local f0_local0 = function(arg0, arg1, arg2) assert(arg0.CreateAClassButton) assert(arg0.MissionSelect) local f1_local0 = LUI.DataSourceInGlobalModel.new("frontEnd.lobby.findMatchButtonWaitStatus") arg0:SubscribeToModel(f1_local0:GetModel(arg1), function() local f2_local0 = f1_local0:GetValue(arg1) local f2_local1 = "Browse for Custom Servers" if f2_local0 == "" then arg0.MissionSelect:SetButtonDisabled(false) else arg0.MissionSelect:SetButtonDisabled(true) f2_local1 = f2_local0 end arg0.MissionSelect.buttonDescription = f2_local1 arg0.ButtonDescription:processEvent({ name = "update_button_description", text = f2_local1 }) end) if not Onboarding.RigTutorial:WasCompleted(arg1) then arg0.CreateAClassButton.listDefaultFocus = 0 end if not CONDITIONS.IsQuarterMasterAllowed(arg0) then arg0.Barracks:SetAnchorsAndPosition(0, 0, 0, 1, 0, 0, _1080p * 120, _1080p * 150) arg0.ButtonDescription:SetAnchorsAndPosition(0, 0, 0, 1, 0, 0, _1080p * 160, _1080p * 190) end end function MissionsVerticalLayout(menu, controller) local self = LUI.UIVerticalList.new() self:SetAnchorsAndPosition(0, 1, 0, 1, 0, 500 * _1080p, 0, 330 * _1080p) self.id = "MissionsVerticalLayout" self._animationSets = {} self._sequences = {} local controllerIndex = controller and controller.controllerIndex if not controllerIndex and not Engine.InFrontend() then controllerIndex = self:getRootController() end assert(controllerIndex) self:SetSpacing(10 * _1080p) local MissionSelect = nil MissionSelect = MenuBuilder.BuildRegisteredType("GenericButton", { controllerIndex = controllerIndex }) MissionSelect.id = "MissionSelect" MissionSelect.buttonDescription = "Browse for Custom Servers" MissionSelect.Text:setText(ToUpperCase("Server Browser"), 0) MissionSelect:SetAnchorsAndPosition(0, 0, 0, 1, 0, _1080p * -4, 0, _1080p * 30) self:addElement(MissionSelect) self.MissionSelect = MissionSelect local MissionTeams = nil MissionTeams = MenuBuilder.BuildRegisteredType("GenericButton", { controllerIndex = controllerIndex }) MissionTeams.id = "MissionTeams" MissionTeams.buttonDescription = Engine.Localize("LUA_MENU_DESC_MISSION_TEAMS") MissionTeams.Text:setText(ToUpperCase(Engine.Localize("MENU_MISSION_TEAMS")), 0) MissionTeams:SetAnchorsAndPosition(0, 0, 0, 1, 0, _1080p * -4, _1080p * 40, _1080p * 70) self:addElement(MissionTeams) self.MissionTeams = MissionTeams local CreateAClassButton = nil CreateAClassButton = MenuBuilder.BuildRegisteredType("CreateAClassButton", { controllerIndex = controllerIndex }) CreateAClassButton.id = "CreateAClassButton" CreateAClassButton:SetAnchorsAndPosition(0, 0, 0, 1, 0, _1080p * -4, _1080p * 80, _1080p * 110) self:addElement(CreateAClassButton) self.CreateAClassButton = CreateAClassButton local f3_local6 = nil if CONDITIONS.IsQuarterMasterAllowed(self) then f3_local6 = MenuBuilder.BuildRegisteredType("QuartermasterButton", { controllerIndex = controllerIndex }) f3_local6.id = "Armory" f3_local6:SetAnchorsAndPosition(0, 0, 0, 1, 0, _1080p * -4, _1080p * 120, _1080p * 150) self:addElement(f3_local6) self.Armory = f3_local6 end local Barracks = nil Barracks = MenuBuilder.BuildRegisteredType("BarracksButton", { controllerIndex = controllerIndex }) Barracks.id = "Barracks" Barracks:SetAnchorsAndPosition(0, 0, 0, 1, 0, _1080p * -4, _1080p * 160, _1080p * 190) self:addElement(Barracks) self.Barracks = Barracks local f3_local8 = nil if CONDITIONS.AreContractsEnabled(self) then f3_local8 = MenuBuilder.BuildRegisteredType("ContractsButton", { controllerIndex = controllerIndex }) f3_local8.id = "Contracts" f3_local8:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 500, _1080p * 200, _1080p * 260) self:addElement(f3_local8) self.Contracts = f3_local8 end local ButtonDescription = nil ButtonDescription = MenuBuilder.BuildRegisteredType("ButtonDescriptionText", { controllerIndex = controllerIndex }) ButtonDescription.id = "ButtonDescription" ButtonDescription.Description:SetRight(_1080p * 415, 0) ButtonDescription:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 504, _1080p * 270, _1080p * 370) self:addElement(ButtonDescription) self.ButtonDescription = ButtonDescription self._animationSets.DefaultAnimationSet = function() self._sequences.DefaultSequence = function() end CreateAClassButton:RegisterAnimationSequence("ContractsKillswitched", {{function() return self.CreateAClassButton:SetAnchorsAndPosition(0, 0, 0, 1, 0, 0, _1080p * 80, _1080p * 110, 0) end}}) if CONDITIONS.IsQuarterMasterAllowed(self) then f3_local6:RegisterAnimationSequence("ContractsKillswitched", {{function() return self.Armory:SetAnchorsAndPosition(0, 0, 0, 1, 0, 0, _1080p * 120, _1080p * 150, 0) end}}) end Barracks:RegisterAnimationSequence("ContractsKillswitched", {{function() return self.Barracks:SetAnchorsAndPosition(0, 0, 0, 1, 0, 0, _1080p * 160, _1080p * 190, 0) end}}) ButtonDescription:RegisterAnimationSequence("ContractsKillswitched", {{function() return self.ButtonDescription:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 504, _1080p * 201, _1080p * 301, 0) end}}) self._sequences.ContractsKillswitched = function() CreateAClassButton:AnimateSequence("ContractsKillswitched") if CONDITIONS.IsQuarterMasterAllowed(self) then f3_local6:AnimateSequence("ContractsKillswitched") end Barracks:AnimateSequence("ContractsKillswitched") ButtonDescription:AnimateSequence("ContractsKillswitched") end end self._animationSets.DefaultAnimationSet() MissionSelect:addEventHandler("button_action", function(f11_arg0, f11_arg1) local f11_local0 = f11_arg1.controller or controllerIndex ACTIONS.OpenMenu("SystemLinkMenu", true, f11_local0) end) MissionTeams:addEventHandler("button_action", function(f12_arg0, f12_arg1) ACTIONS.OpenMenu("MissionTeamSelect", true, f12_arg1.controller or controllerIndex) end) f0_local0(self, controllerIndex, controller) return self end MenuBuilder.m_types["MissionsVerticalLayout"] = MissionsVerticalLayout