maint: remove unnecessary code and files
This commit is contained in:
parent
f6fd1c1a72
commit
0848badc74
@ -19,8 +19,6 @@
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#using scripts\shared\util_shared;
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#using scripts\shared\vehicle_shared;
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#using scripts\shared\archetype_shared\archetype_shared;
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#using scripts\shared\callbacks_shared;
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// #using scripts\zm\_zm_bgb;
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//Abilities
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#using scripts\shared\abilities\_ability_player; //DO NOT REMOVE - needed for system registration
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@ -60,14 +58,12 @@
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#using scripts\zm\_zm_magicbox;
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#using scripts\zm\_zm_playerhealth;
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#using scripts\zm\_zm_power;
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#using scripts\zm\_zm_powerups;
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#using scripts\zm\_zm_score;
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#using scripts\zm\_zm_stats;
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#using scripts\zm\_zm_traps;
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#using scripts\zm\_zm_unitrigger;
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#using scripts\zm\_zm_zonemgr;
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//Weapon registration
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#using scripts\zm\gametypes\_weaponobjects;
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@ -80,14 +76,6 @@
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function main()
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{
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// bgb = self.bgb;
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// self.var_e610f362[bgb].var_e0b06b47 = 999;
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// level.pack_a_punch_camo_index = 17;
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// level.pack_a_punch_camo_index_number_variants = 1;
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// thread new_pack_a_punch_camo();
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// level thread OnPlayerConnect();
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zm::init();
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level._loadStarted = true;
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@ -99,8 +87,6 @@ function main()
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level thread start_intro_screen_zm();
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//thread _spawning::init();
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//thread _deployable_weapons::init();
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//thread _minefields::init();
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@ -119,14 +105,12 @@ function main()
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system::wait_till( "all" );
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level thread load::art_review();
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SetDvar("scr_firstGumFree",1);
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SetDvar("zm_private_rankedmatch",1);
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SetDvar("scr_firstGumFree",1); // First GobbleGum free
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SetDvar("zm_private_rankedmatch",1); // Ranked private match
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level flagsys::set( "load_main_complete" );
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}
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function footsteps()
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{
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if ( IS_TRUE( level.FX_exclude_footsteps ) )
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@ -4529,8 +4529,9 @@ function has_hero_weapon()
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function give_start_weapon( b_switch_weapon )
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{
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//DEFAULT( self.hasCompletedSuperEE, self zm_stats::get_global_stat( "DARKOPS_GENESIS_SUPER_EE" ) > 0 );
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/*
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DEFAULT( self.hasCompletedSuperEE, self zm_stats::get_global_stat( "DARKOPS_GENESIS_SUPER_EE" ) > 0 );
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if( self.hasCompletedSuperEE )
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{
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self zm_weapons::weapon_give( level.start_weapon, false, false, true, false );
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@ -3,10 +3,9 @@
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#using scripts\shared\callbacks_shared;
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#using scripts\shared\system_shared;
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#using scripts\shared\flag_shared; // spawn message flags
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#using scripts\shared\array_shared; // spawn message array
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#using scripts\zm\_zm_perks; // include zm_perks
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#using scripts\shared\flag_shared;
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#using scripts\shared\array_shared;
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#using scripts\zm\_zm_perks;
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#insert scripts\shared\shared.gsh;
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@ -18,7 +17,7 @@ function __init__()
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{
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callback::on_start_gametype( &init );
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callback::on_connect( &on_player_connect );
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callback::on_spawned( &on_player_spawned ); // spawn message function
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// callback::on_spawned( &on_player_spawned ); // Spawn message function
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}
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function init()
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@ -26,13 +25,13 @@ function init()
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// this is now handled in code ( not lan )
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// see s_nextScriptClientId
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level.clientid = 0;
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// set client dvars
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SetDvar("r_fog", "0");
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SetDvar("r_dof_enable", "0");
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SetDvar("r_lodbiasrigid", "-1000");
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SetDvar("r_modellodbias", "10");
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level.perk_purchase_limit = 25; // no perk limit
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// level.player_starting_points = 500000;
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// Set Client Dvars
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SetDvar("r_fog", "0"); // Disable fog
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SetDvar("r_dof_enable", "0"); // Disable depth of field
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SetDvar("r_lodbiasrigid", "-1000"); // Increase draw distance
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SetDvar("r_modellodbias", "10"); // Increase model draw distance
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level.perk_purchase_limit = 25; // Remove perk limit on most maps
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// level.player_starting_points = 500000; // DEBUG: Set player starting points
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}
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function on_player_connect()
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@ -1,9 +0,0 @@
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index,type,name,resident,streamed,parentStack
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1,string,,0,0,||assetlist
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2,stringtable,gamedata/stats/zm/zm_statstable.csv,75284,0,|zone_source/core_mod.zone|csv
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3,rawfile,mod.cfg,13,0,|zone_source/core_mod.zone|csv
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4,rawfile,cp_mod.cfg,16,0,|zone_source/core_mod.zone|csv
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5,rawfile,mp_mod.cfg,16,0,|zone_source/core_mod.zone|csv
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6,rawfile,zm_mod.cfg,16,0,|zone_source/core_mod.zone|csv
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7,keyvaluepairs,core_mod,1095,0,||assetlist
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8,assetlist,,96,0,
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@ -1,34 +0,0 @@
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version,3421953,593
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ignore_missing_shipped,core_pre_gfx
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ignore_missing_shipped,core_patch
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ignore_missing_shipped,core_gfx
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ignore_missing_shipped,core_post_gfx
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ignore_missing_shipped,core_ui
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ignore_missing_shipped,core_common
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stringtable,gamedata/stats/zm/zm_statstable.csv
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\mods\zm_graphical_npl_dev\gamedata\stats\zm\zm_statstable.csv,1645414572,
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rawfile,ui/lobbymenubuttons.lua
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rawfile,mod.cfg
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\raw\mod.cfg,1648552010,
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rawfile,cp_mod.cfg
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\raw\cp_mod.cfg,1648552010,
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rawfile,mp_mod.cfg
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\raw\mp_mod.cfg,1648552010,
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rawfile,zm_mod.cfg
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\raw\zm_mod.cfg,1648552010,
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texturecombo,core_mod
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assetlist,core_mod
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\raw\gamedata\playeranim\playeranimtypes.txt,1648526392,
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\mods\zm_graphical_npl_dev\zone_source\core_mod.zone,1716915842,d6d05cc3,f1c684db,f690d1bf,e14a282e
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\zone_source\core_mod.class,1648526465,
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\zone_source\core.class,1648526391,
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\zone_source\default.class,1648526548,
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\zone_source\mod_default.class,1648526548,
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\zone_source\base_patch.zpkg,1648526553,5a76b7f7,40123946,eb5bedee,b0ac8d77
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\all\assetlist\core_pre_gfx.csv,1648526740,9a291896,f3713a9b,75a0b66e,703a40af
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\all\assetlist\core_patch.csv,1648526752,414521c8,b00c4bd2,1cb776ba,dd6e2742
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\all\assetlist\core_gfx.csv,1648526675,eb35b869,6f0759a0,375b27d8,7e4abcbc
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\all\assetlist\core_post_gfx.csv,1648526752,c5b160fe,8def529b,2bc851dc,de320c91
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\all\assetlist\core_ui.csv,1648526699,6eac37ef,af745f35,9f02acd6,5ef64937
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\all\assetlist\core_common.csv,1648522383,019dcec6,25201477,4f369f35,6e14d2d0
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errorcount,1
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@ -1,4 +0,0 @@
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return 1000000
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^1ERROR: Lua not supported
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rawfile:ui/lobbymenubuttons.lua
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csv:zone_source/core_mod.zone
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@ -1 +0,0 @@
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xmodel,avgArea (min 50.0),triCount (max 0),dimX,dimY,dimZ,volume,refs
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@ -1,104 +0,0 @@
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type,limit,total
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physpreset,276,0
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physconstraints,128,0
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destructibledef,128,0
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xanim,25000,0
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xmodel,10240,0
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xmodelmesh,34816,0
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material,20480,0
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computeshaderset,256,0
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techset,1024,0
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image,49152,0
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sound,32,0
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sound_patch,16,0
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col_map,2,0
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com_map,2,0
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game_map,2,0
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map_ents,2,0
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gfx_map,2,0
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lightdef,32,0
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lensflaredef,64,0
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ui_map,0,0
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font,16,0
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fonticon,16,0
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localize,25600,0
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weapon,1536,0
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weapondef,0,0
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weaponvariant,0,0
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weaponfull,0,0
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cgmediatable,5,0
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playersoundstable,16,0
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playerfxtable,16,0
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sharedweaponsounds,64,0
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attachment,128,0
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attachmentunique,2148,0
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weaponcamo,512,0
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customizationtable,8,0
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customizationtable_feimages,8,0
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customizationtablecolor,1024,0
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snddriverglobals,1,0
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fx,1875,0
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tagfx,64,0
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klf,64,0
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impactsfxtable,256,0
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impactsoundstable,64,0
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player_character,8,0
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aitype,96,0
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character,150,0
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xmodelalias,48,0
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rawfile,5000,4
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stringtable,200,1
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structuredtable,96,0
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leaderboarddef,256,0
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ddl,64,0
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glasses,2,0
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texturelist,8,0
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scriptparsetree,1024,0
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keyvaluepairs,64,1
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vehicle,64,0
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addon_map_ents,1,0
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tracer,100,0
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slug,5,0
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surfacefxtable,64,0
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surfacesounddef,256,0
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footsteptable,32,0
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entityfximpacts,256,0
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entitysoundimpacts,256,0
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zbarrier,16,0
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vehiclefxdef,32,0
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vehiclesounddef,32,0
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typeinfo,0,0
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scriptbundle,1024,0
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scriptbundlelist,64,0
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rumble,256,0
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bulletpenetration,1,0
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locdmgtable,1,0
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aimtable,12,0
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animselectortable,64,0
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animmappingtable,64,0
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animstatemachine,64,0
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behaviortree,64,0
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behaviorstatemachine,128,0
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ttf,48,0
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sanim,1024,0
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lightdescription,500,0
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shellshock,64,0
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xcam,512,0
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bgcache,32,0
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texturecombo,16,0
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flametable,16,0
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bitfield,52,0
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attachmentcosmeticvariant,640,0
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maptable,25,0
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maptableloadingimages,25,0
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medal,768,0
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medaltable,32,0
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objective,256,0
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objectivelist,64,0
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umbra_tome,0,0
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navmesh,2,0
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navvolume,2,0
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binaryhtml,2048,0
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laser,50,0
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beam,50,0
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streamerhint,50,0
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@ -1 +0,0 @@
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name,refs,radius,onePixelDist,lodCount,verts0,tris0,verts1,tris1,verts2,tris2,verts3,tris3,verts4,tris4,verts5,tris5,verts6,tris6,verts7,tris7
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@ -1,8 +0,0 @@
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index,type,name,resident,streamed,parentStack
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1,string,,0,0,||assetlist
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2,scriptparsetree,scripts/zm/gametypes/_clientids.gsc,1485,0,|zone_source/zm_mod.zone|csv
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3,scriptparsetree,scripts/zm/_load.gsc,4492,0,|zone_source/zm_mod.zone|csv
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4,scriptparsetree,scripts/zm/_zm_utility.gsc,80804,0,|zone_source/zm_mod.zone|csv
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5,keyvaluepairs,zm_mod,1118,0,||assetlist
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6,bgcache,zm_mod,529,0,||assetlist
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7,assetlist,,80,0,
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@ -1,44 +0,0 @@
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version,3421953,593
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ignore_missing_shipped,core_pre_gfx
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ignore_missing_shipped,core_patch
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ignore_missing_shipped,core_gfx
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ignore_missing_shipped,core_post_gfx
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ignore_missing_shipped,core_ui
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ignore_missing_shipped,core_common
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ignore_missing_shipped,zm_common
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ignore_missing_shipped,zm_patch
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ignore_missing_shipped,core_patch
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ignore_missing_shipped,zm_levelcommon
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scriptparsetree,scripts/zm/gametypes/_clientids.gsc
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\mods\zm_graphical_nofog_npl\scripts\zm\gametypes\_clientids.gsc,1716430455,
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\shared\shared.gsh,1648526443,
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scriptparsetree,scripts/zm/_load.gsc
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\mods\zm_graphical_nofog_npl\scripts\zm\_load.gsc,1716430413,
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\shared\shared.gsh,1648526443,
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\shared\version.gsh,1648526542,
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scriptparsetree,scripts/zm/_zm_utility.gsc
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\mods\zm_graphical_nofog_npl\scripts\zm\_zm_utility.gsc,1626465360,
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\shared\shared.gsh,1648526443,
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\shared\statstable_shared.gsh,1648526477,
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\zm\_zm_perks.gsh,1648526545,
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\zm\_zm_utility.gsh,1648526543,
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texturecombo,zm_mod
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assetlist,zm_mod
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\gamedata\playeranim\playeranimtypes.txt,1648526392,
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\mods\zm_graphical_nofog_npl\zone_source\zm_mod.zone,1716429885,8772aa70,57325756,2399bf4b,c9276740
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\zone_source\zm_mod.class,1648526484,
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\zone_source\mod_default.class,1648526548,
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\zone_source\default.class,1648526548,
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\zone_source\base_patch.zpkg,1648526553,5a76b7f7,40123946,eb5bedee,b0ac8d77
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_pre_gfx.csv,1648526740,9a291896,f3713a9b,75a0b66e,703a40af
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_patch.csv,1648526752,414521c8,b00c4bd2,1cb776ba,dd6e2742
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_gfx.csv,1648526675,eb35b869,6f0759a0,375b27d8,7e4abcbc
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_post_gfx.csv,1648526752,c5b160fe,8def529b,2bc851dc,de320c91
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_ui.csv,1648526699,6eac37ef,af745f35,9f02acd6,5ef64937
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_common.csv,1648522383,019dcec6,25201477,4f369f35,6e14d2d0
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\zm_common.csv,1648526773,13082a68,1dc6b820,d17e526c,1388be90
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\zm_patch.csv,1648526699,f50ca787,734c91b5,790ad58b,fcf5905b
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file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\zm_levelcommon.csv,1648522383,06ed9fcc,ac94969d,4a91c987,d03f89de
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spawn,expect,core_all
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spawn,expect,zm_common_all
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errorcount,0
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@ -1 +0,0 @@
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xmodel,avgArea (min 50.0),triCount (max 0),dimX,dimY,dimZ,volume,refs
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@ -1,104 +0,0 @@
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type,limit,total
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physpreset,276,0
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physconstraints,128,0
|
||||
destructibledef,128,0
|
||||
xanim,25000,0
|
||||
xmodel,10240,0
|
||||
xmodelmesh,34816,0
|
||||
material,20480,0
|
||||
computeshaderset,256,0
|
||||
techset,1024,0
|
||||
image,49152,0
|
||||
sound,32,0
|
||||
sound_patch,16,0
|
||||
col_map,2,0
|
||||
com_map,2,0
|
||||
game_map,2,0
|
||||
map_ents,2,0
|
||||
gfx_map,2,0
|
||||
lightdef,32,0
|
||||
lensflaredef,64,0
|
||||
ui_map,0,0
|
||||
font,16,0
|
||||
fonticon,16,0
|
||||
localize,25600,0
|
||||
weapon,1536,0
|
||||
weapondef,0,0
|
||||
weaponvariant,0,0
|
||||
weaponfull,0,0
|
||||
cgmediatable,5,0
|
||||
playersoundstable,16,0
|
||||
playerfxtable,16,0
|
||||
sharedweaponsounds,64,0
|
||||
attachment,128,0
|
||||
attachmentunique,2148,0
|
||||
weaponcamo,512,0
|
||||
customizationtable,8,0
|
||||
customizationtable_feimages,8,0
|
||||
customizationtablecolor,1024,0
|
||||
snddriverglobals,1,0
|
||||
fx,1875,0
|
||||
tagfx,64,0
|
||||
klf,64,0
|
||||
impactsfxtable,256,0
|
||||
impactsoundstable,64,0
|
||||
player_character,8,0
|
||||
aitype,96,0
|
||||
character,150,0
|
||||
xmodelalias,48,0
|
||||
rawfile,5000,0
|
||||
stringtable,200,0
|
||||
structuredtable,96,0
|
||||
leaderboarddef,256,0
|
||||
ddl,64,0
|
||||
glasses,2,0
|
||||
texturelist,8,0
|
||||
scriptparsetree,1024,3
|
||||
keyvaluepairs,64,1
|
||||
vehicle,64,0
|
||||
addon_map_ents,1,0
|
||||
tracer,100,0
|
||||
slug,5,0
|
||||
surfacefxtable,64,0
|
||||
surfacesounddef,256,0
|
||||
footsteptable,32,0
|
||||
entityfximpacts,256,0
|
||||
entitysoundimpacts,256,0
|
||||
zbarrier,16,0
|
||||
vehiclefxdef,32,0
|
||||
vehiclesounddef,32,0
|
||||
typeinfo,0,0
|
||||
scriptbundle,1024,0
|
||||
scriptbundlelist,64,0
|
||||
rumble,256,0
|
||||
bulletpenetration,1,0
|
||||
locdmgtable,1,0
|
||||
aimtable,12,0
|
||||
animselectortable,64,0
|
||||
animmappingtable,64,0
|
||||
animstatemachine,64,0
|
||||
behaviortree,64,0
|
||||
behaviorstatemachine,128,0
|
||||
ttf,48,0
|
||||
sanim,1024,0
|
||||
lightdescription,500,0
|
||||
shellshock,64,0
|
||||
xcam,512,0
|
||||
bgcache,32,1
|
||||
texturecombo,16,0
|
||||
flametable,16,0
|
||||
bitfield,52,0
|
||||
attachmentcosmeticvariant,640,0
|
||||
maptable,25,0
|
||||
maptableloadingimages,25,0
|
||||
medal,768,0
|
||||
medaltable,32,0
|
||||
objective,256,0
|
||||
objectivelist,64,0
|
||||
umbra_tome,0,0
|
||||
navmesh,2,0
|
||||
navvolume,2,0
|
||||
binaryhtml,2048,0
|
||||
laser,50,0
|
||||
beam,50,0
|
||||
streamerhint,50,0
|
|
@ -1 +0,0 @@
|
||||
name,refs,radius,onePixelDist,lodCount,verts0,tris0,verts1,tris1,verts2,tris2,verts3,tris3,verts4,tris4,verts5,tris5,verts6,tris6,verts7,tris7
|
|
@ -1,6 +0,0 @@
|
||||
rawfile,cp_mod.cfg
|
||||
rawfile,mod.cfg
|
||||
rawfile,mp_mod.cfg
|
||||
rawfile,zm_mod.cfg
|
||||
stringtable,gamedata/stats/zm/zm_statstable.csv
|
||||
keyvaluepairs,core_mod
|
|
@ -1,4 +0,0 @@
|
||||
scriptparsetree,scripts/zm/_load.gsc
|
||||
scriptparsetree,scripts/zm/_zm_utility.gsc
|
||||
scriptparsetree,scripts/zm/gametypes/_clientids.gsc
|
||||
keyvaluepairs,zm_mod
|
|
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@ -1,4 +0,0 @@
|
||||
index,type,name,resident,streamed,parentStack
|
||||
1,string,,0,0,||assetlist
|
||||
2,keyvaluepairs,en_core_mod,1105,0,||assetlist
|
||||
3,assetlist,,16,0,
|
|
@ -1,24 +0,0 @@
|
||||
version,3421953,593
|
||||
ignore_missing_shipped,core_pre_gfx
|
||||
ignore_missing_shipped,core_pre_gfx
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_gfx
|
||||
ignore_missing_shipped,core_gfx
|
||||
ignore_missing_shipped,core_post_gfx
|
||||
ignore_missing_shipped,core_post_gfx
|
||||
ignore_missing_shipped,core_ui
|
||||
ignore_missing_shipped,core_ui
|
||||
ignore_missing_shipped,core_common
|
||||
ignore_missing_shipped,core_common
|
||||
texturecombo,core_mod
|
||||
assetlist,core_mod
|
||||
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\raw\gamedata\playeranim\playeranimtypes.txt,1648526392,
|
||||
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\mods\zm_graphical_npl_dev\zone_source\loc\core_mod.zone,1716915962,a9e2fc49,20ad71a2,ca5fdd24,5518f1ac
|
||||
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\english\assetlist\core_pre_gfx.csv,1648526745,4f38c8d2,54dbe0ad,a26fe6dd,7ce6fe27
|
||||
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\english\assetlist\core_patch.csv,1648526694,9ed99688,0848420f,a94e8a4f,6a3cab0a
|
||||
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\english\assetlist\core_gfx.csv,1648526736,4cd6243d,831296e2,f2d7c4d8,2e2c9159
|
||||
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\english\assetlist\core_post_gfx.csv,1648526740,6421ae92,8670936d,28c8f4d3,3c4bb4af
|
||||
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\english\assetlist\core_ui.csv,1648526699,ce3b1916,c358e78d,81b61779,aaf68da4
|
||||
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\english\assetlist\core_common.csv,1648526727,1d30278c,b8778087,b65b8ce5,1d066b44
|
||||
errorcount,0
|
@ -1 +0,0 @@
|
||||
xmodel,avgArea (min 50.0),triCount (max 0),dimX,dimY,dimZ,volume,refs
|
|
@ -1,104 +0,0 @@
|
||||
type,limit,total
|
||||
physpreset,276,0
|
||||
physconstraints,128,0
|
||||
destructibledef,128,0
|
||||
xanim,25000,0
|
||||
xmodel,10240,0
|
||||
xmodelmesh,34816,0
|
||||
material,20480,0
|
||||
computeshaderset,256,0
|
||||
techset,1024,0
|
||||
image,49152,0
|
||||
sound,32,0
|
||||
sound_patch,16,0
|
||||
col_map,2,0
|
||||
com_map,2,0
|
||||
game_map,2,0
|
||||
map_ents,2,0
|
||||
gfx_map,2,0
|
||||
lightdef,32,0
|
||||
lensflaredef,64,0
|
||||
ui_map,0,0
|
||||
font,16,0
|
||||
fonticon,16,0
|
||||
localize,25600,0
|
||||
weapon,1536,0
|
||||
weapondef,0,0
|
||||
weaponvariant,0,0
|
||||
weaponfull,0,0
|
||||
cgmediatable,5,0
|
||||
playersoundstable,16,0
|
||||
playerfxtable,16,0
|
||||
sharedweaponsounds,64,0
|
||||
attachment,128,0
|
||||
attachmentunique,2148,0
|
||||
weaponcamo,512,0
|
||||
customizationtable,8,0
|
||||
customizationtable_feimages,8,0
|
||||
customizationtablecolor,1024,0
|
||||
snddriverglobals,1,0
|
||||
fx,1875,0
|
||||
tagfx,64,0
|
||||
klf,64,0
|
||||
impactsfxtable,256,0
|
||||
impactsoundstable,64,0
|
||||
player_character,8,0
|
||||
aitype,96,0
|
||||
character,150,0
|
||||
xmodelalias,48,0
|
||||
rawfile,5000,0
|
||||
stringtable,200,0
|
||||
structuredtable,96,0
|
||||
leaderboarddef,256,0
|
||||
ddl,64,0
|
||||
glasses,2,0
|
||||
texturelist,8,0
|
||||
scriptparsetree,1024,0
|
||||
keyvaluepairs,64,1
|
||||
vehicle,64,0
|
||||
addon_map_ents,1,0
|
||||
tracer,100,0
|
||||
slug,5,0
|
||||
surfacefxtable,64,0
|
||||
surfacesounddef,256,0
|
||||
footsteptable,32,0
|
||||
entityfximpacts,256,0
|
||||
entitysoundimpacts,256,0
|
||||
zbarrier,16,0
|
||||
vehiclefxdef,32,0
|
||||
vehiclesounddef,32,0
|
||||
typeinfo,0,0
|
||||
scriptbundle,1024,0
|
||||
scriptbundlelist,64,0
|
||||
rumble,256,0
|
||||
bulletpenetration,1,0
|
||||
locdmgtable,1,0
|
||||
aimtable,12,0
|
||||
animselectortable,64,0
|
||||
animmappingtable,64,0
|
||||
animstatemachine,64,0
|
||||
behaviortree,64,0
|
||||
behaviorstatemachine,128,0
|
||||
ttf,48,0
|
||||
sanim,1024,0
|
||||
lightdescription,500,0
|
||||
shellshock,64,0
|
||||
xcam,512,0
|
||||
bgcache,32,0
|
||||
texturecombo,16,0
|
||||
flametable,16,0
|
||||
bitfield,52,0
|
||||
attachmentcosmeticvariant,640,0
|
||||
maptable,25,0
|
||||
maptableloadingimages,25,0
|
||||
medal,768,0
|
||||
medaltable,32,0
|
||||
objective,256,0
|
||||
objectivelist,64,0
|
||||
umbra_tome,0,0
|
||||
navmesh,2,0
|
||||
navvolume,2,0
|
||||
binaryhtml,2048,0
|
||||
laser,50,0
|
||||
beam,50,0
|
||||
streamerhint,50,0
|
|
@ -1 +0,0 @@
|
||||
name,refs,radius,onePixelDist,lodCount,verts0,tris0,verts1,tris1,verts2,tris2,verts3,tris3,verts4,tris4,verts5,tris5,verts6,tris6,verts7,tris7
|
|
@ -1,4 +0,0 @@
|
||||
index,type,name,resident,streamed,parentStack
|
||||
1,string,,0,0,||assetlist
|
||||
2,keyvaluepairs,en_zm_mod,1130,0,||assetlist
|
||||
3,assetlist,,16,0,
|
|
@ -1,35 +0,0 @@
|
||||
version,3421953,593
|
||||
ignore_missing_shipped,core_pre_gfx
|
||||
ignore_missing_shipped,core_pre_gfx
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_gfx
|
||||
ignore_missing_shipped,core_gfx
|
||||
ignore_missing_shipped,core_post_gfx
|
||||
ignore_missing_shipped,core_post_gfx
|
||||
ignore_missing_shipped,core_ui
|
||||
ignore_missing_shipped,core_ui
|
||||
ignore_missing_shipped,core_common
|
||||
ignore_missing_shipped,core_common
|
||||
ignore_missing_shipped,zm_common
|
||||
ignore_missing_shipped,zm_common
|
||||
ignore_missing_shipped,zm_patch
|
||||
ignore_missing_shipped,zm_patch
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,zm_levelcommon
|
||||
ignore_missing_shipped,zm_levelcommon
|
||||
texturecombo,zm_mod
|
||||
assetlist,zm_mod
|
||||
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\gamedata\playeranim\playeranimtypes.txt,1648526392,
|
||||
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\mods\zm_graphical_nofog_npl\zone_source\loc\zm_mod.zone,1716429971,fb9c0abe,ab2ebb1b,ee42f022,8b98a230
|
||||
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_pre_gfx.csv,1648526745,4f38c8d2,54dbe0ad,a26fe6dd,7ce6fe27
|
||||
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_patch.csv,1648526694,9ed99688,0848420f,a94e8a4f,6a3cab0a
|
||||
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_gfx.csv,1648526736,4cd6243d,831296e2,f2d7c4d8,2e2c9159
|
||||
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_post_gfx.csv,1648526740,6421ae92,8670936d,28c8f4d3,3c4bb4af
|
||||
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_ui.csv,1648526699,ce3b1916,c358e78d,81b61779,aaf68da4
|
||||
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_common.csv,1648526727,1d30278c,b8778087,b65b8ce5,1d066b44
|
||||
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\zm_common.csv,1648526727,4764b9bb,fb3a876b,3442808c,89244d35
|
||||
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\zm_patch.csv,1648526740,251e32d9,6d7cd895,06e06a77,cf58ce0a
|
||||
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\zm_levelcommon.csv,1648526755,1e17d711,32b659cd,978bd5a4,d6624ec2
|
||||
errorcount,0
|
@ -1 +0,0 @@
|
||||
xmodel,avgArea (min 50.0),triCount (max 0),dimX,dimY,dimZ,volume,refs
|
|
@ -1,104 +0,0 @@
|
||||
type,limit,total
|
||||
physpreset,276,0
|
||||
physconstraints,128,0
|
||||
destructibledef,128,0
|
||||
xanim,25000,0
|
||||
xmodel,10240,0
|
||||
xmodelmesh,34816,0
|
||||
material,20480,0
|
||||
computeshaderset,256,0
|
||||
techset,1024,0
|
||||
image,49152,0
|
||||
sound,32,0
|
||||
sound_patch,16,0
|
||||
col_map,2,0
|
||||
com_map,2,0
|
||||
game_map,2,0
|
||||
map_ents,2,0
|
||||
gfx_map,2,0
|
||||
lightdef,32,0
|
||||
lensflaredef,64,0
|
||||
ui_map,0,0
|
||||
font,16,0
|
||||
fonticon,16,0
|
||||
localize,25600,0
|
||||
weapon,1536,0
|
||||
weapondef,0,0
|
||||
weaponvariant,0,0
|
||||
weaponfull,0,0
|
||||
cgmediatable,5,0
|
||||
playersoundstable,16,0
|
||||
playerfxtable,16,0
|
||||
sharedweaponsounds,64,0
|
||||
attachment,128,0
|
||||
attachmentunique,2148,0
|
||||
weaponcamo,512,0
|
||||
customizationtable,8,0
|
||||
customizationtable_feimages,8,0
|
||||
customizationtablecolor,1024,0
|
||||
snddriverglobals,1,0
|
||||
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|
||||
tagfx,64,0
|
||||
klf,64,0
|
||||
impactsfxtable,256,0
|
||||
impactsoundstable,64,0
|
||||
player_character,8,0
|
||||
aitype,96,0
|
||||
character,150,0
|
||||
xmodelalias,48,0
|
||||
rawfile,5000,0
|
||||
stringtable,200,0
|
||||
structuredtable,96,0
|
||||
leaderboarddef,256,0
|
||||
ddl,64,0
|
||||
glasses,2,0
|
||||
texturelist,8,0
|
||||
scriptparsetree,1024,0
|
||||
keyvaluepairs,64,1
|
||||
vehicle,64,0
|
||||
addon_map_ents,1,0
|
||||
tracer,100,0
|
||||
slug,5,0
|
||||
surfacefxtable,64,0
|
||||
surfacesounddef,256,0
|
||||
footsteptable,32,0
|
||||
entityfximpacts,256,0
|
||||
entitysoundimpacts,256,0
|
||||
zbarrier,16,0
|
||||
vehiclefxdef,32,0
|
||||
vehiclesounddef,32,0
|
||||
typeinfo,0,0
|
||||
scriptbundle,1024,0
|
||||
scriptbundlelist,64,0
|
||||
rumble,256,0
|
||||
bulletpenetration,1,0
|
||||
locdmgtable,1,0
|
||||
aimtable,12,0
|
||||
animselectortable,64,0
|
||||
animmappingtable,64,0
|
||||
animstatemachine,64,0
|
||||
behaviortree,64,0
|
||||
behaviorstatemachine,128,0
|
||||
ttf,48,0
|
||||
sanim,1024,0
|
||||
lightdescription,500,0
|
||||
shellshock,64,0
|
||||
xcam,512,0
|
||||
bgcache,32,0
|
||||
texturecombo,16,0
|
||||
flametable,16,0
|
||||
bitfield,52,0
|
||||
attachmentcosmeticvariant,640,0
|
||||
maptable,25,0
|
||||
maptableloadingimages,25,0
|
||||
medal,768,0
|
||||
medaltable,32,0
|
||||
objective,256,0
|
||||
objectivelist,64,0
|
||||
umbra_tome,0,0
|
||||
navmesh,2,0
|
||||
navvolume,2,0
|
||||
binaryhtml,2048,0
|
||||
laser,50,0
|
||||
beam,50,0
|
||||
streamerhint,50,0
|
|
@ -1 +0,0 @@
|
||||
name,refs,radius,onePixelDist,lodCount,verts0,tris0,verts1,tris1,verts2,tris2,verts3,tris3,verts4,tris4,verts5,tris5,verts6,tris6,verts7,tris7
|
|
@ -1 +0,0 @@
|
||||
keyvaluepairs,core_mod
|
|
@ -1 +0,0 @@
|
||||
keyvaluepairs,zm_mod
|
|
@ -1,170 +0,0 @@
|
||||
>mode,core
|
||||
>type,common
|
||||
>mode,core
|
||||
>type,common
|
||||
>level.xpak_write,core_mod
|
||||
>level.xpak_read,core_mod
|
||||
>level.xpak_read,initial
|
||||
>level.xpak_read,base
|
||||
>level.xpak_read,lowmip
|
||||
>scriptbundlelist.accolade,accoladelist
|
||||
>scriptbundlelist.collectible,collectiblelist
|
||||
>scriptbundlelist.medalcaseentry,medalcase
|
||||
>scriptbundlelist.trainingsimrating,trainingsimratinglist
|
||||
>scriptbundlelist.gallery_image,gallery_imagelist
|
||||
>scriptbundle,aiassassination
|
||||
>scriptbundle,ainames
|
||||
>scriptbundle,attackables
|
||||
>scriptbundle,aifxtable
|
||||
>scriptbundle,accolade
|
||||
>scriptbundle,botsettings
|
||||
>scriptbundle,bonuszmdata
|
||||
>scriptbundle,characterweaponcustomsettings
|
||||
>scriptbundle,collectible
|
||||
>scriptbundle,containers
|
||||
>scriptbundle,destructiblecharacterdef
|
||||
>scriptbundle,doors
|
||||
>scriptbundle,fxcharacterdef
|
||||
>scriptbundle,gallery_image
|
||||
>scriptbundle,gamedifficulty
|
||||
>scriptbundle,gibcharacterdef
|
||||
>scriptbundle,killcam
|
||||
>scriptbundle,killstreak
|
||||
>scriptbundle,medalcaseentry
|
||||
>scriptbundle,mpdialog
|
||||
>scriptbundle,mpdialog_commander
|
||||
>scriptbundle,mpdialog_player
|
||||
>scriptbundle,mpdialog_scorestreak
|
||||
>scriptbundle,mpdialog_taacom
|
||||
>scriptbundle,postfxbundle
|
||||
>scriptbundle,duprenderbundle
|
||||
>scriptbundle,ragdollsettings
|
||||
>scriptbundle,scriptbundle
|
||||
>scriptbundle,sentientevents
|
||||
>scriptbundle,sitrep
|
||||
>scriptbundle,teamcolorfx
|
||||
>scriptbundle,trainingsimrating
|
||||
>scriptbundle,turretanims
|
||||
>scriptbundle,vehiclecustomsettings
|
||||
>scriptbundle,vehicleriders
|
||||
>mode,core
|
||||
>type,common
|
||||
>level.xpak_write,core_mod
|
||||
>level.xpak_read,core_mod
|
||||
>level.xpak_read,initial
|
||||
>level.xpak_read,base
|
||||
>level.xpak_read,lowmip
|
||||
>scriptbundlelist.accolade,accoladelist
|
||||
>scriptbundlelist.collectible,collectiblelist
|
||||
>scriptbundlelist.medalcaseentry,medalcase
|
||||
>scriptbundlelist.trainingsimrating,trainingsimratinglist
|
||||
>scriptbundlelist.gallery_image,gallery_imagelist
|
||||
>scriptbundle,aiassassination
|
||||
>scriptbundle,ainames
|
||||
>scriptbundle,attackables
|
||||
>scriptbundle,aifxtable
|
||||
>scriptbundle,accolade
|
||||
>scriptbundle,botsettings
|
||||
>scriptbundle,bonuszmdata
|
||||
>scriptbundle,characterweaponcustomsettings
|
||||
>scriptbundle,collectible
|
||||
>scriptbundle,containers
|
||||
>scriptbundle,destructiblecharacterdef
|
||||
>scriptbundle,doors
|
||||
>scriptbundle,fxcharacterdef
|
||||
>scriptbundle,gallery_image
|
||||
>scriptbundle,gamedifficulty
|
||||
>scriptbundle,gibcharacterdef
|
||||
>scriptbundle,killcam
|
||||
>scriptbundle,killstreak
|
||||
>scriptbundle,medalcaseentry
|
||||
>scriptbundle,mpdialog
|
||||
>scriptbundle,mpdialog_commander
|
||||
>scriptbundle,mpdialog_player
|
||||
>scriptbundle,mpdialog_scorestreak
|
||||
>scriptbundle,mpdialog_taacom
|
||||
>scriptbundle,postfxbundle
|
||||
>scriptbundle,duprenderbundle
|
||||
>scriptbundle,ragdollsettings
|
||||
>scriptbundle,scriptbundle
|
||||
>scriptbundle,sentientevents
|
||||
>scriptbundle,sitrep
|
||||
>scriptbundle,teamcolorfx
|
||||
>scriptbundle,trainingsimrating
|
||||
>scriptbundle,turretanims
|
||||
>scriptbundle,vehiclecustomsettings
|
||||
>scriptbundle,vehicleriders
|
||||
ignore_missing_shipped,core_pre_gfx
|
||||
ignore_missing_shipped,core_pre_gfx
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_gfx
|
||||
ignore_missing_shipped,core_gfx
|
||||
ignore_missing_shipped,core_post_gfx
|
||||
ignore_missing_shipped,core_post_gfx
|
||||
ignore_missing_shipped,core_ui
|
||||
ignore_missing_shipped,core_ui
|
||||
ignore_missing_shipped,core_common
|
||||
ignore_missing_shipped,core_common
|
||||
>level.xpak_read,base_patch
|
||||
>level.xpak_read,base_patch_tu3
|
||||
>level.xpak_read,base_patch_tu4
|
||||
>level.xpak_read,base_patch_tu5
|
||||
>level.xpak_read,base_patch_tu6
|
||||
>level.xpak_read,base_patch_tu7
|
||||
>level.xpak_read,base_patch_tu8
|
||||
>level.xpak_read,base_patch_tu9
|
||||
>level.xpak_read,base_patch_tu10
|
||||
>level.xpak_read,base_patch_tu11
|
||||
>level.xpak_read,base_patch_tu12
|
||||
>level.xpak_read,base_patch_tu13
|
||||
>level.xpak_read,base_patch_tu14
|
||||
>level.xpak_read,base_patch_tu15
|
||||
>level.xpak_read,base_patch_tu16
|
||||
>level.xpak_read,base_patch_tu17
|
||||
>level.xpak_read,base_patch_tu18
|
||||
>level.xpak_read,base_patch_tu19
|
||||
>level.xpak_read,base_patch_tu20
|
||||
>level.xpak_read,base_patch_tu21
|
||||
>level.xpak_read,base_patch_tu22
|
||||
>level.xpak_read,base_patch_tu23
|
||||
>level.xpak_read,base_patch_tu24
|
||||
>level.xpak_read,base_patch_tu25
|
||||
>level.xpak_read,base_patch_tu26
|
||||
>level.xpak_read,base_patch_tu27
|
||||
>level.xpak_read,base_patch_tu28
|
||||
>level.xpak_read,base_patch_tu29
|
||||
>level.xpak_read,base_patch_tu30
|
||||
>level.xpak_read,base_patch_tu31
|
||||
>level.xpak_read,base_patch_tu32
|
||||
>level.xpak_read,base_patch
|
||||
>level.xpak_read,base_patch_tu3
|
||||
>level.xpak_read,base_patch_tu4
|
||||
>level.xpak_read,base_patch_tu5
|
||||
>level.xpak_read,base_patch_tu6
|
||||
>level.xpak_read,base_patch_tu7
|
||||
>level.xpak_read,base_patch_tu8
|
||||
>level.xpak_read,base_patch_tu9
|
||||
>level.xpak_read,base_patch_tu10
|
||||
>level.xpak_read,base_patch_tu11
|
||||
>level.xpak_read,base_patch_tu12
|
||||
>level.xpak_read,base_patch_tu13
|
||||
>level.xpak_read,base_patch_tu14
|
||||
>level.xpak_read,base_patch_tu15
|
||||
>level.xpak_read,base_patch_tu16
|
||||
>level.xpak_read,base_patch_tu17
|
||||
>level.xpak_read,base_patch_tu18
|
||||
>level.xpak_read,base_patch_tu19
|
||||
>level.xpak_read,base_patch_tu20
|
||||
>level.xpak_read,base_patch_tu21
|
||||
>level.xpak_read,base_patch_tu22
|
||||
>level.xpak_read,base_patch_tu23
|
||||
>level.xpak_read,base_patch_tu24
|
||||
>level.xpak_read,base_patch_tu25
|
||||
>level.xpak_read,base_patch_tu26
|
||||
>level.xpak_read,base_patch_tu27
|
||||
>level.xpak_read,base_patch_tu28
|
||||
>level.xpak_read,base_patch_tu29
|
||||
>level.xpak_read,base_patch_tu30
|
||||
>level.xpak_read,base_patch_tu31
|
||||
>level.xpak_read,base_patch_tu32
|
@ -1,104 +0,0 @@
|
||||
>mode,zm
|
||||
>type,common
|
||||
>mode,zm
|
||||
>type,common
|
||||
>expect,core_all
|
||||
>expect,zm_common_all
|
||||
>level.xpak_write,zm_mod
|
||||
>level.xpak_read,zm_mod
|
||||
>level.xpak_read,initial
|
||||
>level.xpak_read,base
|
||||
>level.xpak_read,lowmip
|
||||
>scriptbundlelist.accolade,accoladelist
|
||||
>scriptbundlelist.collectible,collectiblelist
|
||||
>scriptbundlelist.medalcaseentry,medalcase
|
||||
>scriptbundlelist.trainingsimrating,trainingsimratinglist
|
||||
>scriptbundlelist.gallery_image,gallery_imagelist
|
||||
>scriptbundle,aiassassination
|
||||
>scriptbundle,ainames
|
||||
>scriptbundle,attackables
|
||||
>scriptbundle,aifxtable
|
||||
>scriptbundle,accolade
|
||||
>scriptbundle,botsettings
|
||||
>scriptbundle,bonuszmdata
|
||||
>scriptbundle,characterweaponcustomsettings
|
||||
>scriptbundle,collectible
|
||||
>scriptbundle,containers
|
||||
>scriptbundle,destructiblecharacterdef
|
||||
>scriptbundle,doors
|
||||
>scriptbundle,fxcharacterdef
|
||||
>scriptbundle,gallery_image
|
||||
>scriptbundle,gamedifficulty
|
||||
>scriptbundle,gibcharacterdef
|
||||
>scriptbundle,killcam
|
||||
>scriptbundle,killstreak
|
||||
>scriptbundle,medalcaseentry
|
||||
>scriptbundle,mpdialog
|
||||
>scriptbundle,mpdialog_commander
|
||||
>scriptbundle,mpdialog_player
|
||||
>scriptbundle,mpdialog_scorestreak
|
||||
>scriptbundle,mpdialog_taacom
|
||||
>scriptbundle,postfxbundle
|
||||
>scriptbundle,duprenderbundle
|
||||
>scriptbundle,ragdollsettings
|
||||
>scriptbundle,scriptbundle
|
||||
>scriptbundle,sentientevents
|
||||
>scriptbundle,sitrep
|
||||
>scriptbundle,teamcolorfx
|
||||
>scriptbundle,trainingsimrating
|
||||
>scriptbundle,turretanims
|
||||
>scriptbundle,vehiclecustomsettings
|
||||
>scriptbundle,vehicleriders
|
||||
ignore_missing_shipped,core_pre_gfx
|
||||
ignore_missing_shipped,core_pre_gfx
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_gfx
|
||||
ignore_missing_shipped,core_gfx
|
||||
ignore_missing_shipped,core_post_gfx
|
||||
ignore_missing_shipped,core_post_gfx
|
||||
ignore_missing_shipped,core_ui
|
||||
ignore_missing_shipped,core_ui
|
||||
ignore_missing_shipped,core_common
|
||||
ignore_missing_shipped,core_common
|
||||
ignore_missing_shipped,zm_common
|
||||
ignore_missing_shipped,zm_common
|
||||
ignore_missing_shipped,zm_patch
|
||||
ignore_missing_shipped,zm_patch
|
||||
>level.xpak_read,zm_initial
|
||||
>linker.animation_mode,ZM
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,core_patch
|
||||
ignore_missing_shipped,zm_levelcommon
|
||||
ignore_missing_shipped,zm_levelcommon
|
||||
>level.xpak_read,base_patch
|
||||
>level.xpak_read,base_patch_tu3
|
||||
>level.xpak_read,base_patch_tu4
|
||||
>level.xpak_read,base_patch_tu5
|
||||
>level.xpak_read,base_patch_tu6
|
||||
>level.xpak_read,base_patch_tu7
|
||||
>level.xpak_read,base_patch_tu8
|
||||
>level.xpak_read,base_patch_tu9
|
||||
>level.xpak_read,base_patch_tu10
|
||||
>level.xpak_read,base_patch_tu11
|
||||
>level.xpak_read,base_patch_tu12
|
||||
>level.xpak_read,base_patch_tu13
|
||||
>level.xpak_read,base_patch_tu14
|
||||
>level.xpak_read,base_patch_tu15
|
||||
>level.xpak_read,base_patch_tu16
|
||||
>level.xpak_read,base_patch_tu17
|
||||
>level.xpak_read,base_patch_tu18
|
||||
>level.xpak_read,base_patch_tu19
|
||||
>level.xpak_read,base_patch_tu20
|
||||
>level.xpak_read,base_patch_tu21
|
||||
>level.xpak_read,base_patch_tu22
|
||||
>level.xpak_read,base_patch_tu23
|
||||
>level.xpak_read,base_patch_tu24
|
||||
>level.xpak_read,base_patch_tu25
|
||||
>level.xpak_read,base_patch_tu26
|
||||
>level.xpak_read,base_patch_tu27
|
||||
>level.xpak_read,base_patch_tu28
|
||||
>level.xpak_read,base_patch_tu29
|
||||
>level.xpak_read,base_patch_tu30
|
||||
>level.xpak_read,base_patch_tu31
|
||||
>level.xpak_read,base_patch_tu32
|
Loading…
Reference in New Issue
Block a user