local function PostLoadFunc(buttonElement, controllerIndex, controller) assert(buttonElement.GenericButton) buttonElement.GenericButton:addEventHandler("button_action", function(clickedElement, eventArgs) local dataSource = buttonElement:GetDataSource() dataSource.buttonOnClickFunction(clickedElement, eventArgs) end) buttonElement.GenericButton:addEventHandler("button_over", function(hoveredElement, eventArgs) local dataSource = buttonElement:GetDataSource() dataSource.buttonOnHoverFunction(hoveredElement, eventArgs) dataSource = buttonElement:GetDataSource() dataSource = dataSource.modName end) buttonElement.GenericButton:addEventHandler("button_up", function(unhoveredElement, eventArgs) local dataSource = buttonElement:GetDataSource() dataSource.buttonOnHoverFunction(unhoveredElement, eventArgs) dataSource = buttonElement:GetDataSource() dataSource = dataSource.modName end) buttonElement:registerEventHandler("grid_anim", function(element, event) element:SetAlpha(event.value) end) buttonElement:SubscribeToDataSourceThroughElement(buttonElement, nil, function() local dataSource = buttonElement:GetDataSource() dataSource = dataSource.modName end) end function ModSelectButton(menu, controller) local modSelectButton = LUI.UIButton.new() modSelectButton:SetAnchorsAndPosition(0, 1, 0, 1, 0, 500 * _1080p, 0, 30 * _1080p) modSelectButton.id = "ModSelectButton" modSelectButton._animationSets = {} modSelectButton._sequences = {} local controllerIndex = controller and controller.controllerIndex if not controllerIndex and not Engine.InFrontend() then controllerIndex = modSelectButton:getRootController() end assert(controllerIndex) local buttonContainer = modSelectButton local genericButton = nil genericButton = MenuBuilder.BuildRegisteredType("GenericButton", { controllerIndex = controllerIndex }) genericButton.id = "GenericButton" genericButton:SetAlpha(0, 0) genericButton:SetAnchorsAndPosition(0, 1, 0, 0, 0, _1080p * 500, 0, 0) genericButton:SubscribeToModelThroughElement(modSelectButton, "buttonLabel", function() local dataSource = modSelectButton:GetDataSource() local buttonLabel = dataSource.buttonLabel:GetValue(controllerIndex) if buttonLabel ~= nil then genericButton.Text:setText(LocalizeString(ToUpperCase(buttonLabel)), 0) end end) modSelectButton:addElement(genericButton) modSelectButton.GenericButton = genericButton local listButtonBackground = nil listButtonBackground = MenuBuilder.BuildRegisteredType("GenericListArrowButtonBackground", { controllerIndex = controllerIndex }) listButtonBackground.id = "GenericListButtonBackground" listButtonBackground:SetAnchorsAndPosition(0, 0, 0, 0, 0, 0, 0, 0) modSelectButton:addElement(listButtonBackground) modSelectButton.GenericListButtonBackground = listButtonBackground local buttonText = nil buttonText = LUI.UIStyledText.new() buttonText.id = "Text" buttonText:SetRGBFromInt(14277081, 0) buttonText:SetFontSize(22 * _1080p) buttonText:SetFont(FONTS.GetFont(FONTS.MainMedium.File)) buttonText:SetAlignment(LUI.Alignment.Left) buttonText:SetStartupDelay(2000) buttonText:SetLineHoldTime(400) buttonText:SetAnimMoveTime(300) buttonText:SetEndDelay(1500) buttonText:SetCrossfadeTime(750) buttonText:SetAutoScrollStyle(LUI.UIStyledText.AutoScrollStyle.ScrollH) buttonText:SetMaxVisibleLines(1) buttonText:SetOutlineRGBFromInt(0, 0) buttonText:SetAnchorsAndPosition(0, 0, 0.5, 0.5, _1080p * 44, _1080p * -41, _1080p * -11, _1080p * 11) buttonText:SubscribeToModelThroughElement(modSelectButton, "buttonLabel", function() local dataSource = modSelectButton:GetDataSource() local buttonLabel = dataSource.buttonLabel:GetValue(controllerIndex) if buttonLabel ~= nil then buttonText:setText(LocalizeString(ToUpperCase(buttonLabel)), 0) end end) modSelectButton:addElement(buttonText) modSelectButton.Text = buttonText local lockIcon = nil lockIcon = LUI.UIImage.new() lockIcon.id = "Lock" lockIcon:SetRGBFromTable(SWATCHES.genericButton.textDisabled, 0) lockIcon:SetAlpha(0, 0) lockIcon:setImage(RegisterMaterial("icon_slot_locked"), 0) lockIcon:SetAnchorsAndPosition(1, 0, 0.5, 0.5, _1080p * -32, _1080p * -6, _1080p * -12, _1080p * 14) modSelectButton:addElement(lockIcon) modSelectButton.Lock = lockIcon modSelectButton._animationSets.DefaultAnimationSet = function() modSelectButton._sequences.DefaultSequence = function() end buttonText:RegisterAnimationSequence("ButtonOver", {{function() return modSelectButton.Text:SetRGBFromInt(0, 0) end}, {function() return modSelectButton.Text:SetAlpha(1, 0) end}}) lockIcon:RegisterAnimationSequence("ButtonOver", {{function() return modSelectButton.Lock:SetAlpha(0, 0) end}, {function() return modSelectButton.Lock:SetRGBFromTable(SWATCHES.genericButton.textDisabled, 0) end}}) modSelectButton._sequences.ButtonOver = function() buttonText:AnimateSequence("ButtonOver") lockIcon:AnimateSequence("ButtonOver") end buttonText:RegisterAnimationSequence("ButtonUp", {{function() return modSelectButton.Text:SetRGBFromInt(14277081, 0) end}}) lockIcon:RegisterAnimationSequence("ButtonUp", {{function() return modSelectButton.Lock:SetAlpha(0, 0) end}}) modSelectButton._sequences.ButtonUp = function() buttonText:AnimateSequence("ButtonUp") lockIcon:AnimateSequence("ButtonUp") end buttonText:RegisterAnimationSequence("ButtonOverDisabled", {{function() return modSelectButton.Text:SetRGBFromInt(0, 0) end}, {function() return modSelectButton.Text:SetAlpha(1, 0) end}}) lockIcon:RegisterAnimationSequence("ButtonOverDisabled", {{function() return modSelectButton.Lock:SetAlpha(1, 0) end}, {function() return modSelectButton.Lock:SetRGBFromInt(0, 0) end}}) modSelectButton._sequences.ButtonOverDisabled = function() buttonText:AnimateSequence("ButtonOverDisabled") lockIcon:AnimateSequence("ButtonOverDisabled") end buttonText:RegisterAnimationSequence("ButtonUpDisabled", {{function() return modSelectButton.Text:SetRGBFromInt(14277081, 0) end}}) lockIcon:RegisterAnimationSequence("ButtonUpDisabled", {{function() return modSelectButton.Lock:SetAlpha(1, 0) end}, {function() return modSelectButton.Lock:SetRGBFromInt(12566463, 0) end}}) modSelectButton._sequences.ButtonUpDisabled = function() buttonText:AnimateSequence("ButtonUpDisabled") lockIcon:AnimateSequence("ButtonUpDisabled") end end modSelectButton._animationSets.DefaultAnimationSet() PostLoadFunc(modSelectButton, controllerIndex, controller) return modSelectButton end MenuBuilder.registerType("ModSelectButton", ModSelectButton)