cleanup
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b131b28075
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@ -81,16 +81,6 @@ namespace dedicated
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}
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}
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}
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}
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DWORD __stdcall wait_for_single_object_stub(HANDLE handle, DWORD ms)
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{
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if (handle == *reinterpret_cast<HANDLE*>(0x8B1BC98_b))
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{
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return 0;
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}
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return WaitForSingleObject(handle, ms);
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}
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void initialize()
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void initialize()
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{
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{
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command::execute("onlinegame 1", true);
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command::execute("onlinegame 1", true);
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@ -100,19 +90,6 @@ namespace dedicated
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class component final : public component_interface
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class component final : public component_interface
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{
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{
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public:
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public:
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void* load_import(const std::string& library, const std::string& function) override
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{
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if (game::environment::is_dedi())
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{
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if (function == "WaitForSingleObject")
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{
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// return wait_for_single_object_stub;
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}
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}
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return nullptr;
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}
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void post_unpack() override
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void post_unpack() override
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{
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{
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if (!game::environment::is_dedi())
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if (!game::environment::is_dedi())
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@ -236,9 +213,6 @@ namespace dedicated
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// image stream (pak)
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// image stream (pak)
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utils::hook::set<uint8_t>(0xA7DB10_b, 0xC3); // DB_CreateGfxImageStreamInternal
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utils::hook::set<uint8_t>(0xA7DB10_b, 0xC3); // DB_CreateGfxImageStreamInternal
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// sound stream (sabl, sabs)
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//utils::hook::nop(0xCFDC03_b, 2);
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// set game mode
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// set game mode
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scheduler::once([]()
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scheduler::once([]()
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{
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{
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@ -26,11 +26,8 @@ namespace dvars
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game::dvar_t* r_fullbright = nullptr;
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game::dvar_t* r_fullbright = nullptr;
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game::dvar_t* bg_bounces = nullptr;
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game::dvar_t* bg_bounces = nullptr;
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game::dvar_t* bg_gravity = nullptr;
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game::dvar_t* bg_playerEjection = nullptr;
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game::dvar_t* bg_playerEjection = nullptr;
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game::dvar_t* g_speed = nullptr;
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std::string dvar_get_vector_domain(const int components, const game::DvarLimits& domain)
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std::string dvar_get_vector_domain(const int components, const game::DvarLimits& domain)
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{
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{
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if (domain.vector.min == -FLT_MAX)
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if (domain.vector.min == -FLT_MAX)
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