if Engine.InFrontend() then return end -- Multiplayer if CONDITIONS.IsMultiplayer then function CONDITIONS.IsTeamChoiceAllowed(self) return IsCurrentGameTypeteamBased() end function CONDITIONS.IsCODCastingAllowed(self) return true end function CONDITIONS.IsTeamOrCodcasterChoiceAllowed(self) return CONDITIONS.IsTeamChoiceAllowed(self) or CONDITIONS.IsCODCastingAllowed(self) end function Lobby.IsTeamAssignmentEnabled() return true end end -- ZOMBIES if CONDITIONS.IsThirdGameMode then end -- Singleplayer if CONDITIONS.IsSingleplayer then end