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version: 2
updates:
- package-ecosystem: gitsubmodule
directory: "/"
schedule:
interval: daily
open-pull-requests-limit: 10

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name: Build
on:
push:
branches:
- "*"
pull_request:
branches:
- "*"
types: [opened, synchronize, reopened]
concurrency:
group: ${{ github.ref }}
cancel-in-progress: true
jobs:
build-win:
name: Build Windows
runs-on: windows-latest
strategy:
fail-fast: false
matrix:
configuration:
- Debug
- Release
arch:
- x64
include:
- arch: x64
platform: x64
steps:
- name: Check out files
uses: actions/checkout@v3.5.2
with:
submodules: true
fetch-depth: 0
# NOTE - If LFS ever starts getting used during builds, switch this to true!
lfs: false
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v1.3.1
- name: Generate project files
run: cmd /C call generate.bat
- name: Set up problem matching
uses: ammaraskar/msvc-problem-matcher@master
- name: Build ${{matrix.configuration}} ${{matrix.arch}} binaries
run: msbuild /m /v:minimal /p:Configuration=${{matrix.configuration}} /p:Platform=${{matrix.platform}} build/alterware-master.sln
- name: Upload ${{matrix.configuration}} ${{matrix.arch}} binaries
uses: actions/upload-artifact@v3.1.2
with:
name: Windows ${{matrix.configuration}} ${{matrix.arch}} binaries
path: |
build/bin/${{matrix.arch}}/${{matrix.configuration}}/alterware-master.exe
build/bin/${{matrix.arch}}/${{matrix.configuration}}/alterware-master.pdb
build-linux:
name: Build Linux
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
configuration:
- Debug
- Release
arch:
- x64
include:
- configuration: Debug
config: debug
- configuration: Release
config: release
steps:
- name: Check out files
uses: actions/checkout@v3.5.2
with:
submodules: true
fetch-depth: 0
# NOTE - If LFS ever starts getting used during builds, switch this to true!
lfs: false
- name: Install dependencies (x64)
if: matrix.arch == 'x64'
run: |
sudo apt-get update
sudo apt-get -y install libcurl4-gnutls-dev
- name: Install Mold
uses: rui314/setup-mold@staging
- name: Generate project files
run: ./generate.sh
- name: Set up problem matching
uses: ammaraskar/gcc-problem-matcher@master
- name: Build ${{matrix.configuration}} ${{matrix.arch}} binaries
run: |
pushd build
../tools/mold -run make config=${{matrix.config}}_${{matrix.arch}} -j$(nproc)
- name: Upload ${{matrix.configuration}} ${{matrix.arch}} binaries
uses: actions/upload-artifact@v3.1.2
with:
name: Linux ${{matrix.configuration}} ${{matrix.arch}} binaries
path: |
build/bin/${{matrix.arch}}/${{matrix.configuration}}/alterware-master
build-mac:
name: Build macOS
runs-on: macos-13
strategy:
fail-fast: false
matrix:
configuration:
- Debug
- Release
arch:
- x64
- ARM64
include:
- configuration: Debug
config: debug
- configuration: Release
config: release
- arch: x64
platform: x64
- arch: ARM64
platform: arm64
steps:
- name: Check out files
uses: actions/checkout@v3.5.2
with:
submodules: true
fetch-depth: 0
# NOTE - If LFS ever starts getting used during builds, switch this to true!
lfs: false
- name: Generate project files
run: ./generate.sh
- name: Set up problem matching
uses: ammaraskar/gcc-problem-matcher@master
- name: Build ${{matrix.configuration}} ${{matrix.arch}} binaries
run: |
pushd build
make config=${{matrix.config}}_${{matrix.platform}} -j$(sysctl -n hw.logicalcpu)
- name: Upload ${{matrix.configuration}} ${{matrix.arch}} binaries
uses: actions/upload-artifact@v3.1.2
with:
name: macOS ${{matrix.configuration}} ${{matrix.arch}} binaries
path: |
build/bin/${{matrix.platform}}/${{matrix.configuration}}/alterware-master

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### Windows
# Windows image file caches
Thumbs.db
ehthumbs.db
# Folder config file
Desktop.ini
# Recycle Bin used on file shares
$RECYCLE.BIN/
# Windows Installer files
*.cab
*.msi
*.msm
*.msp
# Shortcuts
*.lnk
### OSX
.DS_Store
.AppleDouble
.LSOverride
# Icon must end with two \r
Icon
# Thumbnails
._*
# Files that might appear on external disk
.Spotlight-V100
.Trashes
# Directories potentially created on remote AFP share
.AppleDB
.AppleDesktop
Network Trash Folder
Temporary Items
.apdisk
### Visual Studio
# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Build results
build
# Visual Studio 2015 cache/options directory
.vs/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
*_i.c
*_p.c
*_i.h
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
# Others
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.pfx
*.publishsettings
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
# SQL Server files
*.mdf
*.ldf
### IDA
*.id0
*.id1
*.id2
*.nam
*.til
### Custom user files
# User scripts
user*.bat
# Premake binary
#premake5.exe

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[submodule "deps/libtommath"]
path = deps/libtommath
url = https://github.com/libtom/libtommath.git
branch = develop
[submodule "deps/zlib"]
path = deps/zlib
url = https://github.com/madler/zlib.git
branch = develop
[submodule "deps/GSL"]
path = deps/GSL
url = https://github.com/Microsoft/GSL.git
[submodule "deps/rapidjson"]
path = deps/rapidjson
url = https://github.com/Tencent/rapidjson.git
[submodule "deps/libtomcrypt"]
path = deps/libtomcrypt
url = https://github.com/libtom/libtomcrypt.git
branch = develop
[submodule "deps/curl"]
path = deps/curl
url = https://github.com/curl/curl.git
branch = curl-8_0_1

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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
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To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
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patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
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IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
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WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
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PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

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[![build](https://github.com/alterware/master-server/workflows/Build/badge.svg)](https://github.com/alterware/master-server/actions)
# AlterWare: Master Server

1
deps/GSL vendored Submodule

@ -0,0 +1 @@
Subproject commit afaaa71bcee45d9c90c21f8bd3ba2b12902242e9

1
deps/curl vendored Submodule

@ -0,0 +1 @@
Subproject commit b16d1fa8ee567b52c09a0f89940b07d8491b881d

1
deps/libtomcrypt vendored Submodule

@ -0,0 +1 @@
Subproject commit fae62af0ab16f469c2512ec04575dd60ca018657

1
deps/libtommath vendored Submodule

@ -0,0 +1 @@
Subproject commit 0df542cb70f621bbeec207be1949832fb1442479

73
deps/premake/curl.lua vendored Normal file
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curl = {
source = path.join(dependencies.basePath, "curl"),
}
function curl.import()
links { "curl" }
filter "toolset:msc*"
links { "Crypt32.lib" }
filter {}
curl.includes()
end
function curl.includes()
filter "toolset:msc*"
includedirs {
path.join(curl.source, "include"),
}
defines {
"CURL_STRICTER",
"CURL_STATICLIB",
"CURL_DISABLE_LDAP",
}
filter {}
end
function curl.project()
if not os.istarget("windows") then
return
end
project "curl"
language "C"
curl.includes()
includedirs {
path.join(curl.source, "lib"),
}
files {
path.join(curl.source, "lib/**.c"),
path.join(curl.source, "lib/**.h"),
}
defines {
"BUILDING_LIBCURL",
}
filter "toolset:msc*"
defines {
"USE_SCHANNEL",
"USE_WINDOWS_SSPI",
"USE_THREADS_WIN32",
}
filter "toolset:not msc*"
defines {
"USE_GNUTLS",
"USE_THREADS_POSIX",
}
filter {}
warnings "Off"
kind "StaticLib"
end
table.insert(dependencies, curl)

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gsl = {
source = path.join(dependencies.basePath, "GSL"),
}
function gsl.import()
gsl.includes()
end
function gsl.includes()
includedirs {
path.join(gsl.source, "include")
}
end
function gsl.project()
end
table.insert(dependencies, gsl)

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libtomcrypt = {
source = path.join(dependencies.basePath, "libtomcrypt"),
}
function libtomcrypt.import()
links {
"libtomcrypt"
}
libtomcrypt.includes()
end
function libtomcrypt.includes()
includedirs {
path.join(libtomcrypt.source, "src/headers")
}
defines {
"LTC_NO_FAST",
"LTC_NO_PROTOTYPES",
"LTC_NO_RSA_BLINDING",
"LTC_NO_FILE",
"ARGTYPE=4",
}
end
function libtomcrypt.project()
project "libtomcrypt"
language "C"
libtomcrypt.includes()
libtommath.import()
files {
path.join(libtomcrypt.source, "src/**.c"),
}
removefiles {
path.join(libtomcrypt.source, "src/**/*_test.c"),
path.join(libtomcrypt.source, "src/**/*tab.c"),
path.join(libtomcrypt.source, "src/encauth/ocb3/**.c"),
}
defines {
"_CRT_SECURE_NO_WARNINGS",
"LTC_SOURCE",
"_LIB",
"USE_LTM"
}
removedefines {
"_DLL",
"_USRDLL"
}
linkoptions {
"-IGNORE:4221"
}
warnings "Off"
kind "StaticLib"
end
table.insert(dependencies, libtomcrypt)

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libtommath = {
source = path.join(dependencies.basePath, "libtommath"),
}
function libtommath.import()
links {
"libtommath"
}
libtommath.includes()
end
function libtommath.includes()
includedirs {
libtommath.source
}
if os.istarget("windows") then
defines {
"MP_NO_DEV_URANDOM",
}
end
defines {
"LTM_DESC",
"__STDC_IEC_559__",
}
end
function libtommath.project()
project "libtommath"
language "C"
libtommath.includes()
files {
path.join(libtommath.source, "*.c"),
}
defines {
"_LIB"
}
removedefines {
"_DLL",
"_USRDLL"
}
linkoptions {
"-IGNORE:4221"
}
warnings "Off"
kind "StaticLib"
end
table.insert(dependencies, libtommath)

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deps/premake/minizip.lua vendored Normal file
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minizip = {
source = path.join(dependencies.basePath, "zlib/contrib/minizip"),
}
function minizip.import()
links { "minizip" }
zlib.import()
minizip.includes()
end
function minizip.includes()
includedirs {
minizip.source
}
zlib.includes()
end
function minizip.project()
project "minizip"
language "C"
minizip.includes()
files {
path.join(minizip.source, "*.h"),
path.join(minizip.source, "*.c"),
}
filter "system:not windows"
removefiles {
path.join(minizip.source, "iowin32.c"),
}
filter {}
removefiles {
path.join(minizip.source, "miniunz.c"),
path.join(minizip.source, "minizip.c"),
}
defines {
"_CRT_SECURE_NO_DEPRECATE",
}
warnings "Off"
kind "StaticLib"
end
table.insert(dependencies, minizip)

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rapidjson = {
source = path.join(dependencies.basePath, "rapidjson"),
}
function rapidjson.import()
defines{"RAPIDJSON_HAS_STDSTRING"}
rapidjson.includes()
end
function rapidjson.includes()
includedirs {
path.join(rapidjson.source, "include"),
}
end
function rapidjson.project()
end
table.insert(dependencies, rapidjson)

39
deps/premake/zlib.lua vendored Normal file
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zlib = {
source = path.join(dependencies.basePath, "zlib"),
}
function zlib.import()
links { "zlib" }
zlib.includes()
end
function zlib.includes()
includedirs {
zlib.source
}
defines {
"ZLIB_CONST",
}
end
function zlib.project()
project "zlib"
language "C"
zlib.includes()
files {
path.join(zlib.source, "*.h"),
path.join(zlib.source, "*.c"),
}
defines {
"_CRT_SECURE_NO_DEPRECATE",
}
warnings "Off"
kind "StaticLib"
end
table.insert(dependencies, zlib)

1
deps/rapidjson vendored Submodule

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Subproject commit 973dc9c06dcd3d035ebd039cfb9ea457721ec213

1
deps/zlib vendored Submodule

@ -0,0 +1 @@
Subproject commit 48c3741002aca9dae84e9f2288ca149af14c9128

3
generate.bat Normal file
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@echo off
git submodule update --init --recursive
tools\premake5 %* vs2022

7
generate.sh Executable file
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#!/bin/bash
git submodule update --init --recursive
if [ "$(uname)" == "Darwin" ]; then
./tools/premake5-mac gmake2
else
./tools/premake5-linux gmake2
fi

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premake5.lua Normal file
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dependencies = {
basePath = "./deps"
}
function dependencies.load()
dir = path.join(dependencies.basePath, "premake/*.lua")
deps = os.matchfiles(dir)
for i, dep in pairs(deps) do
dep = dep:gsub(".lua", "")
require(dep)
end
end
function dependencies.imports()
for i, proj in pairs(dependencies) do
if type(i) == 'number' then
proj.import()
end
end
end
function dependencies.projects()
for i, proj in pairs(dependencies) do
if type(i) == 'number' then
proj.project()
end
end
end
dependencies.load()
workspace "alterware-master"
startproject "alterware-master"
location "./build"
objdir "%{wks.location}/obj"
targetdir "%{wks.location}/bin/%{cfg.platform}/%{cfg.buildcfg}"
configurations {"Debug", "Release"}
if os.istarget("darwin") then
platforms {"x64", "arm64"}
else
platforms {"x86", "x64"}
end
filter "platforms:x86"
architecture "x86"
filter {}
filter "platforms:x64"
architecture "x86_64"
filter {}
filter "platforms:arm64"
architecture "ARM64"
filter {}
filter {"language:C++", "toolset:not msc*"}
buildoptions {
"-std=c++17"
}
filter "toolset:msc*"
buildoptions {
"/std:c++17"
}
filter {}
filter {"system:windows"}
systemversion "latest"
filter {}
symbols "On"
staticruntime "On"
editandcontinue "Off"
warnings "Extra"
characterset "ASCII"
if os.istarget("linux") or os.istarget("darwin") then
buildoptions "-pthread"
linkoptions "-pthread"
end
if _OPTIONS["dev-build"] then
defines {"DEV_BUILD"}
end
if os.getenv("CI") then
defines "CI"
end
flags {"NoIncrementalLink", "NoMinimalRebuild", "MultiProcessorCompile", "No64BitChecks"}
filter "configurations:Release"
optimize "Speed"
defines {"NDEBUG"}
flags {"FatalCompileWarnings"}
filter {}
filter "configurations:Debug"
optimize "Debug"
defines {"DEBUG", "_DEBUG"}
filter {}
project "alterware-master"
kind "ConsoleApp"
language "C++"
pchheader "std_include.hpp"
pchsource "src/std_include.cpp"
files {"./src/**.rc", "./src/**.hpp", "./src/**.cpp"}
includedirs {"./src", "%{prj.location}/src"}
filter "system:windows"
files {
"./src/**.rc",
}
filter { "system:windows", "toolset:not msc*" }
resincludedirs {
"%{_MAIN_SCRIPT_DIR}/src"
}
filter { "system:windows", "toolset:msc*" }
linkoptions {"/IGNORE:4254", "/SAFESEH:NO", "/LARGEADDRESSAWARE", "/PDBCompress"}
resincludedirs {
"$(ProjectDir)src" -- fix for VS IDE
}
filter {}
dependencies.imports()
group "Dependencies"
dependencies.projects()

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#pragma once
#include "utils/cryptography.hpp"
#include "game_server.hpp"
struct client
{
enum class state
{
can_authenticate = 0,
key_received,
challenge_sent,
};
uint64_t guid{0};
bool registered{false};
game_type game{game_type::unknown};
state state{state::can_authenticate};
utils::cryptography::ecc::key key{};
std::string challenge{};
std::string aes_key{};
std::chrono::high_resolution_clock::time_point heartbeat{};
};

38
src/client_list.cpp Normal file
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#include "std_include.hpp"
#include "client_list.hpp"
bool client_list::find_client(const uint64_t guid, const access_func& accessor)
{
auto found = false;
this->iterate([&](iteration_context& context)
{
auto& client = context.get();
if (client.guid == guid)
{
accessor(client, context.get_address());
context.stop_iterating();
found = true;
}
});
return found;
}
bool client_list::find_client(const uint64_t guid, const const_access_func& accessor) const
{
auto found = false;
this->iterate([&](const iteration_context& context)
{
const auto& client = context.get();
if (client.guid == guid)
{
accessor(client, context.get_address());
context.stop_iterating();
found = true;
}
});
return found;
}

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#pragma once
#include "client.hpp"
#include "network_list.hpp"
class client_list : public network_list<client, 0>
{
public:
bool find_client(uint64_t guid, const access_func& accessor);
bool find_client(uint64_t guid, const const_access_func& accessor) const;
using network_list::insert;
};

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src/console.cpp Normal file
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#include "std_include.hpp"
#include "console.hpp"
#ifdef _WIN32
#define COLOR_LOG_INFO 11//15
#define COLOR_LOG_WARN 14
#define COLOR_LOG_ERROR 12
#define COLOR_LOG_DEBUG 15//7
#else
#define COLOR_LOG_INFO "\033[0;36m"
#define COLOR_LOG_WARN "\033[0;33m"
#define COLOR_LOG_ERROR "\033[0;31m"
#define COLOR_LOG_DEBUG "\033[0m"
#endif
namespace console
{
namespace
{
std::mutex signal_mutex;
std::function<void()> signal_callback;
#ifdef _WIN32
#define COLOR(win, posix) win
using color_type = WORD;
#else
#define COLOR(win, posix) posix
using color_type = const char*;
#endif
const color_type color_array[] =
{
COLOR(0x8, "\033[0;90m"), // 0 - black
COLOR(0xC, "\033[0;91m"), // 1 - red
COLOR(0xA, "\033[0;92m"), // 2 - green
COLOR(0xE, "\033[0;93m"), // 3 - yellow
COLOR(0x9, "\033[0;94m"), // 4 - blue
COLOR(0xB, "\033[0;96m"), // 5 - cyan
COLOR(0xD, "\033[0;95m"), // 6 - pink
COLOR(0xF, "\033[0;97m"), // 7 - white
};
#ifdef _WIN32
BOOL WINAPI handler(const DWORD signal)
{
if (signal == CTRL_C_EVENT && signal_callback)
{
signal_callback();
}
return TRUE;
}
#else
void handler(int signal)
{
if (signal == SIGINT && signal_callback)
{
signal_callback();
}
}
#endif
std::string format(va_list* ap, const char* message)
{
static thread_local char buffer[0x1000];
#ifdef _WIN32
const int count = _vsnprintf_s(buffer, sizeof(buffer), sizeof(buffer), message, *ap);
#else
const int count = vsnprintf(buffer, sizeof(buffer), message, *ap);
#endif
if (count < 0) return {};
return {buffer, static_cast<size_t>(count)};
}
#ifdef _WIN32
HANDLE get_console_handle()
{
return GetStdHandle(STD_OUTPUT_HANDLE);
}
#endif
void set_color(const color_type color)
{
#ifdef _WIN32
SetConsoleTextAttribute(get_console_handle(), color);
#else
printf("%s", color);
#endif
}
bool apply_color(const std::string& data, const size_t index, const color_type base_color)
{
if (data[index] != '^' || (index + 1) >= data.size())
{
return false;
}
auto code = data[index + 1] - '0';
if (code < 0 || code > 11)
{
return false;
}
code = std::min(code, 7); // Everything above white is white
if (code == 7)
{
set_color(base_color);
}
else
{
set_color(color_array[code]);
}
return true;
}
void print_colored(const std::string& line, const color_type base_color)
{
lock _{};
set_color(base_color);
for (size_t i = 0; i < line.size(); ++i)
{
if (apply_color(line, i, base_color))
{
++i;
continue;
}
putchar(line[i]);
}
reset_color();
}
}
lock::lock()
{
#ifdef _WIN32
_lock_file(stdout);
#else
flockfile(stdout);
#endif
}
lock::~lock()
{
#ifdef _WIN32
_unlock_file(stdout);
#else
funlockfile(stdout);
#endif
}
void reset_color()
{
lock _{};
#ifdef _WIN32
SetConsoleTextAttribute(get_console_handle(), 7);
#else
printf("\033[0m");
#endif
fflush(stdout);
}
void info(const char* message, ...)
{
va_list ap;
va_start(ap, message);
const auto data = format(&ap, message);
print_colored("[+] " + data + "\n", COLOR_LOG_INFO);
va_end(ap);
}
void warn(const char* message, ...)
{
va_list ap;
va_start(ap, message);
const auto data = format(&ap, message);
print_colored("[!] " + data + "\n", COLOR_LOG_WARN);
va_end(ap);
}
void error(const char* message, ...)
{
va_list ap;
va_start(ap, message);
const auto data = format(&ap, message);
print_colored("[-] " + data + "\n", COLOR_LOG_ERROR);
va_end(ap);
}
void log(const char* message, ...)
{
va_list ap;
va_start(ap, message);
const auto data = format(&ap, message);
print_colored("[*] " + data + "\n", COLOR_LOG_DEBUG);
va_end(ap);
}
void set_title(const std::string& title)
{
lock _{};
#ifdef _WIN32
SetConsoleTitleA(title.data());
#else
printf("\033]0;%s\007", title.data());
fflush(stdout);
#endif
}
signal_handler::signal_handler(std::function<void()> callback)
: std::lock_guard<std::mutex>(signal_mutex)
{
signal_callback = std::move(callback);
#ifdef _WIN32
SetConsoleCtrlHandler(handler, TRUE);
#else
signal(SIGINT, handler);
#endif
}
signal_handler::~signal_handler()
{
#ifdef _WIN32
SetConsoleCtrlHandler(handler, FALSE);
#else
signal(SIGINT, SIG_DFL);
#endif
signal_callback = {};
}
}

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#pragma once
namespace console
{
class lock
{
public:
lock();
~lock();
lock(lock&&) = delete;
lock(const lock&) = delete;
lock& operator=(lock&&) = delete;
lock& operator=(const lock&) = delete;
};
void reset_color();
void info(const char* message, ...);
void warn(const char* message, ...);
void error(const char* message, ...);
void log(const char* message, ...);
void set_title(const std::string& title);
class signal_handler : std::lock_guard<std::mutex>
{
public:
signal_handler(std::function<void()> callback);
~signal_handler();
};
}

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#include "std_include.hpp"
#include "crypto_key.hpp"
#include "console.hpp"
#include "utils/io.hpp"
namespace crypto_key
{
namespace
{
bool load_key(utils::cryptography::ecc::key& key)
{
std::string data{};
if (!utils::io::read_file("./private.key", &data))
{
return false;
}
key.deserialize(data);
if (!key.is_valid())
{
console::warn("Loaded key is invalid!");
return false;
}
return true;
}
utils::cryptography::ecc::key generate_key()
{
auto key = utils::cryptography::ecc::generate_key(512);
if (!key.is_valid())
{
throw std::runtime_error("Failed to generate server key!");
}
if (!utils::io::write_file("./private.key", key.serialize()))
{
throw std::runtime_error("Failed to write server key!");
}
console::info("Generated cryptographic key: %llX", key.get_hash());
return key;
}
utils::cryptography::ecc::key load_or_generate_key()
{
utils::cryptography::ecc::key key{};
if (load_key(key))
{
console::log("Loaded cryptographic key: %llX", key.get_hash());
return key;
}
return generate_key();
}
utils::cryptography::ecc::key get_key_internal()
{
auto key = load_or_generate_key();
if (!utils::io::write_file("./public.key", key.get_public_key()))
{
console::error("Failed to write public key!");
}
return key;
}
}
const utils::cryptography::ecc::key& get()
{
static auto key = get_key_internal();
return key;
}
}

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#pragma once
#include <utils/cryptography.hpp>
namespace crypto_key
{
const utils::cryptography::ecc::key& get();
}

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#pragma once
#include "utils/info_string.hpp"
enum class game_type
{
unknown = 0,
iw4,
iw6,
s1,
t7,
};
inline const std::string& resolve_game_type_name(const game_type game)
{
static const std::unordered_map<game_type, std::string> names =
{
{game_type::unknown, "Unknown"},
{game_type::iw4, "IW4"},
{game_type::iw6, "IW6"},
{game_type::s1, "S1"},
{game_type::t7, "T7"},
};
return names.at(game);
}
inline game_type resolve_game_type(const std::string& game_name)
{
if (game_name == "IW4")
{
return game_type::iw4;
}
if (game_name == "IW6")
{
return game_type::iw6;
}
if (game_name == "S1")
{
return game_type::s1;
}
if (game_name == "T7")
{
return game_type::t7;
}
return game_type::unknown;
}
struct game_server
{
enum class state
{
can_ping = 0,
needs_ping,
pinged,
dead,
};
state state{state::can_ping};
bool registered{false};
game_type game{game_type::unknown};
int protocol{};
uint32_t clients{};
std::string name{};
std::string challenge{};
utils::info_string info_string{};
std::chrono::high_resolution_clock::time_point heartbeat{};
};

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#include <std_include.hpp>
#include "console.hpp"
#include "server.hpp"
#include "crypto_key.hpp"
namespace
{
void unsafe_main(const uint16_t port)
{
crypto_key::get();
console::log("Creating socket on port %hu", port);
network::address a{"0.0.0.0"};
a.set_port(port);
server s{a};
console::signal_handler handler([&s]()
{
s.stop();
});
s.run();
console::log("Terminating server...");
}
}
int main(const int argc, const char** argv)
{
console::set_title("X Labs Master");
console::log("Starting X Labs Master");
try
{
unsafe_main(argc > 1 ? static_cast<uint16_t>(atoi(argv[1])) : 20810);
}
catch (std::exception& e)
{
console::error("Fatal error: %s\n", e.what());
return -1;
}
return 0;
}

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#include "std_include.hpp"
#include "network/address.hpp"
namespace network
{
address::address()
{
ZeroMemory(&this->address_, sizeof(this->address_));
}
address::address(const std::string& addr)
: address()
{
this->parse(addr);
}
address::address(sockaddr_in& addr)
{
this->address_ = addr;
}
bool address::operator==(const address& obj) const
{
//return !std::memcmp(&this->address_, &obj.address_, sizeof(this->address_));
return this->address_.sin_family == obj.address_.sin_family //
&& this->address_.sin_addr.s_addr == obj.address_.sin_addr.s_addr //
&& this->address_.sin_port == obj.address_.sin_port;
}
void address::set_ipv4(const in_addr addr)
{
this->address_.sin_family = AF_INET;
this->address_.sin_addr = addr;
}
void address::set_port(const unsigned short port)
{
this->address_.sin_port = htons(port);
}
unsigned short address::get_port() const
{
return ntohs(this->address_.sin_port);
}
std::string address::to_string(bool with_port) const
{
char buffer[1000] = {0};
inet_ntop(this->address_.sin_family, &this->address_.sin_addr, buffer, sizeof(buffer));
auto address = std::string(buffer);
if (with_port)
{
address += ":"s + std::to_string(this->get_port());
}
return address;
}
bool address::is_local() const
{
// According to: https://en.wikipedia.org/wiki/Private_network
uint8_t bytes[4];
*reinterpret_cast<uint32_t*>(&bytes) = this->address_.sin_addr.s_addr;
// 10.X.X.X
if (bytes[0] == 10)
{
return true;
}
// 192.168.X.X
if (bytes[0] == 192
&& bytes[1] == 168)
{
return true;
}
// 172.16.X.X - 172.31.X.X
if (bytes[0] == 172
&& bytes[1] >= 16
&& bytes[1] < 32)
{
return true;
}
// 127.0.0.1
if (this->address_.sin_addr.s_addr == 0x0100007F)
{
return true;
}
return false;
}
sockaddr& address::get_addr()
{
return reinterpret_cast<sockaddr&>(this->get_in_addr());
}
const sockaddr& address::get_addr() const
{
return reinterpret_cast<const sockaddr&>(this->get_in_addr());
}
sockaddr_in& address::get_in_addr()
{
return this->address_;
}
const sockaddr_in& address::get_in_addr() const
{
return this->address_;
}
void address::parse(std::string addr)
{
const auto pos = addr.find_last_of(':');
if (pos != std::string::npos)
{
auto port = addr.substr(pos + 1);
this->set_port(uint16_t(atoi(port.data())));
addr = addr.substr(0, pos);
}
this->resolve(addr);
}
void address::resolve(const std::string& hostname)
{
addrinfo* result = nullptr;
if (!getaddrinfo(hostname.data(), nullptr, nullptr, &result))
{
for (auto* i = result; i; i = i->ai_next)
{
if (i->ai_addr->sa_family == AF_INET)
{
const auto port = this->get_port();
std::memcpy(&this->address_, i->ai_addr, sizeof(this->address_));
this->set_port(port);
break;
}
}
freeaddrinfo(result);
}
}
}
std::size_t std::hash<network::address>::operator()(const network::address& a) const noexcept
{
const auto h1 = std::hash<decltype(a.get_in_addr().sin_family)>{}(a.get_in_addr().sin_family);
const auto h2 = std::hash<decltype(a.get_in_addr().sin_addr.s_addr)>{}(a.get_in_addr().sin_addr.s_addr);
const auto h3 = std::hash<decltype(a.get_in_addr().sin_port)>{}(a.get_in_addr().sin_port);
return h1 ^ (h2 << 1) ^ (h3 << 2);
}

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#pragma once
namespace network
{
class address
{
public:
address();
address(const std::string& addr);
address(sockaddr_in& addr);
void set_ipv4(in_addr addr);
void set_port(unsigned short port);
[[nodiscard]] unsigned short get_port() const;
sockaddr& get_addr();
const sockaddr& get_addr() const;
sockaddr_in& get_in_addr();
const sockaddr_in& get_in_addr() const;
[[nodiscard]] bool is_local() const;
[[nodiscard]] std::string to_string(bool with_port = true) const;
bool operator==(const address& obj) const;
bool operator!=(const address& obj) const
{
return !(*this == obj);
}
private:
sockaddr_in address_{};
void parse(std::string addr);
void resolve(const std::string& hostname);
};
}
namespace std
{
template <>
struct hash<network::address>
{
std::size_t operator()(const network::address& a) const noexcept;
};
}

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#include "std_include.hpp"
#include "network/socket.hpp"
namespace network
{
namespace
{
#ifdef _WIN32
[[maybe_unused]] class wsa_initializer
{
public:
wsa_initializer()
{
WSADATA wsa_data;
if (WSAStartup(MAKEWORD(2, 2), &wsa_data))
{
throw std::runtime_error("Unable to initialize WSA");
}
}
~wsa_initializer()
{
WSACleanup();
}
} _;
#endif
}
socket::socket()
{
this->socket_ = ::socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
}
socket::~socket()
{
if (this->socket_ != INVALID_SOCKET)
{
#ifdef _WIN32
closesocket(this->socket_);
#else
close(this->socket_);
#endif
}
}
socket::socket(socket&& obj) noexcept
{
this->operator=(std::move(obj));
}
socket& socket::operator=(socket&& obj) noexcept
{
if (this != &obj)
{
this->~socket();
this->socket_ = obj.socket_;
obj.socket_ = INVALID_SOCKET;
}
return *this;
}
bool socket::bind(const address& target)
{
return ::bind(this->socket_, &target.get_addr(), sizeof(target.get_addr())) == 0;
}
void socket::send(const address& target, const std::string& data) const
{
sendto(this->socket_, data.data(), static_cast<int>(data.size()), 0, &target.get_addr(),
sizeof(target.get_addr()));
}
bool socket::receive(address& source, std::string& data) const
{
char buffer[0x2000];
socklen_t len = sizeof(source.get_in_addr());
const auto result = recvfrom(this->socket_, buffer, sizeof(buffer), 0, &source.get_addr(), &len);
if (result == SOCKET_ERROR) // Probably WSAEWOULDBLOCK
{
return false;
}
data.assign(buffer, buffer + result);
return true;
}
bool socket::set_blocking(const bool blocking)
{
#ifdef _WIN32
unsigned long mode = blocking ? 0 : 1;
return ioctlsocket(this->socket_, FIONBIO, &mode) == 0;
#else
int flags = fcntl(this->socket_, F_GETFL, 0);
if (flags == -1) return false;
flags = blocking ? (flags & ~O_NONBLOCK) : (flags | O_NONBLOCK);
return fcntl(this->socket_, F_SETFL, flags) == 0;
#endif
}
bool socket::sleep(const std::chrono::milliseconds timeout) const
{
fd_set fdr;
FD_ZERO(&fdr);
FD_SET(this->socket_, &fdr);
const auto msec = timeout.count();
timeval tv{};
tv.tv_sec = static_cast<long>(msec / 1000ll);
tv.tv_usec = static_cast<long>((msec % 1000) * 1000);
const auto retval = select(static_cast<int>(this->socket_) + 1, &fdr, nullptr, nullptr, &tv);
if (retval == SOCKET_ERROR)
{
std::this_thread::sleep_for(1ms);
return socket_is_ready;
}
if (retval > 0)
{
return socket_is_ready;
}
return !socket_is_ready;
}
}

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#pragma once
#include "network/address.hpp"
namespace network
{
class socket
{
public:
socket();
~socket();
socket(const socket& obj) = delete;
socket& operator=(const socket& obj) = delete;
socket(socket&& obj) noexcept;
socket& operator=(socket&& obj) noexcept;
bool bind(const address& target);
void send(const address& target, const std::string& data) const;
bool receive(address& source, std::string& data) const;
bool set_blocking(bool blocking);
static const bool socket_is_ready = true;
bool sleep(std::chrono::milliseconds timeout) const;
private:
#ifdef _WIN32
using socklen_t = int;
#else
using SOCKET = int;
#define INVALID_SOCKET (SOCKET)(~0)
#define SOCKET_ERROR (-1)
#endif
SOCKET socket_ = INVALID_SOCKET;
};
}

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#pragma once
#include <functional>
#include "console.hpp"
#include "network/address.hpp"
#include "utils/concurrency.hpp"
template <typename T, size_t IPLimit = 0>
class network_list
{
public:
class iteration_context
{
public:
friend network_list;
const network::address& get_address() const { return *this->address_; }
T& get() { return *this->element_; }
const T& get() const { return *this->element_; }
void remove() { this->remove_ = true; }
void stop_iterating() const { this->stop_iterating_ = true; }
private:
T* element_{};
const network::address* address_{};
bool remove_{false};
mutable bool stop_iterating_{false};
};
using iterate_func = std::function<void (iteration_context&)>;
using const_iterate_func = std::function<void (const iteration_context&)>;
using access_func = std::function<void(T&, const network::address&)>;
using const_access_func = std::function<void(const T&, const network::address&)>;
using insert_func = std::function<void(T&)>;
bool find(const network::address& address, const access_func& accessor)
{
return this->elements_.template access<bool>([&](list_type& list)
{
const auto i = list.find(address);
if (i == list.end())
{
return false;
}
accessor(i->second, i->first);
return true;
});
}
bool find(const network::address& address, const const_access_func& accessor) const
{
return this->elements_.template access<bool>([&](const list_type& list)
{
const auto i = list.find(address);
if (i == list.end())
{
return false;
}
accessor(i->second, i->first);
return true;
});
}
void iterate(const iterate_func& iterator)
{
this->elements_.access([&](list_type& list)
{
iteration_context context{};
for (auto i = list.begin(); i != list.end();)
{
context.element_ = &i->second;
context.address_ = &i->first;
context.remove_ = false;
iterator(context);
if (context.remove_)
{
i = list.erase(i);
}
else
{
++i;
}
if (context.stop_iterating_)
{
break;
}
}
});
}
void iterate(const const_iterate_func& iterator) const
{
this->elements_.access([&](const list_type& list)
{
iteration_context context{};
for (const auto& server : list)
{
// const_cast is ok here
context.element_ = const_cast<T*>(&server.second);
context.address_ = &server.first;
iterator(context);
if (context.stop_iterating_)
{
break;
}
}
});
}
protected:
void insert(const network::address& address, const insert_func& callback)
{
this->elements_.access([&](list_type& list)
{
auto entry = list.find(address);
if (entry != list.end())
{
callback(entry->second);
return;
}
if (!is_insertion_allowed(list, address))
{
console::log("Insertion rejected for target:\t%s", address.to_string().data());
return;
}
callback(list[address]);
});
}
private:
using list_type = std::unordered_map<network::address, T>;
utils::concurrency::container<list_type> elements_;
static bool is_insertion_allowed(const list_type& list, const network::address& address)
{
if constexpr (IPLimit == 0)
{
return true;
}
const auto target_ip = address.get_in_addr().sin_addr.s_addr;
size_t occurrences = 0;
for (const auto& entry : list)
{
const auto entry_ip = entry.first.get_in_addr().sin_addr.s_addr;
if (entry_ip == target_ip)
{
if (++occurrences >= IPLimit)
{
return false;
}
}
}
return true;
}
};

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#include "std_include.hpp"
#include "server.hpp"
#include "service.hpp"
#include "console.hpp"
#include "services/getbots_command.hpp"
#include "services/getservers_command.hpp"
#include "services/heartbeat_command.hpp"
#include "services/info_response_command.hpp"
#include "services/patch_kill_list_command.hpp"
#include "services/ping_handler.hpp"
#include "services/elimination_handler.hpp"
#include "services/statistics_handler.hpp"
#include "services/kill_list.hpp"
server::server(const network::address& bind_addr)
: server_base(bind_addr)
{
this->register_service<getbots_command>();
this->register_service<getservers_command>();
this->register_service<heartbeat_command>();
this->register_service<info_response_command>();
this->register_service<patch_kill_list_command>();
this->register_service<ping_handler>();
this->register_service<elimination_handler>();
this->register_service<statistics_handler>();
this->register_service<kill_list>();
}
server_list& server::get_server_list()
{
return this->server_list_;
}
const server_list& server::get_server_list() const
{
return this->server_list_;
}
client_list& server::get_client_list()
{
return this->client_list_;
}
const client_list& server::get_client_list() const
{
return this->client_list_;
}
void server::run_frame()
{
for (const auto& service : services_)
{
try
{
service->run_frame();
}
catch (const service::execution_exception& e)
{
console::warn("Execption in service: %s", e.what());
}
catch (const std::exception& e)
{
console::error("Fatal execption in service: %s", e.what());
}
}
}
void server::handle_command(const network::address& target, const std::string_view& command,
const std::string_view& data)
{
const auto handler = this->command_services_.find(std::string{command});
if (handler == this->command_services_.end())
{
console::warn("Unhandled command (%s): %.*s", target.to_string().data(), command.size(), command.data());
return;
}
std::string ban_reason;
if (this->get_service<kill_list>()->contains(target, ban_reason))
{
console::log("Refused command from server %s - target is on the kill list (%s)", target.to_string().data(), ban_reason.data());
return;
}
#ifdef DEBUG
console::log("Handling command (%s): %.*s - %.*s", target.to_string().data(), command.size(), command.data(),
data.size(), data.data());
#endif
try
{
handler->second->handle_command(target, data);
}
catch (const service::execution_exception& e)
{
console::warn("Execption in command %.*s (%s): %s", command.size(), command.data(), target.to_string().data(),
e.what());
}
catch (const std::exception& e)
{
console::error("Fatal execption in command %.*s (%s): %s", command.size(), command.data(),
target.to_string().data(), e.what());
}
}

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#pragma once
#include "server_base.hpp"
#include "server_list.hpp"
#include "client_list.hpp"
#include "service.hpp"
class server : public server_base
{
public:
server(const network::address& bind_addr);
server_list& get_server_list();
const server_list& get_server_list() const;
client_list& get_client_list();
const client_list& get_client_list() const;
template <typename T>
T* get_service()
{
static_assert(std::is_base_of_v<service, T>, "Type must be a service!");
for (auto& service : this->services_)
{
const auto& service_ref = *service;
if (typeid(service_ref) == typeid(T))
{
return reinterpret_cast<T*>(service.get());
}
}
return nullptr;
}
private:
server_list server_list_;
client_list client_list_;
std::vector<std::unique_ptr<service>> services_;
std::unordered_map<std::string, service*> command_services_;
template <typename T, typename... Args>
void register_service(Args&&... args)
{
static_assert(std::is_base_of_v<service, T>, "Type must be a service!");
auto service = std::make_unique<T>(*this, std::forward<Args>(args)...);
auto* const command = service->get_command();
if (command)
{
command_services_[command] = service.get();
}
services_.emplace_back(std::move(service));
}
void run_frame() override;
void handle_command(const network::address& target, const std::string_view& command,
const std::string_view& data) override;
};

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#include "std_include.hpp"
#include "server_base.hpp"
#include "console.hpp"
namespace
{
bool is_command(const std::string_view& data)
{
return data.size() > 4 && *reinterpret_cast<const int32_t*>(data.data()) == -1;
}
int find_separator(const std::string_view& data)
{
for (size_t i = 4; i < data.size(); ++i)
{
const auto& chr = data[i];
if (chr == ' ' || chr == '\n' || chr == '\0')
{
return static_cast<int>(i);
}
}
return -1;
}
}
server_base::server_base(const network::address& bind_addr)
{
if (!this->socket_.bind(bind_addr))
{
throw std::runtime_error("Failed to bind socket!");
}
this->socket_.set_blocking(false);
}
void server_base::run()
{
this->stopped_ = false;
std::thread thread = std::thread([this]
{
std::this_thread::sleep_for(30ms);
this->run_socket();
});
while (!this->stopped_)
{
this->run_frame();
std::this_thread::sleep_for(100ms);
}
if (thread.joinable())
{
thread.join();
}
}
void server_base::stop()
{
stopped_ = true;
}
void server_base::send(const network::address& target, const std::string& command, const std::string& data,
const std::string& separator) const
{
this->socket_.send(target, "\xFF\xFF\xFF\xFF" + command + separator + data);
}
void server_base::run_socket()
{
while (!this->stopped_)
{
if (!this->receive_data())
{
(void)this->socket_.sleep(100ms);
}
}
}
bool server_base::receive_data()
{
std::string data{};
network::address address{};
if (!this->socket_.receive(address, data))
{
return false;
}
if (!is_command(data))
{
console::warn("Received invalid data from: %s", address.to_string().data());
return false;
}
this->parse_data(address, std::string_view{data.data() + 4, data.size() - 4});
return true;
}
void server_base::parse_data(const network::address& target, const std::string_view& data)
{
const auto separator = find_separator(data);
if (separator <= 0)
{
this->handle_command(target, data, {});
}
else
{
this->handle_command(target, std::string_view{data.data(), static_cast<size_t>(separator)},
std::string_view{data.data() + (separator + 1), data.size() - (separator + 1)});
}
}

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#pragma once
#include "network/socket.hpp"
class server_base
{
public:
server_base(const network::address& bind_addr);
virtual ~server_base() = default;
void run();
void stop();
void send(const network::address& target, const std::string& command, const std::string& data,
const std::string& separator = " ") const;
protected:
virtual void run_frame() = 0;
virtual void handle_command(const network::address& target, const std::string_view& command,
const std::string_view& data) = 0;
private:
network::socket socket_{};
volatile bool stopped_ = false;
void run_socket();
[[nodiscard]] bool receive_data();
void parse_data(const network::address& target, const std::string_view& data);
};

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#include "std_include.hpp"
#include "server_list.hpp"
void server_list::find_registered_servers(const game_type game, const int protocol, const access_func& accessor)
{
this->iterate([&](iteration_context& context)
{
auto& server = context.get();
if (server.registered && server.game == game && server.protocol == protocol)
{
accessor(server, context.get_address());
}
});
}
void server_list::find_registered_servers(const game_type game, const int protocol,
const const_access_func& accessor) const
{
this->iterate([&](const iteration_context& context)
{
const auto& server = context.get();
if (server.registered && server.game == game && server.protocol == protocol)
{
accessor(server, context.get_address());
}
});
}
void server_list::heartbeat(const network::address& address)
{
this->insert(address, [](game_server& server)
{
if (server.state == game_server::state::can_ping)
{
server.heartbeat = std::chrono::high_resolution_clock::now();
server.state = game_server::state::needs_ping;
}
});
}

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#pragma once
#include "game_server.hpp"
#include "network_list.hpp"
class server_list : public network_list<game_server, 30>
{
public:
void find_registered_servers(game_type game, int protocol, const access_func& accessor);
void find_registered_servers(game_type game, int protocol, const const_access_func& accessor) const;
void heartbeat(const network::address& address);
};

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#pragma once
#include "network/address.hpp"
class server;
class service
{
public:
class execution_exception : public std::runtime_error
{
public:
using std::runtime_error::runtime_error;
};
service(server& server)
: server_(server)
{
}
virtual ~service() = default;
service(service&&) = delete;
service(const service&) = delete;
service& operator=(service&&) = delete;
service& operator=(const service&) = delete;
[[nodiscard]] virtual const char* get_command() const { return nullptr; }
virtual void handle_command([[maybe_unused]] const network::address& target,
[[maybe_unused]] const std::string_view& data)
{
}
virtual void run_frame()
{
}
protected:
[[nodiscard]] const server& get_server() const
{
return server_;
}
server& get_server()
{
return server_;
}
private:
server& server_;
};
// server and service have a cycle, but fuck, it's easier that way
// include guards should handle that
#include "server.hpp"

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#include <std_include.hpp>
#include "elimination_handler.hpp"
constexpr auto T7_PROTOCOL = 7;
constexpr size_t MAX_SERVERS_PER_GAME = 15;
void elimination_handler::run_frame()
{
std::unordered_map<game_type, std::unordered_map<network::address, size_t>> server_count;
auto now = std::chrono::high_resolution_clock::now();
this->get_server().get_server_list().iterate([&](server_list::iteration_context& context)
{
auto& server = context.get();
const auto diff = now - server.heartbeat;
if ((server.state == game_server::state::pinged && diff > 2min) ||
(server.state == game_server::state::can_ping && diff > 15min))
{
context.remove();
}
if (server.game == game_type::unknown)
{
return;
}
if (server.game == game_type::t7 && server.protocol < T7_PROTOCOL)
{
#ifdef _DEBUG
console::info("Removing T7 server '%s' because protocol %i is less than %i\n",
context.get_address().to_string().data(), server.protocol, T7_PROTOCOL);
#endif
context.remove();
}
++server_count[server.game][context.get_address()];
if (server_count[server.game][context.get_address()] >= MAX_SERVERS_PER_GAME)
{
#ifdef _DEBUG
console::info("Removing server '%s' because it exceeds MAX_SERVERS_PER_GAME\n",
context.get_address().to_string().data());
#endif
context.remove();
}
});
now = std::chrono::high_resolution_clock::now();
this->get_server().get_client_list().iterate([&](client_list::iteration_context& context)
{
auto& client = context.get();
const auto diff = now - client.heartbeat;
if (diff > 5min || (!client.registered && diff > 20s))
{
context.remove();
}
});
}

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#pragma once
#include "../service.hpp"
class elimination_handler : public service
{
public:
using service::service;
void run_frame() override;
};

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#include <std_include.hpp>
#include "getbots_command.hpp"
#include "../console.hpp"
const char* getbots_command::get_command() const
{
return "getbots";
}
void getbots_command::handle_command(const network::address& target, const std::string_view&)
{
static const std::vector<std::string> bot_names
{
"aerosoul",
"Eldor",
"FutureRave",
"Girl",
"INeedBots",
"INeedGames",
"Infamous",
"Jebus3211",
"Joel",
"JTAG",
"Laupetin",
"Louvenarde",
"OneFourOne",
"PeterG",
"quaK",
"RezTech",
"sass",
"Slykuiper",
"st0rm",
"xensik",
"xoxor4d",
"Diamante",
"Dsso",
"Evan",
"FragsAreUs",
"FryTechTip",
"H3X1C",
"homura",
"Jimbo",
"RektInator",
"Squirrel",
};
std::stringstream stream{};
for (const auto& bot : bot_names)
{
stream << bot << std::endl;
}
this->get_server().send(target, "getbotsResponse", stream.str());
console::log("Sent bot names: %s", target.to_string().data());
}

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#pragma once
#include "../service.hpp"
class getbots_command : public service
{
public:
using service::service;
const char* get_command() const override;
void handle_command(const network::address& target, const std::string_view& data) override;
};

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#include <std_include.hpp>
#include "getservers_command.hpp"
#include "../console.hpp"
#include <utils/parameters.hpp>
namespace
{
struct prepared_server
{
uint32_t address;
uint16_t port;
};
}
constexpr auto MTU = 1400; // Real UDP MTU is more like 1500 bytes, but we keep a little wiggle room just in case
constexpr auto DPM_PROTOCOL_ADDRESS_LENGTH = sizeof prepared_server::address;
constexpr auto DPM_PROTOCOL_PORT_LENGTH = sizeof prepared_server::port;
static_assert(DPM_PROTOCOL_ADDRESS_LENGTH == 4);
static_assert(DPM_PROTOCOL_PORT_LENGTH == 2);
const char* getservers_command::get_command() const
{
return "getservers";
}
void getservers_command::handle_command(const network::address& target, const std::string_view& data)
{
const utils::parameters params(data);
if (params.size() < 2)
{
throw execution_exception("Invalid parameter count");
}
const auto& game = params[0];
const auto* p = params[1].data();
char* end;
const auto protocol = strtol(params[1].data(), &end, 10);
if (p == end)
{
throw execution_exception("Invalid protocol");
}
const auto game_type = resolve_game_type(game);
if (game_type == game_type::unknown)
{
throw execution_exception("Invalid game type: " + game);
}
std::queue<prepared_server> prepared_servers{};
this->get_server().get_server_list() //
.find_registered_servers(game_type, protocol,
[&prepared_servers](const game_server&, const network::address& address)
{
const auto addr = address.get_in_addr().sin_addr.s_addr;
const auto port = htons(address.get_port());
prepared_servers.push({ addr, port });
});
size_t packet_count = 0;
std::string response{};
while (!prepared_servers.empty())
{
const auto& server = prepared_servers.front();
response.push_back('\\');
response.append(reinterpret_cast<const char*>(&server.address), DPM_PROTOCOL_ADDRESS_LENGTH);
response.append(reinterpret_cast<const char*>(&server.port), DPM_PROTOCOL_PORT_LENGTH);
prepared_servers.pop();
if (response.size() >= MTU || prepared_servers.empty())
{
// Only send EOT if the queue is empty (last packet)
if (prepared_servers.empty())
{
response.push_back('\\');
response.append("EOT");
response.push_back('\0');
response.push_back('\0');
response.push_back('\0');
}
this->get_server().send(target, "getserversResponse", response);
packet_count++;
response.clear();
}
}
console::log("Sent %zu servers in %zu parts for game %s:\t%s", prepared_servers.size(), packet_count, game.data(), target.to_string().data());
}

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#pragma once
#include "../service.hpp"
class getservers_command : public service
{
public:
using service::service;
const char* get_command() const override;
void handle_command(const network::address& target, const std::string_view& data) override;
};

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#include <std_include.hpp>
#include "heartbeat_command.hpp"
const char* heartbeat_command::get_command() const
{
return "heartbeat";
}
void heartbeat_command::handle_command(const network::address& target, [[maybe_unused]] const std::string_view& data)
{
this->get_server().get_server_list().heartbeat(target);
}

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#pragma once
#include "../service.hpp"
class heartbeat_command : public service
{
public:
using service::service;
const char* get_command() const override;
void handle_command(const network::address& target, const std::string_view& data) override;
};

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#include <std_include.hpp>
#include "info_response_command.hpp"
#include "../console.hpp"
const char* info_response_command::get_command() const
{
return "infoResponse";
}
void info_response_command::handle_command(const network::address& target, const std::string_view& data)
{
const auto found = this->get_server().get_server_list().find(
target, [&data](game_server& server, const network::address& address)
{
utils::info_string info{data};
const auto game = info.get("gamename");
const auto challenge = info.get("challenge");
const auto game_type = resolve_game_type(game);
if (game_type == game_type::unknown)
{
server.state = game_server::state::dead;
throw execution_exception{"Invalid game type: " + game};
}
if (server.state != game_server::state::pinged)
{
throw execution_exception{"Stray info response"};
}
if (challenge != server.challenge)
{
throw execution_exception{"Invalid challenge"};
}
const auto player_count = atoi(info.get("clients").data());
const auto bot_count = atoi(info.get("bots").data());
auto real_player_count = player_count - bot_count;
real_player_count = std::clamp(real_player_count, 0, 18);
server.registered = true;
server.game = game_type;
server.state = game_server::state::can_ping;
server.protocol = atoi(info.get("protocol").data());
server.clients = static_cast<unsigned int>(real_player_count);
server.name = info.get("hostname");
server.heartbeat = std::chrono::high_resolution_clock::now();
server.info_string = std::move(info);
console::log("Server registered for game %s (%i):\t%s\t- %s", game.data(), server.protocol,
address.to_string().data(), server.name.data());
});
if (!found)
{
throw execution_exception{"infoResponse without server!"};
}
}

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#pragma once
#include "../service.hpp"
class info_response_command : public service
{
public:
using service::service;
const char* get_command() const override;
void handle_command(const network::address& target, const std::string_view& data) override;
};

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#include "std_include.hpp"
#include "kill_list.hpp"
#include <utils/io.hpp>
constexpr auto* kill_file = "./kill.txt";
kill_list::kill_list_entry::kill_list_entry(std::string ip_address, std::string reason)
: ip_address_(std::move(ip_address)), reason_(std::move(reason))
{
}
bool kill_list::contains(const network::address& address, std::string& reason)
{
auto str_address = address.to_string(false);
return this->entries_container_.access<bool>([&str_address, &reason](const kill_list_entries& entries)
{
if (const auto itr = entries.find(str_address); itr != entries.end())
{
reason = itr->second.reason_;
return true;
}
return false;
});
}
void kill_list::add_to_kill_list(const kill_list_entry& add)
{
const auto any_change = this->entries_container_.access<bool>([&add](kill_list_entries& entries)
{
const auto existing_entry = entries.find(add.ip_address_);
if (existing_entry == entries.end() || existing_entry->second.reason_ != add.reason_)
{
console::info("Added %s to kill list (reason: %s)", add.ip_address_.data(), add.reason_.data());
entries[add.ip_address_] = add;
return true;
}
return false;
});
if (!any_change)
{
console::info("%s already in kill list, doing nothing", add.ip_address_.data());
return;
}
this->write_to_disk();
}
void kill_list::remove_from_kill_list(const network::address& remove)
{
this->remove_from_kill_list(remove.to_string());
}
void kill_list::remove_from_kill_list(const std::string& remove)
{
const auto any_change = this->entries_container_.access<bool>([&remove](kill_list_entries& entries)
{
if (entries.erase(remove))
{
console::info("Removed %s from kill list", remove.data());
return true;
}
return false;
});
if (!any_change)
{
console::info("%s not in kill list, doing nothing", remove.data());
return;
}
this->write_to_disk();
}
void kill_list::reload_from_disk()
{
std::string contents;
if (!utils::io::read_file(kill_file, &contents))
{
console::info("Could not find %s, kill list will not be loaded.", kill_file);
return;
}
std::istringstream string_stream(contents);
std::string line;
this->entries_container_.access([&string_stream, &line](kill_list_entries& entries)
{
entries.clear();
while (std::getline(string_stream, line))
{
if (line[0] == '#')
{
// comments or ignored line
continue;
}
std::string ip;
std::string comment;
const auto index = line.find(' ');
if (index != std::string::npos)
{
ip = line.substr(0, index);
comment = line.substr(index + 1);
}
else
{
ip = line;
}
if (ip.empty())
{
continue;
}
// Double line breaks from windows' \r\n
if (ip[ip.size() - 1] == '\r')
{
ip.pop_back();
}
entries.emplace(ip, kill_list_entry(ip, comment));
}
console::info("Loaded %zu kill list entries from %s", entries.size(), kill_file);
});
}
void kill_list::write_to_disk()
{
std::ostringstream stream;
this->entries_container_.access([&stream](const kill_list_entries& entries)
{
for (const auto& [ip, entry] : entries)
{
stream << entry.ip_address_ << " " << entry.reason_ << "\n";
}
utils::io::write_file(kill_file, stream.str(), false);
console::info("Wrote %s to disk (%zu entries)", kill_file, entries.size());
});
}
kill_list::kill_list(server& server) : service(server)
{
this->reload_from_disk();
}

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#pragma once
#include <network/address.hpp>
#include "../service.hpp"
class kill_list : public service
{
public:
class kill_list_entry
{
public:
kill_list_entry() = default;
kill_list_entry(std::string ip_address, std::string reason);
std::string ip_address_;
std::string reason_;
};
kill_list(server& server);
bool contains(const network::address& address, std::string& reason);
void add_to_kill_list(const kill_list_entry& add);
void remove_from_kill_list(const network::address& remove);
void remove_from_kill_list(const std::string& remove);
private:
using kill_list_entries = std::unordered_map<std::string, kill_list_entry>;
utils::concurrency::container<kill_list_entries> entries_container_;
void reload_from_disk();
void write_to_disk();
};

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#include <std_include.hpp>
#include "patch_kill_list_command.hpp"
#include "crypto_key.hpp"
#include "services/kill_list.hpp"
#include <utils/parameters.hpp>
#include <utils/io.hpp>
#include <utils/string.hpp>
const char* patch_kill_list_command::get_command() const
{
return "patchkill";
}
// patchkill timestamp signature add/remove target_ip (ban_reason)
void patch_kill_list_command::handle_command([[maybe_unused]] const network::address& target, const std::string_view& data)
{
const utils::parameters params(data);
if (params.size() < 3)
{
throw execution_exception("Invalid parameter count");
}
const auto supplied_timestamp = std::chrono::seconds(std::stoul(params[0]));
const auto current_timestamp = std::chrono::duration_cast<std::chrono::seconds>(std::chrono::system_clock::now().time_since_epoch());
// Abs the duration so that the client can be ahead or behind
const auto time_stretch = std::chrono::abs(current_timestamp - supplied_timestamp);
// not offset by more than 5 minutes in either direction
if (time_stretch > 5min)
{
throw execution_exception(utils::string::va("Invalid timestamp supplied - expected %llu, got %llu, which is more than 5 minutes apart", current_timestamp.count(), supplied_timestamp.count()));
}
const auto& signature = utils::cryptography::base64::decode(params[1]);
const auto should_remove = params[2] == "remove"s;
if (!should_remove && params[2] != "add"s)
{
throw execution_exception("Invalid parameter #2: should be 'add' or 'remove'");
}
const auto supplied_reason = params.join(4);
const auto& crypto_key = crypto_key::get();
const auto signature_candidate = std::to_string(supplied_timestamp.count());
if (!utils::cryptography::ecc::verify_message(crypto_key, signature_candidate, signature))
{
throw execution_exception("Signature verification of the kill list patch key failed");
}
const auto kill_list_service = this->get_server().get_service<kill_list>();
const auto& supplied_address = params[3];
if (should_remove)
{
kill_list_service->remove_from_kill_list(supplied_address);
}
else
{
kill_list_service->add_to_kill_list(kill_list::kill_list_entry(supplied_address, supplied_reason));
}
}

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#pragma once
#include "../service.hpp"
class patch_kill_list_command : public service
{
public:
using service::service;
const char* get_command() const override;
void handle_command(const network::address& target, const std::string_view& data) override;
};

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#include <std_include.hpp>
#include "ping_handler.hpp"
#include <utils/cryptography.hpp>
void ping_handler::run_frame()
{
auto count = 0;
this->get_server().get_server_list().iterate([&](server_list::iteration_context& context)
{
auto& server = context.get();
if (server.state == game_server::state::needs_ping)
{
server.state = game_server::state::pinged;
server.challenge = utils::cryptography::random::get_challenge();
server.heartbeat = std::chrono::high_resolution_clock::now();
this->get_server().send(context.get_address(), "getinfo", server.challenge);
if (20 >= ++count)
{
context.stop_iterating();
}
}
});
}

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#pragma once
#include "../service.hpp"
class ping_handler : public service
{
public:
using service::service;
void run_frame() override;
};

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#include <std_include.hpp>
#include "statistics_handler.hpp"
#include "../console.hpp"
#include <utils/io.hpp>
#include <utils/string.hpp>
namespace
{
void write_stats(const std::map<game_type, std::vector<std::pair<std::string, network::address>>>& servers,
std::map<game_type, uint32_t>& players)
{
rapidjson::Document root{};
root.SetObject();
for (const auto& game_servers : servers)
{
const auto server_count = static_cast<uint32_t>(game_servers.second.size());
const auto player_count = players[game_servers.first];
rapidjson::Value game{};
game.SetObject();
game.AddMember("servers", server_count, root.GetAllocator());
game.AddMember("players", player_count, root.GetAllocator());
auto game_name = resolve_game_type_name(game_servers.first);
game_name = utils::string::to_lower(game_name);
rapidjson::Value game_name_object(game_name, root.GetAllocator());
root.AddMember(game_name_object, game, root.GetAllocator());
}
rapidjson::StringBuffer root_buffer{};
rapidjson::Writer<rapidjson::StringBuffer, rapidjson::Document::EncodingType, rapidjson::ASCII<>>
root_writer(root_buffer);
root.Accept(root_writer);
std::string root_data(root_buffer.GetString(), root_buffer.GetLength());
utils::io::write_file("/var/www/master.xlabs.dev/stats.json", root_data);
}
}
statistics_handler::statistics_handler(server& server)
: service(server)
, last_print(std::chrono::high_resolution_clock::now())
{
}
void statistics_handler::run_frame()
{
const auto now = std::chrono::high_resolution_clock::now();
if (now - this->last_print < 5min)
{
return;
}
std::map<game_type, uint32_t> players{};
std::map<game_type, std::vector<std::pair<std::string, network::address>>> servers;
this->last_print = std::chrono::high_resolution_clock::now();
this->get_server().get_server_list().iterate([&servers, &players](const server_list::iteration_context& context)
{
const auto& server = context.get();
if (server.registered)
{
servers[server.game].emplace_back(server.name, context.get_address());
players[server.game] += server.clients;
}
});
console::lock _{};
for (const auto& game_servers : servers)
{
console::log("%s (%d):", resolve_game_type_name(game_servers.first).data(),
static_cast<uint32_t>(game_servers.second.size()));
for (const auto& server : game_servers.second)
{
console::log("\t%s\t%s", server.second.to_string().data(), server.first.data());
}
}
write_stats(servers, players);
}

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#pragma once
#include "../service.hpp"
class statistics_handler : public service
{
public:
statistics_handler(server& server);
void run_frame() override;
private:
std::chrono::high_resolution_clock::time_point last_print;
};

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#include <std_include.hpp>
extern "C"
{
int s_read_arc4random(void*, size_t)
{
return -1;
}
#if !defined(__linux__)
int s_read_getrandom(void*, size_t)
{
return -1;
}
#endif
#ifdef _WIN32
int s_read_urandom(void*, size_t)
{
return -1;
}
int s_read_ltm_rng(void*, size_t)
{
return -1;
}
#else
int s_read_wincsp(void*, size_t)
{
return -1;
}
#endif
}

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#ifdef _WIN32
#pragma once
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <WinSock2.h>
#include <WS2tcpip.h>
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <unistd.h>
#include <fcntl.h>
#define ZeroMemory(x, y) std::memset(x, 0, y)
#endif
// min and max is required by gdi, therefore NOMINMAX won't work
#ifdef max
#undef max
#endif
#ifdef min
#undef min
#endif
#include <cassert>
#include <csignal>
#include <cstdarg>
#include <cstdint>
#include <cstdio>
#include <ctime>
#include <atomic>
#include <chrono>
#include <filesystem>
#include <fstream>
#include <functional>
#include <iostream>
#include <map>
#include <mutex>
#include <optional>
#include <queue>
#include <regex>
#include <sstream>
#include <thread>
#include <unordered_set>
#include <utility>
#include <vector>
#include <gsl/gsl>
#include <rapidjson/document.h>
#include <rapidjson/prettywriter.h>
#include <rapidjson/stringbuffer.h>
#ifdef _WIN32
#pragma comment(lib, "ntdll.lib")
#pragma comment(lib, "ws2_32.lib")
#pragma comment(lib, "urlmon.lib" )
#pragma comment(lib, "iphlpapi.lib")
#endif
using namespace std::literals;

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#include <std_include.hpp>
#include "compression.hpp"
#include <zlib.h>
#include <zip.h>
#include <gsl/gsl>
#include "io.hpp"
namespace utils::compression
{
namespace zlib
{
namespace
{
class zlib_stream
{
public:
zlib_stream()
{
memset(&stream_, 0, sizeof(stream_));
valid_ = inflateInit(&stream_) == Z_OK;
}
zlib_stream(zlib_stream&&) = delete;
zlib_stream(const zlib_stream&) = delete;
zlib_stream& operator=(zlib_stream&&) = delete;
zlib_stream& operator=(const zlib_stream&) = delete;
~zlib_stream()
{
if (valid_)
{
inflateEnd(&stream_);
}
}
z_stream& get()
{
return stream_; //
}
bool is_valid() const
{
return valid_;
}
private:
bool valid_{false};
z_stream stream_{};
};
}
std::string decompress(const std::string& data)
{
std::string buffer{};
zlib_stream stream_container{};
if (!stream_container.is_valid())
{
return {};
}
int ret{};
size_t offset = 0;
static thread_local uint8_t dest[CHUNK] = {0};
auto& stream = stream_container.get();
do
{
const auto input_size = std::min(sizeof(dest), data.size() - offset);
stream.avail_in = static_cast<uInt>(input_size);
stream.next_in = reinterpret_cast<const Bytef*>(data.data()) + offset;
offset += stream.avail_in;
do
{
stream.avail_out = sizeof(dest);
stream.next_out = dest;
ret = inflate(&stream, Z_NO_FLUSH);
if (ret != Z_OK && ret != Z_STREAM_END)
{
return {};
}
buffer.insert(buffer.end(), dest, dest + sizeof(dest) - stream.avail_out);
}
while (stream.avail_out == 0);
}
while (ret != Z_STREAM_END);
return buffer;
}
std::string compress(const std::string& data)
{
std::string result{};
auto length = compressBound(static_cast<uLong>(data.size()));
result.resize(length);
if (compress2(reinterpret_cast<Bytef*>(result.data()), &length,
reinterpret_cast<const Bytef*>(data.data()), static_cast<uLong>(data.size()),
Z_BEST_COMPRESSION) != Z_OK)
{
return {};
}
result.resize(length);
return result;
}
}
namespace zip
{
namespace
{
bool add_file(zipFile& zip_file, const std::string& filename, const std::string& data)
{
const auto zip_64 = data.size() > 0xffffffff ? 1 : 0;
if (ZIP_OK != zipOpenNewFileInZip64(zip_file, filename.data(), nullptr, nullptr, 0, nullptr, 0, nullptr,
Z_DEFLATED, Z_BEST_COMPRESSION, zip_64))
{
return false;
}
const auto _ = gsl::finally([&zip_file]()
{
zipCloseFileInZip(zip_file);
});
return ZIP_OK == zipWriteInFileInZip(zip_file, data.data(), static_cast<unsigned>(data.size()));
}
}
void archive::add(std::string filename, std::string data)
{
this->files_[std::move(filename)] = std::move(data);
}
bool archive::write(const std::string& filename, const std::string& comment)
{
// Hack to create the directory :3
io::write_file(filename, {});
io::remove_file(filename);
auto* zip_file = zipOpen64(filename.data(), 0);
if (!zip_file)
{
return false;
}
const auto _ = gsl::finally([&zip_file, &comment]()
{
zipClose(zip_file, comment.empty() ? nullptr : comment.data());
});
for (const auto& file : this->files_)
{
if (!add_file(zip_file, file.first, file.second))
{
return false;
}
}
return true;
}
}
}

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#pragma once
#include <string>
#include <unordered_map>
#define CHUNK 16384u
namespace utils::compression
{
namespace zlib
{
std::string compress(const std::string& data);
std::string decompress(const std::string& data);
}
namespace zip
{
class archive
{
public:
void add(std::string filename, std::string data);
bool write(const std::string& filename, const std::string& comment = {});
private:
std::unordered_map<std::string, std::string> files_;
};
}
};

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#pragma once
#include <mutex>
namespace utils::concurrency
{
template <typename T, typename MutexType = std::mutex>
class container
{
public:
template <typename R = void, typename F>
R access(F&& accessor) const
{
std::lock_guard<MutexType> _{mutex_};
return accessor(object_);
}
template <typename R = void, typename F>
R access(F&& accessor)
{
std::lock_guard<MutexType> _{mutex_};
return accessor(object_);
}
template <typename R = void, typename F>
R access_with_lock(F&& accessor) const
{
std::unique_lock<MutexType> lock{mutex_};
return accessor(object_, lock);
}
template <typename R = void, typename F>
R access_with_lock(F&& accessor)
{
std::unique_lock<MutexType> lock{mutex_};
return accessor(object_, lock);
}
T& get_raw() { return object_; }
const T& get_raw() const { return object_; }
private:
mutable MutexType mutex_{};
T object_{};
};
}

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#include <std_include.hpp>
#include <random>
#include "string.hpp"
#include "cryptography.hpp"
/// http://www.opensource.apple.com/source/CommonCrypto/CommonCrypto-55010/Source/libtomcrypt/doc/libTomCryptDoc.pdf
namespace utils::cryptography
{
namespace
{
struct __
{
__()
{
ltc_mp = ltm_desc;
register_cipher(&aes_desc);
register_cipher(&des3_desc);
register_prng(&sprng_desc);
register_prng(&fortuna_desc);
register_prng(&yarrow_desc);
register_hash(&sha1_desc);
register_hash(&sha256_desc);
register_hash(&sha512_desc);
}
} ___;
[[maybe_unused]] const char* cs(const uint8_t* data)
{
return reinterpret_cast<const char*>(data);
}
[[maybe_unused]] char* cs(uint8_t* data)
{
return reinterpret_cast<char*>(data);
}
[[maybe_unused]] const uint8_t* cs(const char* data)
{
return reinterpret_cast<const uint8_t*>(data);
}
[[maybe_unused]] uint8_t* cs(char* data)
{
return reinterpret_cast<uint8_t*>(data);
}
[[maybe_unused]] unsigned long ul(const size_t value)
{
return static_cast<unsigned long>(value);
}
class prng
{
public:
prng(const ltc_prng_descriptor& descriptor, const bool autoseed = true)
: state_(std::make_unique<prng_state>())
, descriptor_(descriptor)
{
this->id_ = register_prng(&descriptor);
if (this->id_ == -1)
{
throw std::runtime_error("PRNG "s + this->descriptor_.name + " could not be registered!");
}
if (autoseed)
{
this->auto_seed();
}
else
{
this->descriptor_.start(this->state_.get());
}
}
~prng()
{
this->descriptor_.done(this->state_.get());
}
prng_state* get_state() const
{
this->descriptor_.ready(this->state_.get());
return this->state_.get();
}
int get_id() const
{
return this->id_;
}
void add_entropy(const void* data, const size_t length) const
{
this->descriptor_.add_entropy(static_cast<const uint8_t*>(data), ul(length), this->state_.get());
}
void read(void* data, const size_t length) const
{
this->descriptor_.read(static_cast<unsigned char*>(data), ul(length), this->get_state());
}
private:
int id_;
std::unique_ptr<prng_state> state_;
const ltc_prng_descriptor& descriptor_;
void auto_seed() const
{
rng_make_prng(128, this->id_, this->state_.get(), nullptr);
int i[4]; // uninitialized data
auto* i_ptr = &i;
this->add_entropy(&i, sizeof(i));
this->add_entropy(&i_ptr, sizeof(i_ptr));
auto t = std::time(nullptr);
this->add_entropy(&t, sizeof(t));
std::random_device rd{};
for (auto j = 0; j < 4; ++j)
{
const auto x = rd();
this->add_entropy(&x, sizeof(x));
}
}
};
const prng prng_(fortuna_desc);
}
ecc::key::key()
{
ZeroMemory(&this->key_storage_, sizeof(this->key_storage_));
}
ecc::key::~key()
{
this->free();
}
ecc::key::key(key&& obj) noexcept
: key()
{
this->operator=(std::move(obj));
}
ecc::key::key(const key& obj)
: key()
{
this->operator=(obj);
}
ecc::key& ecc::key::operator=(key&& obj) noexcept
{
if (this != &obj)
{
std::memmove(&this->key_storage_, &obj.key_storage_, sizeof(this->key_storage_));
ZeroMemory(&obj.key_storage_, sizeof(obj.key_storage_));
}
return *this;
}
ecc::key& ecc::key::operator=(const key& obj)
{
if (this != &obj && obj.is_valid())
{
this->deserialize(obj.serialize(obj.key_storage_.type));
}
return *this;
}
bool ecc::key::is_valid() const
{
return (!memory::is_set(&this->key_storage_, 0, sizeof(this->key_storage_)));
}
ecc_key& ecc::key::get()
{
return this->key_storage_;
}
const ecc_key& ecc::key::get() const
{
return this->key_storage_;
}
std::string ecc::key::get_public_key() const
{
uint8_t buffer[512] = {0};
unsigned long length = sizeof(buffer);
if (ecc_ansi_x963_export(&this->key_storage_, buffer, &length) == CRYPT_OK)
{
return std::string(cs(buffer), length);
}
return {};
}
void ecc::key::set(const std::string& pub_key_buffer)
{
this->free();
if (ecc_ansi_x963_import(cs(pub_key_buffer.data()),
ul(pub_key_buffer.size()),
&this->key_storage_) != CRYPT_OK)
{
ZeroMemory(&this->key_storage_, sizeof(this->key_storage_));
}
}
void ecc::key::deserialize(const std::string& key)
{
this->free();
if (ecc_import(cs(key.data()), ul(key.size()),
&this->key_storage_) != CRYPT_OK
)
{
ZeroMemory(&this->key_storage_, sizeof(this->key_storage_));
}
}
std::string ecc::key::serialize(const int type) const
{
uint8_t buffer[4096] = {0};
unsigned long length = sizeof(buffer);
if (ecc_export(buffer, &length, type, &this->key_storage_) == CRYPT_OK)
{
return std::string(cs(buffer), length);
}
return {};
}
void ecc::key::free()
{
if (this->is_valid())
{
ecc_free(&this->key_storage_);
}
ZeroMemory(&this->key_storage_, sizeof(this->key_storage_));
}
bool ecc::key::operator==(key& key) const
{
return (this->is_valid() && key.is_valid() && this->serialize(PK_PUBLIC) == key.serialize(PK_PUBLIC));
}
uint64_t ecc::key::get_hash() const
{
const auto hash = sha1::compute(this->get_public_key());
if (hash.size() >= 8)
{
return *reinterpret_cast<const uint64_t*>(hash.data());
}
return 0;
}
ecc::key ecc::generate_key(const int bits)
{
key key;
ecc_make_key(prng_.get_state(), prng_.get_id(), bits / 8, &key.get());
return key;
}
ecc::key ecc::generate_key(const int bits, const std::string& entropy)
{
key key{};
const prng yarrow(yarrow_desc, false);
yarrow.add_entropy(entropy.data(), entropy.size());
ecc_make_key(yarrow.get_state(), yarrow.get_id(), bits / 8, &key.get());
return key;
}
std::string ecc::sign_message(const key& key, const std::string& message)
{
if (!key.is_valid()) return {};
uint8_t buffer[512];
unsigned long length = sizeof(buffer);
const auto hash = sha512::compute(message);
ecc_sign_hash(cs(hash.data()), ul(hash.size()), buffer, &length, prng_.get_state(), prng_.get_id(),
&key.get());
return std::string(cs(buffer), length);
}
bool ecc::verify_message(const key& key, const std::string& message, const std::string& signature)
{
if (!key.is_valid()) return false;
const auto hash = sha512::compute(message);
auto result = 0;
return (ecc_verify_hash(cs(signature.data()),
ul(signature.size()),
cs(hash.data()),
ul(hash.size()), &result,
&key.get()) == CRYPT_OK && result != 0);
}
bool ecc::encrypt(const key& key, std::string& data)
{
std::string out_data{};
out_data.resize(std::max(ul(data.size() * 3), ul(0x100)));
auto out_len = ul(out_data.size());
auto crypt = [&]()
{
return ecc_encrypt_key(cs(data.data()), ul(data.size()), cs(out_data.data()), &out_len,
prng_.get_state(), prng_.get_id(), find_hash("sha512"), &key.get());
};
auto res = crypt();
if (res == CRYPT_BUFFER_OVERFLOW)
{
out_data.resize(out_len);
res = crypt();
}
if (res != CRYPT_OK)
{
return false;
}
out_data.resize(out_len);
data = std::move(out_data);
return true;
}
bool ecc::decrypt(const key& key, std::string& data)
{
std::string out_data{};
out_data.resize(std::max(ul(data.size() * 3), ul(0x100)));
auto out_len = ul(out_data.size());
auto crypt = [&]()
{
return ecc_decrypt_key(cs(data.data()), ul(data.size()), cs(out_data.data()), &out_len, &key.get());
};
auto res = crypt();
if (res == CRYPT_BUFFER_OVERFLOW)
{
out_data.resize(out_len);
res = crypt();
}
if (res != CRYPT_OK)
{
return false;
}
out_data.resize(out_len);
data = std::move(out_data);
return true;
}
std::string rsa::encrypt(const std::string& data, const std::string& hash, const std::string& key)
{
rsa_key new_key;
rsa_import(cs(key.data()), ul(key.size()), &new_key);
const auto _ = gsl::finally([&]()
{
rsa_free(&new_key);
});
std::string out_data{};
out_data.resize(std::max(ul(data.size() * 3), ul(0x100)));
auto out_len = ul(out_data.size());
auto crypt = [&]()
{
return rsa_encrypt_key(cs(data.data()), ul(data.size()), cs(out_data.data()), &out_len, cs(hash.data()),
ul(hash.size()), prng_.get_state(), prng_.get_id(), find_hash("sha512"), &new_key);
};
auto res = crypt();
if (res == CRYPT_BUFFER_OVERFLOW)
{
out_data.resize(out_len);
res = crypt();
}
if (res == CRYPT_OK)
{
out_data.resize(out_len);
return out_data;
}
return {};
}
std::string des3::encrypt(const std::string& data, const std::string& iv, const std::string& key)
{
std::string enc_data;
enc_data.resize(data.size());
symmetric_CBC cbc;
const auto des3 = find_cipher("3des");
cbc_start(des3, cs(iv.data()), cs(key.data()), static_cast<int>(key.size()), 0, &cbc);
cbc_encrypt(cs(data.data()), cs(enc_data.data()), ul(data.size()), &cbc);
cbc_done(&cbc);
return enc_data;
}
std::string des3::decrypt(const std::string& data, const std::string& iv, const std::string& key)
{
std::string dec_data;
dec_data.resize(data.size());
symmetric_CBC cbc;
const auto des3 = find_cipher("3des");
cbc_start(des3, cs(iv.data()), cs(key.data()), static_cast<int>(key.size()), 0, &cbc);
cbc_decrypt(cs(data.data()), cs(dec_data.data()), ul(data.size()), &cbc);
cbc_done(&cbc);
return dec_data;
}
std::string tiger::compute(const std::string& data, const bool hex)
{
return compute(cs(data.data()), data.size(), hex);
}
std::string tiger::compute(const uint8_t* data, const size_t length, const bool hex)
{
uint8_t buffer[24] = {0};
hash_state state;
tiger_init(&state);
tiger_process(&state, data, ul(length));
tiger_done(&state, buffer);
std::string hash(cs(buffer), sizeof(buffer));
if (!hex) return hash;
return string::dump_hex(hash, {});
}
std::string aes::encrypt(const std::string& data, const std::string& iv, const std::string& key)
{
std::string enc_data;
enc_data.resize(data.size());
symmetric_CBC cbc;
const auto aes = find_cipher("aes");
cbc_start(aes, cs(iv.data()), cs(key.data()),
static_cast<int>(key.size()), 0, &cbc);
cbc_encrypt(cs(data.data()),
cs(enc_data.data()),
ul(data.size()), &cbc);
cbc_done(&cbc);
return enc_data;
}
std::string aes::decrypt(const std::string& data, const std::string& iv, const std::string& key)
{
std::string dec_data;
dec_data.resize(data.size());
symmetric_CBC cbc;
const auto aes = find_cipher("aes");
cbc_start(aes, cs(iv.data()), cs(key.data()),
static_cast<int>(key.size()), 0, &cbc);
cbc_decrypt(cs(data.data()),
cs(dec_data.data()),
ul(data.size()), &cbc);
cbc_done(&cbc);
return dec_data;
}
std::string hmac_sha1::compute(const std::string& data, const std::string& key)
{
std::string buffer;
buffer.resize(20);
hmac_state state;
hmac_init(&state, find_hash("sha1"), cs(key.data()), ul(key.size()));
hmac_process(&state, cs(data.data()), static_cast<int>(data.size()));
auto out_len = ul(buffer.size());
hmac_done(&state, cs(buffer.data()), &out_len);
buffer.resize(out_len);
return buffer;
}
std::string sha1::compute(const std::string& data, const bool hex)
{
return compute(cs(data.data()), data.size(), hex);
}
std::string sha1::compute(const uint8_t* data, const size_t length, const bool hex)
{
uint8_t buffer[20] = {0};
hash_state state;
sha1_init(&state);
sha1_process(&state, data, ul(length));
sha1_done(&state, buffer);
std::string hash(cs(buffer), sizeof(buffer));
if (!hex) return hash;
return string::dump_hex(hash, {});
}
std::string sha256::compute(const std::string& data, const bool hex)
{
return compute(cs(data.data()), data.size(), hex);
}
std::string sha256::compute(const uint8_t* data, const size_t length, const bool hex)
{
uint8_t buffer[32] = {0};
hash_state state;
sha256_init(&state);
sha256_process(&state, data, ul(length));
sha256_done(&state, buffer);
std::string hash(cs(buffer), sizeof(buffer));
if (!hex) return hash;
return string::dump_hex(hash, {});
}
std::string sha512::compute(const std::string& data, const bool hex)
{
return compute(cs(data.data()), data.size(), hex);
}
std::string sha512::compute(const uint8_t* data, const size_t length, const bool hex)
{
uint8_t buffer[64] = {0};
hash_state state;
sha512_init(&state);
sha512_process(&state, data, ul(length));
sha512_done(&state, buffer);
std::string hash(cs(buffer), sizeof(buffer));
if (!hex) return hash;
return string::dump_hex(hash, {});
}
std::string base64::encode(const uint8_t* data, const size_t len)
{
std::string result;
result.resize((len + 2) * 2);
auto out_len = ul(result.size());
if (base64_encode(data, ul(len), result.data(), &out_len) != CRYPT_OK)
{
return {};
}
result.resize(out_len);
return result;
}
std::string base64::encode(const std::string& data)
{
return base64::encode(cs(data.data()), static_cast<unsigned>(data.size()));
}
std::string base64::decode(const std::string& data)
{
std::string result;
result.resize((data.size() + 2) * 2);
auto out_len = ul(result.size());
if (base64_decode(data.data(), ul(data.size()), cs(result.data()), &out_len) != CRYPT_OK)
{
return {};
}
result.resize(out_len);
return result;
}
unsigned int jenkins_one_at_a_time::compute(const std::string& data)
{
return compute(data.data(), data.size());
}
unsigned int jenkins_one_at_a_time::compute(const char* key, const size_t len)
{
unsigned int hash, i;
for (hash = i = 0; i < len; ++i)
{
hash += key[i];
hash += (hash << 10);
hash ^= (hash >> 6);
}
hash += (hash << 3);
hash ^= (hash >> 11);
hash += (hash << 15);
return hash;
}
uint32_t random::get_integer()
{
uint32_t result;
random::get_data(&result, sizeof(result));
return result;
}
std::string random::get_challenge()
{
std::string result;
result.resize(sizeof(uint32_t));
random::get_data(result.data(), result.size());
return string::dump_hex(result, {});
}
void random::get_data(void* data, const size_t size)
{
prng_.read(data, size);
}
}

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#pragma once
#include <string>
#include <tomcrypt.h>
namespace utils::cryptography
{
namespace ecc
{
class key final
{
public:
key();
~key();
key(key&& obj) noexcept;
key(const key& obj);
key& operator=(key&& obj) noexcept;
key& operator=(const key& obj);
bool is_valid() const;
ecc_key& get();
const ecc_key& get() const;
std::string get_public_key() const;
void set(const std::string& pub_key_buffer);
void deserialize(const std::string& key);
std::string serialize(int type = PK_PRIVATE) const;
void free();
bool operator==(key& key) const;
uint64_t get_hash() const;
private:
ecc_key key_storage_{};
};
key generate_key(int bits);
key generate_key(int bits, const std::string& entropy);
std::string sign_message(const key& key, const std::string& message);
bool verify_message(const key& key, const std::string& message, const std::string& signature);
bool encrypt(const key& key, std::string& data);
bool decrypt(const key& key, std::string& data);
}
namespace rsa
{
std::string encrypt(const std::string& data, const std::string& hash, const std::string& key);
}
namespace des3
{
std::string encrypt(const std::string& data, const std::string& iv, const std::string& key);
std::string decrypt(const std::string& data, const std::string& iv, const std::string& key);
}
namespace tiger
{
std::string compute(const std::string& data, bool hex = false);
std::string compute(const uint8_t* data, size_t length, bool hex = false);
}
namespace aes
{
std::string encrypt(const std::string& data, const std::string& iv, const std::string& key);
std::string decrypt(const std::string& data, const std::string& iv, const std::string& key);
}
namespace hmac_sha1
{
std::string compute(const std::string& data, const std::string& key);
}
namespace sha1
{
std::string compute(const std::string& data, bool hex = false);
std::string compute(const uint8_t* data, size_t length, bool hex = false);
}
namespace sha256
{
std::string compute(const std::string& data, bool hex = false);
std::string compute(const uint8_t* data, size_t length, bool hex = false);
}
namespace sha512
{
std::string compute(const std::string& data, bool hex = false);
std::string compute(const uint8_t* data, size_t length, bool hex = false);
}
namespace base64
{
std::string encode(const uint8_t* data, size_t len);
std::string encode(const std::string& data);
std::string decode(const std::string& data);
}
namespace jenkins_one_at_a_time
{
unsigned int compute(const std::string& data);
unsigned int compute(const char* key, size_t len);
};
namespace random
{
uint32_t get_integer();
std::string get_challenge();
void get_data(void* data, size_t size);
}
}

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#include <std_include.hpp>
#include "http.hpp"
#include <curl/curl.h>
namespace utils::http
{
namespace
{
size_t write_callback(void* contents, const size_t size, const size_t nmemb, void* userp)
{
static_cast<std::string*>(userp)->append(static_cast<char*>(contents), size * nmemb);
return size * nmemb;
}
}
std::optional<std::string> get_data(const std::string& url, const headers& headers)
{
curl_slist* header_list = nullptr;
auto* curl = curl_easy_init();
if (!curl)
{
return {};
}
auto _ = gsl::finally([&]()
{
curl_slist_free_all(header_list);
curl_easy_cleanup(curl);
});
for(const auto& header : headers)
{
auto data = header.first + ": "s + header.second;
header_list = curl_slist_append(header_list, data.data());
}
std::string buffer{};
curl_easy_setopt(curl, CURLOPT_HTTPHEADER, header_list);
curl_easy_setopt(curl, CURLOPT_URL, url.data());
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, write_callback);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &buffer);
if (curl_easy_perform(curl) == CURLE_OK)
{
return {std::move(buffer)};
}
return {};
}
std::future<std::optional<std::string>> get_data_async(const std::string& url, const headers& headers)
{
return std::async(std::launch::async, [url, headers]()
{
return get_data(url, headers);
});
}
}

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#pragma once
#include <string>
#include <optional>
#include <future>
#include <unordered_map>
namespace utils::http
{
using headers = std::unordered_map<std::string, std::string>;
std::optional<std::string> get_data(const std::string& url, const headers& headers = {});
std::future<std::optional<std::string>> get_data_async(const std::string& url, const headers& headers = {});
}

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#include <std_include.hpp>
#include "info_string.hpp"
#include "string.hpp"
namespace utils
{
info_string::info_string(const std::string& buffer)
{
this->parse(buffer);
}
info_string::info_string(const std::string_view& buffer)
: info_string(std::string{buffer})
{
}
void info_string::set(const std::string& key, const std::string& value)
{
this->key_value_pairs_[key] = value;
}
std::string info_string::get(const std::string& key) const
{
const auto value = this->key_value_pairs_.find(key);
if (value != this->key_value_pairs_.end())
{
return value->second;
}
return {};
}
void info_string::parse(std::string buffer)
{
if (buffer[0] == '\\')
{
buffer = buffer.substr(1);
}
auto key_values = string::split(buffer, '\\');
for (size_t i = 0; !key_values.empty() && i < (key_values.size() - 1); i += 2)
{
const auto& key = key_values[i];
const auto& value = key_values[i + 1];
this->key_value_pairs_[key] = value;
}
}
std::string info_string::build() const
{
//auto first = true;
std::string info_string;
for (auto i = this->key_value_pairs_.begin(); i != this->key_value_pairs_.end(); ++i)
{
//if (first) first = false;
/*else*/
info_string.append("\\");
info_string.append(i->first); // Key
info_string.append("\\");
info_string.append(i->second); // Value
}
return info_string;
}
}

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#pragma once
#include <string>
#include <unordered_map>
namespace utils
{
class info_string
{
public:
info_string() = default;
info_string(const std::string& buffer);
info_string(const std::string_view& buffer);
void set(const std::string& key, const std::string& value);
std::string get(const std::string& key) const;
std::string build() const;
private:
std::unordered_map<std::string, std::string> key_value_pairs_{};
void parse(std::string buffer);
};
}

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#include <std_include.hpp>
#include "io.hpp"
#include <fstream>
#include <ios>
namespace utils::io
{
bool remove_file(const std::string& file)
{
return remove(file.data()) == 0;
}
bool move_file(const std::string& src, const std::string& target)
{
return rename(src.data(), target.data()) == 0;
}
bool file_exists(const std::string& file)
{
return std::ifstream(file).good();
}
bool write_file(const std::string& file, const std::string& data, const bool append)
{
const auto pos = file.find_last_of("/\\");
if (pos != std::string::npos)
{
create_directory(file.substr(0, pos));
}
auto mode = std::ios::binary | std::ofstream::out;
if (append)
{
mode |= std::ofstream::app;
}
std::ofstream stream(file, mode);
if (stream.is_open())
{
stream.write(data.data(), data.size());
stream.close();
return true;
}
return false;
}
std::string read_file(const std::string& file)
{
std::string data;
read_file(file, &data);
return data;
}
bool read_file(const std::string& file, std::string* data)
{
if (!data) return false;
data->clear();
if (file_exists(file))
{
std::ifstream stream(file, std::ios::binary);
if (!stream.is_open()) return false;
stream.seekg(0, std::ios::end);
const std::streamsize size = stream.tellg();
stream.seekg(0, std::ios::beg);
if (size > -1)
{
data->resize(static_cast<uint32_t>(size));
stream.read(const_cast<char*>(data->data()), size);
stream.close();
return true;
}
}
return false;
}
size_t file_size(const std::string& file)
{
if (file_exists(file))
{
std::ifstream stream(file, std::ios::binary);
if (stream.good())
{
stream.seekg(0, std::ios::end);
return static_cast<size_t>(stream.tellg());
}
}
return 0;
}
bool create_directory(const std::string& directory)
{
return std::filesystem::create_directories(directory);
}
bool directory_exists(const std::string& directory)
{
return std::filesystem::is_directory(directory);
}
bool directory_is_empty(const std::string& directory)
{
return std::filesystem::is_empty(directory);
}
std::vector<std::string> list_files(const std::string& directory)
{
std::vector<std::string> files;
for (auto& file : std::filesystem::directory_iterator(directory))
{
files.push_back(file.path().generic_string());
}
return files;
}
void copy_folder(const std::filesystem::path& src, const std::filesystem::path& target)
{
std::filesystem::copy(src, target,
std::filesystem::copy_options::overwrite_existing |
std::filesystem::copy_options::recursive);
}
}

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#pragma once
#include <string>
#include <vector>
#include <filesystem>
namespace utils::io
{
bool remove_file(const std::string& file);
bool move_file(const std::string& src, const std::string& target);
bool file_exists(const std::string& file);
bool write_file(const std::string& file, const std::string& data, bool append = false);
bool read_file(const std::string& file, std::string* data);
std::string read_file(const std::string& file);
size_t file_size(const std::string& file);
bool create_directory(const std::string& directory);
bool directory_exists(const std::string& directory);
bool directory_is_empty(const std::string& directory);
std::vector<std::string> list_files(const std::string& directory);
void copy_folder(const std::filesystem::path& src, const std::filesystem::path& target);
}

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#include <std_include.hpp>
#include "memory.hpp"
namespace utils
{
memory::allocator memory::mem_allocator_;
memory::allocator::~allocator()
{
this->clear();
}
void memory::allocator::clear()
{
std::lock_guard _(this->mutex_);
for (auto& data : this->pool_)
{
memory::free(data);
}
this->pool_.clear();
}
void memory::allocator::free(void* data)
{
std::lock_guard _(this->mutex_);
const auto j = std::find(this->pool_.begin(), this->pool_.end(), data);
if (j != this->pool_.end())
{
memory::free(data);
this->pool_.erase(j);
}
}
void memory::allocator::free(const void* data)
{
this->free(const_cast<void*>(data));
}
void* memory::allocator::allocate(const size_t length)
{
std::lock_guard _(this->mutex_);
const auto data = memory::allocate(length);
this->pool_.push_back(data);
return data;
}
bool memory::allocator::empty() const
{
return this->pool_.empty();
}
char* memory::allocator::duplicate_string(const std::string& string)
{
std::lock_guard _(this->mutex_);
const auto data = memory::duplicate_string(string);
this->pool_.push_back(data);
return data;
}
void* memory::allocate(const size_t length)
{
return ::calloc(length, 1);
}
char* memory::duplicate_string(const std::string& string)
{
const auto new_string = allocate_array<char>(string.size() + 1);
std::memcpy(new_string, string.data(), string.size());
return new_string;
}
void memory::free(void* data)
{
::free(data);
}
void memory::free(const void* data)
{
free(const_cast<void*>(data));
}
bool memory::is_set(const void* mem, const char chr, const size_t length)
{
auto* const mem_arr = static_cast<const char*>(mem);
for (size_t i = 0; i < length; ++i)
{
if (mem_arr[i] != chr)
{
return false;
}
}
return true;
}
memory::allocator* memory::get_allocator()
{
return &memory::mem_allocator_;
}
}

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#pragma once
#include <mutex>
#include <vector>
namespace utils
{
class memory final
{
public:
class allocator final
{
public:
~allocator();
void clear();
void free(void* data);
void free(const void* data);
void* allocate(size_t length);
template <typename T>
inline T* allocate()
{
return this->allocate_array<T>(1);
}
template <typename T>
inline T* allocate_array(const size_t count = 1)
{
return static_cast<T*>(this->allocate(count * sizeof(T)));
}
bool empty() const;
char* duplicate_string(const std::string& string);
private:
std::mutex mutex_;
std::vector<void*> pool_;
};
static void* allocate(size_t length);
template <typename T>
static inline T* allocate()
{
return allocate_array<T>(1);
}
template <typename T>
static inline T* allocate_array(const size_t count = 1)
{
return static_cast<T*>(allocate(count * sizeof(T)));
}
static char* duplicate_string(const std::string& string);
static void free(void* data);
static void free(const void* data);
static bool is_set(const void* mem, char chr, size_t length);
static allocator* get_allocator();
private:
static allocator mem_allocator_;
};
}

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#include <std_include.hpp>
#include "parameters.hpp"
#include "string.hpp"
namespace utils
{
parameters::parameters(std::string buffer)
{
while (!buffer.empty() && (buffer.back() == '\0' || isspace(buffer.back())))
{
buffer.pop_back();
}
this->arguments_ = string::split(buffer, ' ');
}
parameters::parameters(const std::string_view& buffer)
: parameters(std::string{buffer.data(), buffer.size()})
{
}
void parameters::add(std::string value)
{
this->arguments_.emplace_back(std::move(value));
}
size_t parameters::size() const
{
return this->arguments_.size();
}
const std::string& parameters::get(const size_t index) const
{
return this->arguments_.at(index);
}
std::string parameters::join(const size_t index, const std::string& separator) const
{
std::string buffer{};
for (auto i = index; i < this->size(); ++i)
{
if (i != 0)
{
buffer.append(separator);
}
buffer.append(this->get(i));
}
return buffer;
}
const std::string& parameters::operator[](const size_t index) const
{
return this->get(index);
}
parameters::list_type::iterator parameters::begin()
{
return this->arguments_.begin();
}
parameters::list_type::const_iterator parameters::begin() const
{
return this->arguments_.begin();
}
parameters::list_type::iterator parameters::end()
{
return this->arguments_.end();
}
parameters::list_type::const_iterator parameters::end() const
{
return this->arguments_.end();
}
bool parameters::has(const std::string& value) const
{
for (const auto& val : this->arguments_)
{
if (val == value)
{
return true;
}
}
return false;
}
}

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#pragma once
#include <string>
#include <unordered_map>
namespace utils
{
class parameters
{
public:
using list_type = std::vector<std::string>;
parameters() = default;
parameters(std::string buffer);
parameters(const std::string_view& buffer);
void add(std::string value);
size_t size() const;
std::string join(size_t index = 0, const std::string& separator = " ") const;
const std::string& operator [](size_t index) const;
const std::string& get(size_t index) const;
list_type::iterator begin();
list_type::const_iterator begin() const;
list_type::iterator end();
list_type::const_iterator end() const;
bool has(const std::string& value) const;
private:
list_type arguments_{};
};
}

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#include <std_include.hpp>
#include "string.hpp"
#include <sstream>
#include <cstdarg>
#include <algorithm>
namespace utils::string
{
const char* va(const char* fmt, ...)
{
static thread_local va_provider<8, 256> provider;
va_list ap;
va_start(ap, fmt);
const char* result = provider.get(fmt, ap);
va_end(ap);
return result;
}
std::vector<std::string> split(const std::string& s, const char delim)
{
std::stringstream ss(s);
std::string item;
std::vector<std::string> elems;
while (std::getline(ss, item, delim))
{
elems.push_back(std::move(item));
item = std::string{};
}
return elems;
}
std::string to_lower(std::string text)
{
std::transform(text.begin(), text.end(), text.begin(), [](const unsigned char input)
{
return static_cast<char>(tolower(input));
});
return text;
}
std::string to_upper(std::string text)
{
std::transform(text.begin(), text.end(), text.begin(), [](const unsigned char input)
{
return static_cast<char>(toupper(input));
});
return text;
}
bool starts_with(const std::string& text, const std::string& substring)
{
return text.find(substring) == 0;
}
bool ends_with(const std::string& text, const std::string& substring)
{
if (substring.size() > text.size()) return false;
return std::equal(substring.rbegin(), substring.rend(), text.rbegin());
}
std::string dump_hex(const std::string& data, const std::string& separator)
{
std::string result;
for (unsigned int i = 0; i < data.size(); ++i)
{
if (i > 0)
{
result.append(separator);
}
result.append(va("%02X", data[i] & 0xFF));
}
return result;
}
void strip(const char* in, char* out, int max)
{
if (!in || !out) return;
max--;
auto current = 0;
while (*in != 0 && current < max)
{
const auto color_index = (*(in + 1) - 48) >= 0xC ? 7 : (*(in + 1) - 48);
if (*in == '^' && (color_index != 7 || *(in + 1) == '7'))
{
++in;
}
else
{
*out = *in;
++out;
++current;
}
++in;
}
*out = '\0';
}
#ifdef _WIN32
#pragma warning(push)
#pragma warning(disable: 4100)
#endif
std::string convert(const std::wstring& wstr)
{
std::string result;
result.reserve(wstr.size());
for (const auto& chr : wstr)
{
result.push_back(static_cast<char>(chr));
}
return result;
}
std::wstring convert(const std::string& str)
{
std::wstring result;
result.reserve(str.size());
for (const auto& chr : str)
{
result.push_back(static_cast<wchar_t>(chr));
}
return result;
}
#ifdef _WIN32
#pragma warning(pop)
#endif
std::string replace(std::string str, const std::string& from, const std::string& to)
{
if (from.empty())
{
return str;
}
size_t start_pos = 0;
while ((start_pos = str.find(from, start_pos)) != std::string::npos)
{
str.replace(start_pos, from.length(), to);
start_pos += to.length();
}
return str;
}
}

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#pragma once
#include "memory.hpp"
#include <cstdint>
#ifndef ARRAYSIZE
template <class Type, size_t n>
size_t ARRAYSIZE(Type (&)[n]) { return n; }
#endif
namespace utils::string
{
template <size_t Buffers, size_t MinBufferSize>
class va_provider final
{
public:
static_assert(Buffers != 0 && MinBufferSize != 0, "Buffers and MinBufferSize mustn't be 0");
va_provider() : current_buffer_(0)
{
}
char* get(const char* format, va_list ap)
{
++this->current_buffer_ %= ARRAYSIZE(this->string_pool_);
auto entry = &this->string_pool_[this->current_buffer_];
if (!entry->size || !entry->buffer)
{
throw std::runtime_error("String pool not initialized");
}
while (true)
{
#ifdef _WIN32
const int res = vsnprintf_s(entry->buffer, entry->size, _TRUNCATE, format, ap);
#else
const int res = vsnprintf(entry->buffer, entry->size, format, ap);
#endif
if (res > 0) break; // Success
if (res == 0) return nullptr; // Error
entry->double_size();
}
return entry->buffer;
}
private:
class entry final
{
public:
explicit entry(const size_t _size = MinBufferSize) : size(_size), buffer(nullptr)
{
if (this->size < MinBufferSize) this->size = MinBufferSize;
this->allocate();
}
~entry()
{
if (this->buffer) memory::get_allocator()->free(this->buffer);
this->size = 0;
this->buffer = nullptr;
}
void allocate()
{
if (this->buffer) memory::get_allocator()->free(this->buffer);
this->buffer = memory::get_allocator()->allocate_array<char>(this->size + 1);
}
void double_size()
{
this->size *= 2;
this->allocate();
}
size_t size;
char* buffer;
};
size_t current_buffer_;
entry string_pool_[Buffers];
};
const char* va(const char* fmt, ...);
std::vector<std::string> split(const std::string& s, char delim);
std::vector<std::string> split(const std::string_view& s, char delim);
std::string to_lower(std::string text);
std::string to_upper(std::string text);
bool starts_with(const std::string& text, const std::string& substring);
bool ends_with(const std::string& text, const std::string& substring);
std::string dump_hex(const std::string& data, const std::string& separator = " ");
void strip(const char* in, char* out, int max);
std::string convert(const std::wstring& wstr);
std::wstring convert(const std::string& str);
std::string replace(std::string str, const std::string& from, const std::string& to);
}

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