33 lines
425 B
C++
33 lines
425 B
C++
#define SOL_ALL_SAFETIES_ON 1
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#include <sol/sol.hpp>
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struct A {
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int a = 10;
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virtual int call() {
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return 0;
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}
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virtual ~A() {
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}
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};
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struct B : A {
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int b = 11;
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virtual int call() override {
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return 20;
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}
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};
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int main(int, char*[]) {
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sol::state lua;
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lua.new_usertype<B>("A", "call", &A::call);
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lua.new_usertype<B>("B",
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"call",
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&B::call,
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sol::base_classes,
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sol::bases<A>());
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return 0;
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}
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