161 lines
6.6 KiB
Lua
161 lines
6.6 KiB
Lua
local f0_local0 = function(f1_arg0, f1_arg1, f1_arg2)
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assert(f1_arg0.CreateAClassButton)
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assert(f1_arg0.MissionSelect)
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local f1_local0 = LUI.DataSourceInGlobalModel.new("frontEnd.lobby.findMatchButtonWaitStatus")
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f1_arg0:SubscribeToModel(f1_local0:GetModel(f1_arg1), function()
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local f2_local0 = f1_local0:GetValue(f1_arg1)
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local f2_local1 = "Browse for Custom Servers"
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if f2_local0 == "" then
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f1_arg0.MissionSelect:SetButtonDisabled(false)
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else
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f1_arg0.MissionSelect:SetButtonDisabled(true)
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f2_local1 = f2_local0
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end
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f1_arg0.MissionSelect.buttonDescription = f2_local1
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f1_arg0.ButtonDescription:processEvent({
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name = "update_button_description",
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text = f2_local1
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})
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end)
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if not Onboarding.RigTutorial:WasCompleted(f1_arg1) then
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f1_arg0.CreateAClassButton.listDefaultFocus = 0
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end
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if not CONDITIONS.IsQuarterMasterAllowed(f1_arg0) then
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f1_arg0.Barracks:SetAnchorsAndPosition(0, 0, 0, 1, 0, 0, _1080p * 120, _1080p * 150)
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f1_arg0.ButtonDescription:SetAnchorsAndPosition(0, 0, 0, 1, 0, 0, _1080p * 160, _1080p * 190)
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end
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end
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function MissionsVerticalLayout(menu, controller)
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local self = LUI.UIVerticalList.new()
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self:SetAnchorsAndPosition(0, 1, 0, 1, 0, 500 * _1080p, 0, 330 * _1080p)
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self.id = "MissionsVerticalLayout"
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self._animationSets = {}
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self._sequences = {}
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local f3_local1 = controller and controller.controllerIndex
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if not f3_local1 and not Engine.InFrontend() then
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f3_local1 = self:getRootController()
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end
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assert(f3_local1)
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local f3_local2 = self
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self:SetSpacing(10 * _1080p)
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local MissionSelect = nil
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MissionSelect = MenuBuilder.BuildRegisteredType("GenericButton", {
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controllerIndex = f3_local1
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})
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MissionSelect.id = "MissionSelect"
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MissionSelect.buttonDescription = "Browse for Custom Servers"
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MissionSelect.Text:setText(ToUpperCase("Server Browser"), 0)
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MissionSelect:SetAnchorsAndPosition(0, 0, 0, 1, 0, _1080p * -4, 0, _1080p * 30)
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self:addElement(MissionSelect)
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self.MissionSelect = MissionSelect
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local MissionTeams = nil
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MissionTeams = MenuBuilder.BuildRegisteredType("GenericButton", {
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controllerIndex = f3_local1
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})
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MissionTeams.id = "MissionTeams"
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MissionTeams.buttonDescription = Engine.Localize("LUA_MENU_DESC_MISSION_TEAMS")
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MissionTeams.Text:setText(ToUpperCase(Engine.Localize("MENU_MISSION_TEAMS")), 0)
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MissionTeams:SetAnchorsAndPosition(0, 0, 0, 1, 0, _1080p * -4, _1080p * 40, _1080p * 70)
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self:addElement(MissionTeams)
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self.MissionTeams = MissionTeams
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local CreateAClassButton = nil
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CreateAClassButton = MenuBuilder.BuildRegisteredType("CreateAClassButton", {
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controllerIndex = f3_local1
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})
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CreateAClassButton.id = "CreateAClassButton"
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CreateAClassButton:SetAnchorsAndPosition(0, 0, 0, 1, 0, _1080p * -4, _1080p * 80, _1080p * 110)
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self:addElement(CreateAClassButton)
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self.CreateAClassButton = CreateAClassButton
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local f3_local6 = nil
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if CONDITIONS.IsQuarterMasterAllowed(self) then
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f3_local6 = MenuBuilder.BuildRegisteredType("QuartermasterButton", {
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controllerIndex = f3_local1
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})
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f3_local6.id = "Armory"
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f3_local6:SetAnchorsAndPosition(0, 0, 0, 1, 0, _1080p * -4, _1080p * 120, _1080p * 150)
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self:addElement(f3_local6)
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self.Armory = f3_local6
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end
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local Barracks = nil
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Barracks = MenuBuilder.BuildRegisteredType("BarracksButton", {
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controllerIndex = f3_local1
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})
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Barracks.id = "Barracks"
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Barracks:SetAnchorsAndPosition(0, 0, 0, 1, 0, _1080p * -4, _1080p * 160, _1080p * 190)
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self:addElement(Barracks)
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self.Barracks = Barracks
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local f3_local8 = nil
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if CONDITIONS.AreContractsEnabled(self) then
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f3_local8 = MenuBuilder.BuildRegisteredType("ContractsButton", {
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controllerIndex = f3_local1
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})
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f3_local8.id = "Contracts"
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f3_local8:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 500, _1080p * 200, _1080p * 260)
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self:addElement(f3_local8)
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self.Contracts = f3_local8
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end
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local ButtonDescription = nil
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ButtonDescription = MenuBuilder.BuildRegisteredType("ButtonDescriptionText", {
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controllerIndex = f3_local1
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})
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ButtonDescription.id = "ButtonDescription"
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ButtonDescription.Description:SetRight(_1080p * 415, 0)
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ButtonDescription:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 504, _1080p * 270, _1080p * 370)
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self:addElement(ButtonDescription)
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self.ButtonDescription = ButtonDescription
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self._animationSets.DefaultAnimationSet = function()
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self._sequences.DefaultSequence = function()
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end
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CreateAClassButton:RegisterAnimationSequence("ContractsKillswitched", {{function()
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return self.CreateAClassButton:SetAnchorsAndPosition(0, 0, 0, 1, 0, 0, _1080p * 80, _1080p * 110, 0)
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end}})
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if CONDITIONS.IsQuarterMasterAllowed(self) then
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f3_local6:RegisterAnimationSequence("ContractsKillswitched", {{function()
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return self.Armory:SetAnchorsAndPosition(0, 0, 0, 1, 0, 0, _1080p * 120, _1080p * 150, 0)
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end}})
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end
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Barracks:RegisterAnimationSequence("ContractsKillswitched", {{function()
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return self.Barracks:SetAnchorsAndPosition(0, 0, 0, 1, 0, 0, _1080p * 160, _1080p * 190, 0)
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end}})
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ButtonDescription:RegisterAnimationSequence("ContractsKillswitched", {{function()
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return self.ButtonDescription:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 504, _1080p * 201, _1080p * 301,
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0)
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end}})
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self._sequences.ContractsKillswitched = function()
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CreateAClassButton:AnimateSequence("ContractsKillswitched")
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if CONDITIONS.IsQuarterMasterAllowed(self) then
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f3_local6:AnimateSequence("ContractsKillswitched")
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end
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Barracks:AnimateSequence("ContractsKillswitched")
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ButtonDescription:AnimateSequence("ContractsKillswitched")
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end
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end
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self._animationSets.DefaultAnimationSet()
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MissionSelect:addEventHandler("button_action", function(f11_arg0, f11_arg1)
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local f11_local0 = f11_arg1.controller or f3_local1
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ACTIONS.OpenMenu("SystemLinkMenu", true, f11_local0)
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end)
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MissionTeams:addEventHandler("button_action", function(f12_arg0, f12_arg1)
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ACTIONS.OpenMenu("MissionTeamSelect", true, f12_arg1.controller or f3_local1)
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end)
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f0_local0(self, f3_local1, controller)
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return self
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end
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MenuBuilder.m_types["MissionsVerticalLayout"] = MissionsVerticalLayout
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