iw7-mod/data/cdata/ui_scripts/MainMenu/MissionsVerticalLayout.lua
2024-08-06 12:52:32 +03:00

161 lines
6.6 KiB
Lua

local f0_local0 = function(f1_arg0, f1_arg1, f1_arg2)
assert(f1_arg0.CreateAClassButton)
assert(f1_arg0.MissionSelect)
local f1_local0 = LUI.DataSourceInGlobalModel.new("frontEnd.lobby.findMatchButtonWaitStatus")
f1_arg0:SubscribeToModel(f1_local0:GetModel(f1_arg1), function()
local f2_local0 = f1_local0:GetValue(f1_arg1)
local f2_local1 = "Browse for Custom Servers"
if f2_local0 == "" then
f1_arg0.MissionSelect:SetButtonDisabled(false)
else
f1_arg0.MissionSelect:SetButtonDisabled(true)
f2_local1 = f2_local0
end
f1_arg0.MissionSelect.buttonDescription = f2_local1
f1_arg0.ButtonDescription:processEvent({
name = "update_button_description",
text = f2_local1
})
end)
if not Onboarding.RigTutorial:WasCompleted(f1_arg1) then
f1_arg0.CreateAClassButton.listDefaultFocus = 0
end
if not CONDITIONS.IsQuarterMasterAllowed(f1_arg0) then
f1_arg0.Barracks:SetAnchorsAndPosition(0, 0, 0, 1, 0, 0, _1080p * 120, _1080p * 150)
f1_arg0.ButtonDescription:SetAnchorsAndPosition(0, 0, 0, 1, 0, 0, _1080p * 160, _1080p * 190)
end
end
function MissionsVerticalLayout(menu, controller)
local self = LUI.UIVerticalList.new()
self:SetAnchorsAndPosition(0, 1, 0, 1, 0, 500 * _1080p, 0, 330 * _1080p)
self.id = "MissionsVerticalLayout"
self._animationSets = {}
self._sequences = {}
local f3_local1 = controller and controller.controllerIndex
if not f3_local1 and not Engine.InFrontend() then
f3_local1 = self:getRootController()
end
assert(f3_local1)
local f3_local2 = self
self:SetSpacing(10 * _1080p)
local MissionSelect = nil
MissionSelect = MenuBuilder.BuildRegisteredType("GenericButton", {
controllerIndex = f3_local1
})
MissionSelect.id = "MissionSelect"
MissionSelect.buttonDescription = "Browse for Custom Servers"
MissionSelect.Text:setText(ToUpperCase("Server Browser"), 0)
MissionSelect:SetAnchorsAndPosition(0, 0, 0, 1, 0, _1080p * -4, 0, _1080p * 30)
self:addElement(MissionSelect)
self.MissionSelect = MissionSelect
local MissionTeams = nil
MissionTeams = MenuBuilder.BuildRegisteredType("GenericButton", {
controllerIndex = f3_local1
})
MissionTeams.id = "MissionTeams"
MissionTeams.buttonDescription = Engine.Localize("LUA_MENU_DESC_MISSION_TEAMS")
MissionTeams.Text:setText(ToUpperCase(Engine.Localize("MENU_MISSION_TEAMS")), 0)
MissionTeams:SetAnchorsAndPosition(0, 0, 0, 1, 0, _1080p * -4, _1080p * 40, _1080p * 70)
self:addElement(MissionTeams)
self.MissionTeams = MissionTeams
local CreateAClassButton = nil
CreateAClassButton = MenuBuilder.BuildRegisteredType("CreateAClassButton", {
controllerIndex = f3_local1
})
CreateAClassButton.id = "CreateAClassButton"
CreateAClassButton:SetAnchorsAndPosition(0, 0, 0, 1, 0, _1080p * -4, _1080p * 80, _1080p * 110)
self:addElement(CreateAClassButton)
self.CreateAClassButton = CreateAClassButton
local f3_local6 = nil
if CONDITIONS.IsQuarterMasterAllowed(self) then
f3_local6 = MenuBuilder.BuildRegisteredType("QuartermasterButton", {
controllerIndex = f3_local1
})
f3_local6.id = "Armory"
f3_local6:SetAnchorsAndPosition(0, 0, 0, 1, 0, _1080p * -4, _1080p * 120, _1080p * 150)
self:addElement(f3_local6)
self.Armory = f3_local6
end
local Barracks = nil
Barracks = MenuBuilder.BuildRegisteredType("BarracksButton", {
controllerIndex = f3_local1
})
Barracks.id = "Barracks"
Barracks:SetAnchorsAndPosition(0, 0, 0, 1, 0, _1080p * -4, _1080p * 160, _1080p * 190)
self:addElement(Barracks)
self.Barracks = Barracks
local f3_local8 = nil
if CONDITIONS.AreContractsEnabled(self) then
f3_local8 = MenuBuilder.BuildRegisteredType("ContractsButton", {
controllerIndex = f3_local1
})
f3_local8.id = "Contracts"
f3_local8:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 500, _1080p * 200, _1080p * 260)
self:addElement(f3_local8)
self.Contracts = f3_local8
end
local ButtonDescription = nil
ButtonDescription = MenuBuilder.BuildRegisteredType("ButtonDescriptionText", {
controllerIndex = f3_local1
})
ButtonDescription.id = "ButtonDescription"
ButtonDescription.Description:SetRight(_1080p * 415, 0)
ButtonDescription:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 504, _1080p * 270, _1080p * 370)
self:addElement(ButtonDescription)
self.ButtonDescription = ButtonDescription
self._animationSets.DefaultAnimationSet = function()
self._sequences.DefaultSequence = function()
end
CreateAClassButton:RegisterAnimationSequence("ContractsKillswitched", {{function()
return self.CreateAClassButton:SetAnchorsAndPosition(0, 0, 0, 1, 0, 0, _1080p * 80, _1080p * 110, 0)
end}})
if CONDITIONS.IsQuarterMasterAllowed(self) then
f3_local6:RegisterAnimationSequence("ContractsKillswitched", {{function()
return self.Armory:SetAnchorsAndPosition(0, 0, 0, 1, 0, 0, _1080p * 120, _1080p * 150, 0)
end}})
end
Barracks:RegisterAnimationSequence("ContractsKillswitched", {{function()
return self.Barracks:SetAnchorsAndPosition(0, 0, 0, 1, 0, 0, _1080p * 160, _1080p * 190, 0)
end}})
ButtonDescription:RegisterAnimationSequence("ContractsKillswitched", {{function()
return self.ButtonDescription:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 504, _1080p * 201, _1080p * 301,
0)
end}})
self._sequences.ContractsKillswitched = function()
CreateAClassButton:AnimateSequence("ContractsKillswitched")
if CONDITIONS.IsQuarterMasterAllowed(self) then
f3_local6:AnimateSequence("ContractsKillswitched")
end
Barracks:AnimateSequence("ContractsKillswitched")
ButtonDescription:AnimateSequence("ContractsKillswitched")
end
end
self._animationSets.DefaultAnimationSet()
MissionSelect:addEventHandler("button_action", function(f11_arg0, f11_arg1)
local f11_local0 = f11_arg1.controller or f3_local1
ACTIONS.OpenMenu("SystemLinkMenu", true, f11_local0)
end)
MissionTeams:addEventHandler("button_action", function(f12_arg0, f12_arg1)
ACTIONS.OpenMenu("MissionTeamSelect", true, f12_arg1.controller or f3_local1)
end)
f0_local0(self, f3_local1, controller)
return self
end
MenuBuilder.m_types["MissionsVerticalLayout"] = MissionsVerticalLayout