249 lines
4.3 KiB
C++
249 lines
4.3 KiB
C++
#include "std_include.hpp"
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#include "console.hpp"
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#ifdef _WIN32
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#define COLOR_LOG_INFO 11//15
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#define COLOR_LOG_WARN 14
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#define COLOR_LOG_ERROR 12
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#define COLOR_LOG_DEBUG 15//7
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#else
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#define COLOR_LOG_INFO "\033[0;36m"
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#define COLOR_LOG_WARN "\033[0;33m"
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#define COLOR_LOG_ERROR "\033[0;31m"
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#define COLOR_LOG_DEBUG "\033[0m"
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#endif
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namespace console
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{
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namespace
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{
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std::mutex signal_mutex;
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std::function<void()> signal_callback;
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#ifdef _WIN32
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#define COLOR(win, posix) win
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using color_type = WORD;
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#else
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#define COLOR(win, posix) posix
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using color_type = const char*;
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#endif
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const color_type color_array[] =
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{
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COLOR(0x8, "\033[0;90m"), // 0 - black
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COLOR(0xC, "\033[0;91m"), // 1 - red
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COLOR(0xA, "\033[0;92m"), // 2 - green
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COLOR(0xE, "\033[0;93m"), // 3 - yellow
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COLOR(0x9, "\033[0;94m"), // 4 - blue
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COLOR(0xB, "\033[0;96m"), // 5 - cyan
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COLOR(0xD, "\033[0;95m"), // 6 - pink
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COLOR(0xF, "\033[0;97m"), // 7 - white
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};
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#ifdef _WIN32
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BOOL WINAPI handler(const DWORD signal)
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{
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if (signal == CTRL_C_EVENT && signal_callback)
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{
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signal_callback();
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}
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return TRUE;
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}
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#else
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void handler(int signal)
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{
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if (signal == SIGINT && signal_callback)
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{
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signal_callback();
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}
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}
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#endif
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std::string format(va_list* ap, const char* message)
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{
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static thread_local char buffer[0x1000];
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#ifdef _WIN32
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const int count = vsnprintf_s(buffer, _TRUNCATE, message, *ap);
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#else
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const int count = vsnprintf(buffer, sizeof(buffer), message, *ap);
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#endif
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if (count < 0) return {};
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return {buffer, static_cast<size_t>(count)};
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}
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#ifdef _WIN32
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HANDLE get_console_handle()
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{
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return GetStdHandle(STD_OUTPUT_HANDLE);
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}
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#endif
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void set_color(const color_type color)
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{
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#ifdef _WIN32
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SetConsoleTextAttribute(get_console_handle(), color);
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#else
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printf("%s", color);
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#endif
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}
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bool apply_color(const std::string& data, const size_t index, const color_type base_color)
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{
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if (data[index] != '^' || (index + 1) >= data.size())
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{
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return false;
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}
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auto code = data[index + 1] - '0';
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if (code < 0 || code > 11)
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{
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return false;
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}
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code = std::min(code, 7); // Everything above white is white
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if (code == 7)
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{
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set_color(base_color);
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}
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else
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{
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set_color(color_array[code]);
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}
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return true;
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}
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void print_colored(const std::string& line, const color_type base_color)
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{
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lock _{};
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set_color(base_color);
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for (size_t i = 0; i < line.size(); ++i)
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{
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if (apply_color(line, i, base_color))
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{
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++i;
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continue;
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}
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putchar(line[i]);
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}
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reset_color();
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}
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}
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lock::lock()
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{
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#ifdef _WIN32
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_lock_file(stdout);
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#else
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flockfile(stdout);
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#endif
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}
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lock::~lock()
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{
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#ifdef _WIN32
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_unlock_file(stdout);
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#else
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funlockfile(stdout);
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#endif
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}
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void reset_color()
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{
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lock _{};
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#ifdef _WIN32
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SetConsoleTextAttribute(get_console_handle(), 7);
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#else
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printf("\033[0m");
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#endif
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fflush(stdout);
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}
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void info(const char* message, ...)
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{
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va_list ap;
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va_start(ap, message);
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const auto data = format(&ap, message);
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print_colored("[+] " + data + "\n", COLOR_LOG_INFO);
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va_end(ap);
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}
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void warn(const char* message, ...)
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{
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va_list ap;
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va_start(ap, message);
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const auto data = format(&ap, message);
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print_colored("[!] " + data + "\n", COLOR_LOG_WARN);
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va_end(ap);
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}
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void error(const char* message, ...)
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{
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va_list ap;
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va_start(ap, message);
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const auto data = format(&ap, message);
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print_colored("[-] " + data + "\n", COLOR_LOG_ERROR);
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va_end(ap);
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}
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void log(const char* message, ...)
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{
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va_list ap;
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va_start(ap, message);
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const auto data = format(&ap, message);
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print_colored("[*] " + data + "\n", COLOR_LOG_DEBUG);
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va_end(ap);
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}
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void set_title(const std::string& title)
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{
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lock _{};
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#ifdef _WIN32
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SetConsoleTitleA(title.data());
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#else
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printf("\033]0;%s\007", title.data());
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fflush(stdout);
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#endif
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}
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signal_handler::signal_handler(std::function<void()> callback)
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: std::lock_guard<std::mutex>(signal_mutex)
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{
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signal_callback = std::move(callback);
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#ifdef _WIN32
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SetConsoleCtrlHandler(handler, TRUE);
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#else
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signal(SIGINT, handler);
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#endif
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}
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signal_handler::~signal_handler()
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{
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#ifdef _WIN32
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SetConsoleCtrlHandler(handler, FALSE);
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#else
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signal(SIGINT, SIG_DFL);
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#endif
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signal_callback = {};
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}
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}
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