add spawnbot

This commit is contained in:
quaK 2024-07-11 22:30:14 +03:00
parent 453b4af428
commit be3d42817b

View File

@ -0,0 +1,131 @@
#include <std_include.hpp>
#include "loader/component_loader.hpp"
#include "command.hpp"
#include "scheduler.hpp"
#include "party.hpp"
#include "scripting.hpp"
#include "game/game.hpp"
#include "game/scripting/execution.hpp"
#include <utils/hook.hpp>
#include <utils/string.hpp>
#include <utils/io.hpp>
namespace bots
{
namespace
{
bool can_add()
{
return (game::Com_GameMode_GetActiveGameMode() == game::GAME_MODE_MP || game::Com_GameMode_GetActiveGameMode() == game::GAME_MODE_CP) &&
party::get_client_count() < *game::svs_numclients
&& game::SV_Loaded() && !game::Com_FrontEnd_IsInFrontEnd();
}
utils::hook::detour get_bot_name_hook;
std::vector<std::string> bot_names{};
void load_bot_data()
{
static const char* bots_txt = "iw7-mod/bots.txt";
std::string bots_content;
if (!utils::io::read_file(bots_txt, &bots_content))
{
return;
}
auto names = utils::string::split(bots_content, '\n');
for (auto& name : names)
{
name = utils::string::replace(name, "\r", "");
if (!name.empty())
{
bot_names.emplace_back(name);
}
}
}
size_t bot_id = 0;
const char* get_random_bot_name()
{
if (bot_names.empty())
{
load_bot_data();
}
// only use bot names once, no dupes in names
if (!bot_names.empty() && bot_id < bot_names.size())
{
bot_id %= bot_names.size();
const auto& entry = bot_names.at(bot_id++);
return utils::string::va("%.*s", static_cast<int>(entry.size()), entry.data());
}
return get_bot_name_hook.invoke<const char*>();
}
utils::hook::detour sv_kick_client_num_hook;
void sv_kick_client_num_stub(const int client_num, const char* reason, bool kicked_for_inactivity)
{
// Don't kick bot to equalize team balance.
if (reason == "EXE_PLAYERKICKED_BOT_BALANCE"s)
{
return;
}
return sv_kick_client_num_hook.invoke<void>(client_num, reason, kicked_for_inactivity);
}
void add_bots(unsigned int num_bots)
{
scripting::call_script_function(0, "scripts/mp/bots/bots", "spawn_bots", { num_bots, "autoassign" });
}
}
class component final : public component_interface
{
public:
void post_unpack() override
{
sv_kick_client_num_hook.create(game::SV_CmdsMP_KickClientNum, sv_kick_client_num_stub);
get_bot_name_hook.create(game::SV_BotGetRandomName, get_random_bot_name);
command::add("spawnBot", [](const command::params& params)
{
if (!can_add())
{
return;
}
auto num_bots = 1u;
if (params.size() == 2)
{
num_bots = static_cast<unsigned int>(atoi(params.get(1)));
}
num_bots = std::min(num_bots, *game::svs_numclients);
scheduler::once([num_bots]()
{
add_bots(num_bots);
}, scheduler::pipeline::server);
});
// Clear bot names and reset ID on game shutdown to allow new names to be added without restarting
scripting::on_shutdown([](bool /*free_scripts*/, bool post_shutdown)
{
if (!post_shutdown)
{
bot_names.clear();
bot_id = 0;
}
});
}
};
}
REGISTER_COMPONENT(bots::component)