Demonware stuff 4
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98e95347d5
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@ -530,6 +530,8 @@ namespace demonware
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utils::hook::set(0x52AB60_b, 0xC301B0);
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utils::hook::set<uint8_t>(0x52A6D0_b, 0xC3);
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utils::hook::jump(0x52B800_b, get_patching_status_stub);
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utils::hook::set<uint8_t>(0xDC0C00_b, 0xC3); // Live_CheckForFullDisconnect
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}
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void pre_destroy() override
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@ -11,6 +11,7 @@ namespace demonware
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lobby_server::lobby_server(std::string name) : tcp_server(std::move(name))
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{
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this->register_service<bdAnticheat>();
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this->register_service<bdAsyncMatchMaking>();
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this->register_service<bdBandwidthTest>();
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this->register_service<bdCMail>();
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this->register_service<bdContentStreaming>();
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@ -35,8 +35,9 @@
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#include "services/bdStats3.hpp" // 91
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#include "services/bdPublisherVariables.hpp"// 95
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// AccountLinking // 86
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#include "services/bdPresence.hpp" //103
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#include "services/bdMarketingComms.hpp" //104
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#include "services/bdUNK123.hpp" //123
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#include "services/bdMatchMaking.hpp" //138
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#include "services/bdReward.hpp" //139
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#include "services/bdPresence.hpp" // 103
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#include "services/bdMarketingComms.hpp" // 104
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#include "services/bdUNK123.hpp" // 123
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#include "services/bdMatchMaking.hpp" // 138
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#include "services/bdReward.hpp" // 139
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#include "services/bdAsyncMatchMaking.hpp" // 145
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76
src/client/game/demonware/services/bdAsyncMatchMaking.cpp
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76
src/client/game/demonware/services/bdAsyncMatchMaking.cpp
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@ -0,0 +1,76 @@
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#include <std_include.hpp>
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#include "../services.hpp"
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namespace demonware
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{
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bdAsyncMatchMaking::bdAsyncMatchMaking() : service(145, "bdAsyncMatchMaking")
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{
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this->register_task(2, &bdAsyncMatchMaking::unk2);
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this->register_task(3, &bdAsyncMatchMaking::unk3);
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this->register_task(6, &bdAsyncMatchMaking::unk6);
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this->register_task(7, &bdAsyncMatchMaking::unk7);
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}
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void bdAsyncMatchMaking::unk2(service_server* server, byte_buffer* /*buffer*/) const
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{
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// TODO:
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auto reply = server->create_reply(this->task_id());
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reply->send();
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}
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void bdAsyncMatchMaking::unk3(service_server* server, byte_buffer* /*buffer*/) const
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{
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// TODO:
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auto reply = server->create_reply(this->task_id());
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reply->send();
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}
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void bdAsyncMatchMaking::unk6(service_server* server, byte_buffer* /*buffer*/) const
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{
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class task6Result final : public bdTaskResult
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{
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public:
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std::string jsondata;
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void serialize(byte_buffer* data) override
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{
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data->write_string(jsondata);
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}
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void deserialize(byte_buffer* data) override
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{
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data->read_string(&jsondata);
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}
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};
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// TODO:
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auto reply = server->create_reply(this->task_id());
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rapidjson::Document response_json;
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response_json.SetObject();
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response_json.AddMember("matchmaking_id", 0, response_json.GetAllocator());
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rapidjson::Document backoff_timing_info;
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backoff_timing_info.SetObject();
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response_json.AddMember("backoff_timing_info", backoff_timing_info, response_json.GetAllocator());
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rapidjson::StringBuffer s_buffer{};
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rapidjson::Writer<rapidjson::StringBuffer, rapidjson::Document::EncodingType, rapidjson::ASCII<>>
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writer(s_buffer);
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response_json.Accept(writer);
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auto response = new task6Result;
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response->jsondata = std::string(s_buffer.GetString(), s_buffer.GetSize());
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reply->add(response);
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reply->send();
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}
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void bdAsyncMatchMaking::unk7(service_server* server, byte_buffer* /*buffer*/) const
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{
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// TODO:
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auto reply = server->create_reply(this->task_id());
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reply->send();
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}
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}
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16
src/client/game/demonware/services/bdAsyncMatchMaking.hpp
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src/client/game/demonware/services/bdAsyncMatchMaking.hpp
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@ -0,0 +1,16 @@
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#pragma once
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namespace demonware
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{
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class bdAsyncMatchMaking final : public service
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{
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public:
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bdAsyncMatchMaking();
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private:
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void unk2(service_server* server, byte_buffer* buffer) const;
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void unk3(service_server* server, byte_buffer* buffer) const;
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void unk6(service_server* server, byte_buffer* buffer) const;
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void unk7(service_server* server, byte_buffer* buffer) const;
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};
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}
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@ -11,11 +11,11 @@ namespace demonware
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{
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bdStorage::bdStorage() : service(10, "bdStorage")
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{
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this->register_task(20, &bdStorage::list_publisher_files);
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this->register_task(21, &bdStorage::get_publisher_file);
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this->register_task(24, &bdStorage::set_user_file);
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this->register_task(16, &bdStorage::get_user_file);
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this->register_task(12, &bdStorage::unk12);
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this->register_task(20, &bdStorage::listAllPublisherFiles);
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this->register_task(21, &bdStorage::getPublisherFile);
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this->register_task(24, &bdStorage::uploadAndValidateFiles);
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this->register_task(16, &bdStorage::getFiles);
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this->register_task(12, &bdStorage::getFile);
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this->map_publisher_resource("motd-.*\\.txt", DW_MOTD);
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// this->map_publisher_resource("ffotd-.*\\.ff", DW_FASTFILE);
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@ -64,7 +64,7 @@ namespace demonware
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return false;
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}
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void bdStorage::list_publisher_files(service_server* server, byte_buffer* buffer)
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void bdStorage::listAllPublisherFiles(service_server* server, byte_buffer* buffer)
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{
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uint32_t date;
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uint16_t num_results, offset;
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@ -101,7 +101,7 @@ namespace demonware
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reply->send();
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}
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void bdStorage::get_publisher_file(service_server* server, byte_buffer* buffer)
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void bdStorage::getPublisherFile(service_server* server, byte_buffer* buffer)
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{
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std::string unk, filename;
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buffer->read_string(&unk);
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@ -134,7 +134,7 @@ namespace demonware
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return "players2/user/" + name;
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}
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void bdStorage::set_user_file(service_server* server, byte_buffer* buffer) const
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void bdStorage::uploadAndValidateFiles(service_server* server, byte_buffer* buffer) const
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{
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uint64_t owner;
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uint32_t numfiles;
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@ -182,7 +182,7 @@ namespace demonware
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reply->send();
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}
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void bdStorage::get_user_file(service_server* server, byte_buffer* buffer) const
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void bdStorage::getFiles(service_server* server, byte_buffer* buffer) const
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{
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std::string platform;
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uint32_t numunk;
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@ -236,7 +236,7 @@ namespace demonware
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reply->send();
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}
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void bdStorage::unk12(service_server* server, byte_buffer* buffer) const
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void bdStorage::getFile(service_server* server, byte_buffer* buffer) const
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{
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// TODO:
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auto reply = server->create_reply(this->task_id());
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@ -16,11 +16,11 @@ namespace demonware
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void map_publisher_resource_variant(const std::string& expression, resource_variant resource);
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bool load_publisher_resource(const std::string& name, std::string& buffer);
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void list_publisher_files(service_server* server, byte_buffer* buffer);
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void get_publisher_file(service_server* server, byte_buffer* buffer);
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void set_user_file(service_server* server, byte_buffer* buffer) const;
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void get_user_file(service_server* server, byte_buffer* buffer) const;
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void unk12(service_server* server, byte_buffer* buffer) const;
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void listAllPublisherFiles(service_server* server, byte_buffer* buffer);
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void getPublisherFile(service_server* server, byte_buffer* buffer);
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void uploadAndValidateFiles(service_server* server, byte_buffer* buffer) const;
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void getFiles(service_server* server, byte_buffer* buffer) const;
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void getFile(service_server* server, byte_buffer* buffer) const;
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static std::string get_user_file_path(const std::string& name);
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};
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