i mean we're further now
This commit is contained in:
parent
3c09055d21
commit
5017a0509e
@ -1,5 +1,5 @@
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#include <std_include.hpp>
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/*
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#include "loader/component_loader.hpp"
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#include "game/game.hpp"
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@ -326,29 +326,24 @@ namespace gsc
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public:
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void post_unpack() override
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{
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scr_emit_function_hook.create(SELECT_VALUE(0x3BD680_b, 0x504660_b), &scr_emit_function_stub);
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scr_emit_function_hook.create(0xBFCF90_b, &scr_emit_function_stub);
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utils::hook::call(SELECT_VALUE(0x3BD626_b, 0x504606_b), compile_error_stub); // CompileError (LinkFile)
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utils::hook::call(SELECT_VALUE(0x3BD672_b, 0x504652_b), compile_error_stub); // ^
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utils::hook::call(SELECT_VALUE(0x3BD75A_b, 0x50473A_b), find_variable_stub); // Scr_EmitFunction
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utils::hook::call(0xBFCF3A_b, compile_error_stub); // CompileError (LinkFile)
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utils::hook::call(0xBFCF86_b, compile_error_stub); // ^
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utils::hook::call(0xBFD06F_b, find_variable_stub); // Scr_EmitFunction
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// Restore basic error messages for commonly used scr functions
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utils::hook::jump(SELECT_VALUE(0x3C89F0_b, 0x50F9E0_b), scr_get_object);
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utils::hook::jump(SELECT_VALUE(0x3C84C0_b, 0x50F560_b), scr_get_const_string);
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utils::hook::jump(SELECT_VALUE(0x3C8280_b, 0x50F320_b), scr_get_const_istring);
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utils::hook::jump(SELECT_VALUE(0x2D6950_b, 0x452EF0_b), scr_validate_localized_string_ref);
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utils::hook::jump(SELECT_VALUE(0x3C8F30_b, 0x50FF20_b), scr_get_vector);
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utils::hook::jump(SELECT_VALUE(0x3C8930_b, 0x50F920_b), scr_get_int);
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utils::hook::jump(SELECT_VALUE(0x3C87D0_b, 0x50F870_b), scr_get_float);
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utils::hook::jump(0xC0BA10_b, scr_get_object);
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utils::hook::jump(0xC0B4C0_b, scr_get_const_string);
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utils::hook::jump(0xC0B270_b, scr_get_const_istring); // might be wrong address
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utils::hook::jump(0xB52210_b, scr_validate_localized_string_ref);
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utils::hook::jump(0xC0BF40_b, scr_get_vector);
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utils::hook::jump(0xC0B950_b, scr_get_int);
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utils::hook::jump(0xC0B7E0_b, scr_get_float);
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utils::hook::jump(SELECT_VALUE(0x3C8C10_b, 0x50FC00_b), scr_get_pointer_type);
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utils::hook::jump(SELECT_VALUE(0x3C8DE0_b, 0x50FDD0_b), scr_get_type);
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utils::hook::jump(SELECT_VALUE(0x3C8E50_b, 0x50FE40_b), scr_get_type_name);
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if (!game::environment::is_sp())
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{
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safe_func<0xBA7A0>(); // fix vlobby cac crash
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}
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utils::hook::jump(0xC0BC00_b, scr_get_pointer_type);
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utils::hook::jump(0xC0BDE0_b, scr_get_type);
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utils::hook::jump(0xC0BE50_b, scr_get_type_name);
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}
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void pre_destroy() override
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@ -359,4 +354,3 @@ namespace gsc
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}
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REGISTER_COMPONENT(gsc::error)
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*/
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@ -8,6 +8,7 @@
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#include "component/dvars.hpp"
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#include "component/scripting.hpp"
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#include "script_error.hpp"
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#include "script_extension.hpp"
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#include "script_loading.hpp"
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@ -15,8 +16,8 @@
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namespace gsc
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{
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std::uint16_t function_id_start = 0x30A;
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std::uint16_t method_id_start = 0x8586;
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std::uint16_t function_id_start = 0x326;
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std::uint16_t method_id_start = 0x85DB;
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builtin_function func_table[0x1000];
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builtin_method meth_table[0x1000];
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@ -192,25 +193,23 @@ namespace gsc
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void vm_error_stub(int mark_pos)
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{
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#ifdef FALSE // TODO
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const bool dev_script = developer_script ? developer_script->current.enabled : false;
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#else
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const bool dev_script = true;
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#endif
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//const bool dev_script = developer_script ? developer_script->current.enabled : false;
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bool dev_script = true;
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if (!dev_script && !force_error_print)
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{
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utils::hook::invoke<void>(SELECT_VALUE(0x415C90_b, 0x59DDA0_b), mark_pos);
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utils::hook::invoke<void>(0x510C80_b, mark_pos);
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return;
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}
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console::warn("*********** script runtime error *************\n");
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const auto opcode_id = *reinterpret_cast<std::uint8_t*>(SELECT_VALUE(0xC4015E8_b, 0xB7B8968_b));
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const auto opcode_id = *reinterpret_cast<std::uint8_t*>(0x6B22940_b);
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const std::string error_str = gsc_error_msg.has_value()
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? utils::string::va(": %s", gsc_error_msg.value().data())
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: "";
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if ((opcode_id >= 0x1A && opcode_id <= 0x20) || (opcode_id >= 0xA9 && opcode_id <= 0xAF))
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if ((opcode_id >= 0x1A && opcode_id <= 0x20) || (opcode_id >= 0xA8 && opcode_id <= 0xAE))
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{
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builtin_call_error(error_str);
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}
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@ -232,7 +231,7 @@ namespace gsc
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print_callstack();
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console::warn("**********************************************\n");
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utils::hook::invoke<void*>(SELECT_VALUE(0x415C90_b, 0x59DDA0_b), mark_pos);
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utils::hook::invoke<void>(0x510C80_b, mark_pos);
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}
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void print(const function_args& args)
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@ -328,28 +327,36 @@ namespace gsc
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public:
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void post_unpack() override
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{
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#ifdef FALSE // TODO
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developer_script = dvars::register_bool("developer_script", false, 0, "Enable developer script comments");
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#endif
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//developer_script = dvars::register_bool("developer_script", false, 0, "Enable developer script comments");
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/*
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utils::hook::set<uint32_t>(0xBFD16C_b, 0x1000); // change builtin func count
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utils::hook::set<uint32_t>(0xBFD172_b + 4,
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static_cast<uint32_t>(reverse_b((&func_table))));
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// TODO
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utils::hook::set<uint32_t>(SELECT_VALUE(0x3CB718_b, 0x512778_b) + 4,
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utils::hook::set<uint32_t>(0xC0E5CE_b + 3,
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static_cast<uint32_t>(reverse_b((&func_table))));
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utils::hook::inject(SELECT_VALUE(0x3BDC28_b, 0x504C58_b) + 3, &func_table);
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utils::hook::set<uint32_t>(SELECT_VALUE(0x3BDC1E_b, 0x504C4E_b), sizeof(func_table));
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utils::hook::inject(0xBFD5A1_b + 3, &func_table);
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utils::hook::set<uint32_t>(0xBFD595_b + 2, sizeof(func_table));
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utils::hook::set<uint32_t>(SELECT_VALUE(0x3BD882_b, 0x504862_b) + 4,
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utils::hook::set<uint32_t>(0xBFD182_b + 4,
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static_cast<uint32_t>(reverse_b((&meth_table))));
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utils::hook::set<uint32_t>(SELECT_VALUE(0x3CBA3B_b, 0x512A9B_b) + 4,
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utils::hook::set<uint32_t>(0xC0E8F2_b + 4, // could be wrong..
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static_cast<uint32_t>(reverse_b(&meth_table)));
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utils::hook::inject(SELECT_VALUE(0x3BDC36_b, 0x504C66_b) + 3, &meth_table);
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utils::hook::set<uint32_t>(SELECT_VALUE(0x3BDC3F_b, 0x504C6F_b), sizeof(meth_table));
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utils::hook::inject(0xBFD5AF_b + 3, &meth_table);
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utils::hook::set<uint32_t>(0xBFD5B6_b + 2, sizeof(meth_table));
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*/
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/*
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TODO: needs replaced with assembly instead
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in H1, there was a nullsub (assert?) between the builtin_function and then calling the builtin_function. on IW7, there is no nullsub
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and it just calls this directly like function_table[id - 1] instead of builtin_function() (builtin_function being function_table[id-1], just variable)
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*/
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/*
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utils::hook::nop(SELECT_VALUE(0x3CB723_b, 0x512783_b), 8);
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utils::hook::call(SELECT_VALUE(0x3CB723_b, 0x512783_b), vm_call_builtin_function_stub);
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@ -357,9 +364,11 @@ namespace gsc
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utils::hook::nop(SELECT_VALUE(0x3CBA46_b, 0x512AA6_b), 6);
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utils::hook::nop(SELECT_VALUE(0x3CBA4E_b, 0x512AAE_b), 2);
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utils::hook::call(SELECT_VALUE(0x3CBA46_b, 0x512AA6_b), vm_call_builtin_method_stub);
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*/
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utils::hook::call(SELECT_VALUE(0x3CC9F3_b, 0x513A53_b), vm_error_stub); // LargeLocalResetToMark
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utils::hook::call(0xC0F8C1_b, vm_error_stub); // LargeLocalResetToMark
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/*
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if (game::environment::is_dedi())
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{
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function::add("isusingmatchrulesdata", [](const function_args& args)
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@ -369,7 +378,6 @@ namespace gsc
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});
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}
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/*
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function::add("print", [](const function_args& args)
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{
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print(args);
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@ -468,4 +476,4 @@ namespace gsc
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};
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}
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REGISTER_COMPONENT(gsc::extension)
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//REGISTER_COMPONENT(gsc::extension)
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bool read_raw_script_file(const std::string& name, std::string* data)
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{
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console::debug("[read_raw_script_file] %s\n", name.data());
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if (filesystem::read_file(name, data))
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{
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return true;
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@ -117,6 +119,8 @@ namespace gsc
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return nullptr;
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}
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console::debug("working with %s\n", real_name.data());
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// filter out "GSC rawfiles" that were used for development usage and are not meant for us.
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// each "GSC rawfile" has a ScriptFile counterpart to be used instead
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if (game::DB_XAssetExists(game::ASSET_TYPE_SCRIPTFILE, file_name) &&
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@ -275,9 +279,9 @@ namespace gsc
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return game::DB_IsXAssetDefault(type, name);
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}
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void load_scripts_stub(void* a1, void* a2)
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void load_scripts_stub()
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{
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utils::hook::invoke<void>(0xB50670_b, a1, a2);
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utils::hook::invoke<void>(0xB50670_b);
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if (!game::Com_FrontEndScene_IsActive())
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{
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@ -1,6 +1,7 @@
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#include <std_include.hpp>
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#include "loader/component_loader.hpp"
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#include "component/gsc/script_extension.hpp"
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#include "component/gsc/script_loading.hpp"
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#include "component/scheduler.hpp"
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#include "component/scripting.hpp"
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@ -218,4 +219,4 @@ namespace scripting
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};
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}
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REGISTER_COMPONENT(scripting::component)
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//REGISTER_COMPONENT(scripting::component)
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@ -179,4 +179,19 @@ namespace game
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Cbuf_AddCall(0, SV_CmdsMP_CheckLoadGame);
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}
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}
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}
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}
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size_t operator"" _b(const size_t ptr)
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{
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return game::base_address + ptr;
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}
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size_t reverse_b(const size_t ptr)
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{
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return ptr - game::base_address;
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}
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size_t reverse_b(const void* ptr)
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{
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return reverse_b(reinterpret_cast<size_t>(ptr));
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}
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@ -58,9 +58,8 @@ namespace game
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void SV_CmdsMP_RequestMapRestart(bool loadScripts, bool migrate);
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}
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inline uintptr_t operator"" _b(const uintptr_t ptr)
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{
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return game::base_address + ptr;
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}
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size_t operator"" _b(const size_t ptr);
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size_t reverse_b(const size_t ptr);
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size_t reverse_b(const void* ptr);
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#include "symbols.hpp"
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@ -3,6 +3,7 @@
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#include <utils/string.hpp>
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#include "component/gsc/script_extension.hpp"
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#include "component/gsc/script_loading.hpp"
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namespace scripting
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@ -28,12 +28,6 @@ namespace game
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FEATURE_TIMESCALE = 69,
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};
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enum errorParm
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{
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ERR_FATAL = 0,
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ERR_DROP = 1,
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};
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enum Sys_Folder
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{
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SF_ZONE = 0x0,
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@ -3221,221 +3215,6 @@ namespace game
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BD_NAT_STRICT = 0x3,
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};
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struct scr_entref_t
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{
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unsigned short entnum;
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unsigned short classnum;
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};
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enum PMem_Stack : __int32
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{
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PMEM_STACK_GAME = 0x0,
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PMEM_STACK_RENDER_TARGETS = 0x1,
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PMEM_STACK_MEM_VIRTUAL = 0x2,
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PMEM_STACK_MEMCARD_LARGE_BUFFER = 0x3,
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PMEM_STACK_SOUND = 0x4,
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PMEM_STACK_STASHED_MEMORY = 0x5,
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PMEM_STACK_CINEMATIC = 0x6,
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PMEM_STACK_COUNT = 0x7,
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};
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enum PMem_Source
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{
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PMEM_SOURCE_EXTERNAL = 0x0,
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PMEM_SOURCE_DATABASE = 0x1,
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PMEM_SOURCE_DEFAULT_LOW = 0x2,
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PMEM_SOURCE_DEFAULT_HIGH = 0x3,
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PMEM_SOURCE_MOVIE = 0x4,
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PMEM_SOURCE_SCRIPT = 0x5,
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PMEM_SOURCE_UNK5 = 0x5,
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PMEM_SOURCE_UNK6 = 0x6,
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PMEM_SOURCE_UNK7 = 0x7,
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PMEM_SOURCE_UNK8 = 0x8,
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PMEM_SOURCE_CUSTOMIZATION = 0x9,
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};
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enum VariableType
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{
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VAR_UNDEFINED = 0x0,
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VAR_BEGIN_REF = 0x1,
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VAR_POINTER = 0x1,
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VAR_STRING = 0x2,
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VAR_ISTRING = 0x3,
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VAR_VECTOR = 0x4,
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VAR_END_REF = 0x5,
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VAR_FLOAT = 0x5,
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VAR_INTEGER = 0x6,
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VAR_CODEPOS = 0x7,
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VAR_PRECODEPOS = 0x8,
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VAR_FUNCTION = 0x9,
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VAR_BUILTIN_FUNCTION = 0xA,
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VAR_BUILTIN_METHOD = 0xB,
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VAR_STACK = 0xC,
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VAR_ANIMATION = 0xD,
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VAR_PRE_ANIMATION = 0xE,
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VAR_THREAD = 0xF,
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VAR_NOTIFY_THREAD = 0x10,
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VAR_TIME_THREAD = 0x11,
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VAR_CHILD_THREAD = 0x12,
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VAR_OBJECT = 0x13,
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VAR_DEAD_ENTITY = 0x14,
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VAR_ENTITY = 0x15,
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VAR_ARRAY = 0x16,
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VAR_DEAD_THREAD = 0x17,
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VAR_COUNT = 0x18,
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VAR_FREE = 0x18,
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VAR_THREAD_LIST = 0x19,
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VAR_ENDON_LIST = 0x1A,
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VAR_TOTAL_COUNT = 0x1B,
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};
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struct VariableStackBuffer
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{
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const char* pos;
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unsigned __int16 size;
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unsigned __int16 bufLen;
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unsigned __int16 localId;
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char time;
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char buf[1];
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};
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union VariableUnion
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{
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int intValue;
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unsigned int uintValue;
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float floatValue;
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unsigned int stringValue;
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const float* vectorValue;
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const char* codePosValue;
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unsigned int pointerValue;
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VariableStackBuffer* stackValue;
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unsigned int entityOffset;
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};
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struct VariableValue
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{
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VariableUnion u;
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int type;
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};
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struct function_stack_t
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{
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const char* pos;
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unsigned int localId;
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unsigned int localVarCount;
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VariableValue* top;
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VariableValue* startTop;
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};
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struct function_frame_t
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{
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function_stack_t fs;
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int topType;
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};
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struct scrVmPub_t
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{
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unsigned int* localVars;
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VariableValue* maxstack;
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int function_count;
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function_frame_t* function_frame;
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VariableValue* top;
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unsigned int inparamcount;
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unsigned int outparamcount;
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function_frame_t function_frame_start[32];
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VariableValue stack[2048];
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};
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struct ObjectVariableChildren
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{
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unsigned __int16 firstChild;
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unsigned __int16 lastChild;
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};
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struct ObjectVariableValue_u_f
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{
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unsigned __int16 prev;
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unsigned __int16 next;
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};
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union ObjectVariableValue_u_o_u
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{
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unsigned __int16 size;
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unsigned __int16 entnum;
|
||||
unsigned __int16 nextEntId;
|
||||
unsigned __int16 self;
|
||||
};
|
||||
|
||||
struct ObjectVariableValue_u_o
|
||||
{
|
||||
unsigned __int16 refCount;
|
||||
ObjectVariableValue_u_o_u u;
|
||||
};
|
||||
|
||||
union ObjectVariableValue_w
|
||||
{
|
||||
unsigned int type;
|
||||
unsigned int classnum;
|
||||
unsigned int notifyName;
|
||||
unsigned int waitTime;
|
||||
unsigned int parentLocalId;
|
||||
};
|
||||
|
||||
struct ChildVariableValue_u_f
|
||||
{
|
||||
unsigned __int16 prev;
|
||||
unsigned __int16 next;
|
||||
};
|
||||
|
||||
union ChildVariableValue_u
|
||||
{
|
||||
ChildVariableValue_u_f f;
|
||||
VariableUnion u;
|
||||
};
|
||||
|
||||
struct ChildBucketMatchKeys_keys
|
||||
{
|
||||
unsigned __int16 name_hi;
|
||||
unsigned __int16 parentId;
|
||||
};
|
||||
|
||||
union ChildBucketMatchKeys
|
||||
{
|
||||
ChildBucketMatchKeys_keys keys;
|
||||
unsigned int match;
|
||||
};
|
||||
|
||||
struct ChildVariableValue
|
||||
{
|
||||
ChildVariableValue_u u;
|
||||
unsigned __int16 next;
|
||||
char type;
|
||||
char name_lo;
|
||||
ChildBucketMatchKeys k;
|
||||
unsigned __int16 nextSibling;
|
||||
unsigned __int16 prevSibling;
|
||||
};
|
||||
|
||||
union ObjectVariableValue_u
|
||||
{
|
||||
ObjectVariableValue_u_f f;
|
||||
ObjectVariableValue_u_o o;
|
||||
};
|
||||
|
||||
struct ObjectVariableValue
|
||||
{
|
||||
ObjectVariableValue_u u;
|
||||
ObjectVariableValue_w w;
|
||||
};
|
||||
|
||||
struct scrVarGlob_t
|
||||
{
|
||||
ObjectVariableValue objectVariableValue[40960];
|
||||
ObjectVariableChildren objectVariableChildren[40960];
|
||||
unsigned __int16 childVariableBucket[65536];
|
||||
ChildVariableValue childVariableValue[384000];
|
||||
};
|
||||
|
||||
#pragma pack(push, 1)
|
||||
struct bdAuthTicket
|
||||
{
|
||||
@ -3454,4 +3233,231 @@ namespace game
|
||||
#pragma pack(pop)
|
||||
}
|
||||
using namespace demonware;
|
||||
|
||||
enum errorParm
|
||||
{
|
||||
ERR_FATAL = 0,
|
||||
ERR_DROP = 1,
|
||||
ERR_SERVERDISCONNECT = 2,
|
||||
ERR_DISCONNECT = 3,
|
||||
ERR_SCRIPT = 4,
|
||||
ERR_SCRIPT_DROP = 5,
|
||||
ERR_LOCALIZATION = 6,
|
||||
ERR_MAPLOADERRORSUMMARY = 7,
|
||||
};
|
||||
|
||||
struct scr_entref_t
|
||||
{
|
||||
unsigned short entnum;
|
||||
unsigned short classnum;
|
||||
};
|
||||
|
||||
enum PMem_Stack : __int32
|
||||
{
|
||||
PMEM_STACK_GAME = 0x0,
|
||||
PMEM_STACK_RENDER_TARGETS = 0x1,
|
||||
PMEM_STACK_MEM_VIRTUAL = 0x2,
|
||||
PMEM_STACK_MEMCARD_LARGE_BUFFER = 0x3,
|
||||
PMEM_STACK_SOUND = 0x4,
|
||||
PMEM_STACK_STASHED_MEMORY = 0x5,
|
||||
PMEM_STACK_CINEMATIC = 0x6,
|
||||
PMEM_STACK_COUNT = 0x7,
|
||||
};
|
||||
|
||||
enum PMem_Source
|
||||
{
|
||||
PMEM_SOURCE_EXTERNAL = 0x0,
|
||||
PMEM_SOURCE_DATABASE = 0x1,
|
||||
PMEM_SOURCE_DEFAULT_LOW = 0x2,
|
||||
PMEM_SOURCE_DEFAULT_HIGH = 0x3,
|
||||
PMEM_SOURCE_MOVIE = 0x4,
|
||||
PMEM_SOURCE_SCRIPT = 0x5,
|
||||
PMEM_SOURCE_UNK5 = 0x5,
|
||||
PMEM_SOURCE_UNK6 = 0x6,
|
||||
PMEM_SOURCE_UNK7 = 0x7,
|
||||
PMEM_SOURCE_UNK8 = 0x8,
|
||||
PMEM_SOURCE_CUSTOMIZATION = 0x9,
|
||||
};
|
||||
|
||||
enum VariableType
|
||||
{
|
||||
VAR_UNDEFINED = 0x0,
|
||||
VAR_BEGIN_REF = 0x1,
|
||||
VAR_POINTER = 0x1,
|
||||
VAR_STRING = 0x2,
|
||||
VAR_ISTRING = 0x3,
|
||||
VAR_VECTOR = 0x4,
|
||||
VAR_END_REF = 0x5,
|
||||
VAR_FLOAT = 0x5,
|
||||
VAR_INTEGER = 0x6,
|
||||
VAR_CODEPOS = 0x7,
|
||||
VAR_PRECODEPOS = 0x8,
|
||||
VAR_FUNCTION = 0x9,
|
||||
VAR_BUILTIN_FUNCTION = 0xA,
|
||||
VAR_BUILTIN_METHOD = 0xB,
|
||||
VAR_STACK = 0xC,
|
||||
VAR_ANIMATION = 0xD,
|
||||
VAR_PRE_ANIMATION = 0xE,
|
||||
VAR_THREAD = 0xF,
|
||||
VAR_NOTIFY_THREAD = 0x10,
|
||||
VAR_TIME_THREAD = 0x11,
|
||||
VAR_CHILD_THREAD = 0x12,
|
||||
VAR_OBJECT = 0x13,
|
||||
VAR_DEAD_ENTITY = 0x14,
|
||||
VAR_ENTITY = 0x15,
|
||||
VAR_ARRAY = 0x16,
|
||||
VAR_DEAD_THREAD = 0x17,
|
||||
VAR_COUNT = 0x18,
|
||||
VAR_FREE = 0x18,
|
||||
VAR_THREAD_LIST = 0x19,
|
||||
VAR_ENDON_LIST = 0x1A,
|
||||
VAR_TOTAL_COUNT = 0x1B,
|
||||
};
|
||||
|
||||
struct VariableStackBuffer
|
||||
{
|
||||
const char* pos;
|
||||
unsigned __int16 size;
|
||||
unsigned __int16 bufLen;
|
||||
unsigned __int16 localId;
|
||||
char time;
|
||||
char buf[1];
|
||||
};
|
||||
|
||||
union VariableUnion
|
||||
{
|
||||
int intValue;
|
||||
unsigned int uintValue;
|
||||
float floatValue;
|
||||
unsigned int stringValue;
|
||||
const float* vectorValue;
|
||||
const char* codePosValue;
|
||||
unsigned int pointerValue;
|
||||
VariableStackBuffer* stackValue;
|
||||
unsigned int entityOffset;
|
||||
};
|
||||
|
||||
struct VariableValue
|
||||
{
|
||||
VariableUnion u;
|
||||
int type;
|
||||
};
|
||||
|
||||
struct function_stack_t
|
||||
{
|
||||
const char* pos;
|
||||
unsigned int localId;
|
||||
unsigned int localVarCount;
|
||||
VariableValue* top;
|
||||
VariableValue* startTop;
|
||||
};
|
||||
|
||||
struct function_frame_t
|
||||
{
|
||||
function_stack_t fs;
|
||||
int topType;
|
||||
};
|
||||
|
||||
struct scrVmPub_t
|
||||
{
|
||||
unsigned int* localVars;
|
||||
VariableValue* maxstack;
|
||||
int function_count;
|
||||
function_frame_t* function_frame;
|
||||
VariableValue* top;
|
||||
unsigned int inparamcount;
|
||||
unsigned int outparamcount;
|
||||
function_frame_t function_frame_start[32];
|
||||
VariableValue stack[2048];
|
||||
};
|
||||
|
||||
struct ObjectVariableChildren
|
||||
{
|
||||
unsigned __int16 firstChild;
|
||||
unsigned __int16 lastChild;
|
||||
};
|
||||
|
||||
struct ObjectVariableValue_u_f
|
||||
{
|
||||
unsigned __int16 prev;
|
||||
unsigned __int16 next;
|
||||
};
|
||||
|
||||
union ObjectVariableValue_u_o_u
|
||||
{
|
||||
unsigned __int16 size;
|
||||
unsigned __int16 entnum;
|
||||
unsigned __int16 nextEntId;
|
||||
unsigned __int16 self;
|
||||
};
|
||||
|
||||
struct ObjectVariableValue_u_o
|
||||
{
|
||||
unsigned __int16 refCount;
|
||||
ObjectVariableValue_u_o_u u;
|
||||
};
|
||||
|
||||
union ObjectVariableValue_w
|
||||
{
|
||||
unsigned int type;
|
||||
unsigned int classnum;
|
||||
unsigned int notifyName;
|
||||
unsigned int waitTime;
|
||||
unsigned int parentLocalId;
|
||||
};
|
||||
|
||||
struct ChildVariableValue_u_f
|
||||
{
|
||||
unsigned __int16 prev;
|
||||
unsigned __int16 next;
|
||||
};
|
||||
|
||||
union ChildVariableValue_u
|
||||
{
|
||||
ChildVariableValue_u_f f;
|
||||
VariableUnion u;
|
||||
};
|
||||
|
||||
struct ChildBucketMatchKeys_keys
|
||||
{
|
||||
unsigned __int16 name_hi;
|
||||
unsigned __int16 parentId;
|
||||
};
|
||||
|
||||
union ChildBucketMatchKeys
|
||||
{
|
||||
ChildBucketMatchKeys_keys keys;
|
||||
unsigned int match;
|
||||
};
|
||||
|
||||
struct ChildVariableValue
|
||||
{
|
||||
ChildVariableValue_u u;
|
||||
unsigned __int16 next;
|
||||
char type;
|
||||
char name_lo;
|
||||
ChildBucketMatchKeys k;
|
||||
unsigned __int16 nextSibling;
|
||||
unsigned __int16 prevSibling;
|
||||
};
|
||||
|
||||
union ObjectVariableValue_u
|
||||
{
|
||||
ObjectVariableValue_u_f f;
|
||||
ObjectVariableValue_u_o o;
|
||||
};
|
||||
|
||||
struct ObjectVariableValue
|
||||
{
|
||||
ObjectVariableValue_u u;
|
||||
ObjectVariableValue_w w;
|
||||
};
|
||||
|
||||
struct scrVarGlob_t
|
||||
{
|
||||
ObjectVariableValue objectVariableValue[40960];
|
||||
ObjectVariableChildren objectVariableChildren[40960];
|
||||
unsigned __int16 childVariableBucket[65536];
|
||||
ChildVariableValue childVariableValue[384000];
|
||||
};
|
||||
}
|
||||
|
@ -22,8 +22,6 @@ namespace game
|
||||
|
||||
WEAK symbol<void(errorParm code, const char* message, ...)> Com_Error{ 0xB8D830 };
|
||||
|
||||
WEAK symbol<bool()> Com_FrontEnd_IsInFrontEnd{ 0x5AE6C0 };
|
||||
|
||||
WEAK symbol<void()> Com_Quit_f{ 0xBADC90 };
|
||||
|
||||
WEAK symbol<bool()> Com_FrontEnd_IsInFrontEnd{ 0x5AE6C0 };
|
||||
@ -120,6 +118,7 @@ namespace game
|
||||
WEAK symbol<void(char* buffer)> FS_FreeFile{ 0xCDE1F0 };
|
||||
WEAK symbol<void(int h, const char* fmt, ...)> FS_Printf{ 0xCDD1C0 };
|
||||
|
||||
WEAK symbol<unsigned int(unsigned int)> GetObjectType{ 0xC059E0 };
|
||||
WEAK symbol<unsigned int(unsigned int, unsigned int)> GetVariable{ 0xC05A90 };
|
||||
WEAK symbol<unsigned int(unsigned int parentId, unsigned int unsignedValue)> GetNewVariable{ 0xC05660 };
|
||||
WEAK symbol<unsigned int(unsigned int parentId, unsigned int unsignedValue)> GetNewArrayVariable{ 0xC054E0 };
|
||||
@ -191,10 +190,12 @@ namespace game
|
||||
unsigned int paramcount)> Scr_NotifyId{ 0xC0C2B0 };
|
||||
WEAK symbol<const float* (const float* v)> Scr_AllocVector{ 0xC06960 };
|
||||
WEAK symbol<void(int)> Scr_AddInt{ 0xC0A580 };
|
||||
WEAK symbol<bool(VariableValue* value)> Scr_CastString{ 0xC06AE0 };
|
||||
WEAK symbol<void()> Scr_ClearOutParams{ 0xC0ABC0 };
|
||||
WEAK symbol<scr_entref_t(unsigned int entId)> Scr_GetEntityIdRef{ 0xC09050 };
|
||||
WEAK symbol<int(unsigned int classnum, int entnum, int offset)> Scr_SetObjectField{ 0x40B6E0 };
|
||||
WEAK symbol<int()> Scr_GetInt{ 0xC0B950 };
|
||||
WEAK symbol<void()> Scr_ErrorInternal{ 0xC0AC30 };
|
||||
|
||||
WEAK symbol<ScreenPlacement* ()> ScrPlace_GetViewPlacement{ 0x9E4090 };
|
||||
|
||||
@ -275,7 +276,9 @@ namespace game
|
||||
WEAK game::symbol<unsigned __int64> pmem_size{ 0x7686A28 };
|
||||
WEAK game::symbol<unsigned char*> pmem_buffer{ 0x7686A20 };
|
||||
|
||||
/*
|
||||
WEAK game::symbol<PhysicalMemory> g_mem{ 0xD5F26E0, 0xC92E1E0 };
|
||||
WEAK game::symbol<PhysicalMemory> g_scriptmem{ 0xD5F3140, 0xC92EC40 };
|
||||
WEAK game::symbol<PhysicalMemory> g_physmem{ 0xD5F3BA0, 0xC92F6A0 };
|
||||
*/
|
||||
}
|
||||
|
@ -25,11 +25,25 @@ public:
|
||||
|
||||
installer(const std::string& component_name)
|
||||
{
|
||||
auto last = component_name.find("::component");
|
||||
if (last == std::string::npos)
|
||||
{
|
||||
last = component_name.find("::error");
|
||||
}
|
||||
if (last == std::string::npos)
|
||||
{
|
||||
last = component_name.find("::extension");
|
||||
}
|
||||
if (last == std::string::npos)
|
||||
{
|
||||
last = component_name.find("::loading");
|
||||
}
|
||||
|
||||
register_component(
|
||||
std::make_unique<T>(),
|
||||
std::string(
|
||||
component_name.begin(),
|
||||
component_name.begin() + component_name.find("::component")
|
||||
component_name.begin() + last
|
||||
)
|
||||
);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user