#include #include "loader/component_loader.hpp" #include "localized_strings.hpp" #include "scheduler.hpp" #include "version.hpp" #include "game/game.hpp" // Fonts used in game: // fonts/blender_pro_bold.ttf, fonts/blender_pro_book.ttf, fonts/blender_pro_heavy.ttf, fonts/blender_pro_medium.ttf // fonts/changelingneo-regular.ttf, fonts/dev.ttf, fonts/fira_mono_bold.ttf, fonts/fira_mono_regular.ttf, fonts/iw6_digital.ttf namespace branding { namespace { float color[4] = { 0.666f, 0.666f, 0.666f, 0.666f }; game::dvar_t* branding; } class component final : public component_interface { public: void post_unpack() override { if (game::environment::is_dedi()) { return; } localized_strings::override("LUA_MENU_LEGAL_COPYRIGHT", "IW7-MOD"); //localized_strings::override("MENU_SP_CAMPAIGN", "IW7-MOD: CAMPAIGN"); //localized_strings::override("LUA_MENU_MULTIPLAYER_CAPS", "IW7-MOD: MULTIPLAYER"); //localized_strings::override("LUA_MENU_ALIENS_CAPS", "IW7-MOD: ZOMBIES"); scheduler::once([]() { branding = game::Dvar_RegisterBool("branding", true, game::DvarFlags::DVAR_FLAG_SAVED, "Show branding in the top left corner"); }, scheduler::pipeline::renderer); scheduler::loop([]() { if (branding && branding->current.enabled) { const auto font = game::R_RegisterFont("fonts/fira_mono_bold.ttf", 20); if (font) { game::R_AddCmdDrawText("IW7-Mod: " VERSION, 0x7FFFFFFF, font, 10.f, 5.f + static_cast(font->pixelHeight), 1.f, 1.f, 0.0f, color, 0); } } }, scheduler::pipeline::renderer); } }; } REGISTER_COMPONENT(branding::component)