* lui scripting + server list * better hooks * add hks hook + fix dvars * add properties util for later * Add Heatbeats to Dedis (#109) * Add heatbeats to dedis * Address review changes * fix: server browser columns match game (#122) * fix: server browser columns match game * chore: remove unused debug logs --------- Co-authored-by: efinst0rm <efinst0rm@users.noreply.github.com> Co-authored-by: Liam <lierrmm@gmail.com>
16 lines
331 B
C++
16 lines
331 B
C++
#pragma once
|
|
|
|
#include "game/game.hpp"
|
|
#include <utils/info_string.hpp>
|
|
|
|
namespace server_list
|
|
{
|
|
bool get_master_server(game::netadr_s& address);
|
|
void handle_info_response(const game::netadr_s& address, const utils::info_string& info);
|
|
|
|
bool sl_key_event(int key, int down);
|
|
|
|
int get_player_count();
|
|
int get_server_count();
|
|
}
|