if not f11_local0 then
|
||||
f11_local0 = Engine.IsZmStillDownloading()
|
||||
if not f11_local0 then
|
||||
f11_local0 = Engine.IsMpStillDownloading()
|
||||
end
|
||||
end
|
||||
return f11_local0
|
||||
end
|
||||
|
||||
local f0_local8 = function ()
|
||||
local f12_local0
|
||||
if Engine.GetLobbyClientCount( Enum.LobbyType.LOBBY_TYPE_GAME ) <= 1 and Engine.GetUsedControllerCount() <= 1 and Engine.GetLobbyClientCount( Enum.LobbyType.LOBBY_TYPE_GAME ) ~= 0 then
|
||||
f12_local0 = false
|
||||
else
|
||||
f12_local0 = true
|
||||
end
|
||||
return f12_local0
|
||||
end
|
||||
|
||||
function MPStartCustomButtonDisabled()
|
||||
if MapVoteTimerActive() then
|
||||
return true
|
||||
elseif Engine.GetLobbyClientCount( Enum.LobbyModule.LOBBY_MODULE_HOST, Enum.LobbyType.LOBBY_TYPE_GAME, Enum.LobbyClientType.LOBBY_CLIENT_TYPE_SPLITSCREEN_ALL ) > 0 and CompetitiveSettingsEnabled() then
|
||||
return true
|
||||
else
|
||||
return CoD.LobbyUtility.IsSomePlayersDoNotHaveMapTextShowing()
|
||||
end
|
||||
end
|
||||
|
||||
function ZMStartCustomButtonDisabled()
|
||||
if MapVoteTimerActive() then
|
||||
return true
|
||||
else
|
||||
return CoD.LobbyUtility.IsSomePlayersDoNotHaveMapTextShowing()
|
||||
end
|
||||
end
|
||||
|
||||
local f0_local9 = function ()
|
||||
return false
|
||||
end
|
||||
|
||||
function StoreButtonOpenSteamStore( f16_arg0, f16_arg1, f16_arg2, f16_arg3, f16_arg4 )
|
||||
if IsStarterPack( f16_arg2 ) then
|
||||
OpenSteamStore( f16_arg0, f16_arg1, f16_arg2, 437351, f16_arg4 )
|
||||
else
|
||||
OpenSteamStore( f16_arg0, f16_arg1, f16_arg2, f16_arg3, f16_arg4 )
|
||||
end
|
||||
end
|
||||
|
||||
CoD.LobbyButtons.BONUSMODES_ONLINE = {
|
||||
stringRef = "MENU_BONUSMODES",
|
||||
action = OpenBonusModesFlyout,
|
||||
customId = "btnBonusModes",
|
||||
selectedFunc = f0_local0
|
||||
}
|
||||
CoD.LobbyButtons.BONUSMODES_LAN = {
|
||||
stringRef = "MENU_BONUSMODES",
|
||||
action = OpenBonusModesFlyout,
|
||||
customId = "btnBonusModes",
|
||||
selectedFunc = f0_local0
|
||||
}
|
||||
CoD.LobbyButtons.MODS_LOAD = {
|
||||
stringRef = "MENU_MODS_CAPS",
|
||||
action = Mods_OpenLoadMenu,
|
||||
customId = "btnModsLoad",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.CP_ONLINE = {
|
||||
stringRef = "MENU_SINGLEPLAYER_CAPS",
|
||||
action = NavigateCheckForFirstTime,
|
||||
param = {
|
||||
targetName = "CPLobbyOnline",
|
||||
mode = Enum.eModes.MODE_CAMPAIGN,
|
||||
firstTimeFlowAction = OpenCPFirstTimeFlow
|
||||
},
|
||||
customId = "btnCP",
|
||||
selectedFunc = IsMostRecentSessionMode,
|
||||
selectedParam = Enum.eModes.MODE_CAMPAIGN,
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE,
|
||||
disabledFunc = IsCpUnavailable
|
||||
}
|
||||
CoD.LobbyButtons.CP_LAN = {
|
||||
stringRef = "MENU_SINGLEPLAYER_CAPS",
|
||||
action = NavigateCheckForFirstTime,
|
||||
param = {
|
||||
targetName = "CPLobbyLANGame",
|
||||
mode = Enum.eModes.MODE_CAMPAIGN,
|
||||
firstTimeFlowAction = OpenCPFirstTimeFlow
|
||||
},
|
||||
customId = "btnCP",
|
||||
selectedFunc = IsMostRecentSessionMode,
|
||||
selectedParam = Enum.eModes.MODE_CAMPAIGN,
|
||||
demo_gamescom = CoD.LobbyButtons.HIDDEN,
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE,
|
||||
disabledFunc = IsCpUnavailable
|
||||
}
|
||||
CoD.LobbyButtons.CPZM_ONLINE = {
|
||||
stringRef = "MENU_SINGLEPLAYER_NIGHTMARES_CAPS",
|
||||
action = NavigateToLobby_SelectionListCampaignZombies,
|
||||
param = {
|
||||
targetName = "CP2LobbyOnline",
|
||||
mode = Enum.eModes.MODE_CAMPAIGN,
|
||||
firstTimeFlowAction = OpenCPFirstTimeFlow
|
||||
},
|
||||
customId = "btnCPZM",
|
||||
disabledFunc = f0_local4,
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE,
|
||||
visibleFunc = ShouldShowNightmares
|
||||
}
|
||||
CoD.LobbyButtons.CPZM_LAN = {
|
||||
stringRef = "MENU_SINGLEPLAYER_NIGHTMARES_CAPS",
|
||||
action = NavigateToLobby_SelectionListCampaignZombies,
|
||||
param = {
|
||||
targetName = "CP2LobbyLANGame",
|
||||
mode = Enum.eModes.MODE_CAMPAIGN,
|
||||
firstTimeFlowAction = OpenCPFirstTimeFlow
|
||||
},
|
||||
customId = "btnCPZM",
|
||||
demo_gamescom = CoD.LobbyButtons.HIDDEN,
|
||||
disabledFunc = f0_local4,
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE,
|
||||
visibleFunc = ShouldShowNightmares
|
||||
}
|
||||
CoD.LobbyButtons.MP_ONLINE = {
|
||||
stringRef = "MENU_MULTIPLAYER_CAPS",
|
||||
action = NavigateCheckForFirstTime,
|
||||
param = {
|
||||
targetName = "MPLobbyMain",
|
||||
mode = Enum.eModes.MODE_MULTIPLAYER,
|
||||
firstTimeFlowAction = OpenMPFirstTimeFlow
|
||||
},
|
||||
customId = "btnMP",
|
||||
selectedFunc = IsMostRecentSessionMode,
|
||||
selectedParam = Enum.eModes.MODE_MULTIPLAYER,
|
||||
disabledFunc = f0_local1
|
||||
}
|
||||
CoD.LobbyButtons.MP_PUBLIC_MATCH = {
|
||||
stringRef = "MENU_MATCHMAKING_CAPS",
|
||||
action = NavigateToLobby_SelectionList,
|
||||
param = "MPLobbyOnline",
|
||||
customId = "btnPublicMatch",
|
||||
disabledFunc = f0_local1,
|
||||
unloadMod = true
|
||||
}
|
||||
CoD.LobbyButtons.MP_ARENA = {
|
||||
stringRef = "MENU_ARENA_CAPS",
|
||||
action = NavigateToLobby_SelectionList,
|
||||
param = "MPLobbyOnlineArena",
|
||||
customId = "btnArena",
|
||||
unloadMod = true
|
||||
}
|
||||
CoD.LobbyButtons.MP_LAN = {
|
||||
stringRef = "MENU_MULTIPLAYER_CAPS",
|
||||
action = NavigateToLobby_SelectionList,
|
||||
param = "MPLobbyLANGame",
|
||||
customId = "btnMP",
|
||||
selectedFunc = IsMostRecentSessionMode,
|
||||
selectedParam = Enum.eModes.MODE_MULTIPLAYER,
|
||||
demo_gamescom = CoD.LobbyButtons.HIDDEN,
|
||||
disabledFunc = f0_local1
|
||||
}
|
||||
CoD.LobbyButtons.ZM_ONLINE = {
|
||||
stringRef = "MENU_ZOMBIES_CAPS",
|
||||
action = NavigateToLobby_SelectionList,
|
||||
param = "ZMLobbyOnline",
|
||||
customId = "btnZM",
|
||||
selectedFunc = IsMostRecentSessionMode,
|
||||
selectedParam = Enum.eModes.MODE_ZOMBIES,
|
||||
disabledFunc = f0_local3,
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.ZM_LAN = {
|
||||
stringRef = "MENU_ZOMBIES_CAPS",
|
||||
action = NavigateToLobby_SelectionList,
|
||||
param = "ZMLobbyLANGame",
|
||||
customId = "btnZM",
|
||||
selectedFunc = IsMostRecentSessionMode,
|
||||
selectedParam = Enum.eModes.MODE_ZOMBIES,
|
||||
demo_gamescom = CoD.LobbyButtons.HIDDEN,
|
||||
disabledFunc = f0_local2,
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.FR_LAN = {
|
||||
stringRef = "MENU_FREERUN_CAPS",
|
||||
action = NavigateToLobby_SelectionList,
|
||||
param = "FRLobbyLANGame",
|
||||
customId = "btnFRLan",
|
||||
selectedFunc = IsMostRecentSessionMode,
|
||||
selectedParam = Enum.eModes.MODE_MULTIPLAYER,
|
||||
disabledFunc = IsMpUnavailable
|
||||
}
|
||||
CoD.LobbyButtons.THEATER_MP = {
|
||||
stringRef = "MENU_THEATER_CAPS",
|
||||
action = NavigateToLobby_SelectionList,
|
||||
param = "MPLobbyOnlineTheater",
|
||||
customId = "btnTheater",
|
||||
disabledFunc = f0_local5,
|
||||
unloadMod = true
|
||||
}
|
||||
CoD.LobbyButtons.THEATER_ZM = {
|
||||
stringRef = "MENU_THEATER_CAPS",
|
||||
action = NavigateToLobby_SelectionList,
|
||||
param = "ZMLobbyOnlineTheater",
|
||||
customId = "btnTheater",
|
||||
disabledFunc = f0_local6,
|
||||
unloadMod = true
|
||||
}
|
||||
CoD.LobbyButtons.PLAY_LOCAL = {
|
||||
stringRef = "MENU_PLAY_LOCAL_CAPS",
|
||||
action = OpenLobbyToggleNetworkConfirmation,
|
||||
customId = "btnPlayLocal"
|
||||
}
|
||||
CoD.LobbyButtons.PLAY_ONLINE = {
|
||||
stringRef = "XBOXLIVE_PLAY_ONLINE_CAPS",
|
||||
action = OpenLobbyToggleNetworkConfirmation,
|
||||
customId = "btnPlayLocal",
|
||||
disabledFunc = CoD.LobbyBase.ChunkAllDownloading
|
||||
}
|
||||
CoD.LobbyButtons.STORE = {
|
||||
stringRef = "MENU_STORE_CAPS",
|
||||
action = OpenStore,
|
||||
customId = "btnStore",
|
||||
param = "StoreButton",
|
||||
disabledFunc = DisableStore
|
||||
}
|
||||
CoD.LobbyButtons.STEAM_STORE = {
|
||||
stringRef = "MENU_STORE_CAPS",
|
||||
action = StoreButtonOpenSteamStore,
|
||||
customId = "btnSteamStore",
|
||||
param = "StoreButton",
|
||||
disabledFunc = DisableSteamStore
|
||||
}
|
||||
CoD.LobbyButtons.FIND_LAN_GAME = {
|
||||
stringRef = "PLATFORM_FIND_LAN_GAME",
|
||||
action = OpenFindLANGame,
|
||||
customId = "btnFindGame"
|
||||
}
|
||||
CoD.LobbyButtons.QUIT = {
|
||||
stringRef = "MENU_QUIT_CAPS",
|
||||
action = OpenPCQuit,
|
||||
customId = "btnQuit"
|
||||
}
|
||||
CoD.LobbyButtons.BLACK_MARKET = {
|
||||
stringRef = "MENU_BLACK_MARKET",
|
||||
action = OpenBlackMarket,
|
||||
customId = "btnBlackMarket",
|
||||
newBreadcrumbFunc = IsBlackMarketBreadcrumbActive,
|
||||
disabledFunc = DisableBlackMarket
|
||||
}
|
||||
CoD.LobbyButtons.CP_START_GAME = {
|
||||
stringRef = "MENU_START_GAME_CAPS",
|
||||
action = StartNewGame,
|
||||
customId = "btnStartMatch",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.CP_LAN_START_GAME = {
|
||||
stringRef = "MENU_START_GAME_CAPS",
|
||||
action = StartNewGame,
|
||||
customId = "btnStartMatch",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.CP_RESUME_GAME = {
|
||||
stringRef = "MENU_RESUMESTORY_CAPS",
|
||||
action = ResumeFromCheckpoint,
|
||||
customId = "btnResumeGame",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.CP_GOTO_SAFEHOUSE = {
|
||||
stringRef = "MENU_GOTO_SAFEHOUSE_CAPS",
|
||||
action = GotoSafehouse,
|
||||
customId = "btnGotoSafehouse",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.CP_RESUME_GAME_LAN = {
|
||||
stringRef = "MENU_RESUMESTORY_CAPS",
|
||||
action = ResumeFromCheckpoint,
|
||||
customId = "btnResumeGame",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.CP_LAN_REPLAY_MISSION = {
|
||||
stringRef = "MENU_REPLAY_MISSION_CAPS",
|
||||
action = ReplaySelectedMission,
|
||||
customId = "btnReplayMission",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.CP_JOIN_PUBLIC_GAME = {
|
||||
stringRef = "MENU_JOIN_PUBLIC_GAME_CAPS",
|
||||
action = OpenPublicGameSelect,
|
||||
customId = "btnJoinPublicGame",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE,
|
||||
unloadMod = true
|
||||
}
|
||||
CoD.LobbyButtons.CP_MISSION_OVERVIEW = {
|
||||
stringRef = "MENU_MISSION_OVERVIEW_CAP",
|
||||
action = OpenMissionOverview,
|
||||
customId = "btnMissionOverview",
|
||||
disabledFunc = GrayOutMissionOverviewButton,
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.CP_SELECT_MISSION = {
|
||||
stringRef = "MENU_SELECT_MISSION_CAPS",
|
||||
action = OpenMissionSelect,
|
||||
customId = "btnSelectMission",
|
||||
disabledFunc = GrayOutReplayMissionButton,
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.CP_CHOOSE_DIFFICULTY = {
|
||||
stringRef = "MENU_CHANGE_DIFFICULTY_CAPS",
|
||||
action = OpenDifficultySelect,
|
||||
customId = "btnChooseDifficulty",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.CP_CUSTOM_START_GAME = {
|
||||
stringRef = "MENU_START_GAME_CAPS",
|
||||
action = LobbyOnlineCustomLaunchGame_SelectionList,
|
||||
customId = "btnStartGame",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.CPZM_START_GAME = {
|
||||
stringRef = "MENU_START_GAME_CAPS",
|
||||
action = StartNewGame,
|
||||
customId = "btnStartMatch",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.CPZM_RESUME_GAME = {
|
||||
stringRef = "MENU_RESUMESTORY_CAPS",
|
||||
action = ResumeFromCheckpoint,
|
||||
customId = "btnResumeGame",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.CPZM_FIND_MATCH = {
|
||||
stringRef = "MPUI_FIND_MATCH_CAPS",
|
||||
action = OpenFindMatch,
|
||||
customId = "btnFindMatch",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE,
|
||||
unloadMod = true
|
||||
}
|
||||
CoD.LobbyButtons.CPZM_SELECT_MISSION = {
|
||||
stringRef = "MENU_SELECT_MISSION_CAPS",
|
||||
action = OpenMissionSelect,
|
||||
customId = "btnSelectMission",
|
||||
disabledFunc = GrayOutReplayMissionButton,
|
||||
demo_CP = CoD.LobbyButtons.HIDDEN,
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.MP_FIND_MATCH = {
|
||||
stringRef = "MPUI_FIND_MATCH_CAPS",
|
||||
action = OpenFindMatch,
|
||||
customId = "btnFindMatch",
|
||||
disabledFunc = f0_local1,
|
||||
unloadMod = true
|
||||
}
|
||||
CoD.LobbyButtons.MP_CUSTOM_GAMES = {
|
||||
stringRef = "MENU_CUSTOMGAMES_CAPS",
|
||||
action = NavigateToLobby_SelectionList,
|
||||
param = "MPLobbyOnlineCustomGame",
|
||||
customId = "btnCustomMatch",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.MP_CAC = {
|
||||
stringRef = "MENU_CREATE_A_CLASS_CAPS",
|
||||
action = OpenCAC,
|
||||
customId = "btnCAC",
|
||||
newBreadcrumbFunc = "IsCACAnythingInCACItemNew",
|
||||
warningFunc = CoD.CACUtility.AnyClassContainsRestrictedItems
|
||||
}
|
||||
CoD.LobbyButtons.MP_CAC_NO_WARNING = {
|
||||
stringRef = CoD.LobbyButtons.MP_CAC.stringRef,
|
||||
action = CoD.LobbyButtons.MP_CAC.action,
|
||||
customId = CoD.LobbyButtons.MP_CAC.customId,
|
||||
newBreadcrumbFunc = CoD.LobbyButtons.MP_CAC.newBreadcrumbFunc
|
||||
}
|
||||
CoD.LobbyButtons.MP_SPECIALISTS = {
|
||||
stringRef = "MPUI_HEROES_CAPS",
|
||||
action = OpenChooseCharacterLoadout,
|
||||
param = LuaEnums.CHOOSE_CHARACTER_OPENED_FROM.LOBBY,
|
||||
customId = "btnSpecialists",
|
||||
newBreadcrumbFunc = IsCACAnySpecialistsNew,
|
||||
warningFunc = EquippedSpecialistBanned
|
||||
}
|
||||
CoD.LobbyButtons.MP_SPECIALISTS_NO_WARNING = {
|
||||
stringRef = CoD.LobbyButtons.MP_SPECIALISTS.stringRef,
|
||||
action = CoD.LobbyButtons.MP_SPECIALISTS.action,
|
||||
param = CoD.LobbyButtons.MP_SPECIALISTS.param,
|
||||
customId = CoD.LobbyButtons.MP_SPECIALISTS.customId,
|
||||
newBreadcrumbFunc = CoD.LobbyButtons.MP_SPECIALISTS.newBreadcrumbFunc
|
||||
}
|
||||
CoD.LobbyButtons.MP_SCORESTREAKS = {
|
||||
stringRef = "MENU_SCORE_STREAKS_CAPS",
|
||||
action = OpenScorestreaks,
|
||||
customId = "btnScorestreaks",
|
||||
newBreadcrumbFunc = IsCACAnyScorestreaksNew,
|
||||
warningFunc = CoD.CACUtility.AnyEquippedScorestreaksBanned
|
||||
}
|
||||
CoD.LobbyButtons.MP_CODCASTER_SETTINGS = {
|
||||
stringRef = "CODCASTER_CAPS",
|
||||
action = OpenEditCodcasterSettings,
|
||||
customId = "btnCodcasterSettings",
|
||||
disabledFunc = ShouldDisableEditCodCasterSettingsButton,
|
||||
visibleFunc = ShouldShowEditCodCasterSettingsButton
|
||||
}
|
||||
CoD.LobbyButtons.MP_INVENTORY_TEST = {
|
||||
stringRef = "DW Inventory Test",
|
||||
action = OpenTest,
|
||||
customId = "btnInventoryTest"
|
||||
}
|
||||
CoD.LobbyButtons.MP_PUBLIC_LOBBY_LEADERBOARD = {
|
||||
stringRef = "MENU_CUSTOM_LOBBY_LEADERBOARDS_CAPS",
|
||||
action = OpenMPPublicLobbyLeaderboard,
|
||||
customId = "btnLobbyLeaderboard"
|
||||
}
|
||||
CoD.LobbyButtons.MP_CUSTOM_LOBBY_LEADERBOARD = {
|
||||
stringRef = "MENU_CUSTOM_LOBBY_LEADERBOARDS_CAPS",
|
||||
action = OpenMPCustomLobbyLeaderboard,
|
||||
customId = "btnLobbyLeaderboard"
|
||||
}
|
||||
CoD.LobbyButtons.MP_CUSTOM_START_GAME = {
|
||||
stringRef = "MENU_START_GAME_CAPS",
|
||||
action = LobbyOnlineCustomLaunchGame_SelectionList,
|
||||
customId = "btnStartGame",
|
||||
disabledFunc = MPStartCustomButtonDisabled,
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.MP_CUSTOM_SETUP_GAME = {
|
||||
stringRef = "MPUI_SETUP_GAME_CAPS",
|
||||
action = OpenSetupGameMP,
|
||||
customId = "btnSetupGame",
|
||||
disabledFunc = MapVoteTimerActive
|
||||
}
|
||||
CoD.LobbyButtons.MP_ARENA_FIND_MATCH = {
|
||||
stringRef = "MENU_FIND_ARENA_MATCH_CAPS",
|
||||
action = NavigateToLobby_SelectionList,
|
||||
param = "MPLobbyOnlineArenaGame",
|
||||
customId = "btnArenaFindMatch",
|
||||
disabledFunc = f0_local1,
|
||||
unloadMod = true
|
||||
}
|
||||
CoD.LobbyButtons.MP_ARENA_SELECT_ARENA = {
|
||||
stringRef = "MENU_SELECT_ARENA_CAPS",
|
||||
action = OpenCompetitivePlaylist,
|
||||
customId = "btnSelectArena",
|
||||
disabledFunc = f0_local1,
|
||||
unloadMod = true
|
||||
}
|
||||
CoD.LobbyButtons.MP_ARENA_LEADERBOARD = {
|
||||
stringRef = "MENU_LEADERBOARDS_CAPS",
|
||||
action = OpenArenaMasterLeaderboards,
|
||||
actionParam = 0,
|
||||
customId = "btnLeaderboards",
|
||||
disabledFunc = function ()
|
||||
return IsBooleanDvarSet( "tu1_build" )
|
||||
end
|
||||
}
|
||||
CoD.LobbyButtons.FR_ONLINE = {
|
||||
stringRef = "MENU_FREERUN_CAPS",
|
||||
action = NavigateToLobby_SelectionList,
|
||||
param = "FRLobbyOnlineGame",
|
||||
customId = "btnFROnline",
|
||||
disabledFunc = IsMpUnavailable
|
||||
}
|
||||
CoD.LobbyButtons.FR_LEADERBOARD = {
|
||||
stringRef = "MENU_LEADERBOARDS_CAPS",
|
||||
action = OpenFreerunLeaderboards,
|
||||
actionParam = 0,
|
||||
customId = "btnLeaderboards",
|
||||
disabledFunc = function ()
|
||||
return IsBooleanDvarSet( "tu1_build" )
|
||||
end
|
||||
}
|
||||
CoD.LobbyButtons.ZM_SOLO_GAME = {
|
||||
stringRef = "MENU_SOLO_GAME_CAPS",
|
||||
action = OpenZMMapSelectLaunch,
|
||||
customId = "btnSoloMatch",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.ZM_FIND_MATCH = {
|
||||
stringRef = "MENU_JOIN_PUBLIC_GAME_CAPS",
|
||||
action = OpenZMFindMatch,
|
||||
customId = "btnFindMatch",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE,
|
||||
unloadMod = true
|
||||
}
|
||||
CoD.LobbyButtons.ZM_CUSTOM_GAMES = {
|
||||
stringRef = "MENU_PRIVATE_GAME_CAPS",
|
||||
action = NavigateToLobby_SelectionList,
|
||||
param = "ZMLobbyOnlineCustomGame",
|
||||
customId = "btnCustomMatch",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.ZM_READY_UP = {
|
||||
stringRef = "MPUI_VOTE_TO_START_CAPS",
|
||||
action = SetPlayerReady,
|
||||
customId = "btnReadyUp",
|
||||
disabledFunc = f0_local9
|
||||
}
|
||||
CoD.LobbyButtons.ZM_BUBBLEGUM_BUFFS = {
|
||||
stringRef = "MENU_BUBBLEGUM_BUFFS_CAPS",
|
||||
action = OpenBubbleGumPacksMenu,
|
||||
customId = "btnBubblegumBuffs",
|
||||
newBreadcrumbFunc = IsCACAnyBubblegumNew,
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.ZM_MEGACHEW_FACTORY = {
|
||||
stringRef = "MENU_MEGACHEW_FACTORY_CAPS",
|
||||
action = OpenMegaChewFactorymenu,
|
||||
customId = "btnMegaChewFactory",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.ZM_GOBBLEGUM_RECIPES = {
|
||||
stringRef = "MENU_NEWTONS_COOKBOOK_CAPS",
|
||||
action = OpenGobbleGumCookbookMenu,
|
||||
customId = "btnGobbleGumRecipes",
|
||||
visibleFunc = function ()
|
||||
return IsIntDvarNonZero( "tu18_enable_newtons_cookbook" )
|
||||
end,
|
||||
newBreadcrumbFunc = IsNewtonsCookbookBreadcrumbActive
|
||||
}
|
||||
CoD.LobbyButtons.ZM_BUILD_KITS = {
|
||||
stringRef = "MENU_WEAPON_BUILD_KITS_CAPS",
|
||||
action = OpenWeaponBuildKits,
|
||||
customId = "btnWeaponBuildKits",
|
||||
newBreadcrumbFunc = Gunsmith_AnyNewWeaponsOrAttachments,
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.ZM_LOBBY_LEADERBOARD = {
|
||||
stringRef = "MENU_LOBBY_LEADERBOARD_CAPS",
|
||||
action = LobbyNoAction,
|
||||
customId = "btnLobbyLeaderboard",
|
||||
disabledFunc = function ()
|
||||
return IsBooleanDvarSet( "tu1_build" )
|
||||
end
|
||||
}
|
||||
CoD.LobbyButtons.ZM_START_CUSTOM_GAME = {
|
||||
stringRef = "MENU_START_GAME_CAPS",
|
||||
action = LobbyOnlineCustomLaunchGame_SelectionList,
|
||||
customId = "btnStartCustomGame",
|
||||
disabledFunc = ZMStartCustomButtonDisabled,
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.ZM_START_LAN_GAME = {
|
||||
stringRef = "MENU_START_GAME_CAPS",
|
||||
action = LobbyLANLaunchGame,
|
||||
customId = "btnStartLanGame",
|
||||
disabledFunc = MapVoteTimerActive,
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.ZM_CHANGE_MAP = {
|
||||
stringRef = "MPUI_CHANGE_MAP_CAPS",
|
||||
action = OpenChangeMapZM,
|
||||
customId = "btnChangeMap",
|
||||
disabledFunc = MapVoteTimerActive,
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.ZM_CHANGE_RANKED_SETTTINGS = {
|
||||
stringRef = "MENU_CHANGE_RANKED_SETTINGS_CAPS",
|
||||
action = OpenChangeRankedSettingsPopup,
|
||||
customId = "btnChangeRankedSettings",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.ZM_SERVER_SETTINGS = {
|
||||
stringRef = "PLATFORM_SERVER_SETTINGS_CAPS",
|
||||
action = OpenServerSettings,
|
||||
customId = "btnServerSettings",
|
||||
starterPack = CoD.LobbyButtons.STARTERPACK_UPGRADE
|
||||
}
|
||||
CoD.LobbyButtons.FR_START_RUN_ONLINE = {
|
||||
stringRef = "MENU_START_RUN_CAPS",
|
||||
action = LobbyOnlineCustomLaunchGame_SelectionList,
|
||||
customId = "btnStartRun",
|
||||
disabledFunc = MapVoteTimerActive
|
||||
}
|
||||
CoD.LobbyButtons.FR_START_RUN_LAN = {
|
||||
stringRef = "MENU_START_RUN_CAPS",
|
||||
action = LobbyLANLaunchGame,
|
||||
customId = "btnStartRun",
|
||||
disabledFunc = MapVoteTimerActive
|
||||
}
|
||||
CoD.LobbyButtons.FR_CHANGE_MAP = {
|
||||
stringRef = "MENU_FREERUN_COURSES_CAPS",
|
||||
action = OpenFreerunMapSelection,
|
||||
customId = "btnChangeMap",
|
||||
disabledFunc = MapVoteTimerActive
|
||||
}
|
||||
CoD.LobbyButtons.TH_START_FILM = {
|
||||
stringRef = "MENU_START_CAPS",
|
||||
action = LobbyTheaterStartFilm,
|
||||
customId = "btnStartFilm",
|
||||
disabledFunc = IsStartFilmButtonDisabled
|
||||
}
|
||||
CoD.LobbyButtons.TH_SELECT_FILM = {
|
||||
stringRef = "MENU_SELECT_CAPS",
|
||||
action = OpenTheaterSelectFilm,
|
||||
customId = "btnSelectFilm",
|
||||
disabledFunc = MapVoteTimerActive,
|
||||
selectedFunc = IsFilmNotSelected
|
||||
}
|
||||
CoD.LobbyButtons.TH_CREATE_HIGHLIGHT = {
|
||||
stringRef = "MPUI_HIGHLIGHT_REEL_CAPS",
|
||||
action = LobbyTheaterCreateHighlightReel,
|
||||
customId = "btnCreateHighlightReel",
|
||||
disabledFunc = IsCreateHighlightReelButtonDisabled
|
||||
}
|
||||
CoD.LobbyButtons.TH_SHOUTCAST = {
|
||||
stringRef = "MPUI_SHOUTCAST_FILM_CAPS",
|
||||
action = LobbyTheaterShoutcastFilm,
|
||||
customId = "btnCoDCastFilm",
|
||||
disabledFunc = IsShoutcastFilmButtonDisabled
|
||||
}
|
||||
CoD.LobbyButtons.TH_RENDER = {
|
||||
stringRef = "MENU_DEMO_RENDER_CLIP_CAPS",
|
||||
customId = "btnRenderVideo",
|
||||
disabledFunc = AlwaysTrue
|
||||
}
|
||||
CoD.LobbyButtons.TH_OPTIONS = {
|
||||
stringRef = "MENU_FILM_OPTIONS",
|
||||
customId = "btnFilmOptions",
|
||||
disabledFunc = AlwaysTrue
|
||||
}
|
||||
CoD.LobbyButtons.CP_DOA_START_GAME = {
|
||||
stringRef = "MENU_START_GAME_CAPS",
|
||||
action = StartDOAGame,
|
||||
customId = "bthDOAStartMatch"
|
||||
}
|
||||
CoD.LobbyButtons.CP_DOA_JOIN_PUBLIC_GAME = {
|
||||
stringRef = "MENU_JOIN_PUBLIC_GAME_CAPS",
|
||||
action = LaunchDOAJoin,
|
||||
customId = "btnJoinPublicGame",
|
||||
unloadMod = true
|
||||
}
|
||||
CoD.LobbyButtons.CP_DOA_CREATE_PUBLIC_GAME = {
|
||||
stringRef = "MENU_CREATE_PUBLIC_GAME_CAPS",
|
||||
action = LaunchDOACreate,
|
||||
customId = "btnJCreatePublicGame",
|
||||
unloadMod = true,
|
||||
disabledFunc = function ()
|
||||
local f21_local0, f21_local1 = Engine.CanHostServer( Engine.GetPrimaryController(), Engine.GetLobbyMaxClients( Enum.LobbyType.LOBBY_TYPE_GAME ) )
|
||||
return not f21_local0
|
||||
end
|
||||
}
|
||||
CoD.LobbyButtons.CP_DOA_LEADERBOARD = {
|
||||
stringRef = "MENU_LEADERBOARDS_CAPS",
|
||||
action = OpenDOALeaderboards,
|
||||
actionParam = 0,
|
||||
customId = "btnLeaderboards",
|
||||
disabledFunc = function ()
|
||||
return IsBooleanDvarSet( "tu1_build" )
|
||||
end
|
||||
}
|
9
zone_source/all/assetinfo/core_mod.csv
Normal file
9
zone_source/all/assetinfo/core_mod.csv
Normal file
@ -0,0 +1,9 @@
|
||||
index,type,name,resident,streamed,parentStack
|
||||
1,string,,0,0,||assetlist
|
||||
2,stringtable,gamedata/stats/zm/zm_statstable.csv,75284,0,|zone_source/core_mod.zone|csv
|
||||
3,rawfile,mod.cfg,13,0,|zone_source/core_mod.zone|csv
|
||||
4,rawfile,cp_mod.cfg,16,0,|zone_source/core_mod.zone|csv
|
||||
5,rawfile,mp_mod.cfg,16,0,|zone_source/core_mod.zone|csv
|
||||
6,rawfile,zm_mod.cfg,16,0,|zone_source/core_mod.zone|csv
|
||||
7,keyvaluepairs,core_mod,1095,0,||assetlist
|
||||
8,assetlist,,96,0,
|
|
33
zone_source/all/assetinfo/core_mod.deps
Normal file
33
zone_source/all/assetinfo/core_mod.deps
Normal file
@ -0,0 +1,33 @@
|
||||
version,3421953,593
|
||||
ignore_missing_shipped,core_pre_gfx
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_gfx
|
||||
ignore_missing_shipped,core_post_gfx
|
||||
ignore_missing_shipped,core_ui
|
||||
ignore_missing_shipped,core_common
|
||||
stringtable,gamedata/stats/zm/zm_statstable.csv
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\mods\offline_megas\gamedata\stats\zm\zm_statstable.csv,1645414572,
|
||||
rawfile,mod.cfg
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\mod.cfg,1648552010,
|
||||
rawfile,cp_mod.cfg
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\cp_mod.cfg,1648552010,
|
||||
rawfile,mp_mod.cfg
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\mp_mod.cfg,1648552010,
|
||||
rawfile,zm_mod.cfg
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\zm_mod.cfg,1648552010,
|
||||
texturecombo,core_mod
|
||||
assetlist,core_mod
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\gamedata\playeranim\playeranimtypes.txt,1648526392,
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\mods\offline_megas\zone_source\core_mod.zone,1664569776,c32d835d,d96d20f8,13121b2a,9338ea83
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\zone_source\core_mod.class,1648526465,
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\zone_source\core.class,1648526391,
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\zone_source\default.class,1648526548,
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\zone_source\mod_default.class,1648526548,
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\zone_source\base_patch.zpkg,1648526553,5a76b7f7,40123946,eb5bedee,b0ac8d77
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_pre_gfx.csv,1648526740,9a291896,f3713a9b,75a0b66e,703a40af
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_patch.csv,1648526752,414521c8,b00c4bd2,1cb776ba,dd6e2742
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_gfx.csv,1648526675,eb35b869,6f0759a0,375b27d8,7e4abcbc
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_post_gfx.csv,1648526752,c5b160fe,8def529b,2bc851dc,de320c91
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_ui.csv,1648526699,6eac37ef,af745f35,9f02acd6,5ef64937
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_common.csv,1648522383,019dcec6,25201477,4f369f35,6e14d2d0
|
||||
errorcount,0
|
1
zone_source/all/assetinfo/core_mod_bulletreport.csv
Normal file
1
zone_source/all/assetinfo/core_mod_bulletreport.csv
Normal file
@ -0,0 +1 @@
|
||||
xmodel,avgArea (min 50.0),triCount (max 0),dimX,dimY,dimZ,volume,refs
|
|
104
zone_source/all/assetinfo/core_mod_poolinfo.csv
Normal file
104
zone_source/all/assetinfo/core_mod_poolinfo.csv
Normal file
@ -0,0 +1,104 @@
|
||||
type,limit,total
|
||||
physpreset,276,0
|
||||
physconstraints,128,0
|
||||
destructibledef,128,0
|
||||
xanim,25000,0
|
||||
xmodel,10240,0
|
||||
xmodelmesh,34816,0
|
||||
material,20480,0
|
||||
computeshaderset,256,0
|
||||
techset,1024,0
|
||||
image,49152,0
|
||||
sound,32,0
|
||||
sound_patch,16,0
|
||||
col_map,2,0
|
||||
com_map,2,0
|
||||
game_map,2,0
|
||||
map_ents,2,0
|
||||
gfx_map,2,0
|
||||
lightdef,32,0
|
||||
lensflaredef,64,0
|
||||
ui_map,0,0
|
||||
font,16,0
|
||||
fonticon,16,0
|
||||
localize,25600,0
|
||||
weapon,1536,0
|
||||
weapondef,0,0
|
||||
weaponvariant,0,0
|
||||
weaponfull,0,0
|
||||
cgmediatable,5,0
|
||||
playersoundstable,16,0
|
||||
playerfxtable,16,0
|
||||
sharedweaponsounds,64,0
|
||||
attachment,128,0
|
||||
attachmentunique,2148,0
|
||||
weaponcamo,512,0
|
||||
customizationtable,8,0
|
||||
customizationtable_feimages,8,0
|
||||
customizationtablecolor,1024,0
|
||||
snddriverglobals,1,0
|
||||
fx,1875,0
|
||||
tagfx,64,0
|
||||
klf,64,0
|
||||
impactsfxtable,256,0
|
||||
impactsoundstable,64,0
|
||||
player_character,8,0
|
||||
aitype,96,0
|
||||
character,150,0
|
||||
xmodelalias,48,0
|
||||
rawfile,5000,4
|
||||
stringtable,200,1
|
||||
structuredtable,96,0
|
||||
leaderboarddef,256,0
|
||||
ddl,64,0
|
||||
glasses,2,0
|
||||
texturelist,8,0
|
||||
scriptparsetree,1024,0
|
||||
keyvaluepairs,64,1
|
||||
vehicle,64,0
|
||||
addon_map_ents,1,0
|
||||
tracer,100,0
|
||||
slug,5,0
|
||||
surfacefxtable,64,0
|
||||
surfacesounddef,256,0
|
||||
footsteptable,32,0
|
||||
entityfximpacts,256,0
|
||||
entitysoundimpacts,256,0
|
||||
zbarrier,16,0
|
||||
vehiclefxdef,32,0
|
||||
vehiclesounddef,32,0
|
||||
typeinfo,0,0
|
||||
scriptbundle,1024,0
|
||||
scriptbundlelist,64,0
|
||||
rumble,256,0
|
||||
bulletpenetration,1,0
|
||||
locdmgtable,1,0
|
||||
aimtable,12,0
|
||||
animselectortable,64,0
|
||||
animmappingtable,64,0
|
||||
animstatemachine,64,0
|
||||
behaviortree,64,0
|
||||
behaviorstatemachine,128,0
|
||||
ttf,48,0
|
||||
sanim,1024,0
|
||||
lightdescription,500,0
|
||||
shellshock,64,0
|
||||
xcam,512,0
|
||||
bgcache,32,0
|
||||
texturecombo,16,0
|
||||
flametable,16,0
|
||||
bitfield,52,0
|
||||
attachmentcosmeticvariant,640,0
|
||||
maptable,25,0
|
||||
maptableloadingimages,25,0
|
||||
medal,768,0
|
||||
medaltable,32,0
|
||||
objective,256,0
|
||||
objectivelist,64,0
|
||||
umbra_tome,0,0
|
||||
navmesh,2,0
|
||||
navvolume,2,0
|
||||
binaryhtml,2048,0
|
||||
laser,50,0
|
||||
beam,50,0
|
||||
streamerhint,50,0
|
|
1
zone_source/all/assetinfo/core_mod_xmodel.csv
Normal file
1
zone_source/all/assetinfo/core_mod_xmodel.csv
Normal file
@ -0,0 +1 @@
|
||||
name,refs,radius,onePixelDist,lodCount,verts0,tris0,verts1,tris1,verts2,tris2,verts3,tris3,verts4,tris4,verts5,tris5,verts6,tris6,verts7,tris7
|
|
7
zone_source/all/assetinfo/zm_mod.csv
Normal file
7
zone_source/all/assetinfo/zm_mod.csv
Normal file
@ -0,0 +1,7 @@
|
||||
index,type,name,resident,streamed,parentStack
|
||||
1,string,,0,0,||assetlist
|
||||
2,scriptparsetree,scripts/zm/_load.gsc,4489,0,|zone_source/zm_mod.zone|csv
|
||||
3,scriptparsetree,scripts/zm/_zm_utility.gsc,80804,0,|zone_source/zm_mod.zone|csv
|
||||
4,keyvaluepairs,zm_mod,1118,0,||assetlist
|
||||
5,bgcache,zm_mod,529,0,||assetlist
|
||||
6,assetlist,,64,0,
|
|
41
zone_source/all/assetinfo/zm_mod.deps
Normal file
41
zone_source/all/assetinfo/zm_mod.deps
Normal file
@ -0,0 +1,41 @@
|
||||
version,3421953,593
|
||||
ignore_missing_shipped,core_pre_gfx
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_gfx
|
||||
ignore_missing_shipped,core_post_gfx
|
||||
ignore_missing_shipped,core_ui
|
||||
ignore_missing_shipped,core_common
|
||||
ignore_missing_shipped,zm_common
|
||||
ignore_missing_shipped,zm_patch
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,zm_levelcommon
|
||||
scriptparsetree,scripts/zm/_load.gsc
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\mods\offline_megas\scripts\zm\_load.gsc,1664600927,
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\shared\shared.gsh,1648526443,
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\shared\version.gsh,1648526542,
|
||||
scriptparsetree,scripts/zm/_zm_utility.gsc
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\mods\offline_megas\scripts\zm\_zm_utility.gsc,1626465360,
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\shared\shared.gsh,1648526443,
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\shared\statstable_shared.gsh,1648526477,
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\zm\_zm_perks.gsh,1648526545,
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\zm\_zm_utility.gsh,1648526543,
|
||||
texturecombo,zm_mod
|
||||
assetlist,zm_mod
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\gamedata\playeranim\playeranimtypes.txt,1648526392,
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\mods\offline_megas\zone_source\zm_mod.zone,1667516705,c1daa62f,ce1b78cc,d2894cd8,92d5cc9d
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\zone_source\zm_mod.class,1648526484,
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\zone_source\mod_default.class,1648526548,
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\zone_source\default.class,1648526548,
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\zone_source\base_patch.zpkg,1648526553,5a76b7f7,40123946,eb5bedee,b0ac8d77
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_pre_gfx.csv,1648526740,9a291896,f3713a9b,75a0b66e,703a40af
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_patch.csv,1648526752,414521c8,b00c4bd2,1cb776ba,dd6e2742
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_gfx.csv,1648526675,eb35b869,6f0759a0,375b27d8,7e4abcbc
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_post_gfx.csv,1648526752,c5b160fe,8def529b,2bc851dc,de320c91
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_ui.csv,1648526699,6eac37ef,af745f35,9f02acd6,5ef64937
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_common.csv,1648522383,019dcec6,25201477,4f369f35,6e14d2d0
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\zm_common.csv,1648526773,13082a68,1dc6b820,d17e526c,1388be90
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\zm_patch.csv,1648526699,f50ca787,734c91b5,790ad58b,fcf5905b
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\zm_levelcommon.csv,1648522383,06ed9fcc,ac94969d,4a91c987,d03f89de
|
||||
spawn,expect,core_all
|
||||
spawn,expect,zm_common_all
|
||||
errorcount,0
|
1
zone_source/all/assetinfo/zm_mod_bulletreport.csv
Normal file
1
zone_source/all/assetinfo/zm_mod_bulletreport.csv
Normal file
@ -0,0 +1 @@
|
||||
xmodel,avgArea (min 50.0),triCount (max 0),dimX,dimY,dimZ,volume,refs
|
|
104
zone_source/all/assetinfo/zm_mod_poolinfo.csv
Normal file
104
zone_source/all/assetinfo/zm_mod_poolinfo.csv
Normal file
@ -0,0 +1,104 @@
|
||||
type,limit,total
|
||||
physpreset,276,0
|
||||
physconstraints,128,0
|
||||
destructibledef,128,0
|
||||
xanim,25000,0
|
||||
xmodel,10240,0
|
||||
xmodelmesh,34816,0
|
||||
material,20480,0
|
||||
computeshaderset,256,0
|
||||
techset,1024,0
|
||||
image,49152,0
|
||||
sound,32,0
|
||||
sound_patch,16,0
|
||||
col_map,2,0
|
||||
com_map,2,0
|
||||
game_map,2,0
|
||||
map_ents,2,0
|
||||
gfx_map,2,0
|
||||
lightdef,32,0
|
||||
lensflaredef,64,0
|
||||
ui_map,0,0
|
||||
font,16,0
|
||||
fonticon,16,0
|
||||
localize,25600,0
|
||||
weapon,1536,0
|
||||
weapondef,0,0
|
||||
weaponvariant,0,0
|
||||
weaponfull,0,0
|
||||
cgmediatable,5,0
|
||||
playersoundstable,16,0
|
||||
playerfxtable,16,0
|
||||
sharedweaponsounds,64,0
|
||||
attachment,128,0
|
||||
attachmentunique,2148,0
|
||||
weaponcamo,512,0
|
||||
customizationtable,8,0
|
||||
customizationtable_feimages,8,0
|
||||
customizationtablecolor,1024,0
|
||||
snddriverglobals,1,0
|
||||
fx,1875,0
|
||||
tagfx,64,0
|
||||
klf,64,0
|
||||
impactsfxtable,256,0
|
||||
impactsoundstable,64,0
|
||||
player_character,8,0
|
||||
aitype,96,0
|
||||
character,150,0
|
||||
xmodelalias,48,0
|
||||
rawfile,5000,0
|
||||
stringtable,200,0
|
||||
structuredtable,96,0
|
||||
leaderboarddef,256,0
|
||||
ddl,64,0
|
||||
glasses,2,0
|
||||
texturelist,8,0
|
||||
scriptparsetree,1024,2
|
||||
keyvaluepairs,64,1
|
||||
vehicle,64,0
|
||||
addon_map_ents,1,0
|
||||
tracer,100,0
|
||||
slug,5,0
|
||||
surfacefxtable,64,0
|
||||
surfacesounddef,256,0
|
||||
footsteptable,32,0
|
||||
entityfximpacts,256,0
|
||||
entitysoundimpacts,256,0
|
||||
zbarrier,16,0
|
||||
vehiclefxdef,32,0
|
||||
vehiclesounddef,32,0
|
||||
typeinfo,0,0
|
||||
scriptbundle,1024,0
|
||||
scriptbundlelist,64,0
|
||||
rumble,256,0
|
||||
bulletpenetration,1,0
|
||||
locdmgtable,1,0
|
||||
aimtable,12,0
|
||||
animselectortable,64,0
|
||||
animmappingtable,64,0
|
||||
animstatemachine,64,0
|
||||
behaviortree,64,0
|
||||
behaviorstatemachine,128,0
|
||||
ttf,48,0
|
||||
sanim,1024,0
|
||||
lightdescription,500,0
|
||||
shellshock,64,0
|
||||
xcam,512,0
|
||||
bgcache,32,1
|
||||
texturecombo,16,0
|
||||
flametable,16,0
|
||||
bitfield,52,0
|
||||
attachmentcosmeticvariant,640,0
|
||||
maptable,25,0
|
||||
maptableloadingimages,25,0
|
||||
medal,768,0
|
||||
medaltable,32,0
|
||||
objective,256,0
|
||||
objectivelist,64,0
|
||||
umbra_tome,0,0
|
||||
navmesh,2,0
|
||||
navvolume,2,0
|
||||
binaryhtml,2048,0
|
||||
laser,50,0
|
||||
beam,50,0
|
||||
streamerhint,50,0
|
|
1
zone_source/all/assetinfo/zm_mod_xmodel.csv
Normal file
1
zone_source/all/assetinfo/zm_mod_xmodel.csv
Normal file
@ -0,0 +1 @@
|
||||
name,refs,radius,onePixelDist,lodCount,verts0,tris0,verts1,tris1,verts2,tris2,verts3,tris3,verts4,tris4,verts5,tris5,verts6,tris6,verts7,tris7
|
|
6
zone_source/all/assetlist/core_mod.csv
Normal file
6
zone_source/all/assetlist/core_mod.csv
Normal file
@ -0,0 +1,6 @@
|
||||
rawfile,cp_mod.cfg
|
||||
rawfile,mod.cfg
|
||||
rawfile,mp_mod.cfg
|
||||
rawfile,zm_mod.cfg
|
||||
stringtable,gamedata/stats/zm/zm_statstable.csv
|
||||
keyvaluepairs,core_mod
|
|
3
zone_source/all/assetlist/zm_mod.csv
Normal file
3
zone_source/all/assetlist/zm_mod.csv
Normal file
@ -0,0 +1,3 @@
|
||||
scriptparsetree,scripts/zm/_load.gsc
|
||||
scriptparsetree,scripts/zm/_zm_utility.gsc
|
||||
keyvaluepairs,zm_mod
|
|
BIN
zone_source/all/scriptgdb/scripts/shared/array_shared.csc.gdb
Normal file
BIN
zone_source/all/scriptgdb/scripts/shared/array_shared.csc.gdb
Normal file
Binary file not shown.
BIN
zone_source/all/scriptgdb/scripts/shared/array_shared.gsc.gdb
Normal file
BIN
zone_source/all/scriptgdb/scripts/shared/array_shared.gsc.gdb
Normal file
Binary file not shown.
BIN
zone_source/all/scriptgdb/scripts/zm/_bb.gsc.gdb
Normal file
BIN
zone_source/all/scriptgdb/scripts/zm/_bb.gsc.gdb
Normal file
Binary file not shown.
BIN
zone_source/all/scriptgdb/scripts/zm/_load.csc.gdb
Normal file
BIN
zone_source/all/scriptgdb/scripts/zm/_load.csc.gdb
Normal file
Binary file not shown.
BIN
zone_source/all/scriptgdb/scripts/zm/_load.gsc.gdb
Normal file
BIN
zone_source/all/scriptgdb/scripts/zm/_load.gsc.gdb
Normal file
Binary file not shown.
BIN
zone_source/all/scriptgdb/scripts/zm/_zm.gsc.gdb
Normal file
BIN
zone_source/all/scriptgdb/scripts/zm/_zm.gsc.gdb
Normal file
Binary file not shown.
BIN
zone_source/all/scriptgdb/scripts/zm/_zm_bgb.gsc.gdb
Normal file
BIN
zone_source/all/scriptgdb/scripts/zm/_zm_bgb.gsc.gdb
Normal file
Binary file not shown.
BIN
zone_source/all/scriptgdb/scripts/zm/_zm_magicbox.gsc.gdb
Normal file
BIN
zone_source/all/scriptgdb/scripts/zm/_zm_magicbox.gsc.gdb
Normal file
Binary file not shown.
BIN
zone_source/all/scriptgdb/scripts/zm/_zm_perks.gsc.gdb
Normal file
BIN
zone_source/all/scriptgdb/scripts/zm/_zm_perks.gsc.gdb
Normal file
Binary file not shown.
BIN
zone_source/all/scriptgdb/scripts/zm/_zm_utility.csc.gdb
Normal file
BIN
zone_source/all/scriptgdb/scripts/zm/_zm_utility.csc.gdb
Normal file
Binary file not shown.
BIN
zone_source/all/scriptgdb/scripts/zm/_zm_utility.gsc.gdb
Normal file
BIN
zone_source/all/scriptgdb/scripts/zm/_zm_utility.gsc.gdb
Normal file
Binary file not shown.
BIN
zone_source/all/scriptgdb/scripts/zm/bgb_cycle.gsc.gdb
Normal file
BIN
zone_source/all/scriptgdb/scripts/zm/bgb_cycle.gsc.gdb
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
zone_source/all/scriptgdb/scripts/zm/zm_usermap.gsc.gdb
Normal file
BIN
zone_source/all/scriptgdb/scripts/zm/zm_usermap.gsc.gdb
Normal file
Binary file not shown.
18
zone_source/core_mod.zone
Normal file
18
zone_source/core_mod.zone
Normal file
@ -0,0 +1,18 @@
|
||||
>mode,core
|
||||
>type,common
|
||||
|
||||
#include "core_mod.class"
|
||||
|
||||
//Unlimited Megas & Mega Selection
|
||||
stringtable,gamedata/stats/zm/zm_statstable.csv
|
||||
|
||||
//rawfile,ui/LobbyMenuButtons.lua
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// you should keep these defaults cfg in core_mod and always include them in your mods this is to prevent the game from hitching when it needs to execute them
|
||||
rawfile,mod.cfg
|
||||
rawfile,cp_mod.cfg
|
||||
rawfile,mp_mod.cfg
|
||||
rawfile,zm_mod.cfg
|
||||
// note that if you make changes in the cfg, you need to build this fastfile for the game to get the latest
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////
|
4
zone_source/english/assetinfo/core_mod.csv
Normal file
4
zone_source/english/assetinfo/core_mod.csv
Normal file
@ -0,0 +1,4 @@
|
||||
index,type,name,resident,streamed,parentStack
|
||||
1,string,,0,0,||assetlist
|
||||
2,keyvaluepairs,en_core_mod,1105,0,||assetlist
|
||||
3,assetlist,,16,0,
|
|
24
zone_source/english/assetinfo/core_mod.deps
Normal file
24
zone_source/english/assetinfo/core_mod.deps
Normal file
@ -0,0 +1,24 @@
|
||||
version,3421953,593
|
||||
ignore_missing_shipped,core_pre_gfx
|
||||
ignore_missing_shipped,core_pre_gfx
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_gfx
|
||||
ignore_missing_shipped,core_gfx
|
||||
ignore_missing_shipped,core_post_gfx
|
||||
ignore_missing_shipped,core_post_gfx
|
||||
ignore_missing_shipped,core_ui
|
||||
ignore_missing_shipped,core_ui
|
||||
ignore_missing_shipped,core_common
|
||||
ignore_missing_shipped,core_common
|
||||
texturecombo,core_mod
|
||||
assetlist,core_mod
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\gamedata\playeranim\playeranimtypes.txt,1648526392,
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\mods\offline_megas\zone_source\loc\core_mod.zone,1667517820,a9e2fc49,20ad71a2,ca5fdd24,5518f1ac
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_pre_gfx.csv,1648526745,4f38c8d2,54dbe0ad,a26fe6dd,7ce6fe27
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_patch.csv,1648526694,9ed99688,0848420f,a94e8a4f,6a3cab0a
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_gfx.csv,1648526736,4cd6243d,831296e2,f2d7c4d8,2e2c9159
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_post_gfx.csv,1648526740,6421ae92,8670936d,28c8f4d3,3c4bb4af
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_ui.csv,1648526699,ce3b1916,c358e78d,81b61779,aaf68da4
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_common.csv,1648526727,1d30278c,b8778087,b65b8ce5,1d066b44
|
||||
errorcount,0
|
1
zone_source/english/assetinfo/core_mod_bulletreport.csv
Normal file
1
zone_source/english/assetinfo/core_mod_bulletreport.csv
Normal file
@ -0,0 +1 @@
|
||||
xmodel,avgArea (min 50.0),triCount (max 0),dimX,dimY,dimZ,volume,refs
|
|
104
zone_source/english/assetinfo/core_mod_poolinfo.csv
Normal file
104
zone_source/english/assetinfo/core_mod_poolinfo.csv
Normal file
@ -0,0 +1,104 @@
|
||||
type,limit,total
|
||||
physpreset,276,0
|
||||
physconstraints,128,0
|
||||
destructibledef,128,0
|
||||
xanim,25000,0
|
||||
xmodel,10240,0
|
||||
xmodelmesh,34816,0
|
||||
material,20480,0
|
||||
computeshaderset,256,0
|
||||
techset,1024,0
|
||||
image,49152,0
|
||||
sound,32,0
|
||||
sound_patch,16,0
|
||||
col_map,2,0
|
||||
com_map,2,0
|
||||
game_map,2,0
|
||||
map_ents,2,0
|
||||
gfx_map,2,0
|
||||
lightdef,32,0
|
||||
lensflaredef,64,0
|
||||
ui_map,0,0
|
||||
font,16,0
|
||||
fonticon,16,0
|
||||
localize,25600,0
|
||||
weapon,1536,0
|
||||
weapondef,0,0
|
||||
weaponvariant,0,0
|
||||
weaponfull,0,0
|
||||
cgmediatable,5,0
|
||||
playersoundstable,16,0
|
||||
playerfxtable,16,0
|
||||
sharedweaponsounds,64,0
|
||||
attachment,128,0
|
||||
attachmentunique,2148,0
|
||||
weaponcamo,512,0
|
||||
customizationtable,8,0
|
||||
customizationtable_feimages,8,0
|
||||
customizationtablecolor,1024,0
|
||||
snddriverglobals,1,0
|
||||
fx,1875,0
|
||||
tagfx,64,0
|
||||
klf,64,0
|
||||
impactsfxtable,256,0
|
||||
impactsoundstable,64,0
|
||||
player_character,8,0
|
||||
aitype,96,0
|
||||
character,150,0
|
||||
xmodelalias,48,0
|
||||
rawfile,5000,0
|
||||
stringtable,200,0
|
||||
structuredtable,96,0
|
||||
leaderboarddef,256,0
|
||||
ddl,64,0
|
||||
glasses,2,0
|
||||
texturelist,8,0
|
||||
scriptparsetree,1024,0
|
||||
keyvaluepairs,64,1
|
||||
vehicle,64,0
|
||||
addon_map_ents,1,0
|
||||
tracer,100,0
|
||||
slug,5,0
|
||||
surfacefxtable,64,0
|
||||
surfacesounddef,256,0
|
||||
footsteptable,32,0
|
||||
entityfximpacts,256,0
|
||||
entitysoundimpacts,256,0
|
||||
zbarrier,16,0
|
||||
vehiclefxdef,32,0
|
||||
vehiclesounddef,32,0
|
||||
typeinfo,0,0
|
||||
scriptbundle,1024,0
|
||||
scriptbundlelist,64,0
|
||||
rumble,256,0
|
||||
bulletpenetration,1,0
|
||||
locdmgtable,1,0
|
||||
aimtable,12,0
|
||||
animselectortable,64,0
|
||||
animmappingtable,64,0
|
||||
animstatemachine,64,0
|
||||
behaviortree,64,0
|
||||
behaviorstatemachine,128,0
|
||||
ttf,48,0
|
||||
sanim,1024,0
|
||||
lightdescription,500,0
|
||||
shellshock,64,0
|
||||
xcam,512,0
|
||||
bgcache,32,0
|
||||
texturecombo,16,0
|
||||
flametable,16,0
|
||||
bitfield,52,0
|
||||
attachmentcosmeticvariant,640,0
|
||||
maptable,25,0
|
||||
maptableloadingimages,25,0
|
||||
medal,768,0
|
||||
medaltable,32,0
|
||||
objective,256,0
|
||||
objectivelist,64,0
|
||||
umbra_tome,0,0
|
||||
navmesh,2,0
|
||||
navvolume,2,0
|
||||
binaryhtml,2048,0
|
||||
laser,50,0
|
||||
beam,50,0
|
||||
streamerhint,50,0
|
|
1
zone_source/english/assetinfo/core_mod_xmodel.csv
Normal file
1
zone_source/english/assetinfo/core_mod_xmodel.csv
Normal file
@ -0,0 +1 @@
|
||||
name,refs,radius,onePixelDist,lodCount,verts0,tris0,verts1,tris1,verts2,tris2,verts3,tris3,verts4,tris4,verts5,tris5,verts6,tris6,verts7,tris7
|
|
4
zone_source/english/assetinfo/zm_mod.csv
Normal file
4
zone_source/english/assetinfo/zm_mod.csv
Normal file
@ -0,0 +1,4 @@
|
||||
index,type,name,resident,streamed,parentStack
|
||||
1,string,,0,0,||assetlist
|
||||
2,keyvaluepairs,en_zm_mod,1130,0,||assetlist
|
||||
3,assetlist,,16,0,
|
|
35
zone_source/english/assetinfo/zm_mod.deps
Normal file
35
zone_source/english/assetinfo/zm_mod.deps
Normal file
@ -0,0 +1,35 @@
|
||||
version,3421953,593
|
||||
ignore_missing_shipped,core_pre_gfx
|
||||
ignore_missing_shipped,core_pre_gfx
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_gfx
|
||||
ignore_missing_shipped,core_gfx
|
||||
ignore_missing_shipped,core_post_gfx
|
||||
ignore_missing_shipped,core_post_gfx
|
||||
ignore_missing_shipped,core_ui
|
||||
ignore_missing_shipped,core_ui
|
||||
ignore_missing_shipped,core_common
|
||||
ignore_missing_shipped,core_common
|
||||
ignore_missing_shipped,zm_common
|
||||
ignore_missing_shipped,zm_common
|
||||
ignore_missing_shipped,zm_patch
|
||||
ignore_missing_shipped,zm_patch
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,zm_levelcommon
|
||||
ignore_missing_shipped,zm_levelcommon
|
||||
texturecombo,zm_mod
|
||||
assetlist,zm_mod
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\gamedata\playeranim\playeranimtypes.txt,1648526392,
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\mods\offline_megas\zone_source\loc\zm_mod.zone,1667517823,fb9c0abe,ab2ebb1b,ee42f022,8b98a230
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_pre_gfx.csv,1648526745,4f38c8d2,54dbe0ad,a26fe6dd,7ce6fe27
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_patch.csv,1648526694,9ed99688,0848420f,a94e8a4f,6a3cab0a
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_gfx.csv,1648526736,4cd6243d,831296e2,f2d7c4d8,2e2c9159
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_post_gfx.csv,1648526740,6421ae92,8670936d,28c8f4d3,3c4bb4af
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_ui.csv,1648526699,ce3b1916,c358e78d,81b61779,aaf68da4
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_common.csv,1648526727,1d30278c,b8778087,b65b8ce5,1d066b44
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\zm_common.csv,1648526727,4764b9bb,fb3a876b,3442808c,89244d35
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\zm_patch.csv,1648526740,251e32d9,6d7cd895,06e06a77,cf58ce0a
|
||||
file,D:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\zm_levelcommon.csv,1648526755,1e17d711,32b659cd,978bd5a4,d6624ec2
|
||||
errorcount,0
|
1
zone_source/english/assetinfo/zm_mod_bulletreport.csv
Normal file
1
zone_source/english/assetinfo/zm_mod_bulletreport.csv
Normal file
@ -0,0 +1 @@
|
||||
xmodel,avgArea (min 50.0),triCount (max 0),dimX,dimY,dimZ,volume,refs
|
|
104
zone_source/english/assetinfo/zm_mod_poolinfo.csv
Normal file
104
zone_source/english/assetinfo/zm_mod_poolinfo.csv
Normal file
@ -0,0 +1,104 @@
|
||||
type,limit,total
|
||||
physpreset,276,0
|
||||
physconstraints,128,0
|
||||
destructibledef,128,0
|
||||
xanim,25000,0
|
||||
xmodel,10240,0
|
||||
xmodelmesh,34816,0
|
||||
material,20480,0
|
||||
computeshaderset,256,0
|
||||
techset,1024,0
|
||||
image,49152,0
|
||||
sound,32,0
|
||||
sound_patch,16,0
|
||||
col_map,2,0
|
||||
com_map,2,0
|
||||
game_map,2,0
|
||||
map_ents,2,0
|
||||
gfx_map,2,0
|
||||
lightdef,32,0
|
||||
lensflaredef,64,0
|
||||
ui_map,0,0
|
||||
font,16,0
|
||||
fonticon,16,0
|
||||
localize,25600,0
|
||||
weapon,1536,0
|
||||
weapondef,0,0
|
||||
weaponvariant,0,0
|
||||
weaponfull,0,0
|
||||
cgmediatable,5,0
|
||||
playersoundstable,16,0
|
||||
playerfxtable,16,0
|
||||
sharedweaponsounds,64,0
|
||||
attachment,128,0
|
||||
attachmentunique,2148,0
|
||||
weaponcamo,512,0
|
||||
customizationtable,8,0
|
||||
customizationtable_feimages,8,0
|
||||
customizationtablecolor,1024,0
|
||||
snddriverglobals,1,0
|
||||
fx,1875,0
|
||||
tagfx,64,0
|
||||
klf,64,0
|
||||
impactsfxtable,256,0
|
||||
impactsoundstable,64,0
|
||||
player_character,8,0
|
||||
aitype,96,0
|
||||
character,150,0
|
||||
xmodelalias,48,0
|
||||
rawfile,5000,0
|
||||
stringtable,200,0
|
||||
structuredtable,96,0
|
||||
leaderboarddef,256,0
|
||||
ddl,64,0
|
||||
glasses,2,0
|
||||
texturelist,8,0
|
||||
scriptparsetree,1024,0
|
||||
keyvaluepairs,64,1
|
||||
vehicle,64,0
|
||||
addon_map_ents,1,0
|
||||
tracer,100,0
|
||||
slug,5,0
|
||||
surfacefxtable,64,0
|
||||
surfacesounddef,256,0
|
||||
footsteptable,32,0
|
||||
entityfximpacts,256,0
|
||||
entitysoundimpacts,256,0
|
||||
zbarrier,16,0
|
||||
vehiclefxdef,32,0
|
||||
vehiclesounddef,32,0
|
||||
typeinfo,0,0
|
||||
scriptbundle,1024,0
|
||||
scriptbundlelist,64,0
|
||||
rumble,256,0
|
||||
bulletpenetration,1,0
|
||||
locdmgtable,1,0
|
||||
aimtable,12,0
|
||||
animselectortable,64,0
|
||||
animmappingtable,64,0
|
||||
animstatemachine,64,0
|
||||
behaviortree,64,0
|
||||
behaviorstatemachine,128,0
|
||||
ttf,48,0
|
||||
sanim,1024,0
|
||||
lightdescription,500,0
|
||||
shellshock,64,0
|
||||
xcam,512,0
|
||||
bgcache,32,0
|
||||
texturecombo,16,0
|
||||
flametable,16,0
|
||||
bitfield,52,0
|
||||
attachmentcosmeticvariant,640,0
|
||||
maptable,25,0
|
||||
maptableloadingimages,25,0
|
||||
medal,768,0
|
||||
medaltable,32,0
|
||||
objective,256,0
|
||||
objectivelist,64,0
|
||||
umbra_tome,0,0
|
||||
navmesh,2,0
|
||||
navvolume,2,0
|
||||
binaryhtml,2048,0
|
||||
laser,50,0
|
||||
beam,50,0
|
||||
streamerhint,50,0
|
|
1
zone_source/english/assetinfo/zm_mod_xmodel.csv
Normal file
1
zone_source/english/assetinfo/zm_mod_xmodel.csv
Normal file
@ -0,0 +1 @@
|
||||
name,refs,radius,onePixelDist,lodCount,verts0,tris0,verts1,tris1,verts2,tris2,verts3,tris3,verts4,tris4,verts5,tris5,verts6,tris6,verts7,tris7
|
|
1
zone_source/english/assetlist/core_mod.csv
Normal file
1
zone_source/english/assetlist/core_mod.csv
Normal file
@ -0,0 +1 @@
|
||||
keyvaluepairs,core_mod
|
|
1
zone_source/english/assetlist/zm_mod.csv
Normal file
1
zone_source/english/assetlist/zm_mod.csv
Normal file
@ -0,0 +1 @@
|
||||
keyvaluepairs,zm_mod
|
|
170
zone_source/loc/core_mod.zone
Normal file
170
zone_source/loc/core_mod.zone
Normal file
@ -0,0 +1,170 @@
|
||||
>mode,core
|
||||
>type,common
|
||||
>mode,core
|
||||
>type,common
|
||||
>level.xpak_write,core_mod
|
||||
>level.xpak_read,core_mod
|
||||
>level.xpak_read,initial
|
||||
>level.xpak_read,base
|
||||
>level.xpak_read,lowmip
|
||||
>scriptbundlelist.accolade,accoladelist
|
||||
>scriptbundlelist.collectible,collectiblelist
|
||||
>scriptbundlelist.medalcaseentry,medalcase
|
||||
>scriptbundlelist.trainingsimrating,trainingsimratinglist
|
||||
>scriptbundlelist.gallery_image,gallery_imagelist
|
||||
>scriptbundle,aiassassination
|
||||
>scriptbundle,ainames
|
||||
>scriptbundle,attackables
|
||||
>scriptbundle,aifxtable
|
||||
>scriptbundle,accolade
|
||||
>scriptbundle,botsettings
|
||||
>scriptbundle,bonuszmdata
|
||||
>scriptbundle,characterweaponcustomsettings
|
||||
>scriptbundle,collectible
|
||||
>scriptbundle,containers
|
||||
>scriptbundle,destructiblecharacterdef
|
||||
>scriptbundle,doors
|
||||
>scriptbundle,fxcharacterdef
|
||||
>scriptbundle,gallery_image
|
||||
>scriptbundle,gamedifficulty
|
||||
>scriptbundle,gibcharacterdef
|
||||
>scriptbundle,killcam
|
||||
>scriptbundle,killstreak
|
||||
>scriptbundle,medalcaseentry
|
||||
>scriptbundle,mpdialog
|
||||
>scriptbundle,mpdialog_commander
|
||||
>scriptbundle,mpdialog_player
|
||||
>scriptbundle,mpdialog_scorestreak
|
||||
>scriptbundle,mpdialog_taacom
|
||||
>scriptbundle,postfxbundle
|
||||
>scriptbundle,duprenderbundle
|
||||
>scriptbundle,ragdollsettings
|
||||
>scriptbundle,scriptbundle
|
||||
>scriptbundle,sentientevents
|
||||
>scriptbundle,sitrep
|
||||
>scriptbundle,teamcolorfx
|
||||
>scriptbundle,trainingsimrating
|
||||
>scriptbundle,turretanims
|
||||
>scriptbundle,vehiclecustomsettings
|
||||
>scriptbundle,vehicleriders
|
||||
>mode,core
|
||||
>type,common
|
||||
>level.xpak_write,core_mod
|
||||
>level.xpak_read,core_mod
|
||||
>level.xpak_read,initial
|
||||
>level.xpak_read,base
|
||||
>level.xpak_read,lowmip
|
||||
>scriptbundlelist.accolade,accoladelist
|
||||
>scriptbundlelist.collectible,collectiblelist
|
||||
>scriptbundlelist.medalcaseentry,medalcase
|
||||
>scriptbundlelist.trainingsimrating,trainingsimratinglist
|
||||
>scriptbundlelist.gallery_image,gallery_imagelist
|
||||
>scriptbundle,aiassassination
|
||||
>scriptbundle,ainames
|
||||
>scriptbundle,attackables
|
||||
>scriptbundle,aifxtable
|
||||
>scriptbundle,accolade
|
||||
>scriptbundle,botsettings
|
||||
>scriptbundle,bonuszmdata
|
||||
>scriptbundle,characterweaponcustomsettings
|
||||
>scriptbundle,collectible
|
||||
>scriptbundle,containers
|
||||
>scriptbundle,destructiblecharacterdef
|
||||
>scriptbundle,doors
|
||||
>scriptbundle,fxcharacterdef
|
||||
>scriptbundle,gallery_image
|
||||
>scriptbundle,gamedifficulty
|
||||
>scriptbundle,gibcharacterdef
|
||||
>scriptbundle,killcam
|
||||
>scriptbundle,killstreak
|
||||
>scriptbundle,medalcaseentry
|
||||
>scriptbundle,mpdialog
|
||||
>scriptbundle,mpdialog_commander
|
||||
>scriptbundle,mpdialog_player
|
||||
>scriptbundle,mpdialog_scorestreak
|
||||
>scriptbundle,mpdialog_taacom
|
||||
>scriptbundle,postfxbundle
|
||||
>scriptbundle,duprenderbundle
|
||||
>scriptbundle,ragdollsettings
|
||||
>scriptbundle,scriptbundle
|
||||
>scriptbundle,sentientevents
|
||||
>scriptbundle,sitrep
|
||||
>scriptbundle,teamcolorfx
|
||||
>scriptbundle,trainingsimrating
|
||||
>scriptbundle,turretanims
|
||||
>scriptbundle,vehiclecustomsettings
|
||||
>scriptbundle,vehicleriders
|
||||
ignore_missing_shipped,core_pre_gfx
|
||||
ignore_missing_shipped,core_pre_gfx
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_gfx
|
||||
ignore_missing_shipped,core_gfx
|
||||
ignore_missing_shipped,core_post_gfx
|
||||
ignore_missing_shipped,core_post_gfx
|
||||
ignore_missing_shipped,core_ui
|
||||
ignore_missing_shipped,core_ui
|
||||
ignore_missing_shipped,core_common
|
||||
ignore_missing_shipped,core_common
|
||||
>level.xpak_read,base_patch
|
||||
>level.xpak_read,base_patch_tu3
|
||||
>level.xpak_read,base_patch_tu4
|
||||
>level.xpak_read,base_patch_tu5
|
||||
>level.xpak_read,base_patch_tu6
|
||||
>level.xpak_read,base_patch_tu7
|
||||
>level.xpak_read,base_patch_tu8
|
||||
>level.xpak_read,base_patch_tu9
|
||||
>level.xpak_read,base_patch_tu10
|
||||
>level.xpak_read,base_patch_tu11
|
||||
>level.xpak_read,base_patch_tu12
|
||||
>level.xpak_read,base_patch_tu13
|
||||
>level.xpak_read,base_patch_tu14
|
||||
>level.xpak_read,base_patch_tu15
|
||||
>level.xpak_read,base_patch_tu16
|
||||
>level.xpak_read,base_patch_tu17
|
||||
>level.xpak_read,base_patch_tu18
|
||||
>level.xpak_read,base_patch_tu19
|
||||
>level.xpak_read,base_patch_tu20
|
||||
>level.xpak_read,base_patch_tu21
|
||||
>level.xpak_read,base_patch_tu22
|
||||
>level.xpak_read,base_patch_tu23
|
||||
>level.xpak_read,base_patch_tu24
|
||||
>level.xpak_read,base_patch_tu25
|
||||
>level.xpak_read,base_patch_tu26
|
||||
>level.xpak_read,base_patch_tu27
|
||||
>level.xpak_read,base_patch_tu28
|
||||
>level.xpak_read,base_patch_tu29
|
||||
>level.xpak_read,base_patch_tu30
|
||||
>level.xpak_read,base_patch_tu31
|
||||
>level.xpak_read,base_patch_tu32
|
||||
>level.xpak_read,base_patch
|
||||
>level.xpak_read,base_patch_tu3
|
||||
>level.xpak_read,base_patch_tu4
|
||||
>level.xpak_read,base_patch_tu5
|
||||
>level.xpak_read,base_patch_tu6
|
||||
>level.xpak_read,base_patch_tu7
|
||||
>level.xpak_read,base_patch_tu8
|
||||
>level.xpak_read,base_patch_tu9
|
||||
>level.xpak_read,base_patch_tu10
|
||||
>level.xpak_read,base_patch_tu11
|
||||
>level.xpak_read,base_patch_tu12
|
||||
>level.xpak_read,base_patch_tu13
|
||||
>level.xpak_read,base_patch_tu14
|
||||
>level.xpak_read,base_patch_tu15
|
||||
>level.xpak_read,base_patch_tu16
|
||||
>level.xpak_read,base_patch_tu17
|
||||
>level.xpak_read,base_patch_tu18
|
||||
>level.xpak_read,base_patch_tu19
|
||||
>level.xpak_read,base_patch_tu20
|
||||
>level.xpak_read,base_patch_tu21
|
||||
>level.xpak_read,base_patch_tu22
|
||||
>level.xpak_read,base_patch_tu23
|
||||
>level.xpak_read,base_patch_tu24
|
||||
>level.xpak_read,base_patch_tu25
|
||||
>level.xpak_read,base_patch_tu26
|
||||
>level.xpak_read,base_patch_tu27
|
||||
>level.xpak_read,base_patch_tu28
|
||||
>level.xpak_read,base_patch_tu29
|
||||
>level.xpak_read,base_patch_tu30
|
||||
>level.xpak_read,base_patch_tu31
|
||||
>level.xpak_read,base_patch_tu32
|
104
zone_source/loc/zm_mod.zone
Normal file
104
zone_source/loc/zm_mod.zone
Normal file
@ -0,0 +1,104 @@
|
||||
>mode,zm
|
||||
>type,common
|
||||
>mode,zm
|
||||
>type,common
|
||||
>expect,core_all
|
||||
>expect,zm_common_all
|
||||
>level.xpak_write,zm_mod
|
||||
>level.xpak_read,zm_mod
|
||||
>level.xpak_read,initial
|
||||
>level.xpak_read,base
|
||||
>level.xpak_read,lowmip
|
||||
>scriptbundlelist.accolade,accoladelist
|
||||
>scriptbundlelist.collectible,collectiblelist
|
||||
>scriptbundlelist.medalcaseentry,medalcase
|
||||
>scriptbundlelist.trainingsimrating,trainingsimratinglist
|
||||
>scriptbundlelist.gallery_image,gallery_imagelist
|
||||
>scriptbundle,aiassassination
|
||||
>scriptbundle,ainames
|
||||
>scriptbundle,attackables
|
||||
>scriptbundle,aifxtable
|
||||
>scriptbundle,accolade
|
||||
>scriptbundle,botsettings
|
||||
>scriptbundle,bonuszmdata
|
||||
>scriptbundle,characterweaponcustomsettings
|
||||
>scriptbundle,collectible
|
||||
>scriptbundle,containers
|
||||
>scriptbundle,destructiblecharacterdef
|
||||
>scriptbundle,doors
|
||||
>scriptbundle,fxcharacterdef
|
||||
>scriptbundle,gallery_image
|
||||
>scriptbundle,gamedifficulty
|
||||
>scriptbundle,gibcharacterdef
|
||||
>scriptbundle,killcam
|
||||
>scriptbundle,killstreak
|
||||
>scriptbundle,medalcaseentry
|
||||
>scriptbundle,mpdialog
|
||||
>scriptbundle,mpdialog_commander
|
||||
>scriptbundle,mpdialog_player
|
||||
>scriptbundle,mpdialog_scorestreak
|
||||
>scriptbundle,mpdialog_taacom
|
||||
>scriptbundle,postfxbundle
|
||||
>scriptbundle,duprenderbundle
|
||||
>scriptbundle,ragdollsettings
|
||||
>scriptbundle,scriptbundle
|
||||
>scriptbundle,sentientevents
|
||||
>scriptbundle,sitrep
|
||||
>scriptbundle,teamcolorfx
|
||||
>scriptbundle,trainingsimrating
|
||||
>scriptbundle,turretanims
|
||||
>scriptbundle,vehiclecustomsettings
|
||||
>scriptbundle,vehicleriders
|
||||
ignore_missing_shipped,core_pre_gfx
|
||||
ignore_missing_shipped,core_pre_gfx
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_gfx
|
||||
ignore_missing_shipped,core_gfx
|
||||
ignore_missing_shipped,core_post_gfx
|
||||
ignore_missing_shipped,core_post_gfx
|
||||
ignore_missing_shipped,core_ui
|
||||
ignore_missing_shipped,core_ui
|
||||
ignore_missing_shipped,core_common
|
||||
ignore_missing_shipped,core_common
|
||||
ignore_missing_shipped,zm_common
|
||||
ignore_missing_shipped,zm_common
|
||||
ignore_missing_shipped,zm_patch
|
||||
ignore_missing_shipped,zm_patch
|
||||
>level.xpak_read,zm_initial
|
||||
>linker.animation_mode,ZM
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,zm_levelcommon
|
||||
ignore_missing_shipped,zm_levelcommon
|
||||
>level.xpak_read,base_patch
|
||||
>level.xpak_read,base_patch_tu3
|
||||
>level.xpak_read,base_patch_tu4
|
||||
>level.xpak_read,base_patch_tu5
|
||||
>level.xpak_read,base_patch_tu6
|
||||
>level.xpak_read,base_patch_tu7
|
||||
>level.xpak_read,base_patch_tu8
|
||||
>level.xpak_read,base_patch_tu9
|
||||
>level.xpak_read,base_patch_tu10
|
||||
>level.xpak_read,base_patch_tu11
|
||||
>level.xpak_read,base_patch_tu12
|
||||
>level.xpak_read,base_patch_tu13
|
||||
>level.xpak_read,base_patch_tu14
|
||||
>level.xpak_read,base_patch_tu15
|
||||
>level.xpak_read,base_patch_tu16
|
||||
>level.xpak_read,base_patch_tu17
|
||||
>level.xpak_read,base_patch_tu18
|
||||
>level.xpak_read,base_patch_tu19
|
||||
>level.xpak_read,base_patch_tu20
|
||||
>level.xpak_read,base_patch_tu21
|
||||
>level.xpak_read,base_patch_tu22
|
||||
>level.xpak_read,base_patch_tu23
|
||||
>level.xpak_read,base_patch_tu24
|
||||
>level.xpak_read,base_patch_tu25
|
||||
>level.xpak_read,base_patch_tu26
|
||||
>level.xpak_read,base_patch_tu27
|
||||
>level.xpak_read,base_patch_tu28
|
||||
>level.xpak_read,base_patch_tu29
|
||||
>level.xpak_read,base_patch_tu30
|
||||
>level.xpak_read,base_patch_tu31
|
||||
>level.xpak_read,base_patch_tu32
|
11
zone_source/zm_mod.zone
Normal file
11
zone_source/zm_mod.zone
Normal file
@ -0,0 +1,11 @@
|
||||
>mode,zm
|
||||
>type,common
|
||||
|
||||
#include "zm_mod.class"
|
||||
|
||||
//PAP Camo & Online Game Registration
|
||||
scriptparsetree,scripts/zm/_load.gsc
|
||||
scriptparsetree,scripts/zm/_zm_utility.gsc
|
||||
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,zm_levelcommon
|
Loading…
Reference in New Issue
Block a user