clean and maybe fix profile_infos
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e2a766b661
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@ -20,7 +20,7 @@ namespace profile_infos
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namespace
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{
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using profile_map = std::unordered_map<std::uint64_t, profile_info>;
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utils::concurrency::container<profile_map, std::recursive_mutex> profile_mapping{};
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utils::concurrency::container<profile_map, std::mutex> profile_mapping{};
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std::optional<profile_info> load_profile_info()
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{
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@ -32,9 +32,9 @@ namespace profile_infos
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}
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profile_info info{};
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info.m_memberplayer_card.assign(data);
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info.m_memberplayer_card = std::move(data);
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return {std::move(info)};
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return info;
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}
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std::unordered_set<std::uint64_t> get_connected_client_xuids()
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@ -141,7 +141,7 @@ namespace profile_infos
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return load_profile_info();
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}
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std::optional<profile_info> get_profile_info(const uint64_t user_id)
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std::optional<profile_info> get_profile_info(const std::uint64_t user_id)
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{
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const auto my_xuid = steam::SteamUser()->GetSteamID().bits;
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if (user_id == my_xuid)
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@ -324,6 +324,7 @@ namespace profile_infos
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{
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if (xuid == 0)
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{
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i++;
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continue;
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}
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send_xuid(addr, xuid, i++);
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@ -382,7 +383,9 @@ namespace profile_infos
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void post_unpack() override
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{
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client_connect_hook.create(0x140AFFF10, client_connect_stub);
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session_unregister_remote_player_hook.create(0x140C73970, session_unregister_remote_player_stub);
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// comment out this, since i think i fixed this indirectly with a patch from party.cpp
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//session_unregister_remote_player_hook.create(0x140C73970, session_unregister_remote_player_stub);
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dvars::override::register_int("playercard_cache_validity_life", 5000, 0, 3600000, 0x0); // 5sec
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@ -394,7 +397,7 @@ namespace profile_infos
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{
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buffer = utils::byte_buffer(final_packet);
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const auto user_id = buffer.read<uint64_t>();
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const auto user_id = buffer.read<std::uint64_t>();
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const profile_info info(buffer);
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if (info.m_memberplayer_card.empty())
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