maint: remove unnecessary code and files

This commit is contained in:
Rim 2024-05-28 13:48:08 -04:00
parent f6fd1c1a72
commit 0848badc74
45 changed files with 18 additions and 910 deletions

View File

@ -19,8 +19,6 @@
#using scripts\shared\util_shared;
#using scripts\shared\vehicle_shared;
#using scripts\shared\archetype_shared\archetype_shared;
#using scripts\shared\callbacks_shared;
// #using scripts\zm\_zm_bgb;
//Abilities
#using scripts\shared\abilities\_ability_player; //DO NOT REMOVE - needed for system registration
@ -60,14 +58,12 @@
#using scripts\zm\_zm_magicbox;
#using scripts\zm\_zm_playerhealth;
#using scripts\zm\_zm_power;
#using scripts\zm\_zm_powerups;
#using scripts\zm\_zm_score;
#using scripts\zm\_zm_stats;
#using scripts\zm\_zm_traps;
#using scripts\zm\_zm_unitrigger;
#using scripts\zm\_zm_zonemgr;
//Weapon registration
#using scripts\zm\gametypes\_weaponobjects;
@ -80,14 +76,6 @@
function main()
{
// bgb = self.bgb;
// self.var_e610f362[bgb].var_e0b06b47 = 999;
// level.pack_a_punch_camo_index = 17;
// level.pack_a_punch_camo_index_number_variants = 1;
// thread new_pack_a_punch_camo();
// level thread OnPlayerConnect();
zm::init();
level._loadStarted = true;
@ -99,8 +87,6 @@ function main()
level thread start_intro_screen_zm();
//thread _spawning::init();
//thread _deployable_weapons::init();
//thread _minefields::init();
@ -119,14 +105,12 @@ function main()
system::wait_till( "all" );
level thread load::art_review();
SetDvar("scr_firstGumFree",1);
SetDvar("zm_private_rankedmatch",1);
SetDvar("scr_firstGumFree",1); // First GobbleGum free
SetDvar("zm_private_rankedmatch",1); // Ranked private match
level flagsys::set( "load_main_complete" );
}
function footsteps()
{
if ( IS_TRUE( level.FX_exclude_footsteps ) )
@ -198,4 +182,4 @@ function register_clientfields()
clientfield::register( "clientuimodel", "zmhud.swordEnergy", VERSION_SHIP, 7, "float" ); // energy: 0 to 1
clientfield::register( "clientuimodel", "zmhud.swordState", VERSION_SHIP, 4, "int" ); // state: 0 = hidden, 1 = charging, 2 = ready, 3 = inuse, 4 = unavailable (grey), 5 = ele-charging, 6 = ele-ready, 7 = ele-inuse,
clientfield::register( "clientuimodel", "zmhud.swordChargeUpdate", VERSION_SHIP, 1, "counter" );
}
}

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@ -4529,8 +4529,9 @@ function has_hero_weapon()
function give_start_weapon( b_switch_weapon )
{
//DEFAULT( self.hasCompletedSuperEE, self zm_stats::get_global_stat( "DARKOPS_GENESIS_SUPER_EE" ) > 0 );
/*
DEFAULT( self.hasCompletedSuperEE, self zm_stats::get_global_stat( "DARKOPS_GENESIS_SUPER_EE" ) > 0 );
if( self.hasCompletedSuperEE )
{
self zm_weapons::weapon_give( level.start_weapon, false, false, true, false );

View File

@ -3,10 +3,9 @@
#using scripts\shared\callbacks_shared;
#using scripts\shared\system_shared;
#using scripts\shared\flag_shared; // spawn message flags
#using scripts\shared\array_shared; // spawn message array
#using scripts\zm\_zm_perks; // include zm_perks
#using scripts\shared\flag_shared;
#using scripts\shared\array_shared;
#using scripts\zm\_zm_perks;
#insert scripts\shared\shared.gsh;
@ -18,7 +17,7 @@ function __init__()
{
callback::on_start_gametype( &init );
callback::on_connect( &on_player_connect );
callback::on_spawned( &on_player_spawned ); // spawn message function
// callback::on_spawned( &on_player_spawned ); // Spawn message function
}
function init()
@ -26,13 +25,13 @@ function init()
// this is now handled in code ( not lan )
// see s_nextScriptClientId
level.clientid = 0;
// set client dvars
SetDvar("r_fog", "0");
SetDvar("r_dof_enable", "0");
SetDvar("r_lodbiasrigid", "-1000");
SetDvar("r_modellodbias", "10");
level.perk_purchase_limit = 25; // no perk limit
// level.player_starting_points = 500000;
// Set Client Dvars
SetDvar("r_fog", "0"); // Disable fog
SetDvar("r_dof_enable", "0"); // Disable depth of field
SetDvar("r_lodbiasrigid", "-1000"); // Increase draw distance
SetDvar("r_modellodbias", "10"); // Increase model draw distance
level.perk_purchase_limit = 25; // Remove perk limit on most maps
// level.player_starting_points = 500000; // DEBUG: Set player starting points
}
function on_player_connect()
@ -48,10 +47,10 @@ function on_player_connect()
function on_player_spawned()
{
//Spawn Message
// Spawn Message
level flag::wait_till("initial_blackscreen_passed");
self iPrintLnBold("Follow ^2@thahrimdon ^7on ^1YouTube ^7& ^6Twitch^7!");
// self thread print(); //Print message on knife
//self thread print(); // Print message on knife
}
/*

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@ -1,9 +0,0 @@
index,type,name,resident,streamed,parentStack
1,string,,0,0,||assetlist
2,stringtable,gamedata/stats/zm/zm_statstable.csv,75284,0,|zone_source/core_mod.zone|csv
3,rawfile,mod.cfg,13,0,|zone_source/core_mod.zone|csv
4,rawfile,cp_mod.cfg,16,0,|zone_source/core_mod.zone|csv
5,rawfile,mp_mod.cfg,16,0,|zone_source/core_mod.zone|csv
6,rawfile,zm_mod.cfg,16,0,|zone_source/core_mod.zone|csv
7,keyvaluepairs,core_mod,1095,0,||assetlist
8,assetlist,,96,0,
1 index type name resident streamed parentStack
2 1 string 0 0 ||assetlist
3 2 stringtable gamedata/stats/zm/zm_statstable.csv 75284 0 |zone_source/core_mod.zone|csv
4 3 rawfile mod.cfg 13 0 |zone_source/core_mod.zone|csv
5 4 rawfile cp_mod.cfg 16 0 |zone_source/core_mod.zone|csv
6 5 rawfile mp_mod.cfg 16 0 |zone_source/core_mod.zone|csv
7 6 rawfile zm_mod.cfg 16 0 |zone_source/core_mod.zone|csv
8 7 keyvaluepairs core_mod 1095 0 ||assetlist
9 8 assetlist 96 0

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@ -1,34 +0,0 @@
version,3421953,593
ignore_missing_shipped,core_pre_gfx
ignore_missing_shipped,core_patch
ignore_missing_shipped,core_gfx
ignore_missing_shipped,core_post_gfx
ignore_missing_shipped,core_ui
ignore_missing_shipped,core_common
stringtable,gamedata/stats/zm/zm_statstable.csv
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\mods\zm_graphical_npl_dev\gamedata\stats\zm\zm_statstable.csv,1645414572,
rawfile,ui/lobbymenubuttons.lua
rawfile,mod.cfg
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\raw\mod.cfg,1648552010,
rawfile,cp_mod.cfg
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\raw\cp_mod.cfg,1648552010,
rawfile,mp_mod.cfg
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\raw\mp_mod.cfg,1648552010,
rawfile,zm_mod.cfg
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\raw\zm_mod.cfg,1648552010,
texturecombo,core_mod
assetlist,core_mod
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\raw\gamedata\playeranim\playeranimtypes.txt,1648526392,
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\mods\zm_graphical_npl_dev\zone_source\core_mod.zone,1716915842,d6d05cc3,f1c684db,f690d1bf,e14a282e
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\zone_source\core_mod.class,1648526465,
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\zone_source\core.class,1648526391,
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\zone_source\default.class,1648526548,
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\zone_source\mod_default.class,1648526548,
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\zone_source\base_patch.zpkg,1648526553,5a76b7f7,40123946,eb5bedee,b0ac8d77
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\all\assetlist\core_pre_gfx.csv,1648526740,9a291896,f3713a9b,75a0b66e,703a40af
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\all\assetlist\core_patch.csv,1648526752,414521c8,b00c4bd2,1cb776ba,dd6e2742
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\all\assetlist\core_gfx.csv,1648526675,eb35b869,6f0759a0,375b27d8,7e4abcbc
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\all\assetlist\core_post_gfx.csv,1648526752,c5b160fe,8def529b,2bc851dc,de320c91
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\all\assetlist\core_ui.csv,1648526699,6eac37ef,af745f35,9f02acd6,5ef64937
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\all\assetlist\core_common.csv,1648522383,019dcec6,25201477,4f369f35,6e14d2d0
errorcount,1

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@ -1,4 +0,0 @@
return 1000000
^1ERROR: Lua not supported
rawfile:ui/lobbymenubuttons.lua
csv:zone_source/core_mod.zone

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@ -1 +0,0 @@
xmodel,avgArea (min 50.0),triCount (max 0),dimX,dimY,dimZ,volume,refs
1 xmodel avgArea (min 50.0) triCount (max 0) dimX dimY dimZ volume refs

View File

@ -1,104 +0,0 @@
type,limit,total
physpreset,276,0
physconstraints,128,0
destructibledef,128,0
xanim,25000,0
xmodel,10240,0
xmodelmesh,34816,0
material,20480,0
computeshaderset,256,0
techset,1024,0
image,49152,0
sound,32,0
sound_patch,16,0
col_map,2,0
com_map,2,0
game_map,2,0
map_ents,2,0
gfx_map,2,0
lightdef,32,0
lensflaredef,64,0
ui_map,0,0
font,16,0
fonticon,16,0
localize,25600,0
weapon,1536,0
weapondef,0,0
weaponvariant,0,0
weaponfull,0,0
cgmediatable,5,0
playersoundstable,16,0
playerfxtable,16,0
sharedweaponsounds,64,0
attachment,128,0
attachmentunique,2148,0
weaponcamo,512,0
customizationtable,8,0
customizationtable_feimages,8,0
customizationtablecolor,1024,0
snddriverglobals,1,0
fx,1875,0
tagfx,64,0
klf,64,0
impactsfxtable,256,0
impactsoundstable,64,0
player_character,8,0
aitype,96,0
character,150,0
xmodelalias,48,0
rawfile,5000,4
stringtable,200,1
structuredtable,96,0
leaderboarddef,256,0
ddl,64,0
glasses,2,0
texturelist,8,0
scriptparsetree,1024,0
keyvaluepairs,64,1
vehicle,64,0
addon_map_ents,1,0
tracer,100,0
slug,5,0
surfacefxtable,64,0
surfacesounddef,256,0
footsteptable,32,0
entityfximpacts,256,0
entitysoundimpacts,256,0
zbarrier,16,0
vehiclefxdef,32,0
vehiclesounddef,32,0
typeinfo,0,0
scriptbundle,1024,0
scriptbundlelist,64,0
rumble,256,0
bulletpenetration,1,0
locdmgtable,1,0
aimtable,12,0
animselectortable,64,0
animmappingtable,64,0
animstatemachine,64,0
behaviortree,64,0
behaviorstatemachine,128,0
ttf,48,0
sanim,1024,0
lightdescription,500,0
shellshock,64,0
xcam,512,0
bgcache,32,0
texturecombo,16,0
flametable,16,0
bitfield,52,0
attachmentcosmeticvariant,640,0
maptable,25,0
maptableloadingimages,25,0
medal,768,0
medaltable,32,0
objective,256,0
objectivelist,64,0
umbra_tome,0,0
navmesh,2,0
navvolume,2,0
binaryhtml,2048,0
laser,50,0
beam,50,0
streamerhint,50,0
1 type limit total
2 physpreset 276 0
3 physconstraints 128 0
4 destructibledef 128 0
5 xanim 25000 0
6 xmodel 10240 0
7 xmodelmesh 34816 0
8 material 20480 0
9 computeshaderset 256 0
10 techset 1024 0
11 image 49152 0
12 sound 32 0
13 sound_patch 16 0
14 col_map 2 0
15 com_map 2 0
16 game_map 2 0
17 map_ents 2 0
18 gfx_map 2 0
19 lightdef 32 0
20 lensflaredef 64 0
21 ui_map 0 0
22 font 16 0
23 fonticon 16 0
24 localize 25600 0
25 weapon 1536 0
26 weapondef 0 0
27 weaponvariant 0 0
28 weaponfull 0 0
29 cgmediatable 5 0
30 playersoundstable 16 0
31 playerfxtable 16 0
32 sharedweaponsounds 64 0
33 attachment 128 0
34 attachmentunique 2148 0
35 weaponcamo 512 0
36 customizationtable 8 0
37 customizationtable_feimages 8 0
38 customizationtablecolor 1024 0
39 snddriverglobals 1 0
40 fx 1875 0
41 tagfx 64 0
42 klf 64 0
43 impactsfxtable 256 0
44 impactsoundstable 64 0
45 player_character 8 0
46 aitype 96 0
47 character 150 0
48 xmodelalias 48 0
49 rawfile 5000 4
50 stringtable 200 1
51 structuredtable 96 0
52 leaderboarddef 256 0
53 ddl 64 0
54 glasses 2 0
55 texturelist 8 0
56 scriptparsetree 1024 0
57 keyvaluepairs 64 1
58 vehicle 64 0
59 addon_map_ents 1 0
60 tracer 100 0
61 slug 5 0
62 surfacefxtable 64 0
63 surfacesounddef 256 0
64 footsteptable 32 0
65 entityfximpacts 256 0
66 entitysoundimpacts 256 0
67 zbarrier 16 0
68 vehiclefxdef 32 0
69 vehiclesounddef 32 0
70 typeinfo 0 0
71 scriptbundle 1024 0
72 scriptbundlelist 64 0
73 rumble 256 0
74 bulletpenetration 1 0
75 locdmgtable 1 0
76 aimtable 12 0
77 animselectortable 64 0
78 animmappingtable 64 0
79 animstatemachine 64 0
80 behaviortree 64 0
81 behaviorstatemachine 128 0
82 ttf 48 0
83 sanim 1024 0
84 lightdescription 500 0
85 shellshock 64 0
86 xcam 512 0
87 bgcache 32 0
88 texturecombo 16 0
89 flametable 16 0
90 bitfield 52 0
91 attachmentcosmeticvariant 640 0
92 maptable 25 0
93 maptableloadingimages 25 0
94 medal 768 0
95 medaltable 32 0
96 objective 256 0
97 objectivelist 64 0
98 umbra_tome 0 0
99 navmesh 2 0
100 navvolume 2 0
101 binaryhtml 2048 0
102 laser 50 0
103 beam 50 0
104 streamerhint 50 0

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@ -1 +0,0 @@
name,refs,radius,onePixelDist,lodCount,verts0,tris0,verts1,tris1,verts2,tris2,verts3,tris3,verts4,tris4,verts5,tris5,verts6,tris6,verts7,tris7
1 name refs radius onePixelDist lodCount verts0 tris0 verts1 tris1 verts2 tris2 verts3 tris3 verts4 tris4 verts5 tris5 verts6 tris6 verts7 tris7

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@ -1,8 +0,0 @@
index,type,name,resident,streamed,parentStack
1,string,,0,0,||assetlist
2,scriptparsetree,scripts/zm/gametypes/_clientids.gsc,1485,0,|zone_source/zm_mod.zone|csv
3,scriptparsetree,scripts/zm/_load.gsc,4492,0,|zone_source/zm_mod.zone|csv
4,scriptparsetree,scripts/zm/_zm_utility.gsc,80804,0,|zone_source/zm_mod.zone|csv
5,keyvaluepairs,zm_mod,1118,0,||assetlist
6,bgcache,zm_mod,529,0,||assetlist
7,assetlist,,80,0,
1 index type name resident streamed parentStack
2 1 string 0 0 ||assetlist
3 2 scriptparsetree scripts/zm/gametypes/_clientids.gsc 1485 0 |zone_source/zm_mod.zone|csv
4 3 scriptparsetree scripts/zm/_load.gsc 4492 0 |zone_source/zm_mod.zone|csv
5 4 scriptparsetree scripts/zm/_zm_utility.gsc 80804 0 |zone_source/zm_mod.zone|csv
6 5 keyvaluepairs zm_mod 1118 0 ||assetlist
7 6 bgcache zm_mod 529 0 ||assetlist
8 7 assetlist 80 0

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@ -1,44 +0,0 @@
version,3421953,593
ignore_missing_shipped,core_pre_gfx
ignore_missing_shipped,core_patch
ignore_missing_shipped,core_gfx
ignore_missing_shipped,core_post_gfx
ignore_missing_shipped,core_ui
ignore_missing_shipped,core_common
ignore_missing_shipped,zm_common
ignore_missing_shipped,zm_patch
ignore_missing_shipped,core_patch
ignore_missing_shipped,zm_levelcommon
scriptparsetree,scripts/zm/gametypes/_clientids.gsc
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\mods\zm_graphical_nofog_npl\scripts\zm\gametypes\_clientids.gsc,1716430455,
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\shared\shared.gsh,1648526443,
scriptparsetree,scripts/zm/_load.gsc
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\mods\zm_graphical_nofog_npl\scripts\zm\_load.gsc,1716430413,
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\shared\shared.gsh,1648526443,
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\shared\version.gsh,1648526542,
scriptparsetree,scripts/zm/_zm_utility.gsc
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\mods\zm_graphical_nofog_npl\scripts\zm\_zm_utility.gsc,1626465360,
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\shared\shared.gsh,1648526443,
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\shared\statstable_shared.gsh,1648526477,
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\zm\_zm_perks.gsh,1648526545,
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\scripts\zm\_zm_utility.gsh,1648526543,
texturecombo,zm_mod
assetlist,zm_mod
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\gamedata\playeranim\playeranimtypes.txt,1648526392,
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\mods\zm_graphical_nofog_npl\zone_source\zm_mod.zone,1716429885,8772aa70,57325756,2399bf4b,c9276740
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\zone_source\zm_mod.class,1648526484,
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\zone_source\mod_default.class,1648526548,
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\zone_source\default.class,1648526548,
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\zone_source\base_patch.zpkg,1648526553,5a76b7f7,40123946,eb5bedee,b0ac8d77
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_pre_gfx.csv,1648526740,9a291896,f3713a9b,75a0b66e,703a40af
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_patch.csv,1648526752,414521c8,b00c4bd2,1cb776ba,dd6e2742
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_gfx.csv,1648526675,eb35b869,6f0759a0,375b27d8,7e4abcbc
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_post_gfx.csv,1648526752,c5b160fe,8def529b,2bc851dc,de320c91
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_ui.csv,1648526699,6eac37ef,af745f35,9f02acd6,5ef64937
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\core_common.csv,1648522383,019dcec6,25201477,4f369f35,6e14d2d0
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\zm_common.csv,1648526773,13082a68,1dc6b820,d17e526c,1388be90
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\zm_patch.csv,1648526699,f50ca787,734c91b5,790ad58b,fcf5905b
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\all\assetlist\zm_levelcommon.csv,1648522383,06ed9fcc,ac94969d,4a91c987,d03f89de
spawn,expect,core_all
spawn,expect,zm_common_all
errorcount,0

View File

@ -1 +0,0 @@
xmodel,avgArea (min 50.0),triCount (max 0),dimX,dimY,dimZ,volume,refs
1 xmodel avgArea (min 50.0) triCount (max 0) dimX dimY dimZ volume refs

View File

@ -1,104 +0,0 @@
type,limit,total
physpreset,276,0
physconstraints,128,0
destructibledef,128,0
xanim,25000,0
xmodel,10240,0
xmodelmesh,34816,0
material,20480,0
computeshaderset,256,0
techset,1024,0
image,49152,0
sound,32,0
sound_patch,16,0
col_map,2,0
com_map,2,0
game_map,2,0
map_ents,2,0
gfx_map,2,0
lightdef,32,0
lensflaredef,64,0
ui_map,0,0
font,16,0
fonticon,16,0
localize,25600,0
weapon,1536,0
weapondef,0,0
weaponvariant,0,0
weaponfull,0,0
cgmediatable,5,0
playersoundstable,16,0
playerfxtable,16,0
sharedweaponsounds,64,0
attachment,128,0
attachmentunique,2148,0
weaponcamo,512,0
customizationtable,8,0
customizationtable_feimages,8,0
customizationtablecolor,1024,0
snddriverglobals,1,0
fx,1875,0
tagfx,64,0
klf,64,0
impactsfxtable,256,0
impactsoundstable,64,0
player_character,8,0
aitype,96,0
character,150,0
xmodelalias,48,0
rawfile,5000,0
stringtable,200,0
structuredtable,96,0
leaderboarddef,256,0
ddl,64,0
glasses,2,0
texturelist,8,0
scriptparsetree,1024,3
keyvaluepairs,64,1
vehicle,64,0
addon_map_ents,1,0
tracer,100,0
slug,5,0
surfacefxtable,64,0
surfacesounddef,256,0
footsteptable,32,0
entityfximpacts,256,0
entitysoundimpacts,256,0
zbarrier,16,0
vehiclefxdef,32,0
vehiclesounddef,32,0
typeinfo,0,0
scriptbundle,1024,0
scriptbundlelist,64,0
rumble,256,0
bulletpenetration,1,0
locdmgtable,1,0
aimtable,12,0
animselectortable,64,0
animmappingtable,64,0
animstatemachine,64,0
behaviortree,64,0
behaviorstatemachine,128,0
ttf,48,0
sanim,1024,0
lightdescription,500,0
shellshock,64,0
xcam,512,0
bgcache,32,1
texturecombo,16,0
flametable,16,0
bitfield,52,0
attachmentcosmeticvariant,640,0
maptable,25,0
maptableloadingimages,25,0
medal,768,0
medaltable,32,0
objective,256,0
objectivelist,64,0
umbra_tome,0,0
navmesh,2,0
navvolume,2,0
binaryhtml,2048,0
laser,50,0
beam,50,0
streamerhint,50,0
1 type limit total
2 physpreset 276 0
3 physconstraints 128 0
4 destructibledef 128 0
5 xanim 25000 0
6 xmodel 10240 0
7 xmodelmesh 34816 0
8 material 20480 0
9 computeshaderset 256 0
10 techset 1024 0
11 image 49152 0
12 sound 32 0
13 sound_patch 16 0
14 col_map 2 0
15 com_map 2 0
16 game_map 2 0
17 map_ents 2 0
18 gfx_map 2 0
19 lightdef 32 0
20 lensflaredef 64 0
21 ui_map 0 0
22 font 16 0
23 fonticon 16 0
24 localize 25600 0
25 weapon 1536 0
26 weapondef 0 0
27 weaponvariant 0 0
28 weaponfull 0 0
29 cgmediatable 5 0
30 playersoundstable 16 0
31 playerfxtable 16 0
32 sharedweaponsounds 64 0
33 attachment 128 0
34 attachmentunique 2148 0
35 weaponcamo 512 0
36 customizationtable 8 0
37 customizationtable_feimages 8 0
38 customizationtablecolor 1024 0
39 snddriverglobals 1 0
40 fx 1875 0
41 tagfx 64 0
42 klf 64 0
43 impactsfxtable 256 0
44 impactsoundstable 64 0
45 player_character 8 0
46 aitype 96 0
47 character 150 0
48 xmodelalias 48 0
49 rawfile 5000 0
50 stringtable 200 0
51 structuredtable 96 0
52 leaderboarddef 256 0
53 ddl 64 0
54 glasses 2 0
55 texturelist 8 0
56 scriptparsetree 1024 3
57 keyvaluepairs 64 1
58 vehicle 64 0
59 addon_map_ents 1 0
60 tracer 100 0
61 slug 5 0
62 surfacefxtable 64 0
63 surfacesounddef 256 0
64 footsteptable 32 0
65 entityfximpacts 256 0
66 entitysoundimpacts 256 0
67 zbarrier 16 0
68 vehiclefxdef 32 0
69 vehiclesounddef 32 0
70 typeinfo 0 0
71 scriptbundle 1024 0
72 scriptbundlelist 64 0
73 rumble 256 0
74 bulletpenetration 1 0
75 locdmgtable 1 0
76 aimtable 12 0
77 animselectortable 64 0
78 animmappingtable 64 0
79 animstatemachine 64 0
80 behaviortree 64 0
81 behaviorstatemachine 128 0
82 ttf 48 0
83 sanim 1024 0
84 lightdescription 500 0
85 shellshock 64 0
86 xcam 512 0
87 bgcache 32 1
88 texturecombo 16 0
89 flametable 16 0
90 bitfield 52 0
91 attachmentcosmeticvariant 640 0
92 maptable 25 0
93 maptableloadingimages 25 0
94 medal 768 0
95 medaltable 32 0
96 objective 256 0
97 objectivelist 64 0
98 umbra_tome 0 0
99 navmesh 2 0
100 navvolume 2 0
101 binaryhtml 2048 0
102 laser 50 0
103 beam 50 0
104 streamerhint 50 0

View File

@ -1 +0,0 @@
name,refs,radius,onePixelDist,lodCount,verts0,tris0,verts1,tris1,verts2,tris2,verts3,tris3,verts4,tris4,verts5,tris5,verts6,tris6,verts7,tris7
1 name refs radius onePixelDist lodCount verts0 tris0 verts1 tris1 verts2 tris2 verts3 tris3 verts4 tris4 verts5 tris5 verts6 tris6 verts7 tris7

View File

@ -1,6 +0,0 @@
rawfile,cp_mod.cfg
rawfile,mod.cfg
rawfile,mp_mod.cfg
rawfile,zm_mod.cfg
stringtable,gamedata/stats/zm/zm_statstable.csv
keyvaluepairs,core_mod
1 rawfile cp_mod.cfg
2 rawfile mod.cfg
3 rawfile mp_mod.cfg
4 rawfile zm_mod.cfg
5 stringtable gamedata/stats/zm/zm_statstable.csv
6 keyvaluepairs core_mod

View File

@ -1,4 +0,0 @@
scriptparsetree,scripts/zm/_load.gsc
scriptparsetree,scripts/zm/_zm_utility.gsc
scriptparsetree,scripts/zm/gametypes/_clientids.gsc
keyvaluepairs,zm_mod
1 scriptparsetree scripts/zm/_load.gsc
2 scriptparsetree scripts/zm/_zm_utility.gsc
3 scriptparsetree scripts/zm/gametypes/_clientids.gsc
4 keyvaluepairs zm_mod

View File

@ -1,4 +0,0 @@
index,type,name,resident,streamed,parentStack
1,string,,0,0,||assetlist
2,keyvaluepairs,en_core_mod,1105,0,||assetlist
3,assetlist,,16,0,
1 index type name resident streamed parentStack
2 1 string 0 0 ||assetlist
3 2 keyvaluepairs en_core_mod 1105 0 ||assetlist
4 3 assetlist 16 0

View File

@ -1,24 +0,0 @@
version,3421953,593
ignore_missing_shipped,core_pre_gfx
ignore_missing_shipped,core_pre_gfx
ignore_missing_shipped,core_patch
ignore_missing_shipped,core_patch
ignore_missing_shipped,core_gfx
ignore_missing_shipped,core_gfx
ignore_missing_shipped,core_post_gfx
ignore_missing_shipped,core_post_gfx
ignore_missing_shipped,core_ui
ignore_missing_shipped,core_ui
ignore_missing_shipped,core_common
ignore_missing_shipped,core_common
texturecombo,core_mod
assetlist,core_mod
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\share\raw\gamedata\playeranim\playeranimtypes.txt,1648526392,
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\mods\zm_graphical_npl_dev\zone_source\loc\core_mod.zone,1716915962,a9e2fc49,20ad71a2,ca5fdd24,5518f1ac
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\english\assetlist\core_pre_gfx.csv,1648526745,4f38c8d2,54dbe0ad,a26fe6dd,7ce6fe27
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\english\assetlist\core_patch.csv,1648526694,9ed99688,0848420f,a94e8a4f,6a3cab0a
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\english\assetlist\core_gfx.csv,1648526736,4cd6243d,831296e2,f2d7c4d8,2e2c9159
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\english\assetlist\core_post_gfx.csv,1648526740,6421ae92,8670936d,28c8f4d3,3c4bb4af
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\english\assetlist\core_ui.csv,1648526699,ce3b1916,c358e78d,81b61779,aaf68da4
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III-main\zone_source\english\assetlist\core_common.csv,1648526727,1d30278c,b8778087,b65b8ce5,1d066b44
errorcount,0

View File

@ -1 +0,0 @@
xmodel,avgArea (min 50.0),triCount (max 0),dimX,dimY,dimZ,volume,refs
1 xmodel avgArea (min 50.0) triCount (max 0) dimX dimY dimZ volume refs

View File

@ -1,104 +0,0 @@
type,limit,total
physpreset,276,0
physconstraints,128,0
destructibledef,128,0
xanim,25000,0
xmodel,10240,0
xmodelmesh,34816,0
material,20480,0
computeshaderset,256,0
techset,1024,0
image,49152,0
sound,32,0
sound_patch,16,0
col_map,2,0
com_map,2,0
game_map,2,0
map_ents,2,0
gfx_map,2,0
lightdef,32,0
lensflaredef,64,0
ui_map,0,0
font,16,0
fonticon,16,0
localize,25600,0
weapon,1536,0
weapondef,0,0
weaponvariant,0,0
weaponfull,0,0
cgmediatable,5,0
playersoundstable,16,0
playerfxtable,16,0
sharedweaponsounds,64,0
attachment,128,0
attachmentunique,2148,0
weaponcamo,512,0
customizationtable,8,0
customizationtable_feimages,8,0
customizationtablecolor,1024,0
snddriverglobals,1,0
fx,1875,0
tagfx,64,0
klf,64,0
impactsfxtable,256,0
impactsoundstable,64,0
player_character,8,0
aitype,96,0
character,150,0
xmodelalias,48,0
rawfile,5000,0
stringtable,200,0
structuredtable,96,0
leaderboarddef,256,0
ddl,64,0
glasses,2,0
texturelist,8,0
scriptparsetree,1024,0
keyvaluepairs,64,1
vehicle,64,0
addon_map_ents,1,0
tracer,100,0
slug,5,0
surfacefxtable,64,0
surfacesounddef,256,0
footsteptable,32,0
entityfximpacts,256,0
entitysoundimpacts,256,0
zbarrier,16,0
vehiclefxdef,32,0
vehiclesounddef,32,0
typeinfo,0,0
scriptbundle,1024,0
scriptbundlelist,64,0
rumble,256,0
bulletpenetration,1,0
locdmgtable,1,0
aimtable,12,0
animselectortable,64,0
animmappingtable,64,0
animstatemachine,64,0
behaviortree,64,0
behaviorstatemachine,128,0
ttf,48,0
sanim,1024,0
lightdescription,500,0
shellshock,64,0
xcam,512,0
bgcache,32,0
texturecombo,16,0
flametable,16,0
bitfield,52,0
attachmentcosmeticvariant,640,0
maptable,25,0
maptableloadingimages,25,0
medal,768,0
medaltable,32,0
objective,256,0
objectivelist,64,0
umbra_tome,0,0
navmesh,2,0
navvolume,2,0
binaryhtml,2048,0
laser,50,0
beam,50,0
streamerhint,50,0
1 type limit total
2 physpreset 276 0
3 physconstraints 128 0
4 destructibledef 128 0
5 xanim 25000 0
6 xmodel 10240 0
7 xmodelmesh 34816 0
8 material 20480 0
9 computeshaderset 256 0
10 techset 1024 0
11 image 49152 0
12 sound 32 0
13 sound_patch 16 0
14 col_map 2 0
15 com_map 2 0
16 game_map 2 0
17 map_ents 2 0
18 gfx_map 2 0
19 lightdef 32 0
20 lensflaredef 64 0
21 ui_map 0 0
22 font 16 0
23 fonticon 16 0
24 localize 25600 0
25 weapon 1536 0
26 weapondef 0 0
27 weaponvariant 0 0
28 weaponfull 0 0
29 cgmediatable 5 0
30 playersoundstable 16 0
31 playerfxtable 16 0
32 sharedweaponsounds 64 0
33 attachment 128 0
34 attachmentunique 2148 0
35 weaponcamo 512 0
36 customizationtable 8 0
37 customizationtable_feimages 8 0
38 customizationtablecolor 1024 0
39 snddriverglobals 1 0
40 fx 1875 0
41 tagfx 64 0
42 klf 64 0
43 impactsfxtable 256 0
44 impactsoundstable 64 0
45 player_character 8 0
46 aitype 96 0
47 character 150 0
48 xmodelalias 48 0
49 rawfile 5000 0
50 stringtable 200 0
51 structuredtable 96 0
52 leaderboarddef 256 0
53 ddl 64 0
54 glasses 2 0
55 texturelist 8 0
56 scriptparsetree 1024 0
57 keyvaluepairs 64 1
58 vehicle 64 0
59 addon_map_ents 1 0
60 tracer 100 0
61 slug 5 0
62 surfacefxtable 64 0
63 surfacesounddef 256 0
64 footsteptable 32 0
65 entityfximpacts 256 0
66 entitysoundimpacts 256 0
67 zbarrier 16 0
68 vehiclefxdef 32 0
69 vehiclesounddef 32 0
70 typeinfo 0 0
71 scriptbundle 1024 0
72 scriptbundlelist 64 0
73 rumble 256 0
74 bulletpenetration 1 0
75 locdmgtable 1 0
76 aimtable 12 0
77 animselectortable 64 0
78 animmappingtable 64 0
79 animstatemachine 64 0
80 behaviortree 64 0
81 behaviorstatemachine 128 0
82 ttf 48 0
83 sanim 1024 0
84 lightdescription 500 0
85 shellshock 64 0
86 xcam 512 0
87 bgcache 32 0
88 texturecombo 16 0
89 flametable 16 0
90 bitfield 52 0
91 attachmentcosmeticvariant 640 0
92 maptable 25 0
93 maptableloadingimages 25 0
94 medal 768 0
95 medaltable 32 0
96 objective 256 0
97 objectivelist 64 0
98 umbra_tome 0 0
99 navmesh 2 0
100 navvolume 2 0
101 binaryhtml 2048 0
102 laser 50 0
103 beam 50 0
104 streamerhint 50 0

View File

@ -1 +0,0 @@
name,refs,radius,onePixelDist,lodCount,verts0,tris0,verts1,tris1,verts2,tris2,verts3,tris3,verts4,tris4,verts5,tris5,verts6,tris6,verts7,tris7
1 name refs radius onePixelDist lodCount verts0 tris0 verts1 tris1 verts2 tris2 verts3 tris3 verts4 tris4 verts5 tris5 verts6 tris6 verts7 tris7

View File

@ -1,4 +0,0 @@
index,type,name,resident,streamed,parentStack
1,string,,0,0,||assetlist
2,keyvaluepairs,en_zm_mod,1130,0,||assetlist
3,assetlist,,16,0,
1 index type name resident streamed parentStack
2 1 string 0 0 ||assetlist
3 2 keyvaluepairs en_zm_mod 1130 0 ||assetlist
4 3 assetlist 16 0

View File

@ -1,35 +0,0 @@
version,3421953,593
ignore_missing_shipped,core_pre_gfx
ignore_missing_shipped,core_pre_gfx
ignore_missing_shipped,core_patch
ignore_missing_shipped,core_patch
ignore_missing_shipped,core_gfx
ignore_missing_shipped,core_gfx
ignore_missing_shipped,core_post_gfx
ignore_missing_shipped,core_post_gfx
ignore_missing_shipped,core_ui
ignore_missing_shipped,core_ui
ignore_missing_shipped,core_common
ignore_missing_shipped,core_common
ignore_missing_shipped,zm_common
ignore_missing_shipped,zm_common
ignore_missing_shipped,zm_patch
ignore_missing_shipped,zm_patch
ignore_missing_shipped,core_patch
ignore_missing_shipped,core_patch
ignore_missing_shipped,zm_levelcommon
ignore_missing_shipped,zm_levelcommon
texturecombo,zm_mod
assetlist,zm_mod
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\gamedata\playeranim\playeranimtypes.txt,1648526392,
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\mods\zm_graphical_nofog_npl\zone_source\loc\zm_mod.zone,1716429971,fb9c0abe,ab2ebb1b,ee42f022,8b98a230
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_pre_gfx.csv,1648526745,4f38c8d2,54dbe0ad,a26fe6dd,7ce6fe27
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_patch.csv,1648526694,9ed99688,0848420f,a94e8a4f,6a3cab0a
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_gfx.csv,1648526736,4cd6243d,831296e2,f2d7c4d8,2e2c9159
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_post_gfx.csv,1648526740,6421ae92,8670936d,28c8f4d3,3c4bb4af
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_ui.csv,1648526699,ce3b1916,c358e78d,81b61779,aaf68da4
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\core_common.csv,1648526727,1d30278c,b8778087,b65b8ce5,1d066b44
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\zm_common.csv,1648526727,4764b9bb,fb3a876b,3442808c,89244d35
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\zm_patch.csv,1648526740,251e32d9,6d7cd895,06e06a77,cf58ce0a
file,E:\SteamLibrary\steamapps\common\Call of Duty Black Ops III\zone_source\english\assetlist\zm_levelcommon.csv,1648526755,1e17d711,32b659cd,978bd5a4,d6624ec2
errorcount,0

View File

@ -1 +0,0 @@
xmodel,avgArea (min 50.0),triCount (max 0),dimX,dimY,dimZ,volume,refs
1 xmodel avgArea (min 50.0) triCount (max 0) dimX dimY dimZ volume refs

View File

@ -1,104 +0,0 @@
type,limit,total
physpreset,276,0
physconstraints,128,0
destructibledef,128,0
xanim,25000,0
xmodel,10240,0
xmodelmesh,34816,0
material,20480,0
computeshaderset,256,0
techset,1024,0
image,49152,0
sound,32,0
sound_patch,16,0
col_map,2,0
com_map,2,0
game_map,2,0
map_ents,2,0
gfx_map,2,0
lightdef,32,0
lensflaredef,64,0
ui_map,0,0
font,16,0
fonticon,16,0
localize,25600,0
weapon,1536,0
weapondef,0,0
weaponvariant,0,0
weaponfull,0,0
cgmediatable,5,0
playersoundstable,16,0
playerfxtable,16,0
sharedweaponsounds,64,0
attachment,128,0
attachmentunique,2148,0
weaponcamo,512,0
customizationtable,8,0
customizationtable_feimages,8,0
customizationtablecolor,1024,0
snddriverglobals,1,0
fx,1875,0
tagfx,64,0
klf,64,0
impactsfxtable,256,0
impactsoundstable,64,0
player_character,8,0
aitype,96,0
character,150,0
xmodelalias,48,0
rawfile,5000,0
stringtable,200,0
structuredtable,96,0
leaderboarddef,256,0
ddl,64,0
glasses,2,0
texturelist,8,0
scriptparsetree,1024,0
keyvaluepairs,64,1
vehicle,64,0
addon_map_ents,1,0
tracer,100,0
slug,5,0
surfacefxtable,64,0
surfacesounddef,256,0
footsteptable,32,0
entityfximpacts,256,0
entitysoundimpacts,256,0
zbarrier,16,0
vehiclefxdef,32,0
vehiclesounddef,32,0
typeinfo,0,0
scriptbundle,1024,0
scriptbundlelist,64,0
rumble,256,0
bulletpenetration,1,0
locdmgtable,1,0
aimtable,12,0
animselectortable,64,0
animmappingtable,64,0
animstatemachine,64,0
behaviortree,64,0
behaviorstatemachine,128,0
ttf,48,0
sanim,1024,0
lightdescription,500,0
shellshock,64,0
xcam,512,0
bgcache,32,0
texturecombo,16,0
flametable,16,0
bitfield,52,0
attachmentcosmeticvariant,640,0
maptable,25,0
maptableloadingimages,25,0
medal,768,0
medaltable,32,0
objective,256,0
objectivelist,64,0
umbra_tome,0,0
navmesh,2,0
navvolume,2,0
binaryhtml,2048,0
laser,50,0
beam,50,0
streamerhint,50,0
1 type limit total
2 physpreset 276 0
3 physconstraints 128 0
4 destructibledef 128 0
5 xanim 25000 0
6 xmodel 10240 0
7 xmodelmesh 34816 0
8 material 20480 0
9 computeshaderset 256 0
10 techset 1024 0
11 image 49152 0
12 sound 32 0
13 sound_patch 16 0
14 col_map 2 0
15 com_map 2 0
16 game_map 2 0
17 map_ents 2 0
18 gfx_map 2 0
19 lightdef 32 0
20 lensflaredef 64 0
21 ui_map 0 0
22 font 16 0
23 fonticon 16 0
24 localize 25600 0
25 weapon 1536 0
26 weapondef 0 0
27 weaponvariant 0 0
28 weaponfull 0 0
29 cgmediatable 5 0
30 playersoundstable 16 0
31 playerfxtable 16 0
32 sharedweaponsounds 64 0
33 attachment 128 0
34 attachmentunique 2148 0
35 weaponcamo 512 0
36 customizationtable 8 0
37 customizationtable_feimages 8 0
38 customizationtablecolor 1024 0
39 snddriverglobals 1 0
40 fx 1875 0
41 tagfx 64 0
42 klf 64 0
43 impactsfxtable 256 0
44 impactsoundstable 64 0
45 player_character 8 0
46 aitype 96 0
47 character 150 0
48 xmodelalias 48 0
49 rawfile 5000 0
50 stringtable 200 0
51 structuredtable 96 0
52 leaderboarddef 256 0
53 ddl 64 0
54 glasses 2 0
55 texturelist 8 0
56 scriptparsetree 1024 0
57 keyvaluepairs 64 1
58 vehicle 64 0
59 addon_map_ents 1 0
60 tracer 100 0
61 slug 5 0
62 surfacefxtable 64 0
63 surfacesounddef 256 0
64 footsteptable 32 0
65 entityfximpacts 256 0
66 entitysoundimpacts 256 0
67 zbarrier 16 0
68 vehiclefxdef 32 0
69 vehiclesounddef 32 0
70 typeinfo 0 0
71 scriptbundle 1024 0
72 scriptbundlelist 64 0
73 rumble 256 0
74 bulletpenetration 1 0
75 locdmgtable 1 0
76 aimtable 12 0
77 animselectortable 64 0
78 animmappingtable 64 0
79 animstatemachine 64 0
80 behaviortree 64 0
81 behaviorstatemachine 128 0
82 ttf 48 0
83 sanim 1024 0
84 lightdescription 500 0
85 shellshock 64 0
86 xcam 512 0
87 bgcache 32 0
88 texturecombo 16 0
89 flametable 16 0
90 bitfield 52 0
91 attachmentcosmeticvariant 640 0
92 maptable 25 0
93 maptableloadingimages 25 0
94 medal 768 0
95 medaltable 32 0
96 objective 256 0
97 objectivelist 64 0
98 umbra_tome 0 0
99 navmesh 2 0
100 navvolume 2 0
101 binaryhtml 2048 0
102 laser 50 0
103 beam 50 0
104 streamerhint 50 0

View File

@ -1 +0,0 @@
name,refs,radius,onePixelDist,lodCount,verts0,tris0,verts1,tris1,verts2,tris2,verts3,tris3,verts4,tris4,verts5,tris5,verts6,tris6,verts7,tris7
1 name refs radius onePixelDist lodCount verts0 tris0 verts1 tris1 verts2 tris2 verts3 tris3 verts4 tris4 verts5 tris5 verts6 tris6 verts7 tris7

View File

@ -1 +0,0 @@
keyvaluepairs,core_mod
1 keyvaluepairs core_mod

View File

@ -1 +0,0 @@
keyvaluepairs,zm_mod
1 keyvaluepairs zm_mod

View File

@ -1,170 +0,0 @@
>mode,core
>type,common
>mode,core
>type,common
>level.xpak_write,core_mod
>level.xpak_read,core_mod
>level.xpak_read,initial
>level.xpak_read,base
>level.xpak_read,lowmip
>scriptbundlelist.accolade,accoladelist
>scriptbundlelist.collectible,collectiblelist
>scriptbundlelist.medalcaseentry,medalcase
>scriptbundlelist.trainingsimrating,trainingsimratinglist
>scriptbundlelist.gallery_image,gallery_imagelist
>scriptbundle,aiassassination
>scriptbundle,ainames
>scriptbundle,attackables
>scriptbundle,aifxtable
>scriptbundle,accolade
>scriptbundle,botsettings
>scriptbundle,bonuszmdata
>scriptbundle,characterweaponcustomsettings
>scriptbundle,collectible
>scriptbundle,containers
>scriptbundle,destructiblecharacterdef
>scriptbundle,doors
>scriptbundle,fxcharacterdef
>scriptbundle,gallery_image
>scriptbundle,gamedifficulty
>scriptbundle,gibcharacterdef
>scriptbundle,killcam
>scriptbundle,killstreak
>scriptbundle,medalcaseentry
>scriptbundle,mpdialog
>scriptbundle,mpdialog_commander
>scriptbundle,mpdialog_player
>scriptbundle,mpdialog_scorestreak
>scriptbundle,mpdialog_taacom
>scriptbundle,postfxbundle
>scriptbundle,duprenderbundle
>scriptbundle,ragdollsettings
>scriptbundle,scriptbundle
>scriptbundle,sentientevents
>scriptbundle,sitrep
>scriptbundle,teamcolorfx
>scriptbundle,trainingsimrating
>scriptbundle,turretanims
>scriptbundle,vehiclecustomsettings
>scriptbundle,vehicleriders
>mode,core
>type,common
>level.xpak_write,core_mod
>level.xpak_read,core_mod
>level.xpak_read,initial
>level.xpak_read,base
>level.xpak_read,lowmip
>scriptbundlelist.accolade,accoladelist
>scriptbundlelist.collectible,collectiblelist
>scriptbundlelist.medalcaseentry,medalcase
>scriptbundlelist.trainingsimrating,trainingsimratinglist
>scriptbundlelist.gallery_image,gallery_imagelist
>scriptbundle,aiassassination
>scriptbundle,ainames
>scriptbundle,attackables
>scriptbundle,aifxtable
>scriptbundle,accolade
>scriptbundle,botsettings
>scriptbundle,bonuszmdata
>scriptbundle,characterweaponcustomsettings
>scriptbundle,collectible
>scriptbundle,containers
>scriptbundle,destructiblecharacterdef
>scriptbundle,doors
>scriptbundle,fxcharacterdef
>scriptbundle,gallery_image
>scriptbundle,gamedifficulty
>scriptbundle,gibcharacterdef
>scriptbundle,killcam
>scriptbundle,killstreak
>scriptbundle,medalcaseentry
>scriptbundle,mpdialog
>scriptbundle,mpdialog_commander
>scriptbundle,mpdialog_player
>scriptbundle,mpdialog_scorestreak
>scriptbundle,mpdialog_taacom
>scriptbundle,postfxbundle
>scriptbundle,duprenderbundle
>scriptbundle,ragdollsettings
>scriptbundle,scriptbundle
>scriptbundle,sentientevents
>scriptbundle,sitrep
>scriptbundle,teamcolorfx
>scriptbundle,trainingsimrating
>scriptbundle,turretanims
>scriptbundle,vehiclecustomsettings
>scriptbundle,vehicleriders
ignore_missing_shipped,core_pre_gfx
ignore_missing_shipped,core_pre_gfx
ignore_missing_shipped,core_patch
ignore_missing_shipped,core_patch
ignore_missing_shipped,core_gfx
ignore_missing_shipped,core_gfx
ignore_missing_shipped,core_post_gfx
ignore_missing_shipped,core_post_gfx
ignore_missing_shipped,core_ui
ignore_missing_shipped,core_ui
ignore_missing_shipped,core_common
ignore_missing_shipped,core_common
>level.xpak_read,base_patch
>level.xpak_read,base_patch_tu3
>level.xpak_read,base_patch_tu4
>level.xpak_read,base_patch_tu5
>level.xpak_read,base_patch_tu6
>level.xpak_read,base_patch_tu7
>level.xpak_read,base_patch_tu8
>level.xpak_read,base_patch_tu9
>level.xpak_read,base_patch_tu10
>level.xpak_read,base_patch_tu11
>level.xpak_read,base_patch_tu12
>level.xpak_read,base_patch_tu13
>level.xpak_read,base_patch_tu14
>level.xpak_read,base_patch_tu15
>level.xpak_read,base_patch_tu16
>level.xpak_read,base_patch_tu17
>level.xpak_read,base_patch_tu18
>level.xpak_read,base_patch_tu19
>level.xpak_read,base_patch_tu20
>level.xpak_read,base_patch_tu21
>level.xpak_read,base_patch_tu22
>level.xpak_read,base_patch_tu23
>level.xpak_read,base_patch_tu24
>level.xpak_read,base_patch_tu25
>level.xpak_read,base_patch_tu26
>level.xpak_read,base_patch_tu27
>level.xpak_read,base_patch_tu28
>level.xpak_read,base_patch_tu29
>level.xpak_read,base_patch_tu30
>level.xpak_read,base_patch_tu31
>level.xpak_read,base_patch_tu32
>level.xpak_read,base_patch
>level.xpak_read,base_patch_tu3
>level.xpak_read,base_patch_tu4
>level.xpak_read,base_patch_tu5
>level.xpak_read,base_patch_tu6
>level.xpak_read,base_patch_tu7
>level.xpak_read,base_patch_tu8
>level.xpak_read,base_patch_tu9
>level.xpak_read,base_patch_tu10
>level.xpak_read,base_patch_tu11
>level.xpak_read,base_patch_tu12
>level.xpak_read,base_patch_tu13
>level.xpak_read,base_patch_tu14
>level.xpak_read,base_patch_tu15
>level.xpak_read,base_patch_tu16
>level.xpak_read,base_patch_tu17
>level.xpak_read,base_patch_tu18
>level.xpak_read,base_patch_tu19
>level.xpak_read,base_patch_tu20
>level.xpak_read,base_patch_tu21
>level.xpak_read,base_patch_tu22
>level.xpak_read,base_patch_tu23
>level.xpak_read,base_patch_tu24
>level.xpak_read,base_patch_tu25
>level.xpak_read,base_patch_tu26
>level.xpak_read,base_patch_tu27
>level.xpak_read,base_patch_tu28
>level.xpak_read,base_patch_tu29
>level.xpak_read,base_patch_tu30
>level.xpak_read,base_patch_tu31
>level.xpak_read,base_patch_tu32

View File

@ -1,104 +0,0 @@
>mode,zm
>type,common
>mode,zm
>type,common
>expect,core_all
>expect,zm_common_all
>level.xpak_write,zm_mod
>level.xpak_read,zm_mod
>level.xpak_read,initial
>level.xpak_read,base
>level.xpak_read,lowmip
>scriptbundlelist.accolade,accoladelist
>scriptbundlelist.collectible,collectiblelist
>scriptbundlelist.medalcaseentry,medalcase
>scriptbundlelist.trainingsimrating,trainingsimratinglist
>scriptbundlelist.gallery_image,gallery_imagelist
>scriptbundle,aiassassination
>scriptbundle,ainames
>scriptbundle,attackables
>scriptbundle,aifxtable
>scriptbundle,accolade
>scriptbundle,botsettings
>scriptbundle,bonuszmdata
>scriptbundle,characterweaponcustomsettings
>scriptbundle,collectible
>scriptbundle,containers
>scriptbundle,destructiblecharacterdef
>scriptbundle,doors
>scriptbundle,fxcharacterdef
>scriptbundle,gallery_image
>scriptbundle,gamedifficulty
>scriptbundle,gibcharacterdef
>scriptbundle,killcam
>scriptbundle,killstreak
>scriptbundle,medalcaseentry
>scriptbundle,mpdialog
>scriptbundle,mpdialog_commander
>scriptbundle,mpdialog_player
>scriptbundle,mpdialog_scorestreak
>scriptbundle,mpdialog_taacom
>scriptbundle,postfxbundle
>scriptbundle,duprenderbundle
>scriptbundle,ragdollsettings
>scriptbundle,scriptbundle
>scriptbundle,sentientevents
>scriptbundle,sitrep
>scriptbundle,teamcolorfx
>scriptbundle,trainingsimrating
>scriptbundle,turretanims
>scriptbundle,vehiclecustomsettings
>scriptbundle,vehicleriders
ignore_missing_shipped,core_pre_gfx
ignore_missing_shipped,core_pre_gfx
ignore_missing_shipped,core_patch
ignore_missing_shipped,core_patch
ignore_missing_shipped,core_gfx
ignore_missing_shipped,core_gfx
ignore_missing_shipped,core_post_gfx
ignore_missing_shipped,core_post_gfx
ignore_missing_shipped,core_ui
ignore_missing_shipped,core_ui
ignore_missing_shipped,core_common
ignore_missing_shipped,core_common
ignore_missing_shipped,zm_common
ignore_missing_shipped,zm_common
ignore_missing_shipped,zm_patch
ignore_missing_shipped,zm_patch
>level.xpak_read,zm_initial
>linker.animation_mode,ZM
ignore_missing_shipped,core_patch
ignore_missing_shipped,core_patch
ignore_missing_shipped,zm_levelcommon
ignore_missing_shipped,zm_levelcommon
>level.xpak_read,base_patch
>level.xpak_read,base_patch_tu3
>level.xpak_read,base_patch_tu4
>level.xpak_read,base_patch_tu5
>level.xpak_read,base_patch_tu6
>level.xpak_read,base_patch_tu7
>level.xpak_read,base_patch_tu8
>level.xpak_read,base_patch_tu9
>level.xpak_read,base_patch_tu10
>level.xpak_read,base_patch_tu11
>level.xpak_read,base_patch_tu12
>level.xpak_read,base_patch_tu13
>level.xpak_read,base_patch_tu14
>level.xpak_read,base_patch_tu15
>level.xpak_read,base_patch_tu16
>level.xpak_read,base_patch_tu17
>level.xpak_read,base_patch_tu18
>level.xpak_read,base_patch_tu19
>level.xpak_read,base_patch_tu20
>level.xpak_read,base_patch_tu21
>level.xpak_read,base_patch_tu22
>level.xpak_read,base_patch_tu23
>level.xpak_read,base_patch_tu24
>level.xpak_read,base_patch_tu25
>level.xpak_read,base_patch_tu26
>level.xpak_read,base_patch_tu27
>level.xpak_read,base_patch_tu28
>level.xpak_read,base_patch_tu29
>level.xpak_read,base_patch_tu30
>level.xpak_read,base_patch_tu31
>level.xpak_read,base_patch_tu32