Merge branch 'main' of https://github.com/Joelrau/iw7-mod
This commit is contained in:
commit
741a9fb62f
@ -531,6 +531,9 @@ namespace demonware
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utils::hook::set<uint8_t>(0x52A6D0_b, 0xC3);
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utils::hook::set<uint8_t>(0x52A6D0_b, 0xC3);
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utils::hook::jump(0x52B800_b, get_patching_status_stub);
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utils::hook::jump(0x52B800_b, get_patching_status_stub);
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// Skip some other thing in Live_SyncOnlineDataFlags
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utils::hook::set(0x533390_b, 0xC301B0);
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utils::hook::set<uint8_t>(0xDC0C00_b, 0xC3); // Live_CheckForFullDisconnect
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utils::hook::set<uint8_t>(0xDC0C00_b, 0xC3); // Live_CheckForFullDisconnect
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// isProfanity
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// isProfanity
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@ -410,7 +410,7 @@ namespace network
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utils::hook::jump(0xD57C7E_b, net_init_stub);
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utils::hook::jump(0xD57C7E_b, net_init_stub);
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// use our own protocol version
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// use our own protocol version
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//utils::hook::jump(0xCE8290_b, get_protocol_version_stub);
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utils::hook::jump(0xCE8290_b, get_protocol_version_stub);
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//utils::hook::set<uint8_t>(0x4030F0_b, 0xC3);
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//utils::hook::set<uint8_t>(0x4030F0_b, 0xC3);
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//utils::hook::nop(0x9B014B_b, 2);
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//utils::hook::nop(0x9B014B_b, 2);
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@ -430,4 +430,4 @@ namespace network
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};
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};
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}
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}
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//REGISTER_COMPONENT(network::component)
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REGISTER_COMPONENT(network::component)
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@ -40,7 +40,7 @@ namespace party
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//command::execute("entitlements_delay 0", true);
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//command::execute("entitlements_delay 0", true);
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}
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}
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void connect_to_party(const game::netadr_s& target, const std::string& mapname, const std::string& gametype)
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void connect_to_party(const game::netadr_s& target, const std::string& mapname, const std::string& gametype, int sv_maxclients)
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{
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{
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if (game::Com_GameMode_GetActiveGameMode() != game::GAME_MODE_MP &&
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if (game::Com_GameMode_GetActiveGameMode() != game::GAME_MODE_MP &&
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game::Com_GameMode_GetActiveGameMode() != game::GAME_MODE_CP)
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game::Com_GameMode_GetActiveGameMode() != game::GAME_MODE_CP)
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@ -48,7 +48,7 @@ namespace party
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return;
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return;
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}
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}
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/*if (game::Live_SyncOnlineDataFlags(0) != 0)
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if (game::Live_SyncOnlineDataFlags(0) != 0)
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{
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{
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// initialize the game after onlinedataflags is 32 (workaround)
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// initialize the game after onlinedataflags is 32 (workaround)
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if (game::Live_SyncOnlineDataFlags(0) == 32)
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if (game::Live_SyncOnlineDataFlags(0) == 32)
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@ -58,7 +58,7 @@ namespace party
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command::execute("xstartprivateparty", true);
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command::execute("xstartprivateparty", true);
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command::execute("disconnect", true); // 32 -> 0
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command::execute("disconnect", true); // 32 -> 0
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connect_to_party(target, mapname, gametype);
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connect_to_party(target, mapname, gametype, sv_maxclients);
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}, scheduler::pipeline::main, 1s);
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}, scheduler::pipeline::main, 1s);
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return;
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return;
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}
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}
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@ -66,14 +66,20 @@ namespace party
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{
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{
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scheduler::once([=]()
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scheduler::once([=]()
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{
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{
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connect_to_party(target, mapname, gametype);
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connect_to_party(target, mapname, gametype, sv_maxclients);
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}, scheduler::pipeline::main, 1s);
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}, scheduler::pipeline::main, 1s);
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return;
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return;
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}
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}
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}*/
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}
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const auto ui_maxclients = game::Dvar_FindVar("ui_maxclients");
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game::Dvar_SetInt(ui_maxclients, sv_maxclients);
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perform_game_initialization();
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perform_game_initialization();
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// setup agent count
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utils::hook::invoke<void>(0xC19B00_b, gametype.data());
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// connect
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// connect
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char session_info[0x100] = {};
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char session_info[0x100] = {};
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game::CL_MainMP_ConnectAndPreloadMap(0, reinterpret_cast<void*>(session_info), &target, mapname.data(), gametype.data());
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game::CL_MainMP_ConnectAndPreloadMap(0, reinterpret_cast<void*>(session_info), &target, mapname.data(), gametype.data());
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@ -420,13 +426,21 @@ namespace party
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return;
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return;
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}
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}
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const auto sv_maxclients_str = info.get("sv_maxclients");
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const auto sv_maxclients = std::atoi(sv_maxclients_str.data());
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if (!sv_maxclients)
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{
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info_response_error("Invalid sv_maxclients.");
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return;
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}
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//party::sv_motd = info.get("sv_motd");
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//party::sv_motd = info.get("sv_motd");
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//party::sv_maxclients = std::stoi(info.get("sv_maxclients"));
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//party::sv_maxclients = std::stoi(info.get("sv_maxclients"));
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connect_to_party(target, mapname, gametype);
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connect_to_party(target, mapname, gametype, sv_maxclients);
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});
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});
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}
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}
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};
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};
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}
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}
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//REGISTER_COMPONENT(party::component)
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REGISTER_COMPONENT(party::component)
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