fix format

This commit is contained in:
quaK 2024-08-06 13:05:07 +03:00
parent 364813c486
commit 7bc8ae7798
2 changed files with 26 additions and 26 deletions

View File

@ -11,21 +11,21 @@ function SystemLinkMenuButtons(menu, controller)
SystemLinkMenuButtons:SetSpacing(10 * _1080p) SystemLinkMenuButtons:SetSpacing(10 * _1080p)
local casButton = nil local CASButton = nil
if CONDITIONS.IsCoreMultiplayer(SystemLinkMenuButtons) then if CONDITIONS.IsCoreMultiplayer(SystemLinkMenuButtons) then
casButton = MenuBuilder.BuildRegisteredType("MenuButton", { CASButton = MenuBuilder.BuildRegisteredType("MenuButton", {
controllerIndex = controllerIndex controllerIndex = controllerIndex
}) })
casButton.id = "CASButton" CASButton.id = "CASButton"
if CONDITIONS.IsCoreMultiplayer(SystemLinkMenuButtons) then if CONDITIONS.IsCoreMultiplayer(SystemLinkMenuButtons) then
casButton.buttonDescription = Engine.Localize("LUA_MENU_DESC_CREATE_A_CLASS") CASButton.buttonDescription = Engine.Localize("LUA_MENU_DESC_CREATE_A_CLASS")
end end
casButton.Text:setText(ToUpperCase(Engine.Localize("LUA_MENU_CREATE_A_CLASS")), 0) CASButton.Text:setText(ToUpperCase(Engine.Localize("LUA_MENU_CREATE_A_CLASS")), 0)
casButton:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 500, _1080p * 80, _1080p * 110) CASButton:SetAnchorsAndPosition(0, 1, 0, 1, 0, _1080p * 500, _1080p * 80, _1080p * 110)
SystemLinkMenuButtons:addElement(casButton) SystemLinkMenuButtons:addElement(CASButton)
SystemLinkMenuButtons.CASButton = casButton SystemLinkMenuButtons.CASButton = CASButton
end end
local LoadoutButton = nil local LoadoutButton = nil
@ -46,7 +46,7 @@ function SystemLinkMenuButtons(menu, controller)
end end
if CONDITIONS.IsCoreMultiplayer(SystemLinkMenuButtons) then if CONDITIONS.IsCoreMultiplayer(SystemLinkMenuButtons) then
casButton:addEventHandler("button_action", function(button, event) CASButton:addEventHandler("button_action", function(button, event)
local currentControllerIndex = event.controller or controllerIndex local currentControllerIndex = event.controller or controllerIndex
ClientWeapon.SetWeaponVisible(0, true) ClientWeapon.SetWeaponVisible(0, true)
ClientCharacter.SetCharacterVisible(0, true) ClientCharacter.SetCharacterVisible(0, true)
@ -55,7 +55,7 @@ function SystemLinkMenuButtons(menu, controller)
end end
if CONDITIONS.IsThirdGameMode(SystemLinkMenuButtons) then if CONDITIONS.IsThirdGameMode(SystemLinkMenuButtons) then
loadoutButton:addEventHandler("button_action", function(button, event) LoadoutButton:addEventHandler("button_action", function(button, event)
ACTIONS.OpenMenu("CPLoadoutMenu", true, event.controller or controllerIndex) ACTIONS.OpenMenu("CPLoadoutMenu", true, event.controller or controllerIndex)
end) end)
end end

View File

@ -251,7 +251,7 @@ MenuBuilder.m_types["SystemLinkMenu"] = function(menu, controller)
local LobbyMembers = nil local LobbyMembers = nil
if CONDITIONS.IsThirdGameMode(self) then if CONDITIONS.IsThirdGameMode(self) then
f22_local9 = MenuBuilder.BuildRegisteredType("LobbyMembers", { LobbyMembers = MenuBuilder.BuildRegisteredType("LobbyMembers", {
controllerIndex = controllerIndex controllerIndex = controllerIndex
}) })
LobbyMembers.id = "LobbyMembers" LobbyMembers.id = "LobbyMembers"
@ -383,7 +383,7 @@ MenuBuilder.m_types["SystemLinkMenu"] = function(menu, controller)
end end
if CONDITIONS.IsThirdGameMode(self) then if CONDITIONS.IsThirdGameMode(self) then
CPMenuOuterMask:RegisterAnimationSequence("Intro", {{function() OuterMaskTop:RegisterAnimationSequence("Intro", {{function()
return self.OuterMaskTop:SetAlpha(0, 0) return self.OuterMaskTop:SetAlpha(0, 0)
end, function() end, function()
return self.OuterMaskTop:SetAlpha(0.6, 500, LUI.EASING.outBack) return self.OuterMaskTop:SetAlpha(0.6, 500, LUI.EASING.outBack)
@ -408,7 +408,7 @@ MenuBuilder.m_types["SystemLinkMenu"] = function(menu, controller)
end}}) end}})
end end
if CONDITIONS.IsThirdGameMode(self) then if CONDITIONS.IsThirdGameMode(self) then
f22_local4:RegisterAnimationSequence("Intro", {{function() OuterMaskBottom:RegisterAnimationSequence("Intro", {{function()
return self.OuterMaskBottom:SetAlpha(0, 0) return self.OuterMaskBottom:SetAlpha(0, 0)
end, function() end, function()
return self.OuterMaskBottom:SetAlpha(0.6, 500, LUI.EASING.outBack) return self.OuterMaskBottom:SetAlpha(0.6, 500, LUI.EASING.outBack)
@ -443,7 +443,7 @@ MenuBuilder.m_types["SystemLinkMenu"] = function(menu, controller)
_1080p * 406, _1080p * 628, 0) _1080p * 406, _1080p * 628, 0)
end}}) end}})
if CONDITIONS.IsThirdGameMode(self) then if CONDITIONS.IsThirdGameMode(self) then
f22_local9:RegisterAnimationSequence("Intro", {{function() LobbyMembers:RegisterAnimationSequence("Intro", {{function()
return self.LobbyMembers:SetAlpha(0, 0) return self.LobbyMembers:SetAlpha(0, 0)
end, function() end, function()
return self.LobbyMembers:SetAlpha(0, 2000) return self.LobbyMembers:SetAlpha(0, 2000)
@ -456,7 +456,7 @@ MenuBuilder.m_types["SystemLinkMenu"] = function(menu, controller)
_1080p * 802, 0) _1080p * 802, 0)
end}}) end}})
if CONDITIONS.IsThirdGameMode(self) then if CONDITIONS.IsThirdGameMode(self) then
controllerIndex1:RegisterAnimationSequence("Intro", {{function() BloodSplat:RegisterAnimationSequence("Intro", {{function()
return self.BloodSplat:SetAlpha(0, 0) return self.BloodSplat:SetAlpha(0, 0)
end, function() end, function()
return self.BloodSplat:SetAlpha(0, 1000) return self.BloodSplat:SetAlpha(0, 1000)
@ -488,7 +488,7 @@ MenuBuilder.m_types["SystemLinkMenu"] = function(menu, controller)
end}}) end}})
end end
if CONDITIONS.IsThirdGameMode(self) then if CONDITIONS.IsThirdGameMode(self) then
controllerIndex2:RegisterAnimationSequence("Intro", {{function() ZombiesLogo:RegisterAnimationSequence("Intro", {{function()
return self.ZombiesLogo:SetAlpha(0, 0) return self.ZombiesLogo:SetAlpha(0, 0)
end, function() end, function()
return self.ZombiesLogo:SetAlpha(0, 1000) return self.ZombiesLogo:SetAlpha(0, 1000)
@ -551,7 +551,7 @@ MenuBuilder.m_types["SystemLinkMenu"] = function(menu, controller)
end}}) end}})
end end
if CONDITIONS.IsThirdGameMode(self) then if CONDITIONS.IsThirdGameMode(self) then
controllerIndex3:RegisterAnimationSequence("Intro", {{function() ZomLanPartyShadow:RegisterAnimationSequence("Intro", {{function()
return self.ZomLanPartyShadow:SetAlpha(0, 0) return self.ZomLanPartyShadow:SetAlpha(0, 0)
end, function() end, function()
return self.ZomLanPartyShadow:SetAlpha(0, 1710) return self.ZomLanPartyShadow:SetAlpha(0, 1710)
@ -560,7 +560,7 @@ MenuBuilder.m_types["SystemLinkMenu"] = function(menu, controller)
end}}) end}})
end end
if CONDITIONS.IsThirdGameMode(self) then if CONDITIONS.IsThirdGameMode(self) then
controllerIndex4:RegisterAnimationSequence("Intro", {{function() ZomLanParty:RegisterAnimationSequence("Intro", {{function()
return self.ZomLanParty:SetAlpha(0, 0) return self.ZomLanParty:SetAlpha(0, 0)
end, function() end, function()
return self.ZomLanParty:SetAlpha(0, 1220) return self.ZomLanParty:SetAlpha(0, 1220)
@ -593,27 +593,27 @@ MenuBuilder.m_types["SystemLinkMenu"] = function(menu, controller)
end}}) end}})
self._sequences.Intro = function() self._sequences.Intro = function()
if CONDITIONS.IsThirdGameMode(self) then if CONDITIONS.IsThirdGameMode(self) then
CPMenuOuterMask:AnimateSequence("Intro") OuterMaskTop:AnimateSequence("Intro")
end end
if CONDITIONS.IsThirdGameMode(self) then if CONDITIONS.IsThirdGameMode(self) then
f22_local4:AnimateSequence("Intro") OuterMaskBottom:AnimateSequence("Intro")
end end
SystemLinkMenuButtons:AnimateSequence("Intro") SystemLinkMenuButtons:AnimateSequence("Intro")
if CONDITIONS.IsThirdGameMode(self) then if CONDITIONS.IsThirdGameMode(self) then
f22_local9:AnimateSequence("Intro") LobbyMembers:AnimateSequence("Intro")
end end
ServerBrowser:AnimateSequence("Intro") ServerBrowser:AnimateSequence("Intro")
if CONDITIONS.IsThirdGameMode(self) then if CONDITIONS.IsThirdGameMode(self) then
controllerIndex1:AnimateSequence("Intro") BloodSplat:AnimateSequence("Intro")
end end
if CONDITIONS.IsThirdGameMode(self) then if CONDITIONS.IsThirdGameMode(self) then
controllerIndex2:AnimateSequence("Intro") ZombiesLogo:AnimateSequence("Intro")
end end
if CONDITIONS.IsThirdGameMode(self) then if CONDITIONS.IsThirdGameMode(self) then
controllerIndex3:AnimateSequence("Intro") ZomLanPartyShadow:AnimateSequence("Intro")
end end
if CONDITIONS.IsThirdGameMode(self) then if CONDITIONS.IsThirdGameMode(self) then
controllerIndex4:AnimateSequence("Intro") ZomLanParty:AnimateSequence("Intro")
end end
MPLobbyMembersPlayercards:AnimateSequence("Intro") MPLobbyMembersPlayercards:AnimateSequence("Intro")
ButtonDescriptionText:AnimateSequence("Intro") ButtonDescriptionText:AnimateSequence("Intro")
@ -689,7 +689,7 @@ end
local PopFunc = function() local PopFunc = function()
clearMatchData() clearMatchData()
WipeGlobalModelsAtPath(f0_local0) WipeGlobalModelsAtPath(serverBrowserPath)
end end
LUI.FlowManager.RegisterStackPushBehaviour("SystemLinkMenu", PushFunc) LUI.FlowManager.RegisterStackPushBehaviour("SystemLinkMenu", PushFunc)