Merge pull request #12 from skkuull/main

some gameplay dvars
This commit is contained in:
quaK 2022-10-18 02:07:47 +03:00 committed by GitHub
commit a9ddb83380
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 100 additions and 0 deletions

View File

@ -0,0 +1,90 @@
#include <std_include.hpp>
#include "loader/component_loader.hpp"
#include "dvars.hpp"
#include "game/game.hpp"
#include "game/dvars.hpp"
#include <utils/nt.hpp>
#include <utils/hook.hpp>
#include <utils/flags.hpp>
namespace gameplay
{
namespace
{
utils::hook::detour stuck_in_client_hook;
void stuck_in_client_stub(void* entity)
{
if (dvars::g_playerEjection->current.enabled)
{
stuck_in_client_hook.invoke<void>(entity);
}
}
void* bg_bounces_stub()
{
return utils::hook::assemble([](utils::hook::assembler& a)
{
const auto no_bounce = a.newLabel();
const auto loc_70FB6F = a.newLabel();
a.push(rax);
a.mov(rax, qword_ptr(reinterpret_cast<int64_t>(&dvars::bg_bounces)));
a.mov(al, byte_ptr(rax, 0x10));
a.cmp(ptr(rbp, -0x66), al);
a.pop(rax);
a.jz(no_bounce);
a.jmp(0x70FBF0_b);
a.bind(no_bounce);
a.cmp(ptr(rsp, 0x44), r14d);
a.jnz(loc_70FB6F);
a.jmp(0x70FBE1_b);
a.bind(loc_70FB6F);
a.jmp(0x70FB6F_b);
});
}
void* g_gravity_stub()
{
return utils::hook::assemble([](utils::hook::assembler& a)
{
a.mov(rax, qword_ptr(reinterpret_cast<int64_t>(&dvars::g_gravity)));
a.mov(eax, dword_ptr(rax, 0x10));
a.mov(dword_ptr(rdi, 0x78), eax);
a.call(0xBB3030_b);
a.mov(ptr(rdi, 0x32C), eax);
a.jmp(0xAFA342_b);
});
}
}
class component final : public component_interface
{
public:
void post_unpack() override
{
// Implement bounces
dvars::bg_bounces = game::Dvar_RegisterBool("bg_bounces", false, game::DVAR_FLAG_REPLICATED, "Enables bounces");
utils::hook::jump(0x70FBB7_b, bg_bounces_stub(), true);
// Implement gravity dvar
dvars::g_gravity = game::Dvar_RegisterInt("g_gravity", 800, 0, 1000, game::DVAR_FLAG_REPLICATED, "Game gravity in inches per second squared");
utils::hook::nop(0xAFA330_b, 13);
utils::hook::jump(0xAFA330_b, g_gravity_stub(), true);
dvars::g_playerEjection = game::Dvar_RegisterBool("g_playerEjection", true, game::DVAR_FLAG_REPLICATED, "Flag whether player ejection is on or off");
stuck_in_client_hook.create(0xAFD9B0_b, stuck_in_client_stub);
}
};
}
REGISTER_COMPONENT(gameplay::component)

View File

@ -25,6 +25,11 @@ namespace dvars
game::dvar_t* r_fullbright = nullptr; game::dvar_t* r_fullbright = nullptr;
game::dvar_t* bg_bounces = nullptr;
game::dvar_t* g_gravity = nullptr;
game::dvar_t* g_playerEjection = nullptr;
std::string dvar_get_vector_domain(const int components, const game::DvarLimits& domain) std::string dvar_get_vector_domain(const int components, const game::DvarLimits& domain)
{ {
if (domain.vector.min == -FLT_MAX) if (domain.vector.min == -FLT_MAX)

View File

@ -21,6 +21,11 @@ namespace dvars
extern game::dvar_t* r_fullbright; extern game::dvar_t* r_fullbright;
extern game::dvar_t* bg_bounces;
extern game::dvar_t* g_gravity;
extern game::dvar_t* g_playerEjection;
std::string dvar_get_vector_domain(const int components, const game::DvarLimits& domain); std::string dvar_get_vector_domain(const int components, const game::DvarLimits& domain);
std::string dvar_get_domain(const game::DvarType type, const game::DvarLimits& domain); std::string dvar_get_domain(const game::DvarType type, const game::DvarLimits& domain);
std::string dvar_get_name(const game::dvar_t* dvar); std::string dvar_get_name(const game::dvar_t* dvar);