iw7-mod/src/client/game/dvars.cpp
2022-09-23 01:04:20 +03:00

172 lines
4.2 KiB
C++

#include <std_include.hpp>
#include "loader/component_loader.hpp"
#include <utils/string.hpp>
#include "game.hpp"
#include "dvars.hpp"
#include <utils/hook.hpp>
namespace dvars
{
game::dvar_t* con_inputBoxColor = nullptr;
game::dvar_t* con_inputHintBoxColor = nullptr;
game::dvar_t* con_outputBarColor = nullptr;
game::dvar_t* con_outputSliderColor = nullptr;
game::dvar_t* con_outputWindowColor = nullptr;
game::dvar_t* con_inputDvarMatchColor = nullptr;
game::dvar_t* con_inputDvarValueColor = nullptr;
game::dvar_t* con_inputDvarInactiveValueColor = nullptr;
game::dvar_t* con_inputCmdMatchColor = nullptr;
game::dvar_t* branding = nullptr;
game::dvar_t* lui_debug = nullptr;
game::dvar_t* r_fullbright = nullptr;
std::string dvar_get_vector_domain(const int components, const game::DvarLimits& domain)
{
if (domain.vector.min == -FLT_MAX)
{
if (domain.vector.max == FLT_MAX)
{
return utils::string::va("Domain is any %iD vector", components);
}
else
{
return utils::string::va("Domain is any %iD vector with components %g or smaller", components,
domain.vector.max);
}
}
else if (domain.vector.max == FLT_MAX)
{
return utils::string::va("Domain is any %iD vector with components %g or bigger", components,
domain.vector.min);
}
else
{
return utils::string::va("Domain is any %iD vector with components from %g to %g", components,
domain.vector.min, domain.vector.max);
}
}
std::string dvar_get_domain(const game::DvarType type, const game::DvarLimits& domain)
{
std::string str;
switch (type)
{
case game::DvarType::boolean:
return "Domain is 0 or 1"s;
case game::DvarType::value:
if (domain.value.min == -FLT_MAX)
{
if (domain.value.max == FLT_MAX)
{
return "Domain is any number"s;
}
else
{
return utils::string::va("Domain is any number %g or smaller", domain.value.max);
}
}
else if (domain.value.max == FLT_MAX)
{
return utils::string::va("Domain is any number %g or bigger", domain.value.min);
}
else
{
return utils::string::va("Domain is any number from %g to %g", domain.value.min, domain.value.max);
}
case game::DvarType::vec2:
return dvar_get_vector_domain(2, domain);
case game::DvarType::rgb:
case game::DvarType::vec3:
return dvar_get_vector_domain(3, domain);
case game::DvarType::vec4:
return dvar_get_vector_domain(4, domain);
case game::DvarType::integer:
if (domain.enumeration.stringCount == INT_MIN)
{
if (domain.integer.max == INT_MAX)
{
return "Domain is any integer"s;
}
else
{
return utils::string::va("Domain is any integer %i or smaller", domain.integer.max);
}
}
else if (domain.integer.max == INT_MAX)
{
return utils::string::va("Domain is any integer %i or bigger", domain.integer.min);
}
else
{
return utils::string::va("Domain is any integer from %i to %i", domain.integer.min, domain.integer.max);
}
case game::DvarType::color:
return "Domain is any 4-component color, in RGBA format"s;
case game::DvarType::enumeration:
str = "Domain is one of the following:"s;
for (auto string_index = 0; string_index < domain.enumeration.stringCount; ++string_index)
{
str += utils::string::va("\n %2i: %s", string_index, domain.enumeration.strings[string_index]);
}
return str;
case game::DvarType::string:
return "Domain is any text"s;
default:
return utils::string::va("unhandled dvar type '%i'", type);
}
}
std::unordered_map<const game::dvar_t*, const char*> dvar_names;
std::string dvar_get_name(const game::dvar_t* dvar)
{
auto offset = dvar_names.find(dvar);
if (offset != dvar_names.end())
{
return offset->second;
}
return "";
}
void dvar_set_name(const game::dvar_t* dvar, const char* name)
{
dvar_names[dvar] = name;
}
std::unordered_map<const game::dvar_t*, const char*> dvar_descriptions;
std::string dvar_get_description(const game::dvar_t* dvar)
{
auto offset = dvar_descriptions.find(dvar);
if (offset != dvar_descriptions.end())
{
return offset->second;
}
return "";
}
void dvar_set_description(const game::dvar_t* dvar, const char* description)
{
dvar_descriptions[dvar] = description;
}
}