# # # # sol2 # The MIT License (MIT) # # Copyright (c) 2013-2022 Rapptz, ThePhD, and contributors # # Permission is hereby granted, free of charge, to any person obtaining a copy of # this software and associated documentation files (the "Software"), to deal in # the Software without restriction, including without limitation the rights to # use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of # the Software, and to permit persons to whom the Software is furnished to do so, # subject to the following conditions: # # The above copyright notice and this permission notice shall be included in all # copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS # FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR # COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER # IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN # CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # # Standard CMake Libraries include(FindPackageHandleStandardArgs) # Contain literally everything inside of this function to prevent spillage function(find_lua_build LUA_VERSION) # # # Variables # # Core Paths string(TOLOWER ${LUA_VERSION} LUA_BUILD_NORMALIZED_LUA_VERSION) if (LUA_BUILD_NORMALIZED_LUA_VERSION MATCHES "luajit") set(LUA_BUILD_LIBNAME ${LUA_VERSION}) elseif (BUILD_LUAJIT) set(LUA_BUILD_LIBNAME luajit-${LUA_VERSION}) elseif (LUA_BUILD_NORMALIZED_LUA_VERSION MATCHES "lua") set(LUA_BUILD_LIBNAME ${LUA_VERSION}) elseif (BUILD_LUA) set(LUA_BUILD_LIBNAME lua-${LUA_VERSION}) else() set(LUA_BUILD_LIBNAME lua-${LUA_VERSION}) endif() set(LUA_BUILD_TOPLEVEL "${CMAKE_BINARY_DIR}/_deps/${LUA_BUILD_LIBNAME}") set(LUA_BUILD_INSTALL_DIR "${LUA_BUILD_TOPLEVEL}") # # Misc needed variables set(LUA_BUILD_LIBRARY_DESCRIPTION "The base name of the library to build either the static or the dynamic library") # Object file suffixes if (MSVC) set(LUA_BUILD_BUILD_DLL_DEFAULT ON) set(LUA_BUILD_OBJECT_FILE_SUFFIX .obj) else() set(LUA_BUILD_BUILD_DLL_DEFAULT OFF) set(LUA_BUILD_OBJECT_FILE_SUFFIX .o) endif() # # # Options option(BUILD_LUA_AS_DLL ${LUA_BUILD_BUILD_DLL_DEFAULT} "Build Lua or LuaJIT as a Shared/Dynamic Link Library") STRING(TOLOWER ${LUA_BUILD_LIBNAME} LUA_BUILD_NORMALIZED_LIBNAME) if (NOT LUA_LIBRARY_NAME) if (LUA_BUILD_NORMALIZED_LIBNAME MATCHES "luajit") set(LUA_LIBRARY luajit) else() set(LUA_LIBRARY ${LUA_BUILD_LIBNAME}) endif() else() set(LUA_LIBRARY_NAME ${LUA_LIBRARY_NAME} CACHE STRING ${LUA_BUILD_LIBRARY_DESCRIPTION}) endif() # # Dependent Variables # If we're building a DLL, then set the library type to SHARED if (BUILD_LUA_AS_DLL) set(LUA_BUILD_LIBRARY_TYPE SHARED) else() set(LUA_BUILD_LIBRARY_TYPE STATIC) endif() # # # Build Lua # # Select either LuaJIT or Vanilla Lua here, based on what we discover if (BUILD_LUAJIT OR LUA_BUILD_NORMALIZED_LUA_VERSION MATCHES "luajit") include(${CMAKE_CURRENT_LIST_DIR}/FindLuaBuild/LuaJIT.cmake) set(LUA_VERSION_STRING ${LUA_JIT_VERSION}) else() include(${CMAKE_CURRENT_LIST_DIR}/FindLuaBuild/LuaVanilla.cmake) set(LUA_VERSION_STRING ${LUA_VANILLA_VERSION}) endif() # # Export variables to the parent scope set(LUA_LIBRARIES Lua::Lua PARENT_SCOPE) set(LUA_INTERPRETER ${LUA_INTERPRETER} PARENT_SCOPE) set(LUA_INCLUDE_DIRS ${LUA_INCLUDE_DIRS} PARENT_SCOPE) set(LUA_VERSION_STRING ${LUA_VERSION_STRING} PARENT_SCOPE) set(LUABUILD_FOUND TRUE PARENT_SCOPE) endfunction(find_lua_build) # Call and then immediately undefine to avoid polluting the global scope if (LuaBuild_FIND_COMPONENTS) list(GET LuaBuild_FIND_COMPONENTS 0 LUA_VERSION) endif() if (LuaBuild_FIND_VERSION) if (LUA_VERSION) set(LUA_VERSION "${LUA_VERSION}-${LuaBuild_FIND_VERSION}") else() set(LUA_VERSION "${LuaBuild_VERSION}") endif() endif() if (NOT LUA_VERSION) set(LUA_VERSION 5.4.4) endif() find_lua_build(${LUA_VERSION}) unset(find_lua_build) # handle the QUIETLY and REQUIRED arguments and set LUABUILD_FOUND to TRUE if # all listed variables are TRUE FIND_PACKAGE_HANDLE_STANDARD_ARGS(LuaBuild FOUND_VAR LUABUILD_FOUND REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIRS VERSION_VAR LUA_VERSION_STRING)