diff --git a/src/client/component/party.cpp b/src/client/component/party.cpp index e0d22534..89dca6ae 100644 --- a/src/client/component/party.cpp +++ b/src/client/component/party.cpp @@ -296,12 +296,12 @@ namespace party bool preloaded_map = false; - void xstartlobby(const int max_clients, const bool private_match) + void xstartlobby() { // Retrieve game variables - const int privateMatch = private_match; //game::Dvar_FindVar("xblive_privatematch")->current.integer; - const int maxPlayers = max_clients; //game::Dvar_FindVar("party_maxplayers")->current.integer; - const int privateClients = 0; //game::Dvar_FindVar("ui_privateClients")->current.integer; + const int privateMatch = game::Dvar_FindVar("xblive_privatematch")->current.integer; + const int maxPlayers = game::Dvar_FindVar("party_maxplayers")->current.integer; + const int privateClients = game::Dvar_FindVar("ui_privateClients")->current.integer; const int availableSpots = maxPlayers - privateClients; // Get party data @@ -331,13 +331,16 @@ namespace party void perform_game_initialization(const int max_clients, const bool private_match) { - xstartlobby(max_clients, private_match); - const auto ui_maxclients = game::Dvar_FindVar("ui_maxclients"); const auto party_maxplayers = game::Dvar_FindVar("party_maxplayers"); game::Dvar_SetInt(ui_maxclients, max_clients); game::Dvar_SetInt(party_maxplayers, max_clients); + const auto xblive_privatematch = game::Dvar_FindVar("xblive_privatematch"); + game::Dvar_SetBool(xblive_privatematch, private_match); + + xstartlobby(); + command::execute("uploadstats", true); } @@ -550,7 +553,7 @@ namespace party command::execute(utils::string::va("seta ui_mapname %s", mapname.data()), true); auto* gametype = game::Dvar_FindVar("g_gametype"); - if (gametype && gametype->current.string) + if (gametype && gametype->current.string && gametype->current.string != "frontend"s) { command::execute(utils::string::va("seta ui_gametype %s", gametype->current.string), true); } @@ -561,7 +564,7 @@ namespace party command::execute(utils::string::va("seta ui_hardcore %d", hardcore->current.enabled), true); } - if (!utils::hook::invoke(0x1409CDCF0) || game::Com_FrontEnd_IsInFrontEnd()) + if (!utils::hook::invoke(0x1409CDCF0, game::Lobby_GetPartyData()) || game::Com_FrontEnd_IsInFrontEnd()) { if (game::environment::is_dedi()) { diff --git a/src/client/game/symbols.hpp b/src/client/game/symbols.hpp index 5620d41f..827d71a1 100644 --- a/src/client/game/symbols.hpp +++ b/src/client/game/symbols.hpp @@ -125,6 +125,7 @@ namespace game WEAK symbol Dvar_ValueToString{ 0x140CEED00 }; WEAK symbol Dvar_Reset{ 0x140CEC490 }; WEAK symbol Dvar_GenerateChecksum{ 0x140CEA520 }; + WEAK symbol Dvar_SetBool{ 0x140CEC7D0 }; WEAK symbol Dvar_SetInt{ 0x140CED3D0 }; WEAK symbol Dvar_SetFloat{ 0x140CECD90 }; WEAK symbol Dvar_OverrideCheatProtection{ 0x140CEB250 };