#include #include "loader/component_loader.hpp" #include "component/gsc/script_extension.hpp" #include "component/gsc/script_loading.hpp" #include "component/scheduler.hpp" #include "component/scripting.hpp" #include "component/console/console.hpp" #include "game/game.hpp" #include "game/scripting/event.hpp" #include "game/scripting/execution.hpp" #include "game/scripting/functions.hpp" #include namespace scripting { std::unordered_map> fields_table; std::unordered_map> script_function_table; std::unordered_map>> script_function_table_sort; std::unordered_map> script_function_table_rev; std::string current_file; namespace { utils::hook::detour vm_notify_hook; utils::hook::detour scr_add_class_field_hook; utils::hook::detour scr_set_thread_position_hook; utils::hook::detour process_script_hook; utils::hook::detour sl_get_canonical_string_hook; std::string current_script_file; unsigned int current_file_id{}; std::vector> shutdown_callbacks; std::unordered_map canonical_string_table; void vm_notify_stub(const unsigned int notify_list_owner_id, const game::scr_string_t string_value, game::VariableValue* top) { if (!game::Com_FrontEnd_IsInFrontEnd()) { const auto* string = game::SL_ConvertToString(string_value); if (string) { event e{}; e.name = string; e.entity = notify_list_owner_id; for (auto* value = top; value->type != game::VAR_PRECODEPOS; --value) { e.arguments.emplace_back(*value); } } } vm_notify_hook.invoke(notify_list_owner_id, string_value, top); } void scr_add_class_field_stub(unsigned int classnum, game::scr_string_t name, unsigned int canonical_string, unsigned int offset) { const auto name_str = game::SL_ConvertToString(name); if (fields_table[classnum].find(name_str) == fields_table[classnum].end()) { fields_table[classnum][name_str] = offset; } scr_add_class_field_hook.invoke(classnum, name, canonical_string, offset); } void process_script_stub(const char* filename) { current_script_file = filename; const auto file_id = atoi(filename); if (file_id) { current_file_id = static_cast(file_id); } else { current_file_id = 0; current_file = filename; } process_script_hook.invoke(filename); } void add_function_sort(unsigned int id, const char* pos) { std::string filename = current_file; if (current_file_id) { filename = scripting::get_token(current_file_id); } if (!script_function_table_sort.contains(filename)) { const auto script = gsc::find_script(game::ASSET_TYPE_SCRIPTFILE, current_script_file.data(), false); if (script) { const auto end = &script->bytecode[script->bytecodeLen]; script_function_table_sort[filename].emplace_back("__end__", end); } } const auto name = scripting::get_token(id); auto& itr = script_function_table_sort[filename]; itr.insert(itr.end() - 1, {name, pos}); } void add_function(const std::string& file, unsigned int id, const char* pos) { const auto name = get_token(id); script_function_table[file][name] = pos; script_function_table_rev[pos] = {file, name}; } void scr_set_thread_position_stub(unsigned int thread_name, const char* code_pos) { add_function_sort(thread_name, code_pos); if (current_file_id) { const auto name = get_token(current_file_id); add_function(name, thread_name, code_pos); } else { add_function(current_file, thread_name, code_pos); } scr_set_thread_position_hook.invoke(thread_name, code_pos); } unsigned int sl_get_canonical_string_stub(const char* str) { const auto result = sl_get_canonical_string_hook.invoke(str); canonical_string_table[result] = str; return result; } void shutdown_game_pre(const int free_scripts) { if (free_scripts) { script_function_table_sort.clear(); script_function_table.clear(); script_function_table_rev.clear(); canonical_string_table.clear(); } for (const auto& callback : shutdown_callbacks) { callback(free_scripts, false); } scripting::notify(*game::levelEntityId, "shutdownGame_called", { 1 }); } void shutdown_game_post(const int free_scripts) { for (const auto& callback : shutdown_callbacks) { callback(free_scripts, true); } } namespace mp { utils::hook::detour sv_initgame_vm_hook; utils::hook::detour sv_shutdowngame_vm_hook; void sv_initgame_vm_stub(game::sv::SvServerInitSettings* init_settings) { if (!game::Com_FrontEnd_IsInFrontEnd()) { console::info("------- Game Initialization -------\n"); console::info("gamename: %s\n", "IW7"); console::info("gamedate: %s\n", __DATE__); //G_LogPrintf("------------------------------------------------------------\n"); //G_LogPrintf("InitGame: %s\n", serverinfo); } sv_initgame_vm_hook.invoke(init_settings); if (!game::Com_FrontEnd_IsInFrontEnd()) { console::info("-----------------------------------\n"); } } void sv_shutdowngame_vm_stub(int full_clear, int a2) { if (!game::Com_FrontEnd_IsInFrontEnd()) { console::info("==== ShutdownGame (%d) ====\n", full_clear); //G_LogPrintf("ShutdownGame:\n"); //G_LogPrintf("------------------------------------------------------------\n"); } shutdown_game_pre(full_clear); sv_shutdowngame_vm_hook.invoke(full_clear, a2); shutdown_game_post(full_clear); } } namespace sp { utils::hook::detour sv_initgame_vm_hook; utils::hook::detour sv_shutdowngame_vm_hook; void sv_initgame_vm_stub(int random_seed, int restart, int* savegame, void** save, int load_scripts) { sv_initgame_vm_hook.invoke(random_seed, restart, savegame, save, load_scripts); } void sv_shutdowngame_vm_stub(int full_clear, int a2) { shutdown_game_pre(full_clear); sv_shutdowngame_vm_hook.invoke(full_clear, a2); shutdown_game_post(full_clear); } } } std::string get_token(unsigned int id) { if (canonical_string_table.find(id) != canonical_string_table.end()) { return canonical_string_table[id]; } return scripting::find_token(id); } void on_shutdown(const std::function& callback) { shutdown_callbacks.push_back(callback); } std::optional get_canonical_string(const unsigned int id) { if (canonical_string_table.find(id) == canonical_string_table.end()) { return {}; } return {canonical_string_table[id]}; } class component final : public component_interface { public: void post_unpack() override { vm_notify_hook.create(0xC10460_b, vm_notify_stub); scr_add_class_field_hook.create(0xC061F0_b, scr_add_class_field_stub); scr_set_thread_position_hook.create(0xBFD190_b, scr_set_thread_position_stub); process_script_hook.create(0xC09D20_b, process_script_stub); sl_get_canonical_string_hook.create(game::SL_GetCanonicalString, sl_get_canonical_string_stub); mp::sv_initgame_vm_hook.create(0xBA3428D_b, mp::sv_initgame_vm_stub); sp::sv_initgame_vm_hook.create(0xBED4A96_b, sp::sv_initgame_vm_stub); mp::sv_shutdowngame_vm_hook.create(0xBB36D86_b, mp::sv_shutdowngame_vm_stub); sp::sv_shutdowngame_vm_hook.create(0x12159B6_b, sp::sv_shutdowngame_vm_stub); } }; } REGISTER_COMPONENT(scripting::component)