patch steamid checks
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4630e89667
commit
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@ -85,12 +85,12 @@ namespace auth
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uint64_t get_guid()
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{
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//if (game::environment::is_dedi())
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if (game::environment::is_dedi())
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{
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return 0x110000100000000 | (::utils::cryptography::random::get_integer() & ~0x80000000);
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}
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//return get_key().get_hash();
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return 0x110000100000000 | get_key().get_hash();
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}
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class component final : public component_interface
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@ -98,6 +98,40 @@ namespace auth
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public:
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void post_unpack() override
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{
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// Patch steam id bit check
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std::vector<std::pair<size_t, size_t>> patches{};
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const auto p = [&patches](const size_t a, const size_t b)
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{
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patches.emplace_back(a, b);
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};
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p(0x5CC014_b, 0x5CC057_b);
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p(0x5CC0D4_b, 0x5CC12B_b);
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p(0x5CC1D4_b, 0x5CC227_b);
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p(0x5CC2C4_b, 0x5CC317_b);
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p(0x5CC3B4_b, 0x5CC407_b);
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p(0x5CE0C0_b, 0x5CE131_b); // party
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p(0xD2F495_b, 0xD2F4F7_b);
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p(0xD304FD_b, 0xD3053D_b);
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p(0xDA8650_b, 0xDA86AF_b);
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p(0xDA891E_b, 0xDA898A_b); // steamlobbycreatefail
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p(0xDA8B1A_b, 0xDA8B86_b); // steamlobbyjoinfail
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p(0xDBCF55_b, 0xDBCF95_b);
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p(0x5CE425_b, 0x5CE466_b); // party
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p(0xDA8516_b, 0xDA853C_b);
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p(0xDA8C89_b, 0xDA8CCF_b);
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p(0x5CCD2B_b, 0x5CCDD7_b);
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p(0x5CCF25_b, 0x5CCF71_b);
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p(0xD30126_b, 0xD30172_b);
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p(0xDA8D76_b, 0xDA8DE2_b);
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for (const auto& patch : patches)
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{
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utils::hook::jump(patch.first, patch.second);
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}
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command::add("guid", []()
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{
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console::info("Your guid: %llX\n", steam::SteamUser()->GetSteamID().bits);
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