#include #define SOL_ALL_SAFETIES_ON 1 #include namespace my_object { sol::table open_my_object(sol::this_state L) { sol::state_view lua(L); sol::table module = lua.create_table(); module.new_usertype("test", sol::constructors(), "value", &test::value); return module; } } // namespace my_object extern "C" int luaopen_my_object(lua_State* L) { // pass the lua_State, // the index to start grabbing arguments from, // and the function itself // optionally, you can pass extra arguments to the function // if that's necessary, but that's advanced usage and is // generally reserved for internals only return sol::stack::call_lua( L, 1, my_object::open_my_object); }