small fixes
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a04e8479e3
commit
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@ -18,10 +18,6 @@ namespace dvars
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game::dvar_t* con_inputDvarValueColor = nullptr;
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game::dvar_t* con_inputDvarInactiveValueColor = nullptr;
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game::dvar_t* con_inputCmdMatchColor = nullptr;
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game::dvar_t* g_playerEjection = nullptr;
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game::dvar_t* g_playerCollision = nullptr;
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game::dvar_t* player_sustainAmmo = nullptr;
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game::dvar_t* g_enableElevators = nullptr;
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std::string dvar_get_vector_domain(const int components, const game::dvar_limits& domain)
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{
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@ -141,7 +137,7 @@ namespace dvars
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return offset->second;
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}
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return "name not found";
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return "";
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}
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void dvar_set_name(const game::dvar_t* dvar, const std::string& name)
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@ -295,6 +295,33 @@ namespace game
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vec2_t subScreenLeft;
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};
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enum netadrtype_t
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{
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NA_BOT = 0x0,
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NA_BAD = 0x1,
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NA_LOOPBACK = 0x2,
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NA_BROADCAST = 0x3,
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NA_IP = 0x4,
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};
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enum netsrc_t
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{
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NS_CLIENT1 = 0x0,
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NS_MAXCLIENTS = 0x1,
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NS_SERVER = 0x2,
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NS_PACKET = 0x3,
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NS_INVALID_NETSRC = 0x4,
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};
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struct netadr_s
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{
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netadrtype_t type;
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unsigned char ip[4];
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unsigned __int16 port;
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netsrc_t localNetID;
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unsigned int addrHandleIndex;
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};
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namespace assets
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{
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enum XAssetType : std::int32_t
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@ -8,7 +8,7 @@ namespace tls
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{
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namespace
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{
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utils::binary_resource tls_dll_file(TLS_DLL, "h1-tlsdll.dll");
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utils::binary_resource tls_dll_file(TLS_DLL, "iw7-tlsdll.dll");
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}
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PIMAGE_TLS_DIRECTORY allocate_tls_index()
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@ -132,7 +132,7 @@ namespace steam
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{
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const auto id = this->GetSteamID();
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auth_ticket = "S1";
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auth_ticket = "IW7";
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auth_ticket.resize(32);
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auth_ticket.append(static_cast<char*>(pUserData), 24); // key
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auth_ticket.append(reinterpret_cast<const char*>(&id.bits), sizeof(id.bits)); // user id
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@ -50,7 +50,7 @@ namespace steam
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unsigned int utils::GetAppID()
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{
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return 209660;
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return 292730;
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}
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void utils::SetOverlayNotificationPosition(int eNotificationPosition)
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@ -28,7 +28,7 @@ namespace exception
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char pathname[MAX_PATH] = {0};
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GetTempPathA(sizeof(pathname), pathname);
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GetTempFileNameA(pathname, "H1-", 0, filename);
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GetTempFileNameA(pathname, "IW7-", 0, filename);
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return filename;
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}
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