updater ignore file change

This commit is contained in:
quaK 2024-08-05 02:48:35 +03:00
parent 496537d7b6
commit 66c3626e77

View File

@ -35,16 +35,19 @@ namespace updater
"zone/iw7mod_ui_mp.ff",
};
bool is_dedi_ignore_file(const std::string& name)
std::vector<std::string> client_ignore =
{
if (!game::environment::is_dedi())
"sounddata/*",
};
bool is_ignore_file(const std::string& name)
{
return false;
}
const auto is_dedi = game::environment::is_dedi();
const auto cdata_path = CLIENT_DATA_FOLDER + "/"s;
for (auto& ignore_file : dedi_ignore)
const auto& ignore_files = is_dedi ? dedi_ignore : client_ignore;
for (auto& ignore_file : ignore_files)
{
if (name == cdata_path + ignore_file)
{
@ -289,7 +292,7 @@ namespace updater
const auto name = file[0].GetString();
const auto sha = file[2].GetString();
if (is_dedi_ignore_file(name))
if (is_ignore_file(name))
{
continue;
}
@ -364,7 +367,7 @@ namespace updater
}
const auto file_ = std::string(file.begin() + appdata_folder.generic_string().size() + 1, file.end());
if (!found && std::filesystem::is_regular_file(file) && !is_dedi_ignore_file(file_))
if (!found && std::filesystem::is_regular_file(file) && !is_ignore_file(file_))
{
console::info("[Updater] Deleting extra file %s\n", file.data());
utils::io::remove_file(file);