227 lines
5.4 KiB
C
227 lines
5.4 KiB
C
/*
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** Lua binding: Player
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** Generated automatically by tolua++-1.0.93-lua53 on Sat Feb 10
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*08:48:53 2018.
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*/
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#ifndef __cplusplus
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#include "stdlib.h"
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#endif
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#include "string.h"
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#include "tolua++.h"
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/* Exported function */
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TOLUA_API int tolua_Player_open(lua_State* tolua_S);
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#include "Player.h"
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/* function to release collected object via destructor */
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#ifdef __cplusplus
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static int tolua_collect_Player(lua_State* tolua_S) {
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Player* self = (Player*)tolua_tousertype(tolua_S, 1, 0);
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Mtolua_delete(self);
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return 0;
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}
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#endif
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/* function to register type */
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static void tolua_reg_types(lua_State* tolua_S) {
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tolua_usertype(tolua_S, "Player");
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}
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/* method: new of class Player */
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#ifndef TOLUA_DISABLE_tolua_Player_Player_new00
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static int tolua_Player_Player_new00(lua_State* tolua_S) {
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (!tolua_isusertable(tolua_S, 1, "Player", 0, &tolua_err)
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|| !tolua_isnoobj(tolua_S, 2, &tolua_err))
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goto tolua_lerror;
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else
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#endif
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{
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{
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Player* tolua_ret
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= (Player*)Mtolua_new((Player)());
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tolua_pushusertype(
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tolua_S, (void*)tolua_ret, "Player");
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}
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(
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tolua_S, "#ferror in function 'new'.", &tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: new_local of class Player */
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#ifndef TOLUA_DISABLE_tolua_Player_Player_new00_local
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static int tolua_Player_Player_new00_local(lua_State* tolua_S) {
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (!tolua_isusertable(tolua_S, 1, "Player", 0, &tolua_err)
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|| !tolua_isnoobj(tolua_S, 2, &tolua_err))
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goto tolua_lerror;
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else
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#endif
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{
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{
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Player* tolua_ret
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= (Player*)Mtolua_new((Player)());
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tolua_pushusertype(
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tolua_S, (void*)tolua_ret, "Player");
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tolua_register_gc(tolua_S, lua_gettop(tolua_S));
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}
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(
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tolua_S, "#ferror in function 'new'.", &tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: delete of class Player */
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#ifndef TOLUA_DISABLE_tolua_Player_Player_delete00
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static int tolua_Player_Player_delete00(lua_State* tolua_S) {
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (!tolua_isusertype(tolua_S, 1, "Player", 0, &tolua_err)
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|| !tolua_isnoobj(tolua_S, 2, &tolua_err))
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goto tolua_lerror;
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else
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#endif
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{
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Player* self
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= (Player*)tolua_tousertype(tolua_S, 1, 0);
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#ifndef TOLUA_RELEASE
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if (!self)
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tolua_error(tolua_S,
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"invalid 'self' in function 'delete'",
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NULL);
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#endif
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Mtolua_delete(self);
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}
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return 0;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(
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tolua_S, "#ferror in function 'delete'.", &tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: setHealth of class Player */
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#ifndef TOLUA_DISABLE_tolua_Player_Player_setHealth00
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static int tolua_Player_Player_setHealth00(lua_State* tolua_S) {
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (!tolua_isusertype(tolua_S, 1, "Player", 0, &tolua_err)
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|| !tolua_isnumber(tolua_S, 2, 0, &tolua_err)
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|| !tolua_isnoobj(tolua_S, 3, &tolua_err))
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goto tolua_lerror;
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else
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#endif
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{
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Player* self
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= (Player*)tolua_tousertype(tolua_S, 1, 0);
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int _health = ((int)tolua_tonumber(tolua_S, 2, 0));
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#ifndef TOLUA_RELEASE
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if (!self)
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tolua_error(tolua_S,
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"invalid 'self' in function 'setHealth'",
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NULL);
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#endif
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{ self->setHealth(_health); }
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}
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return 0;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,
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"#ferror in function 'setHealth'.",
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&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: getHealth of class Player */
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#ifndef TOLUA_DISABLE_tolua_Player_Player_getHealth00
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static int tolua_Player_Player_getHealth00(lua_State* tolua_S) {
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (!tolua_isusertype(tolua_S, 1, "Player", 0, &tolua_err)
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|| !tolua_isnoobj(tolua_S, 2, &tolua_err))
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goto tolua_lerror;
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else
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#endif
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{
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Player* self
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= (Player*)tolua_tousertype(tolua_S, 1, 0);
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#ifndef TOLUA_RELEASE
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if (!self)
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tolua_error(tolua_S,
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"invalid 'self' in function 'getHealth'",
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NULL);
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#endif
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{
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int tolua_ret = (int)self->getHealth();
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tolua_pushnumber(tolua_S, (lua_Number)tolua_ret);
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}
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,
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"#ferror in function 'getHealth'.",
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&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* Open function */
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TOLUA_API int tolua_Player_open(lua_State* tolua_S) {
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tolua_open(tolua_S);
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tolua_reg_types(tolua_S);
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tolua_module(tolua_S, NULL, 0);
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tolua_beginmodule(tolua_S, NULL);
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#ifdef __cplusplus
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tolua_cclass(
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tolua_S, "Player", "Player", "", tolua_collect_Player);
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#else
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tolua_cclass(tolua_S, "Player", "Player", "", NULL);
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#endif
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tolua_beginmodule(tolua_S, "Player");
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tolua_function(tolua_S, "new", tolua_Player_Player_new00);
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tolua_function(
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tolua_S, "new_local", tolua_Player_Player_new00_local);
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tolua_function(
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tolua_S, ".call", tolua_Player_Player_new00_local);
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tolua_function(
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tolua_S, "delete", tolua_Player_Player_delete00);
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tolua_function(
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tolua_S, "setHealth", tolua_Player_Player_setHealth00);
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tolua_function(
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tolua_S, "getHealth", tolua_Player_Player_getHealth00);
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tolua_endmodule(tolua_S);
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tolua_endmodule(tolua_S);
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return 1;
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}
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#if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM >= 501
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TOLUA_API int luaopen_Player(lua_State* tolua_S) {
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return tolua_Player_open(tolua_S);
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};
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#endif
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